(⊙WinForm⊙) 开发自定义的表格控件

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时隔上篇文章又是很长时间了,其实自己总是想着多纪录点东西,但是总是懒得去写。今天抽个空,分享一下我刚刚做的一个东东,欢迎波友们批评指正。。。

  And Now , Let 's Start! Go Go Go !!!

  Before,我们还是先预览一下效果图吧:

     

  First,如果你是一个winform开发人员,而且你们的产品明确要求不能使用三方控件,那么首先你需要蛋定~,至于怎麽蛋定,自己敲去。

  我们都晓得,在winform开发中,如果应用.net自带的那些控件的话有时候是很难满足我们的需求的。例如我们想做一个表格,那么我们会去用DataGridView,这个东东是个好东西,功能也特别的强大,其实我们完全可以去定制扩展它(前提是如果你非常熟悉他的话),但是往往有些效果就是那么的不自然,比如如果我想要像网页的表格一样,最后一列的操作项,根据不同的值放不同的按钮,又或者我一个单元格又要文字又要图片,怎么放? 我们需要定制扩展,但是DataGridView很复杂,扩展定制起来还是挺麻烦的,这里我就自定义了一个winform的表格iTable.

    Second,设计想法:

  1.使用TableLayoutPanel作为扩展对象,因为他提供了很好的表格形式。(其实也可以用ListView来扩展)

  2.表格需要表头,表头需要能有排序的功能,而且点击后应该有排序的小箭头。因此定制一种表头单元格控件。

  3.对于单元格我们的需要定制,一个单元格内有可能存放很多种内容,比如:纯文本、链接文本、图片、按钮等,这里分为三种:纯文本、链接文本和容器类(只要有容器,不管你放按钮       还是图片都可以)。

  4.对于一个表格,如何去设计,可以选择使用一行一行的设计,但这里使用列的形式。一个列中包含表头单元格样式和单元格样式。

  5.表格的列需要几种模式:Absolute、Percent、AutoSize。这里就是运用TableLayoutPanel的好处。  

  6.表格中的按钮,链接文本等能在点击时响应事件,并且能让我们知道触发者和响应的行信息。

  7.其他

    Third,代码:

@iCellStyle



using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using System.Windows.Forms;
using System.ComponentModel;
 
namespace UserTableControlSurvey.UserComponent
{
    /// <summary>
    /// 单元格
    /// </summary>
    public class iCellStyle
    {
        #region "属性变量"
 
        //
        // 单元格内容类型
        //
        private iCellContentType _contentType = iCellContentType.CONTAINER;
        //
        // 单元格内容对齐方式
        //
        private ContentAlignment _textAlign = ContentAlignment.MiddleCenter;
        //
        // 单元格字体样式
        //
        private Font _textFont = SystemFonts.DefaultFont;
        //
        // 高度
        //
        private int height = 20;
 
        #endregion
 
        #region "getter/setter"
 
        /// <summary>
        /// 高度
        /// </summary>
        public int Height
        {
            get
            {
                return this.height;
            }
            set
            {
                this.height = value;
            }
        }
 
        /// <summary>
        /// 内容类型
        /// </summary>
        public iCellContentType ContentType
        {
            get {return this._contentType; }
            set {this._contentType = value; }
        }
 
        /// <summary>
        /// 文本对齐方式
        /// </summary>
        public ContentAlignment TextAlign
        {
            get {return this._textAlign; }
            set {this._textAlign = value; }
        }
 
        /// <summary>
        /// 文本字体
        /// </summary>
        public Font TextFont
        {
            get {return this._textFont; }
            set {this._textFont = value; }
        }
 
        #endregion
 
        public iCellStyle()
        {
        }
 
        public iCellStyle(iCellContentType contentType, ContentAlignment textAlign, Font txtFont)
            :this()
        {
            this._contentType = contentType;
            this._textAlign = textAlign;
            this._textFont = txtFont;
        }
 
