ONOS中控制器与交换机建立连接的过程

来源:互联网 发布:福建纵腾网络怎么样 编辑:程序博客网 时间:2024/04/29 02:31

控制器与交换机建立连接的过程主要分为三个阶段:控制器启动监听6633端口、交换机与控制器建立连接、控制器与交换机版本协商。
switch connection established

控制器启动监听6633端口

控制器启动的入口函数为

@ActivateOpenFlowControllerImpl.activate(Component context)

OSGI模块启动时候,就会调用这个函数,其中Activate注解说明了这一点:

The Activate annotation defines the method which is used to activate the component.

在OpenFlowControllerImpl类初始化的过程中,首先会实例化Controller和内部类OpenFlowSwitchAgent,OpenFlowSwitchAgent类十分重要,它用于跟踪已经建立连接的交换机以及它处于的状态。

private final Controller ctrl = new Controller();protected OpenFlowSwitchAgent agent = new OpenFlowSwitchAgent();

然后启动控制器Controller.start(OpenFlowAgent agent),主要是配置参数,启动server端,监听端口,等待交换机建立连接。

public void run() {    try {        final ServerBootstrap bootstrap = createServerBootStrap();        bootstrap.setOption("reuseAddr", true);        bootstrap.setOption("child.keepAlive", true);        bootstrap.setOption("child.tcpNoDelay", true);        bootstrap.setOption("child.sendBufferSize", Controller.SEND_BUFFER_SIZE);        ChannelPipelineFactory pfact =                new OpenflowPipelineFactory(this, null);        bootstrap.setPipelineFactory(pfact);        InetSocketAddress sa = new InetSocketAddress(openFlowPort);        cg = new DefaultChannelGroup();        cg.add(bootstrap.bind(sa));        log.info("Listening for switch connections on {}", sa);    } catch (Exception e) {        throw new RuntimeException(e);    }}

其中cg.add(bootstrap.bind(sa));表示控制器已经启动,并且开始监听相应的端口。代码看到这里,需要有netty 的背景知识,下面将着重分析交换机连接控制器的代码。

交换机与控制器建立连接

上一段代码中比较重要的是

ChannelPipelineFactory pfact =                new OpenflowPipelineFactory(this, null);

这里将pipeline初始化为OpenFlowPipelineFactory,并且在OpenFlowPipelineFactory中重写ChannelPipelineFactory接口的getPipeline方法。

public OpenflowPipelineFactory(Controller controller,                               ThreadPoolExecutor pipelineExecutor) {    super();    this.controller = controller;    this.pipelineExecutor = pipelineExecutor;    this.timer = new HashedWheelTimer();    this.idleHandler = new IdleStateHandler(timer, 20, 25, 0);    this.readTimeoutHandler = new ReadTimeoutHandler(timer, 30);}@Overridepublic ChannelPipeline getPipeline() throws Exception {    OFChannelHandler handler = new OFChannelHandler(controller);    ChannelPipeline pipeline = Channels.pipeline();    pipeline.addLast("ofmessagedecoder", new OFMessageDecoder());    pipeline.addLast("ofmessageencoder", new OFMessageEncoder());    pipeline.addLast("idle", idleHandler);    pipeline.addLast("timeout", readTimeoutHandler);    // XXX S ONOS: was 15 increased it to fix Issue #296    pipeline.addLast("handshaketimeout",                     new HandshakeTimeoutHandler(handler, timer, 60));    if (pipelineExecutor != null) {        pipeline.addLast("pipelineExecutor",                         new ExecutionHandler(pipelineExecutor));    }    pipeline.addLast("handler", handler);    return pipeline;}

OpenflowPipelineFactory.getPipeline()方法作用:
为一个新的Channel创建一个新的ChannelPipeline,当一个server端的Channel接收到一个新的连接,我们会为每个新
的接受了的连接创建一个新的子Channel。这个新的子Channel使用一个新的ChannelPipeline,这个新的ChannelPipeline
由server端ChannelPipelineFactory的getPipeline创建。

在ChannelPipeline中,有idleHandler、readTimeoutHandler、HandshakeTimeoutHandler和handler这四个handler,其中
前三个handler用于超时处理,而第四个handler用于捕获这些超时产生的idleStateEvent(OFChannelHandler.channelIdle:
发送EchoRequest消息,OF心跳包)、readTimeoutException(OFChannelHandler.exceptionCaught:记录日志,关闭连接)、
HandshakeException(OFChannelHandler.exceptionCaught:记录日志,关闭连接)。

