Android蓝牙
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Android平台支持蓝牙网络栈协议Bluetooth network stack,允许蓝牙设备之间交换数据。通过Bluetooth API,framework层提供访问蓝牙的功能。能够让蓝牙设备之间点到点连接或者多点连接。
Android应用可以做的:扫描其他蓝牙设备;配对的蓝牙设备间询问蓝牙适配器;建立RFCOMM 通道;通过服务发现连接其他设备;在设备间传输数据;管理多连接;
使用Classic Bluetooth,主要是电池敏感的设备上是不错的选择。Android从4.3(API 18)开始支持Bluetooth Low Energy(BLE)。
Android Bluetooth通讯需要完成4个主要步骤任务,开启蓝牙setting up Bluetooth、find devices局域范围发现设备,connecting devices连接设备,transfering data设备间传输数据。
蓝牙API包是android.bluetooth,下面是几个主要的类和接口:
BluetoothAdapter:蓝牙适配器是所有蓝牙交互的入口。通过这个类能发现其他蓝牙设备,查询绑定的蓝牙设备,用MAC地址初始化一个蓝牙设备,创建BluetoothServerSocket监听蓝牙设备的连接。
BluetoothDevice:代表一个远端蓝牙设备,使用它通过BluetoothSocket发起一个到远端设备的连接或者查询设备的名字、地址、类名和配对状态等信息。
BluetoothSocket:类似TCP的Socket的Bluetooth socket,通过inputStream和outputStream允许应用与其他蓝牙设备交换数据的连接点。
BluetoothServerSocket::代表Server端socket用来监听请求,为了使两个android设备连接起来,一个设备必须open这个server socket。当远端设备发送一个连接请求到该设备,BluetoothServerSocket接受连接请求后会返回一个BluetoothSocket。
BluetoothClass:描述蓝牙设备的一般特性和功能。
BluetoothProfile:蓝牙的profile文件。
BluetoothHeadset:蓝牙耳机。
BluetoothA2dp:定义了一个设备到另一个设备的高质量音频传输流。
BluetoothHealth:控制蓝牙服务的设备描述文件的代理。
BluetoothHealthCallback:需要实现BluetoothHealth callback的抽象类。实现更新应用的注册状态和蓝牙channel状态。
BluetoothHealthAppConfiguration:应用配置
BluetoothProfile.ServiceListener:通知BluetoothProfile IPC client,连接或者断开。
Bluetooth Permissions
<manifest ... > <uses-permission android:name="android.permission.BLUETOOTH" /> ...</manifest>Setting up Bluetooth:
BluetoothAdapter mBluetoothAdapter = BluetoothAdapter.getDefaultAdapter();if (mBluetoothAdapter == null) { // Device does not support Bluetooth}
if (!mBluetoothAdapter.isEnabled()) { Intent enableBtIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE); startActivityForResult(enableBtIntent, REQUEST_ENABLE_BT);}
onActivityResult()
RESULT_OK RESULT_CANCELED ACTION_STATE_CHANGED。
Set<BluetoothDevice> pairedDevices = mBluetoothAdapter.getBondedDevices();// If there are paired devicesif (pairedDevices.size() > 0) { // Loop through paired devices for (BluetoothDevice device : pairedDevices) { // Add the name and address to an array adapter to show in a ListView mArrayAdapter.add(device.getName() + "\n" + device.getAddress()); }}
startDiscovery()12秒中的扫描时间,需要注册一个广播Action_found
// Create a BroadcastReceiver for ACTION_FOUNDprivate final BroadcastReceiver mReceiver = new BroadcastReceiver() { public void onReceive(Context context, Intent intent) { String action = intent.getAction(); // When discovery finds a device if (BluetoothDevice.ACTION_FOUND.equals(action)) { // Get the BluetoothDevice object from the Intent BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE); // Add the name and address to an array adapter to show in a ListView mArrayAdapter.add(device.getName() + "\n" + device.getAddress()); } }};// Register the BroadcastReceiverIntentFilter filter = new IntentFilter(BluetoothDevice.ACTION_FOUND);registerReceiver(mReceiver, filter); // Don't forget to unregister during onDestroy
执行设备发现是一个比较中的程序,需要消耗需要资源。而且如果你的设备已经连接了一个蓝牙设备后,如果再执行startDiscovery()那么带宽将受到减小的影响。当然可以使用cancelDiscovery()来取消发现操作。
可以设置发现蓝牙设备的时间,最长可以为3600s,如果设置成0则设备将总是处在发现。默认是120s。
Intent discoverableIntent = newIntent(BluetoothAdapter.ACTION_REQUEST_DISCOVERABLE);discoverableIntent.putExtra(BluetoothAdapter.EXTRA_DISCOVERABLE_DURATION, 100);startActivity(discoverableIntent);
有个dialog提示用户允许蓝牙设备发现,如果用户同意,那之后就会执行蓝牙发现,再之后就会回调Activity的onActivityResult();如果用户不同意或者错误发生了,则会回调RESULT_CANCELED的resultcode。
如果蓝牙设备没有开启,那么enable设备发现则会自动开启。
之后蓝牙就一直处于发现模式,你可以注册Action_scan_mode_changed的BroadcastReceiver,
SCAN_MODE_CONNECTABLE_DISCOVERABLE、
SCAN_MODE_CONNECTABLE
,或SCAN_MODE_NONE分别是发现模式、不在发现模式但仍然可以接受链接、不在发现模式也不能接受链接。
2.连接设备