    }
}

@iGridStyle

using System;
using System.Collections.Generic;
using System.Text;
 
namespace UserTableControlSurvey.UserComponent
{
    public class iGridStyle
    {
    }
 
    /// <summary>
    /// 单元格内容类型
    /// </summary>
    public enum iCellContentType
    {
        //
        // 纯文本
        //
        PLAIN_TEXT,
        //
        // 连接文本
        //
        LINK_TEXT,
        //
        // 容器,可以添加控件
        //
        CONTAINER
    }
 
    /// <summary>
    /// 排序方式
    /// </summary>
    public enum iCellSortArrow
    {
        //
        // 不排序
        //
        NONE,
        //
        // 按升序排序
        //
        ASC,
        //
        // 按降序排序
        //
        DESC
    }
}

@iHeaderCell

using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;
using System.Drawing;
using System.Drawing.Drawing2D;
 
namespace UserTableControlSurvey.UserComponent
{
    /// <summary>
    /// 表头单元格
    /// </summary>
    public class iHeaderCell : UserControl
    {
        //
        // 默认排序方式为不排序
        //
        public iCellSortArrow SortArrow = iCellSortArrow.NONE;
        //
        // 文本
        //
        private string text = string.Empty;
        //
        // 是否获取焦点
        //
        private bool IsFocusOn = false;
        //
        // 鼠标经过颜色
        //
        protected Color MouseOverColor = Color.SkyBlue;
        //
        // 是否允许排序
        //
        public bool IsAllowSort = true;
 
        /// <summary>
        /// 文本
        /// </summary>
        public override string Text
        {
            set {this.text = value; }
            get {return this.text; }
        }
 
        /// <summary>
        /// 排序事件响应
        /// </summary>
        public event EventHandler<iHeaderSortEventArgs> Sorted;
 
        public iHeaderCell()
        {
            this.Dock = DockStyle.Fill;
            this.AutoSize = true;
            this.SetStyle(ControlStyles.UserPaint,true);
            this.SetStyle(ControlStyles.AllPaintingInWmPaint,true);
            this.SetStyle(ControlStyles.OptimizedDoubleBuffer,true);
            this.SetStyle(ControlStyles.ResizeRedraw,true);
 
            this.MouseHover += new EventHandler(iHeaderCell_MouseHover);
            this.MouseLeave += new EventHandler(iHeaderCell_MouseLeave);
            this.MouseClick += new MouseEventHandler(iHeaderCell_MouseClick);
        }
 
 
        public iHeaderCell(string text, Font font, Color backColor, Color foreColor)
            :this()
        {
            this.Init(text, font, backColor, foreColor);
        }
 
        public iHeaderCell(string text,string name, Font font, Color backColor, Color foreColor)
            :this()
        {
            this.Text = text;
            this.Name = name;
            this.Font = font;
            this.BackColor = backColor;
            this.ForeColor = foreColor;
        }
 
        public void Init(string text, Font font, Color backColor, Color foreColor)
        {
            this.Text = text;
            this.Font = font;
            this.BackColor = backColor;
            this.ForeColor = foreColor;
        }
 
        #region "Events"
 
        private void iHeaderCell_MouseClick(object sender, MouseEventArgs e)
        {
            if (this.IsAllowSort)
            {
                if (this.SortArrow == iCellSortArrow.ASC)
                    this.SortArrow = iCellSortArrow.DESC;
                else this.SortArrow = iCellSortArrow.ASC;
                this.Refresh();
                this.OnSort();
            }
        }
 
        private void iHeaderCell_MouseLeave(object sender, EventArgs e)
        {
            this.IsFocusOn = false;
            this.Refresh();
        }
 
        private void iHeaderCell_MouseHover(object sender, EventArgs e)
        {
            this.IsFocusOn = true;
            this.Refresh();
        }
 
        protected void OnSort()
        {
            if (Sorted != null)
                Sorted(this,new iHeaderSortEventArgs(this.Name,this.SortArrow));
        }
 
