关于DragShadowBuilder无法显示阴影问题探究

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DragShadowBuilder是新版安卓拖放时的一个辅助类,是在手势拖动的时候动态显示拖动的阴影,这个阴影可以放置图片,也可以自己用画布画


构造方法

View.DragShadowBuilder(View):

这个构造器接收任意的应用程序的View对象。这个构造器把View对象保存在View.DragShadowBuilder对象中,以便在回调期间访问这个View对象,来构造拖拽影子。它(View对象参数)不必跟用户选择的开始拖拽操作的View对象相关联。

如果使用这个构造器,就不必扩展View.DragShadowBuilder类或覆写它的方法。默认情况,你会获得一个跟传递给构造器的View对象外观相同的拖拽影子。在用户的触屏位置下方,以出点为中心显示。

View.DragShadowBuilder():

如果使用这个构造器,在ViewDragShadowBuilder对象中没有有效的View对象。默认情况下,如果使用这个构造器,并且没有扩展View.DragShadowBuilder类或覆写它的方法,那么就会获得一个不可见的拖拽影子,系统不会给出错误。


相关的翻译已经有很多,但是不知道为什么没有去实验一下,反正我的实验结果是单纯的用View.DragShadowBuilder(View)是无法显示阴影的,当然我传入的是imageview,然后我就去stackoverflow上搜索,果然也有人有相同问题

链接http://stackoverflow.com/questions/11757115/why-dragshadowbuilder-doesnt-show-imageview


下面的有一种猜测:ImageView is not being drawn until it is added to a layout

所以解决方案为重写DragShadowBuilder传入一个位图,自己画

public class LJDragShadowBuilder extends View.DragShadowBuilder {   private Bitmap image; // image to draw as a drag shadow   public LJDragShadowBuilder(Bitmap _image) {      super();      image = _image;   }   public void onDrawShadow(Canvas canvas)   {      canvas.drawBitmap(image, 0, 0, null);   }   public void onProvideShadowMetrics(Point shadowSize, Point shadowTouchPoint)   {      shadowSize.x = image.getWidth();      shadowSize.y = image.getHeight();      shadowTouchPoint.x = shadowSize.x / 2;      shadowTouchPoint.y = shadowSize.y / 2;   }}
这个方法我证实过可行,同时研究android给的例子可以看到,它也是继承一个自己画的,跟传进来的view没半毛钱关系,只是super给父类了。。。

private static class MyDragShadowBuilder extends View.DragShadowBuilder {    // The drag shadow image, defined as a drawable thing    private static Drawable shadow;        // Defines the constructor for myDragShadowBuilder        public MyDragShadowBuilder(View v) {            // Stores the View parameter passed to myDragShadowBuilder.            super(v);            // Creates a draggable image that will fill the Canvas provided by the system.            shadow = new ColorDrawable(Color.LTGRAY);        }        // Defines a callback that sends the drag shadow dimensions and touch point back to the        // system.        @Override        public void onProvideShadowMetrics (Point size, Point touch)            // Defines local variables            private int width, height;            // Sets the width of the shadow to half the width of the original View            width = getView().getWidth() / 2;            // Sets the height of the shadow to half the height of the original View            height = getView().getHeight() / 2;            // The drag shadow is a ColorDrawable. This sets its dimensions to be the same as the            // Canvas that the system will provide. As a result, the drag shadow will fill the            // Canvas.            shadow.setBounds(0, 0, width, height);            // Sets the size parameter's width and height values. These get back to the system            // through the size parameter.            size.set(width, height);            // Sets the touch point's position to be in the middle of the drag shadow            touch.set(width / 2, height / 2);        }        // Defines a callback that draws the drag shadow in a Canvas that the system constructs        // from the dimensions passed in onProvideShadowMetrics().        @Override        public void onDrawShadow(Canvas canvas) {            // Draws the ColorDrawable in the Canvas passed in from the system.            shadow.draw(canvas);}}
你看它画的是drawable,跟传进来的view有半毛钱关系么。。。


希望有大牛能够进来指教一下

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