骰子点数问题

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Description

InterGames is a high-tech startup company that specializes in developing technology that allows users to play games over the Internet. A market analysis has alerted them to the fact that games of chance are pretty popular among their potential customers. Be it Monopoly, ludo or backgammon, most of these games involve throwing dice at some stage of the game. 
Of course, it would be unreasonable if players were allowed to throw their dice and then enter the result into the computer, since cheating would be way to easy. So, instead, InterGames has decided to supply their users with a camera that takes a picture of the thrown dice, analyzes the picture and then transmits the outcome of the throw automatically. 

For this they desperately need a program that, given an image containing several dice, determines the numbers of dots on the dice. 

We make the following assumptions about the input images. The images contain only three different pixel values: for the background, the dice and the dots on the dice. We consider two pixels connected if they share an edge - meeting at a corner is not enough. In the figure, pixels A and B are connected, but B and C are not. 

A set S of pixels is connected if for every pair (a,b) of pixels in S, there is a sequence a1, a2, ..., ak in S such that a = a1 and b = ak , and ai and ai+1 are connected for 1 <= i < k. 

We consider all maximally connected sets consisting solely of non-background pixels to be dice. `Maximally connected' means that you cannot add any other non-background pixels to the set without making it dis-connected. Likewise we consider every maximal connected set of dot pixels to form a dot.

Input

The input consists of pictures of several dice throws. Each picture description starts with a line containing two numbers w and h, the width and height of the picture, respectively. These values satisfy 5 <= w, h <= 50. 

The following h lines contain w characters each. The characters can be: "." for a background pixel, "*" for a pixel of a die, and "X" for a pixel of a die's dot. 

Dice may have different sizes and not be entirely square due to optical distortion. The picture will contain at least one die, and the numbers of dots per die is between 1 and 6, inclusive. 

The input is terminated by a picture starting with w = h = 0, which should not be processed. 

Output

For each throw of dice, first output its number. Then output the number of dots on the dice in the picture, sorted in increasing order. 

Print a blank line after each test case.

Sample Input

30 15...........................................................................*.................*****......****...............*X***.....**X***..............*****....***X**...............***X*.....****................*****.......*....................................................***........******............**X****.....*X**X*...........*******......******..........****X**.......*X**X*.............***........******...................................0 0

Sample Output

Throw 11 2 2 4
题意:点是背景,星是骰子,x是骰子上的点,求背景上骰子有几个点。
注意:'x'先变'*', '*'在变'. ' ,还有最后空两行。横竖连在一起的视为一点,斜着连在一起不算一个。
还有最后要从小到大输出,要排序。
代码(困扰了好几天,8.19日下午听着歌放松着就给他解决了,好有感觉):
#include <stdio.h>#include <string.h>int d[4][2] = {{1,0},{-1,0},{0,1},{0,-1}};//4方向int n, m;int num[7];int i, j;int sum;char map[55][55];int vis[55][55];void bfs2(int x, int y)//一个或一片X变为*{    int i;    map[x][y] = '*';    for (i = 0; i < 4; i ++)    {        if (map[x + d[i][0]][y + d[i][1]] == 'X')        {            bfs2(x + d[i][0], y + d[i][1]);        }    }}void bfs(int x, int y){    int i;    map[x][y] = '.';//化为点    for (i = 0; i < 4; i ++)    {        if (map[x + d[i][0]][y + d[i][1]] == 'X')        {            bfs2(x + d[i][0], y + d[i][1]);            sum ++; //一个骰子上有几个数点        }        if (map[x + d[i][0]][y + d[i][1]] == '*')        {            bfs(x + d[i][0], y + d[i][1]);        }    }}int main(){    int tt = 1;    while (scanf("%d%d", &m, &n) , n && m)    {        memset(map, 0 ,sizeof(map));        memset(num, 0 ,sizeof(num));        for (i = 1; i <= n; i ++)            scanf("%s", &map[i]);        for (i = 1; i <= n; i ++)            for (j = 1; j <= m; j ++)                if (map[i][j] == '*') //遇到骰子                {                    sum = 0;                    bfs(i, j);                    num[sum] ++;  //哈希用法,sum不大于6                }        printf("Throw %d\n", tt ++);        int k=0;        for (i = 1; i <= 6; i ++)            while (num[i]--)                {printf("%d ", i);k=1;}        if(k==0)  printf("0");        printf("\n\n");    }    return 0;}

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