        #endregion
 
        #region "repaint"
 
        protected override void OnPaintBackground(PaintEventArgs e)
        {
            base.OnPaintBackground(e);
 
            Graphics g = e.Graphics;
            Rectangle rect = e.ClipRectangle;
            Brush brush = new SolidBrush(this.BackColor);
            if (IsFocusOn)
                brush = new LinearGradientBrush(rect, Color.White, this.MouseOverColor, 90, true);
            g.FillRectangle(brush, rect);
        }
 
        protected override void OnPaint(PaintEventArgs e)
        {
            base.OnPaint(e);
             
            Rectangle rect1 = e.ClipRectangle;
            Rectangle rect = new Rectangle(rect1.Location.X +(rect1.Width-this.Width), rect1.Location.Y + (rect1.Height-this.Height), rect1.Width, rect1.Height);
            Graphics g = e.Graphics;
            SizeF size = g.MeasureString(this.text,this.Font);
            PointF point = this.GetPreferredSize(size, rect);
            g.DrawString(this.text,this.Font,new SolidBrush(ForeColor), point);
            DrawSortArrow(g, size, rect, point);
        }
 
        protected void DrawSortArrow(Graphics g, SizeF size, Rectangle rect, PointF point)
        {
            float triangleWidth = 10;
            float triangleHeight = 6;
            float offset = 5;
            float x = point.X + size.Width + 5;
            float y = point.Y;
            PointF[] points = new PointF[3];
            switch (this.SortArrow)
            {
                case iCellSortArrow.ASC:
                    points[0] = new PointF((rect.Location.X + rect.Width - offset - triangleWidth / 2), (rect.Height - triangleHeight) / 2);
                    points[1] = new PointF((rect.Location.X + rect.Width - offset - triangleWidth), (rect.Height + triangleHeight) / 2);
                    points[2] = new PointF((rect.Location.X + rect.Width - offset), (rect.Height + triangleHeight) / 2);
                    break;
                case iCellSortArrow.DESC:
                    points[0] = new PointF((rect.Location.X + rect.Width - offset - triangleWidth / 2), (rect.Height + triangleHeight) / 2);
                    points[1] = new PointF((rect.Location.X + rect.Width - offset - triangleWidth), (rect.Height - triangleHeight) / 2);
                    points[2] = new PointF((rect.Location.X + rect.Width - offset), (rect.Height - triangleHeight) / 2);
                    break;
                default:break;
            }
            if (points.Length > 0)
            {
                g.FillPolygon(Brushes.SlateGray, points);
                //g.DrawPolygon(Pens.SlateGray, points);
            }
        }
 
        //
        // Attention:在计算中间位置的时候使用this.Width 和this.Height,滚动的时候不会出错
        //
        protected PointF GetPreferredSize(SizeF size, Rectangle rect)
        {
            PointF point = new PointF();
            point.X = rect.Location.X + (this.Width - size.Width) / 2;
            point.Y = rect.Location.Y + (this.Height - size.Height) / 2;
            return point;
        }
 
        #endregion
    }
}

.............................................. 有点多,还是把主要上码。

#关键部分,iTable源码

using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;
using System.ComponentModel;
using System.Data;
using System.Drawing;
 
namespace UserTableControlSurvey.UserComponent
{
 
    /// <summary>
    /// @author      : gxjiang
    /// @date        : 2011/4/21
    /// @description : 自定义表格控件
    /// </summary>
    public class iTable : TableLayoutPanel
    {
        //
        // 外部添加控件的委托
        //
        public FunctionsAddHandler OuterFunctionsAdd;
        //
        // 表头的索引
        //
        private const int INDEX_HEADER = 0;
        //
        // 保存表格的数据
        //
        private DataTable _data;
        //
        // 列类型
        //
        private iColumn[] _iColumns;
 
        /// <summary>
        /// 绑定的数据
        /// </summary>
        public DataTable Data
        {
            get
            {
                return this._data;
            }
            set
            {
                this._data = value;
                this.ClearRows();
                this.PrepareRows();
            }
        }
 