通过你的应用产生一个蓝牙设备连接,必须实现CS机制,一个设备打开server socket而另一个设备要初始化连接。
server端和client端每一端通过不同的方式获取BluetoothSocket。
不想TCP/IP,RFCOMM一个channel只允许一个连接。accept不能在UI线程上执行
private class AcceptThread extends Thread { private final BluetoothServerSocket mmServerSocket; public AcceptThread() { // Use a temporary object that is later assigned to mmServerSocket, // because mmServerSocket is final BluetoothServerSocket tmp = null; try { // MY_UUID is the app's UUID string, also used by the client code tmp = mBluetoothAdapter.listenUsingRfcommWithServiceRecord(NAME, MY_UUID); } catch (IOException e) { } mmServerSocket = tmp; } public void run() { BluetoothSocket socket = null; // Keep listening until exception occurs or a socket is returned while (true) { try { socket = mmServerSocket.accept(); } catch (IOException e) { break; } // If a connection was accepted if (socket != null) { // Do work to manage the connection (in a separate thread) manageConnectedSocket(socket); mmServerSocket.close(); break; } } } /** Will cancel the listening socket, and cause the thread to finish */ public void cancel() { try { mmServerSocket.close(); } catch (IOException e) { } }}
private class ConnectThread extends Thread { private final BluetoothSocket mmSocket; private final BluetoothDevice mmDevice; public ConnectThread(BluetoothDevice device) { // Use a temporary object that is later assigned to mmSocket, // because mmSocket is final BluetoothSocket tmp = null; mmDevice = device; // Get a BluetoothSocket to connect with the given BluetoothDevice try { // MY_UUID is the app's UUID string, also used by the server code tmp = device.createRfcommSocketToServiceRecord(MY_UUID); } catch (IOException e) { } mmSocket = tmp; } public void run() { // Cancel discovery because it will slow down the connection mBluetoothAdapter.cancelDiscovery(); try { // Connect the device through the socket. This will block // until it succeeds or throws an exception mmSocket.connect(); } catch (IOException connectException) { // Unable to connect; close the socket and get out try { mmSocket.close(); } catch (IOException closeException) { } return; } // Do work to manage the connection (in a separate thread) manageConnectedSocket(mmSocket); } /** Will cancel an in-progress connection, and close the socket */ public void cancel() { try { mmSocket.close(); } catch (IOException e) { } }}
private class ConnectedThread extends Thread { private final BluetoothSocket mmSocket; private final InputStream mmInStream; private final OutputStream mmOutStream; public ConnectedThread(BluetoothSocket socket) { mmSocket = socket; InputStream tmpIn = null; OutputStream tmpOut = null; // Get the input and output streams, using temp objects because // member streams are final try { tmpIn = socket.getInputStream(); tmpOut = socket.getOutputStream(); } catch (IOException e) { } mmInStream = tmpIn; mmOutStream = tmpOut; } public void run() { byte[] buffer = new byte[1024]; // buffer store for the stream int bytes; // bytes returned from read() // Keep listening to the InputStream until an exception occurs while (true) { try { // Read from the InputStream bytes = mmInStream.read(buffer); // Send the obtained bytes to the UI activity mHandler.obtainMessage(MESSAGE_READ, bytes, -1, buffer) .sendToTarget(); } catch (IOException e) { break; } } } /* Call this from the main activity to send data to the remote device */ public void write(byte[] bytes) { try { mmOutStream.write(bytes); } catch (IOException e) { } } /* Call this from the main activity to shutdown the connection */ public void cancel() { try { mmSocket.close(); } catch (IOException e) { } }}
