UIImage 图片处理:截图,缩放,设定大小,存储

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图片的处理大概就分截图(capture), 缩放(scale),设定大小(resize), 存储(save)

这几样比较好处理, 另外还有滤镜,擦试等,以后再说

在这个Demo code,我写了几个方法


1.等比率缩放

- (UIImage *)scaleImage:(UIImage *)image toScale:(float)scaleSize

{

    UIGraphicsBeginImageContext(CGSizeMake(image.size.width * scaleSize, image.size.height * scaleSize);

                                [image drawInRect:CGRectMake(0,0, image.size.width * scaleSize, image.size.height * scaleSize)];

                                UIImage *scaledImage = UIGraphicsGetImageFromCurrentImageContext();

                                UIGraphicsEndImageContext();

                                

                               return scaledImage;

                                }

                                

 2.自定长宽

- (UIImage *)reSizeImage:(UIImage *)image toSize:(CGSize)reSize

    {

        UIGraphicsBeginImageContext(CGSizeMake(reSize.width, reSize.height));

        [image drawInRect:CGRectMake(0,0, reSize.width, reSize.height)];

        UIImage *reSizeImage = UIGraphicsGetImageFromCurrentImageContext();

        UIGraphicsEndImageContext();

        

       return reSizeImage;

    }

                                

 3.处理某个特定View

只要是继承UIViewobject都可以处理 必须先import QuzrtzCore.framework

                                

 -(UIImage*)captureView:(UIView *)theView

    {

        CGRect rect = theView.frame;

        UIGraphicsBeginImageContext(rect.size);

        CGContextRef context = UIGraphicsGetCurrentContext();

        [theView.layer renderInContext:context];

        UIImage *img = UIGraphicsGetImageFromCurrentImageContext();

        UIGraphicsEndImageContext();

        

       return img;

    }

                                

  4.储存图片

储存图片这里分成储存到app的文件里,储存到手机的图片库里

1)储存到app的文件里

    NSString *path = [[NSHomeDirectory()stringByAppendingPathComponent:@"Documents"]stringByAppendingPathComponent:@"image.png"];

    [UIImagePNGRepresentation(image) writeToFile:pathatomically:YES];

   這樣就把你要處理的圖片, image.png這個檔名存到app home底下的Documents目錄裡

2)储存到手机的图片库里

    CGImageRef screen = UIGetScreenImage();

    UIImage* image = [UIImage imageWithCGImage:screen];

    CGImageRelease(screen);

    UIImageWriteToSavedPhotosAlbum(image,self, nil, nil);

    UIGetScreenImage()原本是private(私有)api,用來截取整個畫麵

   不過SDK 4.0apple就開放了

    另外儲存到手機的圖片庫裡,必須在實機使用, 模擬器無法使用

    

   以下代碼用到了Quartz FrameworkCore Graphics Framework.workspaceframework目錄裏添加這兩個framework.UIKit裏,圖像類UIImageCGImageRef的畫圖操作都是通過Graphics Context來完成。Graphics Context封裝了變換的參數,使得在不同的坐標係裏操作圖像非常方便。缺點就是,獲取圖像的數據不是那麼方便。下麵會給出獲取數據區的代碼。

    

    

    

    UIView中獲取圖像相當於窗口截屏。ios提供全局的全屏截屏函數UIGetScreenView().如果需要特定區域的圖像,可以crop一下。

    CGImageRef screen = UIGetScreenImage();

    UIImage* image = [UIImage imageWithCGImage:screen];

   對於特定UIView的截屏,可以把當前Viewlayer,輸出到一個ImageContext中,然後利用這個ImageContext得到UIImage

    -(UIImage*)captureView: (UIView *)theView

    {

        CGRect rect = theView.frame;

        UIGraphicsBeginImageContext(rect.size);

        CGContextRef context =UIGraphicsGetCurrentContext();

        [theView.layer renderInContext:context];

        UIImage *img = UIGraphicsGetImageFromCurrentImageContext();

        UIGraphicsEndImageContext();

        

       return img;