        /// <summary>
        /// 列样式定义集合
        /// </summary>
        [Browsable(true)]
        public iColumn[] iColumns
        {
            get
            {
                return this._iColumns;
            }
            set
            {
                this._iColumns = value;
                this.InitializeColumnStyle();
                this.SortedEventBinder();
            }
        }
 
        /// <summary>
        /// 排序事件响应
        /// </summary>
        public event EventHandler<iHeaderSortEventArgs> Sorted;
 
        /// <summary>
        /// 对于按钮等事件
        /// </summary>
        public event EventHandler<iActionsEventArgs> Actioned;
 
        public iTable()
        {
            //
            // 预处理一下
            //
            this.ColumnCount = 1;
            this.RowCount = 1;
            //
            // 设置一些方式
            //
            this.SetStyle(ControlStyles.UserPaint,true);
            this.SetStyle(ControlStyles.AllPaintingInWmPaint,true);
            this.SetStyle(ControlStyles.OptimizedDoubleBuffer,true);
            this.SetStyle(ControlStyles.ResizeRedraw,true);
            //
            // 默认给委托指向一个默认处理的方法
            //
            this.OuterFunctionsAdd = new FunctionsAddHandler(DefaultOperationAddHandler);
            //this.CellBorderStyle = TableLayoutPanelCellBorderStyle.Single;
 
        }
 
        private void iColumns_Sorted(object sender, iHeaderSortEventArgs e)
        {
            //
            // 清除各个表头的排序箭头
            //
            foreach (iColumn icon in this._iColumns)
            {
                if (e.Name != icon.Name)
                    icon.HeaderCell.SortArrow = iCellSortArrow.NONE;
            }
            //
            // 刷新,使得其他的表头的箭头去掉
            //
            this.Refresh();
            //
            // 对datatable进行排序
            //
            this._data.DefaultView.Sort = e.Name + " " + e.SortArrow;
            this._data = this._data.DefaultView.ToTable();
            //
            // 重新将数据刷新到界面
            //
            this.DataRebinding();
            //
            // 向外部抛出排序事件
            //
            //this.OnSort(e.Name, e.SortArrow);
        }
 
        //
        // 初始化表格的列
        //
        protected void InitializeColumnStyle()
        {
            this.ColumnCount = this.iColumns.Length;
            iColumn iCol;
            for (int i = 0, len = this.iColumns.Length; i < len; i++)
            {
                iCol = this.iColumns[i];
                ColumnStyles.Add(new ColumnStyle(iCol.ColumnSizeType, iCol.Width));
            }
            //TODO: 这里还需要跟实际结合起来调试
        }
 
        //
        // 初始化表头
        //
        protected void InitializeHeader()
        {
            this.RowStyles.Add(new RowStyle(SizeType.Absolute,this.iColumns[INDEX_HEADER].HeaderCell.Height));
            for (int i = 0, len = this.ColumnCount; i < len; i++)
            {
                this.Controls.Add(this.iColumns[i].HeaderCell, i, 0);
                this.iColumns[i].HeaderCell.Dock = DockStyle.Fill;
            }
        }
 
        protected void PrepareRows()
        {
            this.RowCount = _data.Rows.Count + 2;
            int i = 1;
            foreach (DataRow row in _data.Rows)
            {
                i = this.RowStyles.Add(new RowStyle(SizeType.Absolute,this._iColumns[INDEX_HEADER].Cell.Height));
                for (int j = 0; j < this._iColumns.Length; j++)
                {
                    this.PerpareCells(j, i, row);
                }
            }
            this.RowStyles.Add(new RowStyle(SizeType.Percent, 100));
        }
 
