Unity3D图像后处理特效——Fisheye image effect

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http://blog.csdn.net/amazonzx/article/details/7749363

The Fisheye image effect creates distorts the image as if viewed through a fisheye lens (although any lens will distort the image to some extent).

鱼眼图像特效可以制造图像扭曲的效果,看上去就像通过鱼眼透镜显示一般(尽管任意透镜都会在某些方面对图像进行一些扭曲)。

As with the otherimage effects, this effect is only available in Unity Pro and you must have the Pro Standard Assets installed before it becomes available.

和其他图像特效一样,该特效只能在Unity Pro上进行使用,并且在使用之前必须安装Pro Standard Assets

 

Fisheye distorts the image at its corners. The use of image antialiasing techniques is highly recommended because of sampling artefacts.

鱼眼效果在图像的边角处对图像内容进行了扭曲。强烈建议使用反走样图像特效来消除采样过程中带来的误差。

 

Properties           属性

Strength X

StrengthX

The horizontal distortion.

横轴扭曲

Strength Y

Strength Y

The vertical distortion.

纵轴扭曲

 

Hardware support     硬件支持

This effect requires a graphics card with pixel shaders (2.0) or OpenGL ES 2.0. PC: NVIDIA cards since 2003 (GeForce FX), AMD cards since 2004 (Radeon 9500), Intel cards since 2005 (GMA 900); Mobile: OpenGL ES 2.0; Consoles: Xbox 360, PS3.

这个特效需要显卡拥有像素着色器(2.0)或者OpenGL ES 2.0。台式机:2003年以后的NVIDIA显卡(GeForce FX),2004年以后的AMD显卡(Radeon 9500),2005年以后的Intel卡(GMA 900);移动设备:OpenGL ES 2.0;控制台: Xbox 360 PS3

 

All image effects automatically disable themselves when they can not run on end-users graphics card.

所有图像特效如果无法在用户显卡上运行时将会自动被关闭。


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