BluetoothHeadset mBluetoothHeadset; // Get the default adapterBluetoothAdapter mBluetoothAdapter = BluetoothAdapter.getDefaultAdapter(); // Establish connection to the proxy.mBluetoothAdapter.getProfileProxy(context, mProfileListener, BluetoothProfile.HEADSET); private BluetoothProfile.ServiceListener mProfileListener = new BluetoothProfile.ServiceListener() { public void onServiceConnected(int profile, BluetoothProfile proxy) { if (profile == BluetoothProfile.HEADSET) { mBluetoothHeadset = (BluetoothHeadset) proxy; } } public void onServiceDisconnected(int profile) { if (profile == BluetoothProfile.HEADSET) { mBluetoothHeadset = null; } }}; // ... call functions on mBluetoothHeadset // Close proxy connection after use.mBluetoothAdapter.closeProfileProxy(mBluetoothHeadset);
更系统点介绍如下:(以下部分转载自http://blog.csdn.net/gd920129/article/details/7487761)
1. 使用蓝牙的相应权限
<
strong
> <
uses-permission
android:name
=
"android.permission.BLUETOOTH"
/>
<
uses-permission
android:name
=
"android.permission.BLUETOOTH_ADMIN"
/> </
strong
>
2. 配置本机蓝牙模块
在这里首先要了解对蓝牙操作一个核心类BluetoothAdapter
BluetoothAdapter adapter = BluetoothAdapter.getDefaultAdapter();
//直接打开系统的蓝牙设置面板
Intent intent =
new
Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE);
startActivityForResult(intent,
0x1
);
//直接打开蓝牙
adapter.enable();
//关闭蓝牙
adapter.disable();
//打开本机的蓝牙发现功能(默认打开120秒,可以将时间最多延长至300秒)
discoverableIntent.putExtra(BluetoothAdapter.EXTRA_DISCOVERABLE_DURATION,
300
);
//设置持续时间(最多300秒)Intent discoveryIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_DISCOVERABLE);
3.搜索蓝牙设备
使用BluetoothAdapter的startDiscovery()方法来搜索蓝牙设备
startDiscovery()方法是一个异步方法,调用后会立即返回。该方法会进行对其他蓝牙设备的搜索,该过程会持续12秒。该方法调用后,搜索过程实际上是在一个System Service中进行的,所以可以调用cancelDiscovery()方法来停止搜索(该方法可以在未执行discovery请求时调用)。
请求Discovery后,系统开始搜索蓝牙设备,在这个过程中,系统会发送以下三个广播:
ACTION_DISCOVERY_START:开始搜索
ACTION_DISCOVERY_FINISHED:搜索结束
ACTION_FOUND:找到设备,这个Intent中包含两个extra fields:EXTRA_DEVICE和EXTRA_CLASS,分别包含BluetooDevice和BluetoothClass。
我们可以自己注册相应的BroadcastReceiver来接收响应的广播,以便实现某些功能
// 创建一个接收ACTION_FOUND广播的BroadcastReceiver
private
final
BroadcastReceiver mReceiver =
new
BroadcastReceiver() {
public
void
onReceive(Context context, Intent intent) {
String action = intent.getAction();
// 发现设备
if
(BluetoothDevice.ACTION_FOUND.equals(action)) {
// 从Intent中获取设备对象
BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE);
// 将设备名称和地址放入array adapter,以便在ListView中显示
mArrayAdapter.add(device.getName() +
"\n"
+ device.getAddress());
}
}
};
// 注册BroadcastReceiver
IntentFilter filter =
new
IntentFilter(BluetoothDevice.ACTION_FOUND);
registerReceiver(mReceiver, filter);
// 不要忘了之后解除绑定
4. 蓝牙Socket通信
如果打算建议两个蓝牙设备之间的连接,则必须实现服务器端与客户端的机制。当两个设备在同一个RFCOMM channel下分别拥有一个连接的BluetoothSocket,这两个设备才可以说是建立了连接。
服务器设备与客户端设备获取BluetoothSocket的途径是不同的。服务器设备是通过accepted一个incoming connection来获取的,而客户端设备则是通过打开一个到服务器的RFCOMM channel来获取的。
服务器端的实现
通过调用BluetoothAdapter的listenUsingRfcommWithServiceRecord(String, UUID)方法来获取BluetoothServerSocket(UUID用于客户端与服务器端之间的配对)
调用BluetoothServerSocket的accept()方法监听连接请求,如果收到请求,则返回一个BluetoothSocket实例(此方法为block方法,应置于新线程中)
如果不想在accept其他的连接,则调用BluetoothServerSocket的close()方法释放资源(调用该方法后,之前获得的BluetoothSocket实例并没有close。但由于RFCOMM一个时刻只允许在一条channel中有一个连接,则一般在accept一个连接后,便close掉BluetoothServerSocket)
private
class
AcceptThread
extends
Thread {
private
final
BluetoothServerSocket mmServerSocket;
public
AcceptThread() {
// Use a temporary object that is later assigned to mmServerSocket,
// because mmServerSocket is final
BluetoothServerSocket tmp =
null
;
try
{
// MY_UUID is the app's UUID string, also used by the client code
tmp = mBluetoothAdapter.listenUsingRfcommWithServiceRecord(NAME, MY_UUID);
}
catch
(IOException e) { }
mmServerSocket = tmp;