        protected void PerpareCells(int j,int i, DataRow row)
        {
            switch (this._iColumns[j].Cell.ContentType)
            {
                case iCellContentType.LINK_TEXT:
                    LinkLabel lable = new LinkLabel();
                    lable.TextAlign = this.iColumns[j].Cell.TextAlign;
                    lable.Text = row[this._iColumns[j].Name].ToString();
                    lable.BackColor = Color.Transparent;
                    this.Controls.Add(lable, j, i);
                    lable.Dock = DockStyle.Fill;
                    lable.LinkClicked += new LinkLabelLinkClickedEventHandler(FuncButtons_Click);
                    break;
                case iCellContentType.PLAIN_TEXT:
                    Label label = new Label();
                    label.TextAlign = this.iColumns[j].Cell.TextAlign;
                    label.Text = row[this._iColumns[j].Name].ToString();
                    label.BackColor = Color.Transparent;
                    this.Controls.Add(label, j, i);
                    label.Dock = DockStyle.Fill;
                    break;
                case iCellContentType.CONTAINER:
                    Panel panel = new Panel();
                    panel.Dock = DockStyle.Fill;
                    panel.BackColor = Color.Transparent;
                    Control[] ctrls = OuterFunctionsAdd(j, i, row[this._iColumns[j].Name]);
                    foreach (Control ctrl in ctrls)
                    {
                        panel.Controls.Add(ctrl);
                        ctrl.MouseClick += new MouseEventHandler(FuncButtons_Click);
                    }
                    this.Controls.Add(panel, j, i);
                    break;
                default:break;
            }
        }
 
        private void DataRebinding()
        {
            int i = 1;
            foreach (DataRow row in _data.Rows)
            {
                for (int j = 0; j < this._iColumns.Length; j++)
                {
                    switch (this._iColumns[j].Cell.ContentType)
                    {
                        case iCellContentType.CONTAINER:
                            Panel pnl = this.GetControlFromPosition(j, i) as Panel;
                            if (pnl != null)
                            {
                                pnl.Controls.Clear();
                                Control[] ctrls = OuterFunctionsAdd(j, i, row[this._iColumns[j].Name]);
                                foreach (Control ctrl in ctrls)
                                {
                                    pnl.Controls.Add(ctrl);
                                    ctrl.MouseClick += new MouseEventHandler(FuncButtons_Click);
                                }
                            }
                            break;
                        default:
                            Control thisControl = this.GetControlFromPosition(j, i);
                            if (thisControl != null)
                            {
                                thisControl.Text = row[this._iColumns[j].Name].ToString();
                            }
                            break;
                    }
                }
                i++;
            }
        }
 
        private void FuncButtons_Click(object sender, EventArgs e)
        {
            Control ctrl = sender as Control;
            String name = String.Empty;
            if (ctrl != null)
            {
                TableLayoutPanelCellPosition position = new TableLayoutPanelCellPosition();
                if (ctrlis LinkLabel)
                {
                    position = this.GetPositionFromControl(ctrl);
                    name = "label";
                }
                else if (ctrlis Button)
                {
                    Control parent = ctrl.Parent;
                    position = this.GetPositionFromControl(parent);
                    name = ctrl.Name;
                }
                this.OnActioned(
                       position.Column,
                       position.Row,
                       name,
                       _data.Rows[position.Row - 1]
                       );
            }
        }
 
        public void ClearRows()
        {
            if (this.Controls.Count > 0)
                this.Controls.Clear();
            if (this.RowStyles.Count > 0)
                this.RowStyles.Clear();
            this.InitializeHeader();
        }
 
        protected Control[] DefaultOperationAddHandler(int colIndex,int rowIndex,object val)
        {
            return new Control[] { };
        }
 
        protected void SortedEventBinder()
        {
            foreach (iColumn icon in this._iColumns)
            {
                icon.Sorted += new EventHandler<iHeaderSortEventArgs>(iColumns_Sorted);
            }
        }
 
        #region " "
 
        protected void OnSort(string name, iCellSortArrow sortArrow)
        {
            if (Sorted != null)
                Sorted(this,new iHeaderSortEventArgs(name, sortArrow));
        }
 
        protected void OnActioned(int colIndex,int rowIndex,string name,object data)
        {
            if (this.Actioned != null)
                Actioned(this,new iActionsEventArgs(colIndex, rowIndex, name, data));
        }
 
