behavior designer 动态加载
来源:互联网 发布:信息化系统数据库选择 编辑:程序博客网 时间:2024/05/19 17:25
方式1
- behaviorTree.externalBehavior = (BehaviorDesigner.Runtime.ExternalBehavior)Object.Instantiate(Resources.Load("Test Behavior"))
- behaviorTree.startWhenEnabled = false;
- Task rootTask = behaviorTree.externalBehavior.GetBehaviorSource().RootTask;
- if (rootTask == null)
- Debug.LogError("Null Root Task!");
方式2
public void CreateTree() { BehaviorTree bt = gameObject.AddComponent<BehaviorTree>(); bt.ExternalBehavior = behaviorTree; bt.EnableBehavior(); }
0 0
- behavior designer 动态加载
- Behavior Designer
- Behavior Designer
- [Unity插件]Behavior Designer
- Behavior Designer 干货总结
- Behavior Designer-概述
- Behavior Designer-安装
- Behavior Designer-变量
- Behavior designer 英文解释
- Behavior Designer中文教程
- Behavior Designer 入门笔记.
- Behavior Designer 中文版教程
- unity插件Behavior designer
- [Unity插件]Behavior Designer:节点
- AI设计之Behavior Designer
- Unity 行为树 Behavior Designer
- Behavior Designer教程(AI)
- Unity+Behavior Tree行为树 Behavior Designer TaskList介绍一
- Magento customer get by other attribute such as telephone
- StringUtils 工具类的常用方法
- fatal error C1010: 在查找预编译头时遇到意外的文件结尾。是否忘记了向源中添加“#include "stdafx.h
- python 递归创建目录
- 筛法 Count Primes
- behavior designer 动态加载
- 基于Solr的HBase多条件查询测试【重要】
- (转载)Spring自定义标签的原理
- 协方差矩阵性质 covariance matrix
- Duffing振子1
- Java多线程运行机制的基本原理
- Oracle Start With ...Connect By Prior
- SpringMVC+myBatis简单示例
- 鸡啄米vc++2010系列36(工具栏的创建、停靠与使用)