Libevent0.1学习之queue.h
来源:互联网 发布:通信工程学java有用吗 编辑:程序博客网 时间:2024/04/28 19:07
最近打算研究一下
libevent
网络库,发现用了FreeBSD的queue.h
中的尾队列来存储各种事件队列。下面就是一些学习queue.h
的一些笔记。
queue.h
中定义了一系列的宏操作去实现单链表、双链表、简单队列、尾队列和循环链表(queue.h
的内容见文章结尾)。他们的特点对比如下:
单链表: 头部定义
:一个指向第一个元素的指针 entry定义
:一个指向下一个元素的指针 删除任意元素时的开销
:O(n) 可插入的位置
:头部、元素后面
双链表: 头部定义
:一个指向第一个元素的指针 entry定义
:一个指向下一个元素的指针,和一个指向前一个元素的le_next的地址的指针 删除任意元素时的开销
:O(1) 可插入的位置
:头部、元素前面、元素后面
简单队列 头部定义
:一个指向第一个元素的指针和一个指向最后一个元素的sqe_next地址的指针 entry定义
:一个指向下一个元素的指针 删除任意元素时的开销
:O(n) 可插入的位置
:头部、尾部、元素后面
尾队列 头部定义
:一个指向第一个元素的指针和一个指向最后一个元素的tqe_next地址的指针 entry定义
:一个指向下一个元素的指针和一个指向前一个元素的tqe_next地址的指针 删除任意元素时的开销
:O(1) 可插入的位置
:头部、尾部、元素后面、元素前面
循环队列 头部定义
:一个指向第一个元素的指针和一个指向最后一个元素的指针 entry定义
:一个指向下一个元素的指针和一个指向前一个元素的指针 删除任意元素时的开销
:O(1) 可插入的位置
:头部、尾部、元素后面、元素前面
其中尾队列和双链表的元素entry
定义都包含了一个指针*_prev
,它指向前一个元素的*_next
变量的地址,也就是二级指针,这么设计我想是因为:
他们都有一个头部,这个头部都包含有一个指向第一个元素的指针。所以当在他们头部插入一个元素时(执行*_INSERT_HEAD
宏),使用这种二级指针可以很方便的插入。
libevent中尾队列的使用
libevent中使用了尾队列来存储各种事件。
event结构体定义
struct event { TAILQ_ENTRY (event) ev_read_next; TAILQ_ENTRY (event) ev_write_next; TAILQ_ENTRY (event) ev_timeout_next; TAILQ_ENTRY (event) ev_add_next; int ev_fd; short ev_events; struct timeval ev_timeout; void (*ev_callback)(int, short, void *arg); void *ev_arg; int ev_flags;};
可以看出event
中包含4种事件队列,ev_read_next
变量中的tqe_next
指向下一个event
,这样就形成了一个队列。
各种事件队列的头部定义
TAILQ_HEAD (timeout_list, event) timequeue;TAILQ_HEAD (event_wlist, event) writequeue;TAILQ_HEAD (event_rlist, event) readqueue;TAILQ_HEAD (event_ilist, event) addqueue;
上面定义了4种事件队列头,定时器事件队列,写事件队列,读事件队列,待添加事件队列。待添加事件队列中的事件为需要延时加入的事件。
queue.h内容
/* * Copyright (c) 1991, 1993 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * @(#)queue.h 8.5 (Berkeley) 8/20/94 */#ifndef _SYS_QUEUE_H_#define _SYS_QUEUE_H_/* * This file defines five types of data structures: singly-linked lists, * lists, simple queues, tail queues, and circular queues. * * A singly-linked list is headed by a single forward pointer. The * elements are singly linked for minimum space and pointer manipulation * overhead at the expense of O(n) removal for arbitrary elements. New * elements can be added to the list after an existing element or at the * head of the list. Elements being removed from the head of the list * should use the explicit macro for this purpose for optimum * efficiency. A singly-linked list may only be traversed in the forward * direction. Singly-linked lists are ideal for applications with large * datasets and few or no removals or for implementing a LIFO queue. * * A list is headed by a single forward pointer (or an array of forward * pointers for a hash table header). The elements are doubly linked * so that an arbitrary element can be removed without a need to * traverse the list. New elements can be added to the list before * or after an existing element or at the head of the list. A list * may only be traversed in the forward direction. * * A simple queue is headed by a pair of pointers, one the head of the * list and the other to the tail of the list. The elements are singly * linked to save space, so elements can only be removed from the * head of the list. New elements can be added to the