第六章
来源:互联网 发布:网络和编程的技能大赛 编辑:程序博客网 时间:2024/04/29 20:37
#include <iostream>using namespace std;class Point{public: Point(float a,float b):x(a),y(b){} ~Point(){cout<<"executing Point destructor"<<endl;} private: float x; float y;};class Circle:public Point{public: Circle(float a,float b,float r):Point(a,b),radius(r){} ~Circle(){cout<<"executing Circle destructor"<<endl;} private: float radius;};int main(){Point *p=new Circle(2.5,1.8,4.5); delete p; return 0;}
#include <iostream>using namespace std;//定义抽象基类Shapeclass Shape{public: virtual double area() const =0; //纯虚函数};//定义Circle类class Circle:public Shape{public:Circle(double r):radius(r){} //结构函数 virtual double area() const {return 3.14159*radius*radius;}; //定义虚函数 protected: double radius; //半径};//定义Rectangle类class Rectangle:public Shape{public: Rectangle(double w,double h):width(w),height(h){} //结构函数 virtual double area() const {return width*height;} //定义虚函数protected: double width,height; //宽与高};class Triangle:public Shape{public: Triangle(double w,double h):width(w),height(h){} //结构函数 virtual double area() const {return 0.5*width*height;} //定义虚函数 protected: double width,height; //宽与高};//输出面积的函数void printArea(const Shape &s){cout<<s.area()<<endl;} //输出s的面积int main(){ Circle circle(12.6); //建立Circle类对象circle cout<<"area of circle ="; printArea(circle); //输出circle的面积 Rectangle rectangle(4.5,8.4); //建立Rectangle类对象rectangle cout<<"area of rectangle ="; printArea(rectangle); //输出rectangle的面积 Triangle triangle(4.5,8.4); //建立Triangle类对象 cout<<"area of triangle ="; printArea(triangle); //输出triangle的面积 return 0;}
#include <iostream>using namespace std;//定义抽象基类Shapeclass Shape{public: virtual double area() const =0; //纯虚函数};//定义Circle(圆形)类class Circle:public Shape{public:Circle(double r):radius(r){} //结构函数 virtual double area() const {return 3.14159*radius*radius;}; //定义虚函数 protected: double radius; //半径};//定义Square(正方形)类class Square:public Shape{public: Square(double s):side(s){} //结构函数 virtual double area() const {return side*side;} //定义虚函数 protected: double side;};//定义Rectangle(矩形)类class Rectangle:public Shape{public: Rectangle(double w,double h):width(w),height(h){} //结构函数 virtual double area() const {return width*height;} //定义虚函数 protected: double width,height; //宽与高};//定义Trapezoid(梯形)类class Trapezoid:public Shape{public: Trapezoid(double t,double b,double h):top(t),bottom(t),height(h){} //结构函数 virtual double area() const {return 0.5*(top+bottom)*height;} //定义虚函数 protected: double top,bottom,height; //上底、下底与高};//定义Triangle(三角形)类class Triangle:public Shape{public: Triangle(double w,double h):width(w),height(h){} //结构函数 virtual double area()const {return 0.5*width*height;} //定义虚函数 protected: double width,height; //宽与高};int main(){ Circle circle(12.6); //建立Circle类对象circle Square square(3.5); //建立Square类对象square Rectangle rectangle(4.5,8.4); //建立Rectangle类对象rectangle Trapezoid trapezoid(2.0,4.5,3.2); //建立Trapezoid类对象trapezoid Triangle triangle(4.5,8.4); //建立Triangle类对象 Shape *pt[5]={&circle,&square,&rectangle,&trapezoid,&triangle}; //定义基类指针数组pt,使它每一个元素指向一个派生类对象 double areas=0.0; //areas为总面积 for(int i=0;i<5;i++) {areas=areas+pt[i]->area();} cout<<"totol of all areas="<<areas<<endl; //输出总面积 return 0;}
0 0