    }

    如果需要裁剪製定區域,可以path & clip,以下例子是建一個200x200的圖像上下文,再截取出左上角

    UIGraphicsBeginImageContext(CGMakeSize(200,200));

    CGContextRefcontext=UIGraphicsGetCurrentContext();

    UIGraphicsPushContext(context);

    // ...把图写到context中,省略[indent]CGContextBeginPath();

    CGContextAddRect(CGMakeRect(0,0,100,100));

    CGContextClosePath();[/indent]CGContextDrawPath();

    CGContextFlush();// 强制执行上面定义的操作

   UIImage* image = UIGraphicGetImageFromCurrentImageContext();

    UIGraphicsPopContext();

    存储图像分为存储到home目录文件和图片库文件。存储到目录文件是这样

    NSString *path = [[NSHomeDirectory()stringByAppendingPathComponent:@"Documents"]stringByAppendingPathComponent:@"image.png"];

    [UIImagePNGRepresentation(image) writeToFile:path atomically:YES];

    若要存储到图片库里面

    UIImageWriteToSavedPhotosAlbum(image,nil, nil, nil);

    

    UImage封装了CGImage,互相转换很容易

   UIImage* imUI=nil;

   CGImageRef imCG=nil;

    imUI = [UIImage initWithCGImage:imCG];

    imCG = imUI.CGImage;

   CGImage上獲取圖像數據區,在apple dev上有QA,不過好像還不支持ios

    下麵給出一個在ios上反色的例子

    -(id)invertContrast:(UIImage*)img

    {

        CGImageRef inImage = img.CGImage;

        CGContextRef ctx;

        CFDataRef m_DataRef;

        m_DataRef = CGDataProviderCopyData(CGImageGetDataProvider(inImage));

        

       int width = CGImageGetWidth( inImage );

       int height = CGImageGetHeight( inImage );

        

       int bpc = CGImageGetBitsPerComponent(inImage);

       int bpp = CGImageGetBitsPerPixel(inImage);

       int bpl = CGImageGetBytesPerRow(inImage);

        

        UInt8 * m_PixelBuf = (UInt8 *) CFDataGetBytePtr(m_DataRef);

       int length = CFDataGetLength(m_DataRef);

        

        NSLog(@"len %d", length);

        NSLog(@"width=%d, height=%d", width, height);

        NSLog(@"1=%d, 2=%d, 3=%d", bpc, bpp,bpl);

        

       for (int index =0; index < length; index += 4)

        { 

            m_PixelBuf[index +0] = 255 - m_PixelBuf[index +0];// b

            m_PixelBuf[index +1] = 255 - m_PixelBuf[index +1];// g

            m_PixelBuf[index +2] = 255 - m_PixelBuf[index +2];// r

        }

        

        ctx = CGBitmapContextCreate(m_PixelBuf, width, height, bpb, bpl, CGImageGetColorSpace( inImage ), kCGImageAlphaPremultipliedFirst );

        CGImageRef imageRef = CGBitmapContextCreateImage (ctx);

        UIImage* rawImage = [UIImage imageWithCGImage:imageRef];

        CGContextRelease(ctx);

       return rawImage;

    }

    

   得到圖像數據區後就可以很方便的實現圖像處理的算法。下麵給顯示圖像數據區的方法,也就是unsignedchar*轉為graphics context或者UIImage或和CGImageRef

    CGContextRef ctx = CGBitmapContextCreate(pixelBuf,width,height, bitsPerComponent,bypesPerLine, colorSpace,kCGImageAlphaPremultipliedLast );

   CGImageRef imageRef = CGBitmapContextCreateImage (ctx);

   UIImage* image = [UIImage imageWithCGImage:imageRef];

   NSString* path = [[NSHomeDirectory() stringByAppendingPathComponent:@"Documents"] stringByAppendingPathComponent:@"ss.png"];

    [UIImagePNGRepresentation(self.image) writeToFile:path atomically:YES];

    CGContextRelease(ctx);

    關於圖像獲取方麵,在這裏應該都覆蓋到了,不正之處,歡迎指正。

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