list after * an existing element, at the head of the list, or at the end of the * list. A simple queue may only be traversed in the forward direction. * * A tail queue is headed by a pair of pointers, one to the head of the * list and the other to the tail of the list. The elements are doubly * linked so that an arbitrary element can be removed without a need to * traverse the list. New elements can be added to the list before or * after an existing element, at the head of the list, or at the end of * the list. A tail queue may be traversed in either direction. * * A circle queue is headed by a pair of pointers, one to the head of the * list and the other to the tail of the list. The elements are doubly * linked so that an arbitrary element can be removed without a need to * traverse the list. New elements can be added to the list before or after * an existing element, at the head of the list, or at the end of the list. * A circle queue may be traversed in either direction, but has a more * complex end of list detection. * * For details on the use of these macros, see the queue(3) manual page. *//* * List definitions. */#define LIST_HEAD(name, type) \struct name { \ struct type *lh_first; /* first element */ \}#define LIST_HEAD_INITIALIZER(head) \ { NULL }#define LIST_ENTRY(type) \struct { \ struct type *le_next; /* next element */ \ struct type **le_prev; /* address of previous next element */ \}/* * List functions. */#define LIST_INIT(head) do { \ (head)->lh_first = NULL; \} while (/*CONSTCOND*/0)#define LIST_INSERT_AFTER(listelm, elm, field) do { \ if (((elm)->field.le_next = (listelm)->field.le_next) != NULL) \ (listelm)->field.le_next->field.le_prev = \ &(elm)->field.le_next; \ (listelm)->field.le_next = (elm); \ (elm)->field.le_prev = &(listelm)->field.le_next; \} while (/*CONSTCOND*/0)#define LIST_INSERT_BEFORE(listelm, elm, field) do { \ (elm)->field.le_prev = (listelm)->field.le_prev; \ (elm)->field.le_next = (listelm); \ *(listelm)->field.le_prev = (elm); \ (listelm)->field.le_prev = &(elm)->field.le_next; \} while (/*CONSTCOND*/0)#define LIST_INSERT_HEAD(head, elm, field) do { \ if (((elm)->field.le_next = (head)->lh_first) != NULL) \ (head)->lh_first->field.le_prev = &(elm)->field.le_next;\ (head)->lh_first = (elm); \ (elm)->field.le_prev = &(head)->lh_first; \} while (/*CONSTCOND*/0)#define LIST_REMOVE(elm, field) do { \ if ((elm)->field.le_next != NULL) \ (elm)->field.le_next->field.le_prev = \ (elm)->field.le_prev; \ *(elm)->field.le_prev = (elm)->field.le_next; \} while (/*CONSTCOND*/0)#define LIST_FOREACH(var, head, field) \ for ((var) = ((head)->lh_first); \ (var); \ (var) = ((var)->field.le_next))/* * List access methods. */#define LIST_EMPTY(head) ((head)->lh_first == NULL)#define LIST_FIRST(head) ((head)->lh_first)#define LIST_NEXT(elm, field) ((elm)->field.le_next)/* * Singly-linked List definitions. */#define SLIST_HEAD(name, type) \struct name { \ struct type *slh_first; /* first element */ \}#define SLIST_HEAD_INITIALIZER(head) \ { NULL }#define SLIST_ENTRY(type) \struct { \ struct type *sle_next; /* next element */ \}/* * Singly-linked List functions. */#define SLIST_INIT(head) do { \ (head)->slh_first = NULL; \} while (/*CONSTCOND*/0)#define SLIST_INSERT_AFTER(slistelm, elm, field) do { \ (elm)->field.sle_next = (slistelm)->field.sle_next; \ (slistelm)->field.sle_next = (elm); \} while (/*CONSTCOND*/0)#define SLIST_INSERT_HEAD(head, elm, field) do { \ (elm)->field.sle_next = (head)->slh_first; \ (head)->slh_first = (elm); \} while (/*CONSTCOND*/0)#define SLIST_REMOVE_HEAD(head, field) do { \ (head)->slh_first = (head)->slh_first->field.sle_next; \} while (/*CONSTCOND*/0)#define SLIST_REMOVE(head, elm, type, field) do { \ if ((head)->slh_first == (elm)) { \ SLIST_REMOVE_HEAD((head), field); \ } \ else { \ struct type *curelm = (head)->slh_first; \ while(curelm->field.sle_next != (elm)) \ curelm = curelm->field.sle_next; \ curelm->field.sle_next = \ curelm->field.sle_next->field.sle_next; \ } \} while (/*CONSTCOND*/0)#define SLIST_FOREACH(var, head, field) \ for((var) = (head)->slh_first; (var); (var) = (var)->field.sle_next)/* * Singly-linked List access methods. */#define SLIST_EMPTY(head) ((head)->slh_first == NULL)#define SLIST_FIRST(head) ((head)->slh_first)#define SLIST_NEXT(elm, field) ((elm)->field.sle_next)/* * Singly-linked Tail queue declarations. */#define STAILQ_HEAD(name, type) \struct name { \ struct type *stqh_first; /* first element */ \ struct type **stqh_last; /* addr of last next element */ \}#define STAILQ_HEAD_INITIALIZER(head) \ { NULL, &(head).stqh_first }#define STAILQ_ENTRY(type) \struct { \ struct type *stqe_next; /* next element */ \}/* * Singly-linked Tail queue functions. */#define STAILQ_INIT(head) do { \ (head)->stqh_first = NULL; \ (head)->stqh_last = &(head)->stqh_first; \} while (/*CONSTCOND*/0)#define STAILQ_INSERT_HEAD(head, elm, field) do { \ if (((elm)->field.stqe_next = (head)->stqh_first) == NULL) \ (head)->stqh_last = &(elm)->field.stqe_next; \ (head)->stqh_first = (elm); \} while (/*CONSTCOND*/0)#define STAILQ_INSERT_TAIL(head, elm, field) do { \ (elm)->field.stqe_next = NULL; \ *(head)->stqh_last = (elm); \ (head)->stqh_last = &(elm)->field.stqe_next; \} while (/*CONSTCOND*/0)#define STAILQ_INSERT_AFTER(head, listelm, elm, field) do { \ if (((elm)->field.stqe_next = (listelm)->field.stqe_next) == NULL)\ (head)->stqh_last = &(elm)->field.stqe_next; \ (listelm)->field.stqe_next = (elm); \} while (/*CONSTCOND*/0)#define STAILQ_REMOVE_HEAD(head, field) do { \ if (((head)->stqh_first = (head)->stqh_first->field.stqe_next) == NULL) \ (head)->stqh_last = &(head)->stqh_first; \} while (/*CONSTCOND*/0)#define STAILQ_REMOVE(head, elm, type, field) do { \ if ((head)->stqh_first == (elm)) { \ STAILQ_REMOVE_HEAD((head), field); \ } else { \ struct type *curelm = (head)->stqh_first; \ while (curelm->field.stqe_next != (elm)) \ curelm = curelm->field.stqe_next; \ if ((curelm->field.stqe_next = \ curelm->field.stqe_next->field.stqe_next) == NULL) \ (head)->stqh_last = &(curelm)->field.stqe_next; \ } \} while (/*CONSTCOND*/0)#define STAILQ_FOREACH(var, head, field) \ for ((var) = ((head)->stqh_first); \ (var); \ (var) = ((var)->field.stqe_next))#define STAILQ_CONCAT(head1, head2) do { \ if (!STAILQ_EMPTY((head2))) { \ *(head1)->stqh_last = (head2)->stqh_first; \ (head1)->stqh_last = (head2)->stqh_last; \ STAILQ_INIT((head2)); \ } \} while (/*CONSTCOND*/0)/* * Singly-linked Tail queue access methods. */#define STAILQ_EMPTY(head) ((head)->stqh_first == NULL)#define STAILQ_FIRST(head) ((head)->stqh_first)#define STAILQ_NEXT(elm, field) ((elm)->field.stqe_next)/* * Simple queue definitions. */#define SIMPLEQ_HEAD(name, type) \struct name { \ struct type *sqh_first; /* first element */ \ struct type **sqh_last; /* addr of last next element */ \}#define SIMPLEQ_HEAD_INITIALIZER(head) \ { NULL, &(head).sqh_first }#define SIMPLEQ_ENTRY(type) \struct { \ struct type *sqe_next; /* next element */ \}/* * Simple queue functions. */#define SIMPLEQ_INIT(head) do { \ (head)->sqh_first = NULL; \ (head)->sqh_last = &(head)->sqh_first; \} while (/*CONSTCOND*/0)#define SIMPLEQ_INSERT_HEAD(head, elm, field) do { \ if (((elm)->field.sqe_next = (head)->sqh_first) == NULL) \ (head)->sqh_last = &(elm)->field.sqe_next; \ (head)->sqh_first = (elm); \} while (/*CONSTCOND*/0)#define SIMPLEQ_INSERT_TAIL(head, elm, field) do { \ (elm)->field.sqe_next = NULL; \ *(head)->sqh_last = (elm); \ (head)->sqh_last = &(elm)->field.sqe_next; \} while (/*CONSTCOND*/0)#define SIMPLEQ_INSERT_AFTER(head, listelm, elm, field) do { \ if (((elm)->field.sqe_next = (listelm)->field.sqe_next) == NULL)\ (head)->sqh_last = &(elm)->field.sqe_next; \ (listelm)->field.sqe_next = (elm); \} while (/*CONSTCOND*/0)#define SIMPLEQ_REMOVE_HEAD(head, field) do { \ if (((head)->sqh_first = (head)->sqh_first->field.sqe_next) == NULL) \ (head)->sqh_last = &(head)->sqh_first; \} while (/*CONSTCOND*/0)#define SIMPLEQ_REMOVE(head, elm, type, field) do { \ if ((head)->sqh_first == (elm)) { \ SIMPLEQ_REMOVE_HEAD((head), field); \ } else { \ struct type *curelm = (head)->sqh_first; \ while (curelm->field.sqe_next != (elm)) \ curelm = curelm->field.sqe_next; \ if ((curelm->field.sqe_next = \ curelm->field.sqe_next->field.sqe_next) == NULL) \ (head)->sqh_last = &(curelm)->field.sqe_next; \ } \} while (/*CONSTCOND*/0)#define SIMPLEQ_FOREACH(var, head, field) \ for ((var) = ((head)->sqh_first); \ (var); \ (var) = ((var)->field.sqe_next))/* * Simple queue access methods. */#define SIMPLEQ_EMPTY(head) ((head)->sqh_first == NULL)#define SIMPLEQ_FIRST(head) ((head)->sqh_first)#define SIMPLEQ_NEXT(elm, field) ((elm)->field.sqe_next)/* * Tail queue definitions. */#define _TAILQ_HEAD(name, type, qual) \struct name { \ qual type *tqh_first; /* first element */ \ qual type *qual *tqh_last; /* addr of last next element */ \}#define TAILQ_HEAD(name, type) _TAILQ_HEAD(name, struct type,)#define TAILQ_HEAD_INITIALIZER(head) \ { NULL, &(head).tqh_first }#define _TAILQ_ENTRY(type, qual) \struct { \ qual type *tqe_next; /* next element */ \ qual type *qual *tqe_prev; /* address of previous next element */\}#define TAILQ_ENTRY(type) _TAILQ_ENTRY(struct type,)/* * Tail queue functions. */#define TAILQ_INIT(head) do { \ (head)->tqh_first = NULL; \ (head)->tqh_last = &(head)->tqh_first; \} while (/*CONSTCOND*/0)#define TAILQ_INSERT_HEAD(head, elm, field) do { \ if (((elm)->field.tqe_next = (head)->tqh_first) != NULL) \ (head)->tqh_first->field.tqe_prev = \ &(elm)->field.tqe_next; \ else \ (head)->tqh_last = &(elm)->field.tqe_next; \ (head)->tqh_first = (elm); \ (elm)->field.tqe_prev = &(head)->tqh_first; \} while (/*CONSTCOND*/0)#define TAILQ_INSERT_TAIL(head, elm, field) do { \ (elm)->field.tqe_next = NULL; \ (elm)->field.tqe_prev = (head)->tqh_last; \ *(head)->tqh_last = (elm); \ (head)->tqh_last = &(elm)->field.tqe_next; \} while (/*CONSTCOND*/0)#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \ if (((elm)->field.tqe_next = (listelm)->field.tqe_next) != NULL)\ (elm)->field.tqe_next->field.tqe_prev = \ &(elm)->field.tqe_next; \ else \ (head)->tqh_last = &(elm)->field.tqe_next; \ (listelm)->field.tqe_next = (elm); \ (elm)->field.tqe_prev = &(listelm)->field.tqe_next; \} while (/*CONSTCOND*/0)#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \ (elm)->field.tqe_prev = (listelm)->field.tqe_prev; \ (elm)->field.tqe_next = (listelm); \ *(listelm)->field.tqe_prev = (elm); \ (listelm)->field.tqe_prev = &(elm)->field.tqe_next; \} while (/*CONSTCOND*/0)#define TAILQ_REMOVE(head, elm, field) do { \ if (((elm)->field.tqe_next) != NULL) \ (elm)->field.tqe_next->field.tqe_prev = \ (elm)->field.tqe_prev; \ else \ (head)->tqh_last = (elm)->field.tqe_prev; \ *(elm)->field.tqe_prev = (elm)->field.tqe_next; \} while (/*CONSTCOND*/0)#define TAILQ_FOREACH(var, head, field) \ for ((var) = ((head)->tqh_first); \ (var); \ (var) = ((var)->field.tqe_next))#define TAILQ_FOREACH_REVERSE(var, head, headname, field) \ for ((var) = (*(((struct headname *)((head)->tqh_last))->tqh_last)); \ (var); \ (var) = (*(((struct headname *)((var)->field.tqe_prev))->tqh_last)))#define TAILQ_CONCAT(head1, head2, field) do { \ if (!TAILQ_EMPTY(head2)) { \ *(head1)->tqh_last = (head2)->tqh_first; \ (head2)->tqh_first->field.tqe_prev = (head1)->tqh_last; \ (head1)->tqh_last = (head2)->tqh_last; \ TAILQ_INIT((head2)); \ } \} while (/*CONSTCOND*/0)/* * Tail queue access methods. */#define TAILQ_EMPTY(head) ((head)->tqh_first == NULL)#define TAILQ_FIRST(head) ((head)->tqh_first)#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next)#define TAILQ_LAST(head, headname) \ (*(((struct headname *)((head)->tqh_last))->tqh_last))#define TAILQ_PREV(elm, headname, field) \ (*(((struct headname *)((elm)->field.tqe_prev))->tqh_last))/* * Circular queue definitions. */#define CIRCLEQ_HEAD(name, type) \struct name { \ struct type *cqh_first; /* first element */ \ struct type *cqh_last; /* last element */ \}#define CIRCLEQ_HEAD_INITIALIZER(head) \ { (void *)&head, (void *)&head }#define CIRCLEQ_ENTRY(type) \struct { \ struct type *cqe_next; /* next element */ \ struct type *cqe_prev; /* previous element */ \}/* * Circular queue functions. */#define CIRCLEQ_INIT(head) do { \ (head)->cqh_first = (void *)(head); \ (head)->cqh_last = (void *)(head); \} while (/*CONSTCOND*/0)#define CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) do { \ (elm)->field.cqe_next = (listelm)->field.cqe_next; \ (elm)->field.cqe_prev = (listelm); \ if ((listelm)->field.cqe_next == (void *)(head)) \ (head)->cqh_last = (elm); \ else \ (listelm)->field.cqe_next->field.cqe_prev = (elm); \ (listelm)->field.cqe_next = (elm); \} while (/*CONSTCOND*/0)#define CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) do { \ (elm)->field.cqe_next = (listelm); \ (elm)->field.cqe_prev = (listelm)->field.cqe_prev; \ if ((listelm)->field.cqe_prev == (void *)(head)) \ (head)->cqh_first = (elm); \ else \ (listelm)->field.cqe_prev->field.cqe_next = (elm); \ (listelm)->field.cqe_prev = (elm); \} while (/*CONSTCOND*/0)#define CIRCLEQ_INSERT_HEAD(head, elm, field) do { \ (elm)->field.cqe_next = (head)->cqh_first; \ (elm)->field.cqe_prev = (void *)(head); \ if ((head)->cqh_last == (void *)(head)) \ (head)->cqh_last = (elm); \ else \ (head)->cqh_first->field.cqe_prev = (elm); \ (head)->cqh_first = (elm); \} while (/*CONSTCOND*/0)#define CIRCLEQ_INSERT_TAIL(head, elm, field) do { \ (elm)->field.cqe_next = (void *)(head); \ (elm)->field.cqe_prev = (head)->cqh_last; \ if ((head)->cqh_first == (void *)(head)) \ (head)->cqh_first = (elm); \ else \ (head)->cqh_last->field.cqe_next = (elm); \ (head)->cqh_last = (elm); \} while (/*CONSTCOND*/0)#define CIRCLEQ_REMOVE(head, elm, field) do { \ if ((elm)->field.cqe_next == (void *)(head)) \ (head)->cqh_last = (elm)->field.cqe_prev; \ else \ (elm)->field.cqe_next->field.cqe_prev = \ (elm)->field.cqe_prev; \ if ((elm)->field.cqe_prev == (void *)(head)) \ (head)->cqh_first = (elm)->field.cqe_next; \ else \ (elm)->field.cqe_prev->field.cqe_next = \ (elm)->field.cqe_next; \} while (/*CONSTCOND*/0)#define CIRCLEQ_FOREACH(var, head, field) \ for ((var) = ((head)->cqh_first); \ (var) != (const void *)(head); \ (var) = ((var)->field.cqe_next))#define CIRCLEQ_FOREACH_REVERSE(var, head, field) \ for ((var) = ((head)->cqh_last); \ (var) != (const void *)(head); \ (var) = ((var)->field.cqe_prev))/* * Circular queue access methods. */#define CIRCLEQ_EMPTY(head) ((head)->cqh_first == (void *)(head))#define CIRCLEQ_FIRST(head) ((head)->cqh_first)#define CIRCLEQ_LAST(head) ((head)->cqh_last)#define CIRCLEQ_NEXT(elm, field) ((elm)->field.cqe_next)#define CIRCLEQ_PREV(elm, field) ((elm)->field.cqe_prev)#define CIRCLEQ_LOOP_NEXT(head, elm, field) \ (((elm)->field.cqe_next == (void *)(head)) \ ? ((head)->cqh_first) \ : (elm->field.cqe_next))#define CIRCLEQ_LOOP_PREV(head, elm, field) \ (((elm)->field.cqe_prev == (void *)(head)) \ ? ((head)->cqh_last) \ : (elm->field.cqe_prev))#endif /* sys/queue.h */
- Libevent0.1学习之queue.h
- Libevent0.1之测试Libevent自带的例子
- Linux queue.h之TAILQ队列分析!
- Linux queue.h之TAILQ队列分析
- Linux queue.h之TAILQ队列分析
- queue.h
- Queue.h
- queue.h之tailq.h尾队列理解使用
- STL学习之queue适配器
- STL学习之stack & queue
- STL学习之queue适配器
- Python学习之Threading, Queue
- C++ STL学习之queue
- java学习之map,queue
- STL学习之queue使用
- C#学习之Queue分析
- AudioToolbox之AudioQueue.h(三)Handing Audio Queue Buffers(未完)
- AudioToolbox之AudioQueue.h(四)Manipulating Audio Queue Properties
- 黑马程序员——面向对象---继承
- Oracle学习(十)之日志存档模式
- linux 内核编译:内核配置原理与常见配置问题的解决方法&&内核版本控制解析
- 异常 frameanimation ClassCastException/Android studio Error:Unable to start the daemon process
- iOS开发 动画 UIDynamicAnimator
- Libevent0.1学习之queue.h
- SNMP:简单网络管理协议
- webservice注解 答疑
- eclipse下的调试
- 几行shell帮你的xcode迅速自动批量打包ipa
- 径向基(RBF)神经网络
- 解决web项目无法部署到eclipse配置的本地tomcat
- 设备驱动简介
- Spark特性分析