        #endregion
 
        #region " inherited "
 
        protected override void OnResize(EventArgs eventargs)
        {
            base.OnResize(eventargs);
            this.Refresh();
        }
 
        protected override void OnScroll(ScrollEventArgs se)
        {
            base.OnScroll(se);
            this.Refresh();
        }
 
        protected override void OnCellPaint(TableLayoutCellPaintEventArgs e)
        {
            base.OnCellPaint(e);
            Graphics g = e.Graphics;
            if (e.Row != this.RowCount - 1)
                g.DrawLine(Pens.Red,new Point(e.CellBounds.Location.X, e.CellBounds.Location.Y + e.CellBounds.Height - 1), new Point(e.CellBounds.Location.X + e.CellBounds.Width - 1, e.CellBounds.Location.Y + e.CellBounds.Height - 1));
 
            if (e.Row == INDEX_HEADER)
            {
                g.FillRectangle(
                    Brushes.LightBlue,
                    e.CellBounds.Location.X ,
                    e.CellBounds.Location.Y + 1,
                    e.CellBounds.Width-1,
                    e.CellBounds.Height - 2);
            }
        }
 
       
 
        #endregion
    }
}

  

@Test

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using UserTableControlSurvey.UserComponent;
 
namespace UserTableControlSurvey
{
    public partial class Mainfrm : Form
    {
        public Mainfrm()
        {
            InitializeComponent();
 
            table = new iTable();
            AddiColumns();
            this.panel1.Controls.Add(table);
            table.BackColor = Color.GhostWhite;
            table.AutoScroll = true;
            table.Dock = DockStyle.Fill;
            table.Sorted += new EventHandler<iHeaderSortEventArgs>(header_Sorted);
            table.Actioned += new EventHandler<iActionsEventArgs>(table_Actioned);
            table.OuterFunctionsAdd = new FunctionsAddHandler(OperationAdd);
 
            DataTable datatable = new DataTable();
            datatable.Columns.Add("column1");
            datatable.Columns.Add("column2");
            datatable.Columns.Add("column3");
            datatable.Columns.Add("column4");
            datatable.Columns.Add("column5");
            for (int i = 0; i < 10; i++)
            {
                DataRow row = datatable.NewRow();
                row["column1"] = "column1"+i;
                row["column2"] = "column2" + i;
                row["column3"] = "column3" + i;
                row["column4"] = "column4" + i;
                row["column5"] = "column5" + i;
                datatable.Rows.Add(row);
            }
            table.Data = datatable;
        }
 
        protected Control[] OperationAdd(int colIndex,int rowIndex,object val)
        {
            if (rowIndex % 2 == 0)
            {
                Button btn3 = new Button();
                btn3.Size = new Size(80, 30);
                btn3.Text = "单个操作";
                btn3.Name = "button_Single";
                btn3.Location = new Point(40, 10);
                btn3.BackColor = Color.WhiteSmoke;
 
                return new Control[] {btn3 };
            }
 
            Button btn = new Button();
            btn.Size = new Size(60, 30);
            btn.Text = "操作1";
            btn.Name = "button_1";
            btn.Location = new Point(10, 10);
            btn.BackColor = Color.WhiteSmoke;
             
            Button btn2 = new Button();
            btn2.Size = new Size(60, 30);
            btn2.Text = "操作2";
            btn2.Name = "button_2";
            btn2.Location = new Point(80, 10);
            btn2.BackColor = Color.WhiteSmoke;
            return new Control[] { btn,btn2 };
 
        }
 
        void table_Actioned(object sender, iActionsEventArgs e)
        {
            DataRow row = e.AvaliableData as DataRow ;
            if (row != null)
            {
                MessageBox.Show(e.Name + ":" + e.ColIndex + ":" + e.RowIndex+":"+row[1]);
            }
             
