cocos2dx android winSize 由来

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//float width, float height 设计分辨率
//resolutionPolicy 适配策略  这里用kResolutionFixedHeight:高度固定

void CCEGLViewProtocol::setDesignResolutionSize(float width, float height, ResolutionPolicy resolutionPolicy){    CCAssert(resolutionPolicy != kResolutionUnKnown, "should set resolutionPolicy");        if (width == 0.0f || height == 0.0f)    {        return;    }    //设置设计分辨率    m_obDesignResolutionSize.setSize(width, height);        //计算缩放比率  m_obScreenSize(屏幕大小)    m_fScaleX = (float)m_obScreenSize.width / m_obDesignResolutionSize.width;    m_fScaleY = (float)m_obScreenSize.height / m_obDesignResolutionSize.height;        if (resolutionPolicy == kResolutionNoBorder)    {        m_fScaleX = m_fScaleY = MAX(m_fScaleX, m_fScaleY);    }        if (resolutionPolicy == kResolutionShowAll)    {        m_fScaleX = m_fScaleY = MIN(m_fScaleX, m_fScaleY);    }    //我们这里使用的,高度固定的意思,就是高度的缩放比例固定,根据高度缩放比率计算宽度    //这里会根据我们设置的设计分辨率,然后根据适配策略,调整设计分辨率    if ( resolutionPolicy == kResolutionFixedHeight) {    m_fScaleX = m_fScaleY;    m_obDesignResolutionSize.width = ceilf(m_obScreenSize.width/m_fScaleX);    }    if ( resolutionPolicy == kResolutionFixedWidth) {    m_fScaleY = m_fScaleX;    m_obDesignResolutionSize.height = ceilf(m_obScreenSize.height/m_fScaleY);    }    // calculate the rect of viewport        float viewPortW = m_obDesignResolutionSize.width * m_fScaleX;    float viewPortH = m_obDesignResolutionSize.height * m_fScaleY;    m_obViewPortRect.setRect((m_obScreenSize.width - viewPortW) / 2, (m_obScreenSize.height - viewPortH) / 2, viewPortW, viewPortH);        m_eResolutionPolicy = resolutionPolicy;    // reset director's member variables to fit visible rect//下面说明:    CCDirector::sharedDirector()->m_obWinSizeInPoints = getDesignResolutionSize();    CCDirector::sharedDirector()->createStatsLabel();    CCDirector::sharedDirector()->setGLDefaultValues();}


通过这句赋值:

 m_obWinSizeInPoints = m_pobOpenGLView->getDesignResolutionSize();

我们平时使用的接口,获取winSize:

 CCSize CCDirector::getWinSize(void){    return m_obWinSizeInPoints;}

举例:

小米2s 720*1280

设计分辨率 640*960

固定高度,缩放比率:

720/640 = 1.125

计算宽度为:1280/1.125 = 1138

由此得到我们的winSize为:640*1138

通过打印信息得到:

03-16 20:49:22.579: D/cocos2d-x debug info(8833): [LUA-print] =====winSize  width=====113803-16 20:49:22.579: D/cocos2d-x debug info(8833): [LUA-print] =====winSize  height=====640






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