cocos2d-x发生undefined reference to `XX'异常 一劳永逸解决办法

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cocos2d-x发生undefined reference to `XX'错误 一劳永逸解决方法

参考文章:

http://blog.csdn.net/kafeidev/article/details/9157895

http://blog.csdn.net/fu_zk/article/details/12836431



eclipse cocos2dx项目,出现错误

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  1. E:/Acocos2d-x/cocos2d-1.0.1-x-0.11.0/MyBilliard/android/jni/../../Classes/HelloWorldScene.cpp:27: undefined reference to `GameLayer::GameLayer()'  
  2. E:/Acocos2d-x/cocos2d-1.0.1-x-0.11.0/MyBilliard/android/jni/../../Classes/HelloWorldScene.cpp:27: undefined reference to   

原因是android的nkd编译需要将每个cpp尽心进行声明

进入jni-->Classes目录下的Android.mk

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  1. LOCAL_SRC_FILES := AppDelegate.cpp \  
  2.                    HelloWorldScene.cpp  

修改成


如下:

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  1. LOCAL_MODULE_FILENAME := libcocos2dcpp


    MY_CPP_LIST := $(wildcard $(LOCAL_PATH)/*.cpp)
    MY_CPP_LIST += $(wildcard $(LOCAL_PATH)/hellocpp/*.cpp)
    MY_CPP_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/*.cpp)


    LOCAL_SRC_FILES := $(MY_CPP_LIST:$(LOCAL_PATH)/%=%)




    LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes
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