Android Crackme分析

来源:互联网 发布:json解析技术有哪些 编辑:程序博客网 时间:2024/06/06 02:13

1.Crackme01

APKtools反编译成smali代码 定位到关键部位如下:

invoke-static {v1}, Lcom/google/youngandroid/runtime;->sanitizeComponentData(Ljava/lang/Object;)Ljava/lang/Object;    move-result-object v1    sget-object v2, Lappinventor/ai_garikoitzmartinez/crackme01/Screen1;->Lit35:Lgnu/math/IntNum; #V2=0x2E812    invoke-static {v1, v2}, Lgnu/lists/LList;->list2(Ljava/lang/Object;Ljava/lang/Object;)Lgnu/lists/Pair;    move-result-object v1sget-object v2, Lappinventor/ai_garikoitzmartinez/crackme01/Screen1;->Lit36:Lgnu/lists/PairWithPosition;    const-string v3, ">"    invoke-static {v0, v1, v2, v3}, Lcom/google/youngandroid/runtime;->callYailPrimitive(Ljava/lang/Object;Ljava/lang/Object;Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;    move-result-object v0    sget-object v1, Ljava/lang/Boolean;->FALSE:Ljava/lang/Boolean; #v1=false    if-eq v0, v1, :cond_0   #v0=v1  Ôòʧ°Ü  Sv0ҪΪÕæ    sget-object v0, Lappinventor/ai_garikoitzmartinez/crackme01/Screen1;->Lit0:Lgnu/mapping/SimpleSymbol;    invoke-static {v0}, Lcom/google/youngandroid/runtime;->lookupInCurrentFormEnvironment(Lgnu/mapping/Symbol;)Ljava/lang/Object;    move-result-object v0    sget-object v1, Lappinventor/ai_garikoitzmartinez/crackme01/Screen1;->Lit13:Lgnu/mapping/SimpleSymbol;     const-string v2, "Crackme01!  << by deurus >> - Good boy!"    


如果是爆破的话,把False改成true即可。而我想的是分析下这个cm的算法,于是开始向上走起了。因为v1False,所以v0要为True

V0-->callYailPrimitive(,,,)返回过来的,找到这函数:

.method public static callYailPrimitive(Ljava/lang/Object;Ljava/lang/Object;Ljava/lang/Object;Ljava/lang/Object;)Ljava/lang/Object;    .locals 3    .parameter "prim"      对应V0 为函数返回值    .parameter "arglist" 对应V1    .parameter "typelist" 对应V2 Lit36.parameter "codeblocks$Mnname" 对应V3 = “>”


因此另外几个参数也要知晓才好分析,于是继续往上看 v3= ‘>’,然后又继续往上看,V2的值是Lit36V1的值是list2函数返回的。继续追list2函数:

 

public static Pair list2(Object arg1, Object arg2) {        return new Pair(arg1, new Pair(arg2, LList.Empty));}只是创建了两个Pair类 ,继续向上分invoke-static {v0, v1, v5, v2}, Lgnu/lists/PairWithPosition;->make(Ljava/lang/Object;Ljava/lang/Object;Ljava/lang/String;I)Lgnu/lists/PairWithPosition;    move-result-object v0    sput-object v0, Lappinventor/ai_garikoitzmartinez/crackme01/Screen1;->Lit36:Lgnu/lists/PairWithPosition;    const v0, 0x2e812    invoke-static {v0}, Lgnu/math/IntNum;->make(I)Lgnu/math/IntNum;    move-result-object v0    sput-object v0, Lappinventor/ai_garikoitzmartinez/crackme01/Screen1;->Lit35:Lgnu/math/IntNum;析:

 

可以找到V11个装有2个成员的List,一个为用户自己输入的。一个就是Lit35=0x2E812

V2是多少,通过上述的代码赋给Lit36的值 以及callYailPrimitive函数中参数的定义,我想应该就是2int类型了。

再把这部分分析结果拿出来看一下:

.locals 3    .parameter "prim"      对应V0 为函数返回值  也是关键点    .parameter "arglist" 2个参数  一个用户输入的  一个为0x2e812    .parameter "typelist" int int.parameter "codeblocks$Mnname" 对应V3 = “>”


 

不妨大胆猜想一下,应该就是这2个数比大小吧。于是进去callYailPrimitive函数中分析了下,确实如此:


2.Crackme02

如果是爆破的话还是只要改一个地方:

sget-object v1, Ljava/lang/Boolean;->FALSE:Ljava/lang/Boolean;

 

if-eq v0, v1, :cond_2

FALSE 改成 TRUE 即可。注册成功背景为绿色:


还是老套路,安好程序看一看先,看是个什么情况。发现了输入name和序列号是不正确的情况下,背景会显示为红色。然后用神器反编译好smali,我们去看代码,看看有什么我们的新发现!
分析了一会smali之后,发现还是看着蛋疼,看看源码吧:

 public Object Button1_check$Click() {        O后面还有2个给大家玩吧~累 休息总的来说主要提高了对smali代码的熟练度~收获还不错,纠正了一些理解上的偏差和巩固了之前的smali。(*^__^*) BY Ericky 2014.12.6bject v0;        String v7 = "+";        String v5 = "";        runtime.addToCurrentFormEnvironment(Screen1.Lit12, Screen1.Lit28);        runtime.addToCurrentFormEnvironment(Screen1.Lit14, Screen1.Lit11);        if(runtime.isYailEqual(runtime.sanitizeComponentData(Invoke.invoke.apply2(runtime.lookupInCurrentFormEnvironment(                Screen1.Lit37), Screen1.Lit22)), v5) != Boolean.FALSE) {            runtime.callComponentMethod(Screen1.Lit53, Screen1.Lit54, LList.list3("Please Enter the Name",                     "Error", "Ok"), Screen1.Lit55);            runtime.$PcSetAndCoerceProperty$Ex(runtime.lookupInCurrentFormEnvironment(Screen1.Lit37),                     Screen1.Lit22, v5, Screen1.Lit20);            v0 = runtime.$PcSetAndCoerceProperty$Ex(runtime.lookupInCurrentFormEnvironment(Screen1.Lit47),                     Screen1.Lit22, v5, Screen1.Lit20);        }        else {            while(runtime.callYailPrimitive(Scheme.numLEq, LList.list2(runtime.lookupInCurrentFormEnvironment(                    Screen1.Lit12), runtime.callYailPrimitive(strings.string$Mnlength, LList.list1(runtime                    .sanitizeComponentData(Invoke.invoke.apply2(runtime.lookupInCurrentFormEnvironment(                    Screen1.Lit37), Screen1.Lit22))), Screen1.Lit56, "length")), Screen1.Lit57, "<=")                     != Boolean.FALSE) {                runtime.addToCurrentFormEnvironment(Screen1.Lit10, runtime.callComponentMethod(Screen1                        .Lit58, Screen1.Lit59, LList.list1(runtime.callComponentMethod(Screen1.Lit58,                         Screen1.Lit60, LList.Empty, LList.Empty)), Screen1.Lit61));                runtime.addToCurrentFormEnvironment(Screen1.Lit14, runtime.callYailPrimitive(AddOp.$Pl,                         LList.list2(runtime.lookupInCurrentFormEnvironment(Screen1.Lit14), runtime.callYailPrimitive(                        MultiplyOp.$St, LList.list2(runtime.lookupInCurrentFormEnvironment(Screen1.Lit10),                         runtime.lookupInCurrentFormEnvironment(Screen1.Lit12)), Screen1.Lit62, "*")),                         Screen1.Lit63, v7));                runtime.addToCurrentFormEnvironment(Screen1.Lit14, runtime.callYailPrimitive(AddOp.$Pl,                         LList.list2(runtime.lookupInCurrentFormEnvironment(Screen1.Lit14), runtime.callYailPrimitive(                        numbers.modulo, LList.list2(runtime.lookupInCurrentFormEnvironment(Screen1.Lit14),                         Screen1.Lit64), Screen1.Lit65, "modulo")), Screen1.Lit66, v7));                runtime.addToCurrentFormEnvironment(Screen1.Lit12, runtime.callYailPrimitive(AddOp.$Pl,                         LList.list2(runtime.lookupInCurrentFormEnvironment(Screen1.Lit12), Screen1.Lit28),                         Screen1.Lit67, v7));            }            v0 = runtime.isYailEqual(runtime.sanitizeComponentData(Invoke.invoke.apply2(runtime.lookupInCurrentFormEnvironment(                    Screen1.Lit47), Screen1.Lit22)), runtime.lookupInCurrentFormEnvironment(Screen1.                    