接下来分析这几个超时的设置:在初始化idleHandler的参数,this.idleHandler = new IdleStateHandler(timer, 20, 25, 0); 其中20表示读超时,意味着如果20秒内没有读到客户端发送的OF消息,则发送idleStateEvent给后面的handler处理,handler收到idleStateEvent之后,发送EchoRequest消息,这个消息是OF协议的心跳包。25表示如果25秒内没有发送OF消息给客户端,则触发同样的操作。this.readTimeoutHandler = new ReadTimeoutHandler(timer, 30);其中30表示如果30秒内没有读到OF消息,则抛出一个readTimeoutException给后面的handler处理,处理方法是断开连接。HandshakeTimeoutHandler(handler, timer, 60),其中60意味着60需要完成握手过程,否则也是断开连接。由20和30这两个数字表明:如果20秒内没有收到心跳包,则控制器发送一个心跳包,交换机返回一个心跳包,控制器必须在30秒内必须收到回包,因此这意味着一个心跳周期最多不能超过10秒。
channel timeout analysis
OFChannelHandler中主要关注复写SimpleChannelHandler类的channelConnected和messageReceived这两个方法,其中channelConnected用于处理Channel建立连接的ChannelStateEvent,messageReceived用于处理Channel接收到的MessageEvent。

@Overridepublic void channelConnected(ChannelHandlerContext ctx,        ChannelStateEvent e) throws Exception {    channel = e.getChannel();    log.info("New switch connection from {}",            channel.getRemoteAddress());    /*        hack to wait for the switch to tell us what it's        max version is. This is not spec compliant and should        be removed as soon as switches behave better.     */    //sendHandshakeHelloMessage();    setState(ChannelState.WAIT_HELLO);}@Overridepublic void messageReceived(ChannelHandlerContext ctx, MessageEvent e)        throws Exception {    if (e.getMessage() instanceof List) {        @SuppressWarnings("unchecked")        List<OFMessage> msglist = (List<OFMessage>) e.getMessage();        for (OFMessage ofm : msglist) {            // Do the actual packet processing            state.processOFMessage(this, ofm);        }    } else {        state.processOFMessage(this, (OFMessage) e.getMessage());    }}

在channelConnected方法中,控制器将自身的ChannelState设置为WAIT_HELLO,意为等待交换机发送hello消息,这种代码设计模式为状态机模式。下一篇博客将详细分析ChannelState的状态机运转。接着在messageReceived方法中,对每个接收到的OF消息进行处理。到这里,交换机与控制器已经建立了TCP连接,接下来,将分析控制器和交换机握手的过程,即版本协商。

控制器与交换机进行版本协商

在ChannelState为WAIT_HELLO状态下,控制器一旦收到OF Hello的消息,便会调用processOFHello方法,在这个方法中,进行版本协商,如果协商失败,控制器则会主动断开连接。从代码中可以看出:

  • 控制器目前只支持OF10和OF13协议
  • 检查版本bitmap来进行的代码还没开发
  • @Overridevoid processOFHello(OFChannelHandler h, OFHello m)        throws IOException {    // TODO We could check for the optional bitmap, but for now    // we are just checking the version number.    if (m.getVersion() == OFVersion.OF_13) {        log.debug("Received {} Hello from {}", m.getVersion(),                h.channel.getRemoteAddress());        h.sendHandshakeHelloMessage();        h.ofVersion = OFVersion.OF_13;    } else if (m.getVersion() == OFVersion.OF_10) {        log.debug("Received {} Hello from {} - switching to OF "                + "version 1.0", m.getVersion(),                h.channel.getRemoteAddress());        OFHello hi =                h.factory10.buildHello()                        .setXid(h.handshakeTransactionIds--)                        .build();        h.channel.write(Collections.singletonList(hi));        h.ofVersion = OFVersion.OF_10;    } else {        log.error("Received Hello of version {} from switch at {}. "                + "This controller works with OF1.0 and OF1.3 "                + "switches. Disconnecting switch ...",                m.getVersion(), h.channel.getRemoteAddress());        h.channel.disconnect();        return;    }    h.sendHandshakeFeaturesRequestMessage();    h.setState(WAIT_FEATURES_REPLY);}
    0 0
    原创粉丝点击