        }
 
        private void AddiColumns()
        {
            //
            // iHeaderCells
            //
            Font font = new Font("微软雅黑", 12, FontStyle.Regular);
            Color backColor = Color.LightBlue;
            Color foreColor = Color.Red;
            Headers = new iHeaderCell[5];
            Headers[0] = new iHeaderCell("第一列", font, backColor, foreColor);
            Headers[0].Height = 60;
            Headers[1] = new iHeaderCell("第二列", font, backColor, foreColor);
            Headers[2] = new iHeaderCell("第三列", font, backColor, foreColor);
            Headers[3] = new iHeaderCell("第四列", font, backColor, foreColor);
            Headers[4] = new iHeaderCell("第五列", font, backColor, foreColor);
            //
            // iCells
            //
            Font cellFont = new System.Drawing.Font("宋体",10,FontStyle.Italic);
            Cells = new iCellStyle[5];
            Cells[0] = new iCellStyle(iCellContentType.PLAIN_TEXT, ContentAlignment.MiddleCenter, cellFont);
            Cells[0].Height = 50;
            Cells[1] = new iCellStyle(iCellContentType.PLAIN_TEXT, ContentAlignment.MiddleCenter, cellFont);
            Cells[2] = new iCellStyle(iCellContentType.PLAIN_TEXT, ContentAlignment.MiddleCenter, cellFont);
            Cells[3] = new iCellStyle(iCellContentType.LINK_TEXT, ContentAlignment.MiddleCenter, cellFont);
            Cells[4] = new iCellStyle(iCellContentType.CONTAINER, ContentAlignment.MiddleCenter, cellFont);
            //
            // iColumns
            //
            Columns = new iColumn[5];
            Columns[0] = new iColumn();
            Columns[0].HeaderCell = Headers[0];
            Columns[0].Cell = Cells[0];
            Columns[0].Name = "column1";
            Columns[0].ColumnSizeType = SizeType.Absolute;
            Columns[0].Width = 100;
 
            Columns[1] = new iColumn();
            Columns[1].HeaderCell = Headers[1];
            Columns[1].Cell = Cells[1];
            Columns[1].Name = "column2";
            Columns[1].ColumnSizeType = SizeType.Absolute;
            Columns[1].Width = 100;
 
            Columns[2] = new iColumn();
            Columns[2].HeaderCell = Headers[2];
            Columns[2].Cell = Cells[2];
            Columns[2].Name = "column3";
            Columns[2].ColumnSizeType = SizeType.Absolute;
            Columns[2].Width = 150;
 
            Columns[3] = new iColumn();
            Columns[3].HeaderCell = Headers[3];
            Columns[3].Cell = Cells[3];
            Columns[3].Name = "column4";
            Columns[3].ColumnSizeType = SizeType.Percent;
            Columns[3].Width = 60;
 
            Columns[4] = new iColumn();
            Headers[4].IsAllowSort = false;
            Columns[4].HeaderCell = Headers[4];
            Columns[4].Cell = Cells[4];
            Columns[4].Name = "column5";
            Columns[4].ColumnSizeType = SizeType.Absolute;
            Columns[4].Width = 160;
             
            table.iColumns = Columns;
 
        }
 
        void header_Sorted(object sender, iHeaderSortEventArgs e)
        {
            MessageBox.Show(e.Name+":"+e.SortArrow);
        }
 
        #region "HeaderCells"
        //
        // 列
        //
        private iColumn[] Columns;
        //
        // 表头
        //
        private iHeaderCell[] Headers;
        //
        // 单元格类型
        //
        private iCellStyle[] Cells;
        //
        // 参加表格
        //
        private iTable table;
 
        #endregion
    }
}

先到这里吧,波友们先看着,后面再介绍下。

To Be Next 。。。

作者:江心逐浪(个人开发历程知识库 - 博客园) 
出处:http://gxjiang.cnblogs.com/ 
文章版权归本人所有,欢迎转载,但未经作者同意必须保留此段声明,且在文章页面明显位置给出原文连接,否则保留追究法律责任的权利。
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