Cocos2d-x 中Android.mk自动生成.cpp与.c类路径

来源:互联网 发布:厦门java培训 编辑:程序博客网 时间:2024/06/14 08:44

   今天,同事发现了一个可以自动生成Android.mk的脚本。这里贴上留着以后使用。之前在网上找的脚本只能识别以.cpp结尾的类,经过修改后也可以识别.c结尾的类。



LOCAL_PATH := $(call my-dir)include $(CLEAR_VARS)LOCAL_MODULE := cocos2dcpp_sharedLOCAL_MODULE_FILENAME := libcocos2dcpp#traverse all the directory and subdirectorydefine walk  $(wildcard $(1)) $(foreach e, $(wildcard $(1)/*), $(call walk, $(e)))endef #traverse Classes DirectoryALLFILES = $(call walk, $(LOCAL_PATH)/../../Classes) FILE_LIST := hellocpp/main.cppFILE_LIST += $(filter %.cpp, $(ALLFILES))FILE_LIST += $(filter %.c, $(ALLFILES)) FILE_INCLUDES := $(shell find $(LOCAL_PATH)/../../Classes -type d) #source file will be compiledLOCAL_SRC_FILES := $(FILE_LIST:$(LOCAL_PATH)/%=%)                    LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../external/Box2D/ \$(FILE_INCLUDES) \LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static cocosdenshion_static cocos_extension_static box2d_staticinclude $(BUILD_SHARED_LIBRARY)$(call import-module,.)$(call import-module,audio/android)# $(call import-module,Box2D)# $(call import-module,editor-support/cocosbuilder)# $(call import-module,editor-support/spine)# $(call import-module,editor-support/cocostudio)# $(call import-module,network)# $(call import-module,extensions)








原文地址:http://blog.csdn.net/qqmcy/article/details/39551979

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