Linux进程间通信-基于socket,过渡到网络编程

来源:互联网 发布:hadoop软件 编辑:程序博客网 时间:2024/05/22 06:43

写在前面:小生纯业余选手,开此博仅仅是为了积累,纯当笔记来用。如有看官光临小生博客,请不要相信我的代码就是正确的。如果您发现了错误也恳请耽误您一点时间,请您在下面指出来,不胜感激!

如果发现一些笔记的说法完全是错误的请建议我删除!


有基于socket的进程通信方式,这种方式可以让两个不在同一台主机上的进程进行通信

这里的通信方式与前几种有点不同,需要好好琢磨这种不同,方便以后学习网络编程。


<span style="font-size:18px;"><span style="font-family:SimSun;font-size:18px;">#include<sys/socket.h>#include<stdio.h>#include<stdlib.h>#include<string.h>#include<linux/un.h>#include<unistd.h>int main(){    char buf[256];        int fd = socket(AF_UNIX,SOCK_DGRAM,0);    if( fd == -1 )    {        printf("socket error:%m\n");        exit(-1);    }else    {        printf("socket complete\n");    }        struct sockaddr_un addr = {0};    addr.sun_family = AF_UNIX;    memcpy(addr.sun_path,"my.sock",strlen("my.sock"));        int r = bind( fd,reinterpret_cast<struct sockaddr*>(&addr),sizeof(addr) );    if( r == -1 )    {        printf("bind error:%m\n");        exit(-1);    }else    {        printf("bind complete\n");    }        while(1)    {        bzero(buf,sizeof(buf));        r = read(fd,buf,sizeof(buf));        buf[r] = '\0';        printf("%s\n",buf);    }        close(fd);    unlink("my.sock");        return 0;}</span></span>


<span style="font-size:18px;"><span style="font-size:18px;">#include<stdio.h>#include<stdlib.h>#include<sys/socket.h>#include<linux/un.h>#include<string.h>#include<unistd.h>int main(){    char buf[256];        int fd = socket(AF_UNIX,SOCK_DGRAM,0);        struct sockaddr_un addr = {0};    addr.sun_family = AF_UNIX;    memcpy(addr.sun_path,"my.sock",strlen("my.sock"));    int r = connect(fd,reinterpret_cast<struct sockaddr*>(&addr),sizeof(addr));    write(fd,"come from socketB!",strlen("come from socketB!"));        close(fd);    //unlink("my.sock");    return 0;}</span></span>


下面一个程序给上面那个程序发送数据


以下两段程序绑定的文件时一个网卡,实现不同主机间的进程的相互通信

#include<sys/socket.h>#include<stdio.h>#include<stdlib.h>#include<string.h>#include<netinet/in.h>#include<arpa/inet.h>#include<unistd.h>int main(){    char buf[256];        int fd = socket(AF_INET,SOCK_DGRAM,0);    if(fd == -1 )    {        printf("socket error:%m\n");        exit(-1);    }else    {        printf("socket complete:%m\n");    }        struct sockaddr_in addr = {0};    addr.sin_family = AF_INET;    addr.sin_port = htons(8888);    addr.sin_addr.s_addr = inet_addr("192.168.64.128");        int r = bind(fd,reinterpret_cast<struct sockaddr*>(&addr),sizeof(addr));    if(r == -1)    {        printf("bind error%m\n");        exit(-1);    }else{        printf("bind complete\n");    }        while(1)    {        bzero(buf,sizeof(buf));        r = read(fd,buf,sizeof(buf));        buf[r] = '\0';        printf("%s\n",buf);    }        close(fd);    unlink("my.sock");    return 0;}


#include<sys/socket.h>#include<stdio.h>#include<stdlib.h>#include<string.h>#include<netinet/in.h>#include<arpa/inet.h>#include<unistd.h>int main(){        int fd = socket(AF_INET,SOCK_DGRAM,0);        if(fd == -1 )    {        printf("socket error:%m\n");        exit(-1);    }else{        printf("socket complete:%m\n");    }        struct sockaddr_in addr = {0};    addr.sin_family = AF_INET;    addr.sin_port = htons(8888);    addr.sin_addr.s_addr = inet_addr("192.168.64.128");        int r = connect(fd,reinterpret_cast<struct sockaddr*>(&addr),sizeof(addr));    if(r == -1)    {        printf("bind error%m\n");        exit(-1);    }else{        printf("bind complete\n");    }        write(fd,"come from ipB!",strlen("come from ipB!"));    close(fd);    return 0;}

将以上两段程序与开始两段程序对比着看,总的来说编程的步骤是一样的,主要是结构体struct sockaddr_un{}与struct sockaddr_in{}的无别和socket()中第一个参数的区别。这也说明了基于socket的进程间的通信模型可以很好的推广到网络编程。


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