cocos2d-x学习<一> 打包apk(win7+vs2012+eclipse+cygwin)

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1.在VS2012下面运行成功后,打开eclipse,导入项目的\Project\proj.android工程

2.继续导入\cocos2dx\platform\android\java工程,并讲这个工程设置为1的依赖工程

3.配置android.mk文件

          LOCAL_SRC_FILES := hellocpp/main.cpp \
                             ../../Classes/AppDelegate.cpp \
                             ../../Classes/HelloWorldScene.cpp \
                             ../../Classes/Games/Base/CValue.cpp \
                             ../../Classes/Games/GameF/Game/GameS.cpp \
                             ../../Classes/Games/GameW/Ca.cpp \
                             ../../Classes/Games/GameWt/GameT.cpp \
                             ../../Classes/Games/GameW/Jud.cpp \
                             ../../Classes/Games/GameW/Player.cpp \
                             ../../Classes/Games/Manager/Car.cpp \
                             ../../Classes/Games/Widgets/CarA.cpp \
                             ../../Classes/Utils/File.cpp

          LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes \
                         $(LOCAL_PATH)/../../Classes/Games/Base \
                         $(LOCAL_PATH)/../../Classes/Games/GameF/Game \
                         $(LOCAL_PATH)/../../Classes/Games/GameW \
                         $(LOCAL_PATH)/../../Classes/Games/Manager \
                         $(LOCAL_PATH)/../../Classes/Games/Widgets \
                         $(LOCAL_PATH)/../../Classes/Utils

    PS:不允许有tab键。通过note++查看,View--show Symbol--show all characters

4.在build_native.sh上面的APPNAME=“test”下一行加上一句: NDK_ROOT="D:\android\android-ndk-r9c"

         eg: APPNAME="DiosManTCGClient"
                 NDK_ROOT="D:\android\android-ndk-r9c"

5.给Resources加权限(用cygwin)

         $  chmod -R 777 Resources/

6.直接在eclipse里面运行程序即可。

(或者在cygwin下面直接运行 ./build_native.sh)



PS:如果出现其他的错误,可能是cygwin配置的问题。


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