NSDataAdditions (BASE64 ZIP..)

来源:互联网 发布:asp网络验证源码 编辑:程序博客网 时间:2024/06/06 15:52
#import "NSDataAdditions.h"#import @implementation NSData (NSDataAdditions)// ================================================================================================//  Created by Tom Bradley on 21/10/2009.//  Version 1.4//  //  Copyright (c) 2009 Tom Bradley//  //  Permission is hereby granted, free of charge, to any person obtaining a copy//  of this software and associated documentation files (the "Software"), to deal//  in the Software without restriction, including without limitation the rights//  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell//  copies of the Software, and to permit persons to whom the Software is//  furnished to do so, subject to the following conditions://  //  The above copyright notice and this permission notice shall be included in//  all copies or substantial portions of the Software.//  //  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR//  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,//  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE//  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER//  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,//  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN//  THE SOFTWARE.// ================================================================================================+ (NSData *) dataWithUncompressedContentsOfFile:(NSString *)aFile {                NSData * result;        if ([[aFile pathExtension] isEqualToString:@"gz"]) {                NSData * compressedData = [NSData dataWithContentsOfFile:aFile];                result = [compressedData gzipInflate];        }        else                result = [NSData dataWithContentsOfFile:aFile];    return result;}// ================================================================================================//  base64.m//  ViewTransitions////  Created by Neo on 5/11/08.//  Copyright 2008 Kaliware, LLC. All rights reserved.////  Created by khammond on Mon Oct 29 2001.//  Formatted by Timothy Hatcher on Sun Jul 4 2004.//  Copyright (c) 2001 Kyle Hammond. All rights reserved.//  Original development by Dave Winer.////  FOUND HERE http://idevkit.com/forums/tutorials-code-samples-sdk/8-nsdata-base64-extension.html// ================================================================================================static char encodingTable[64] = {        'A','B','C','D','E','F','G','H','I','J','K','L','M','N','O','P',        'Q','R','S','T','U','V','W','X','Y','Z','a','b','c','d','e','f',        'g','h','i','j','k','l','m','n','o','p','q','r','s','t','u','v',        'w','x','y','z','0','1','2','3','4','5','6','7','8','9','+','/' };+ (NSData *) dataWithBase64EncodedString:(NSString *) string {    NSData *result = [[NSData alloc] initWithBase64EncodedString:string];    return [result autorelease];}- (id) initWithBase64EncodedString:(NSString *) string {    NSMutableData *mutableData = nil;        if( string ) {        unsigned long ixtext = 0;        unsigned long lentext = 0;        unsigned char ch = 0;        unsigned char inbuf[4], outbuf[3];        short i = 0, ixinbuf = 0;        BOOL flignore = NO;        BOOL flendtext = NO;        NSData *base64Data = nil;        const unsigned char *base64Bytes = nil;                // Convert the string to ASCII data.        base64Data = [string dataUsingEncoding:NSASCIIStringEncoding];        base64Bytes = [base64Data bytes];        mutableData = [NSMutableData dataWithCapacity:[base64Data length]];        lentext = [base64Data length];                while( YES ) {            if( ixtext >= lentext ) break;            ch = base64Bytes[ixtext++];            flignore = NO;                        if( ( ch >= 'A' ) && ( ch <= 'Z' ) ) ch = ch - 'A';            else if( ( ch >= 'a' ) && ( ch <= 'z' ) ) ch = ch - 'a' + 26;            else if( ( ch >= '0' ) && ( ch <= '9' ) ) ch = ch - '0' + 52;            else if( ch == '+' ) ch = 62;            else if( ch == '=' ) flendtext = YES;            else if( ch == '/' ) ch = 63;            else flignore = YES;                         if( ! flignore ) {                short ctcharsinbuf = 3;                BOOL flbreak = NO;                                if( flendtext ) {                    if( ! ixinbuf ) break;                    if( ( ixinbuf == 1 ) || ( ixinbuf == 2 ) ) ctcharsinbuf = 1;                    else ctcharsinbuf = 2;                    ixinbuf = 3;                    flbreak = YES;                }                                inbuf [ixinbuf++] = ch;                                if( ixinbuf == 4 ) {                    ixinbuf = 0;                    outbuf [0] = ( inbuf[0] << 2 ) | ( ( inbuf[1] & 0x30) >> 4 );                    outbuf [1] = ( ( inbuf[1] & 0x0F ) << 4 ) | ( ( inbuf[2] & 0x3C ) >> 2 );                    outbuf [2] = ( ( inbuf[2] & 0x03 ) << 6 ) | ( inbuf[3] & 0x3F );                                        for( i = 0; i < ctcharsinbuf; i++ )                         [mutableData appendBytes:&outbuf[i] length:1];                }                                if( flbreak )  break;            }        }    }        self = [self initWithData:mutableData];    return self;}#pragma mark -- (NSString *) base64Encoding {    return [self base64EncodingWithLineLength:0];}- (NSString *) base64EncodingWithLineLength:(unsigned int) lineLength {    const unsigned char    *bytes = [self bytes];    NSMutableString *result = [NSMutableString stringWithCapacity:[self length]];    unsigned long ixtext = 0;    unsigned long lentext = [self length];    long ctremaining = 0;    unsigned char inbuf[3], outbuf[4];    short i = 0;    short charsonline = 0, ctcopy = 0;    unsigned long ix = 0;        while( YES ) {        ctremaining = lentext - ixtext;        if( ctremaining <= 0 ) break;                for( i = 0; i < 3; i++ ) {            ix = ixtext + i;            if( ix < lentext ) inbuf[i] = bytes[ix];            else inbuf [i] = 0;        }                outbuf [0] = (inbuf [0] & 0xFC) >> 2;        outbuf [1] = ((inbuf [0] & 0x03) << 4) | ((inbuf [1] & 0xF0) >> 4);        outbuf [2] = ((inbuf [1] & 0x0F) << 2) | ((inbuf [2] & 0xC0) >> 6);        outbuf [3] = inbuf [2] & 0x3F;        ctcopy = 4;                switch( ctremaining ) {            case 1:                 ctcopy = 2;                 break;            case 2:                 ctcopy = 3;                 break;        }                for( i = 0; i < ctcopy; i++ )            [result appendFormat:@"%c", encodingTable[outbuf[i]]];                for( i = ctcopy; i < 4; i++ )            [result appendFormat:@"%c",'='];                ixtext += 3;        charsonline += 4;                if( lineLength > 0 ) {            if (charsonline >= lineLength) {                charsonline = 0;                [result appendString:@"\n"];            }        }    }        return result;}// ================================================================================================//  NSData+gzip.m//  Drip////  Created by Nur Monson on 8/21/07.//  Copyright 2007 theidiotproject. All rights reserved.////  FOUND HERE http://code.google.com/p/drop-osx/source/browse/trunk/Source/NSData+gzip.m////  Also Check http://deusty.blogspot.com/2007/07/gzip-compressiondecompression.html// ================================================================================================#pragma mark -#pragma mark GZIP- (NSData *)gzipDeflate{        if ([self length] == 0) return self;                z_stream strm;                strm.zalloc = Z_NULL;        strm.zfree = Z_NULL;        strm.opaque = Z_NULL;        strm.total_out = 0;        strm.next_in=(Bytef *)[self bytes];        strm.avail_in = [self length];                // Compresssion Levels:        //   Z_NO_COMPRESSION        //   Z_BEST_SPEED        //   Z_BEST_COMPRESSION        //   Z_DEFAULT_COMPRESSION                if (deflateInit2(&strm, Z_DEFAULT_COMPRESSION, Z_DEFLATED, (15+16), 8, Z_DEFAULT_STRATEGY) != Z_OK) return nil;                NSMutableData *compressed = [NSMutableData dataWithLength:16384];  // 16K chunks for expansion                do {                                if (strm.total_out >= [compressed length])                        [compressed increaseLengthBy: 16384];                                strm.next_out = [compressed mutableBytes] + strm.total_out;                strm.avail_out = [compressed length] - strm.total_out;                                deflate(&strm, Z_FINISH);                          } while (strm.avail_out == 0);                deflateEnd(&strm);                [compressed setLength: strm.total_out];        return [NSData dataWithData:compressed];}- (NSData *)gzipInflate{        if ([self length] == 0) return self;                unsigned full_length = [self length];        unsigned half_length = [self length] / 2;                NSMutableData *decompressed = [NSMutableData dataWithLength: full_length + half_length];        BOOL done = NO;        int status;                z_stream strm;        strm.next_in = (Bytef *)[self bytes];        strm.avail_in = [self length];        strm.total_out = 0;        strm.zalloc = Z_NULL;        strm.zfree = Z_NULL;                if (inflateInit2(&strm, (15+32)) != Z_OK) return nil;        while (!done)        {                // Make sure we have enough room and reset the lengths.                if (strm.total_out >= [decompressed length])                        [decompressed increaseLengthBy: half_length];                strm.next_out = [decompressed mutableBytes] + strm.total_out;                strm.avail_out = [decompressed length] - strm.total_out;                                // Inflate another chunk.                status = inflate (&strm, Z_SYNC_FLUSH);                if (status == Z_STREAM_END) done = YES;                else if (status != Z_OK) break;        }        if (inflateEnd (&strm) != Z_OK) return nil;                // Set real length.        if (done)        {                [decompressed setLength: strm.total_out];                return [NSData dataWithData: decompressed];        }        else return nil;}@end

0 0