}
public
void
run() {
BluetoothSocket socket =
null
;
// Keep listening until exception occurs or a socket is returned
while
(
true
) {
try
{
socket = mmServerSocket.accept();
}
catch
(IOException e) {
break
;
}
// If a connection was accepted
if
(socket !=
null
) {
// Do work to manage the connection (in a separate thread)
manageConnectedSocket(socket);
mmServerSocket.close();
break
;
}
}
}
/** Will cancel the listening socket, and cause the thread to finish */
public
void
cancel() {
try
{
mmServerSocket.close();
}
catch
(IOException e) { }
}
}
通过搜索得到服务器端的BluetoothService
调用BluetoothService的listenUsingRfcommWithServiceRecord(String, UUID)方法获取BluetoothSocket(该UUID应该同于服务器端的UUID)
调用BluetoothSocket的connect()方法(该方法为block方法),如果UUID同服务器端的UUID匹配,并且连接被服务器端accept,则connect()方法返回
注意:在调用connect()方法之前,应当确定当前没有搜索设备,否则连接会变得非常慢并且容易失败
<strong>
private
class
ConnectThread
extends
Thread {
private
final
BluetoothSocket mmSocket;
private
final
BluetoothDevice mmDevice;
public
ConnectThread(BluetoothDevice device) {
// Use a temporary object that is later assigned to mmSocket,
// because mmSocket is final
BluetoothSocket tmp =
null
;
mmDevice = device;
// Get a BluetoothSocket to connect with the given BluetoothDevice
try
{
// MY_UUID is the app's UUID string, also used by the server code
tmp = device.createRfcommSocketToServiceRecord(MY_UUID);
}
catch
(IOException e) { }
mmSocket = tmp;
}
public
void
run() {
// Cancel discovery because it will slow down the connection
mBluetoothAdapter.cancelDiscovery();
try
{
// Connect the device through the socket. This will block
// until it succeeds or throws an exception
mmSocket.connect();
}
catch
(IOException connectException) {
// Unable to connect; close the socket and get out
try
{
mmSocket.close();
}
catch
(IOException closeException) { }
return
;
}
// Do work to manage the connection (in a separate thread)
manageConnectedSocket(mmSocket);
}
/** Will cancel an in-progress connection, and close the socket */
public
void
cancel() {
try
{
mmSocket.close();
}
catch
(IOException e) { }
}
} </strong>
分别通过BluetoothSocket的getInputStream()和getOutputStream()方法获取InputStream和OutputStream
使用read(bytes[])和write(bytes[])方法分别进行读写操作
注意:read(bytes[])方法会一直block,知道从流中读取到信息,而write(bytes[])方法并不是经常的block(比如在另一设备没有及时read或者中间缓冲区已满的情况下,write方法会block)
<strong>
private
class
ConnectedThread
extends
Thread {
private
final
BluetoothSocket mmSocket;
private
final
InputStream mmInStream;
private
final
OutputStream mmOutStream;
public
ConnectedThread(BluetoothSocket socket) {
mmSocket = socket;
InputStream tmpIn =
null
;
OutputStream tmpOut =
null
;
// Get the input and output streams, using temp objects because
// member streams are final
try
{
tmpIn = socket.getInputStream();
tmpOut = socket.getOutputStream();
}
catch
(IOException e) { }
mmInStream = tmpIn;
mmOutStream = tmpOut;
}
public
void
run() {
byte
[] buffer =
new
byte
[
1024
];
// buffer store for the stream
int
bytes;
// bytes returned from read()
// Keep listening to the InputStream until an exception occurs
while
(
true
) {
try
{
// Read from the InputStream
bytes = mmInStream.read(buffer);
// Send the obtained bytes to the UI Activity
mHandler.obtainMessage(MESSAGE_READ, bytes, -
1
, buffer)
.sendToTarget();
}
catch
(IOException e) {
break
;
}
}
}
/* Call this from the main Activity to send data to the remote device */
public void write(byte[] bytes) {
try {
mmOutStream.write(bytes);
} catch (IOException e) { }
}
/* Call this from the main Activity to shutdown the connection */
public
void
cancel() {
try
{
mmSocket.close();
}
catch
(IOException e) { }
}
} </strong>
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