Lit14)) != Boolean.FALSE ? runtime.$PcSetAndCoerceProperty$Ex(runtime.lookupInCurrentFormEnvironment(                    Screen1.Lit0), Screen1.Lit16, Screen1.Lit68, Screen1.Lit18) : runtime.$PcSetAndCoerceProperty$Ex(                    runtime.lookupInCurrentFormEnvironment(Screen1.Lit0), Screen1.Lit16, Screen1.Lit69,                     Screen1.Lit18);        }        return v0;    }分析代码后发现,开头有2句比较关键。拿出开头的两句:runtime.addToCurrentFormEnvironment(Lit12, Lit28);runtime.addToCurrentFormEnvironment(Lit14, Lit11);通过分析可以发现这里给变量赋值了,所以继续追踪:发现Lit12就是”tam_nombre” Screen1.Lit34 = IntNum.make(-2);        Screen1.Lit33 = SimpleSymbol.valueOf("Width");        Screen1.Lit32 = IntNum.make(3);        Screen1.Lit31 = SimpleSymbol.valueOf("FontTypeface");        Screen1.Lit30 = IntNum.make(14);        Screen1.Lit29 = SimpleSymbol.valueOf("FontSize");        Screen1.Lit28 = IntNum.make(1);        Screen1.Lit27 = SimpleSymbol.valueOf("Alignment");        Screen1.Lit26 = SimpleSymbol.valueOf("Label1");        Screen1.Lit25 = new FString("com.google.devtools.simple.runtime.components.android.Label");        Screen1.Lit24 = SimpleSymbol.valueOf("Initialize");        Screen1.Lit23 = SimpleSymbol.valueOf("Screen1$Initialize");        Screen1.Lit22 = SimpleSymbol.valueOf("Text");        Screen1.Lit21 = SimpleSymbol.valueOf("lbl_rules");        Screen1.Lit19 = SimpleSymbol.valueOf("Title");        int[] v0_1 = new int[2];        v0_1[0] = -14336;        Screen1.Lit17 = IntNum.make(v0_1);        Screen1.Lit16 = SimpleSymbol.valueOf("BackgroundColor");        Screen1.Lit15 = SimpleSymbol.valueOf("nombre");        Screen1.Lit14 = SimpleSymbol.valueOf("temp");        Screen1.Lit13 = SimpleSymbol.valueOf("serial");        Screen1.Lit12 = SimpleSymbol.valueOf("tam_nombre");        Screen1.Lit11 = IntNum.make(0);        Screen1.Lit10 = SimpleSymbol.valueOf("ano");        Screen1.Lit9 = SimpleSymbol.valueOf("*the-null-value*");        Screen1.Lit8 = SimpleSymbol.valueOf("getErrorType");        Screen1.Lit7 = SimpleSymbol.valueOf("get");        Screen1.Lit6 = SimpleSymbol.valueOf("show");        Screen1.Lit5 = IntNum.make(5);        Screen1.Lit4 = SimpleSymbol.valueOf("getMessage");        Screen1.Lit3 = SimpleSymbol.valueOf("makeText");        Screen1.Lit2 = Toast.class;        Screen1.Lit1 = SimpleSymbol.valueOf("repl");        Screen1.Lit0 = SimpleSymbol.valueOf("Screen1");

所以有:

tam_nombre = 1

temp = 0

 

如果用户不输入一个name的话,他会显示出错,“请输入用户名”。看下一个条件中的判断语句,出现了一个numLEq,从字面上理解为“小于等于”。

分析代码发现其实判断条件为:

while(tam_nombre <= len(nombre))  即为while(1<= len(nombre))

从这里可以知道,name的长度至少要1位既可以满足条件。

同样的方法,我们继续分析下一个判断可以知道,计算出来的序列号储存在temp中。

 

给出一组序列号:

UsernameEricky

Password47652

KeygenCode:public class Keygen {public static void main(String[] args) {int namelength =args[0].length();// TODO Auto-generated method stubint tam_nombre = 1;int temp = 0;int ano = 2014;while(tam_nombre<=namelength ){temp += ano * tam_nombre;temp += temp % 1638;tam_nombre += 1;}System.out.println("Serial : "+temp);}}

后面还有2个给大家玩吧~累 休息

总的来说主要提高了对smali代码的熟练度~收获还不错,纠正了一些理解上的偏差和巩固了之前的smali(*^__^*) 

 

BY Ericky 

2014.12.6



1 0
原创粉丝点击