Lua游戏开发参考资料收集
来源:互联网 发布:非冗余数据库 编辑:程序博客网 时间:2024/05/21 09:15
List of game engines that use lua:
2D
- Agen (Lua; Windows)
- Blitwizard (Lua; Windows, Linux, Mac)
- Cocos2d-x (C++/Lua/JS; Windows, Linux, Mac; iOS/Android/BlackBerry)
- Corona (Lua; Windows, Mac; iOS/Android)
- EGSL (Pascal/Lua; Windows, Linux, Mac, Haiku)
- Grail Adventure Game Engine (C++/Lua; Windows, Linux, MacOS X (SDL))
- LÖVE (Lua; Windows, Linux, Mac)
- MOAI (C++/Lua; Windows, Linux, Mac; iOS, Android; Google Chrome (Native Client))
2.5D
- Lavgine (C++/Lua, Windows)
3D
- Baja Engine (C++/Lua; Windows, Mac Os X)
- Glint 3d Engine
- Irrlicht (C++/.NET/Lua; Windows, Linux, Mac OSX)
- Leadwerks (C++/C#/Delphi/BlitzMax/Lua; Windows; $199.95)
- Spring RTS Engine (C++/Lua; Linux/Windows/MacOSX)
- Luxinia (C/Lua; Windows)
- Polycode (C++/Lua; Windows/Mac OS X)
- Cryengine (1,2 and 3) by Crytek (C++/Lua;)
Corona、Gideros、LÖVE、Moai 四种开发引擎的对比
CoronaGiderosLÖVE
MoaiSite Link
LinkLinkLinkLinkPrice
199$ /year iOS199$ /year Android
349$ /year Both
Free trial available149$ /year Indie
449$ /year Pro
0$ /year CommunityFreeFree
Free Limitations
Cannot publish to app store with free versionMandatory splash screenPro required if income greater than 100K$N/AN/A
Target Platforms
iOSAndroidiOS
Android
(Mac and Windows under development)Windows
Mac
LinuxiOS
Android
Windows
Mac
Linux (in late stage development)
Chrome NacL
Dev Platforms
WindowsMacWindows
MacWindows
Mac
LinuxWindows
Mac
Linux
Support Available
ForumPaid supportForumForumForum
Paid Support
Open Source
NoNoYesYesBooks
Corona SDK Mobile Game DevelopmentLearning Corona SDK (DVD)N/AN/AN/A
Other Details
Builds occur on Corona Labs servers, internet connection required3rd party tools available
Enterprise version availableIncludes it’s own IDE Gideros Studio Paid cloud computing offering for back-end services
Example Published Games
Go NinjaThe Lorax (Movie Game)Joustin Beaver
Cerberus: The PuppyN/A?
Unpublished listCrimson Steam Pirates
Strikefleet Omega
Lua相关的OO库
- 30log
- MiddleClass
- ObjectLua
- LOOP
- Yet Another Class Implementation
参考:
What is a good game engine that uses Lua? [closed]
Battle of the Lua Game Engines: Corona vs. Gideros vs. Love vs. Moai
Tools to Make 2D Games With Lua: Part One
0 0
- Lua游戏开发参考资料收集
- 游戏参考资料
- Lua游戏开发 0
- Lua游戏开发 语法
- Lua游戏开发学习
- quick+lua开发游戏
- 游戏开发源代码收集
- 游戏开发网站收集
- 游戏开发资源收集
- 软件开发(ERP,APP,游戏)的思考及参考资料
- Lua游戏脚本开发1 -- 初始化Lua
- Lua游戏开发(一)---Lua语言
- Lua游戏开发实践指南
- 【游戏开发】小白学Lua(上)
- Linux游戏开发工具收集
- JavaScript 游戏开发包-收集
- VR 游戏开发资料收集
- 贪吃蛇游戏参考资料
- delphi获取硬盘序列号的dll代码,支持win7
- 电源管理之regulator机制流程
- C++coder必读---最详细Autoconf和automake说明(中英文翻译参考文档)
- Kettle CDC(增量的实现)---基于快照实现
- 写给java web一年左右工作经验的人
- Lua游戏开发参考资料收集
- WebClient read CSV
- 黑马程序员—高新技术_反射(1)
- Erlang Rebar 使用指南之三:Rebar和OTP程序约定和命令
- 超酷算法:同型哈希
- Java面试_打印矩阵
- Sencha Touch页面跳转创建返回上一级按钮的设计思路
- 手机网站开发-viewport-按照手机尺寸显示页面
- union和union all的区别