【Spark】Stage生成和Stage源码浅析

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引入

上一篇文章《DAGScheduler源码浅析》中,介绍了handleJobSubmitted函数,它作为生成finalStage的重要函数存在,这一篇文章中,我将就DAGScheduler生成Stage过程继续学习,同时介绍Stage的相关源码。

Stage生成

Stage的调度是由DAGScheduler完成的。由RDD的有向无环图DAG切分出了Stage的有向无环图DAG。Stage的DAG通过最后执行的Stage为根进行广度优先遍历,遍历到最开始执行的Stage执行,如果提交的Stage仍有未完成的父母Stage,则Stage需要等待其父Stage执行完才能执行。同时DAGScheduler中还维持了几个重要的Key-Value集合结构,用来记录Stage的状态,这样能够避免过早执行和重复提交Stage。waitingStages中记录仍有未执行的父母Stage,防止过早执行。runningStages中保存正在执行的Stage,防止重复执行。failedStages中保存执行失败的Stage,需要重新执行,这里的设计是出于容错的考虑。

  // Stages we need to run whose parents aren't done  private[scheduler] val waitingStages = new HashSet[Stage]  // Stages we are running right now  private[scheduler] val runningStages = new HashSet[Stage]  // Stages that must be resubmitted due to fetch failures  private[scheduler] val failedStages = new HashSet[Stage]

依赖关系

RDD的窄依赖是指父RDD的所有输出都会被指定的子RDD消费,即输出路径是固定的;宽依赖是指父RDD的输出会由不同的子RDD消费,即输出路径不固定。
调度器会计算RDD之间的依赖关系,将拥有持续窄依赖的RDD归并到同一个Stage中,而宽依赖则作为划分不同Stage的判断标准。
导致窄依赖的Transformation操作:map、flatMap、filter、sample;导致宽依赖的Transformation操作:sortByKey、reduceByKey、groupByKey、cogroupByKey、join、cartensian。

Stage分为两种:
ShuffleMapStage, in which case its tasks’ results are input for another stage
其实就是,非最终stage, 后面还有其他的stage, 所以它的输出一定是需要shuffle并作为后续的输入。

这种Stage是以Shuffle为输出边界,其输入边界可以是从外部获取数据,也可以是另一个ShuffleMapStage的输出
其输出可以是另一个Stage的开始。
ShuffleMapStage的最后Task就是ShuffleMapTask。
在一个Job里可能有该类型的Stage,也可以能没有该类型Stage。

ResultStage, in which case its tasks directly compute the action that initiated a job (e.g. count(), save(), etc)
最终的stage, 没有输出, 而是直接产生结果或存储。

这种Stage是直接输出结果,其输入边界可以是从外部获取数据,也可以是另一个ShuffleMapStage的输出。
ResultStage的最后Task就是ResultTask,在一个Job里必定有该类型Stage。
一个Job含有一个或多个Stage,但至少含有一个ResultStage。

Stage的划分

RDD转换本身存在ShuffleDependency,像ShuffleRDD、CoGroupdRDD、SubtractedRDD会返回ShuffleDependency。
如果RDD中存在ShuffleDependency,就会创建一个新的Stage。
Stage划分完毕就明确了以下内容:

  1. 产生的Stage需要从多少个Partition中读取数据
  2. 产生的Stage会生成多少Partition
  3. 产生的Stage是否属于ShuffleMap类型

确认Partition以决定需要产生多少不同的Task,ShuffleMap类型判断来决定生成的Task类型。Spark中有两种Task,分别是ShuffleMapTask和ResultTask。

Stage类

stage的RDD参数只有一个RDD, final RDD, 而不是一系列的RDD。
因为在一个stage中的所有RDD都是map, partition不会有任何改变, 只是在data依次执行不同的map function所以对于TaskScheduler而言, 一个RDD的状况就可以代表这个stage。

Stage参数说明:
val id: Int //Stage的序号数值越大,优先级越高
val rdd: RDD[_], //归属于本Stage的最后一个rdd
val numTasks: Int, //创建的Task数目,等于父RDD的输出Partition数目
val shuffleDep: Option[ShuffleDependency[, , _]], //是否存在SuffleDependency,宽依赖
val parents: List[Stage], //父Stage列表
val jobId: Int //作业ID

private[spark] class Stage(    val id: Int,    val rdd: RDD[_],    val numTasks: Int,    val shuffleDep: Option[ShuffleDependency[_, _, _]],  // Output shuffle if stage is a map stage    val parents: List[Stage],    val jobId: Int,    val callSite: CallSite)  extends Logging {  val isShuffleMap = shuffleDep.isDefined  val numPartitions = rdd.partitions.size  val outputLocs = Array.fill[List[MapStatus]](numPartitions)(Nil)  var numAvailableOutputs = 0  /** Set of jobs that this stage belongs to. */  val jobIds = new HashSet[Int]  /** For stages that are the final (consists of only ResultTasks), link to the ActiveJob. */  var resultOfJob: Option[ActiveJob] = None  var pendingTasks = new HashSet[Task[_]]  private var nextAttemptId = 0  val name = callSite.shortForm  val details = callSite.longForm  /** Pointer to the latest [StageInfo] object, set by DAGScheduler. */  var latestInfo: StageInfo = StageInfo.fromStage(this)  def isAvailable: Boolean = {    if (!isShuffleMap) {      true    } else {      numAvailableOutputs == numPartitions    }  }  def addOutputLoc(partition: Int, status: MapStatus) {    val prevList = outputLocs(partition)    outputLocs(partition) = status :: prevList    if (prevList == Nil) {      numAvailableOutputs += 1    }  }  def removeOutputLoc(partition: Int, bmAddress: BlockManagerId) {    val prevList = outputLocs(partition)    val newList = prevList.filterNot(_.location == bmAddress)    outputLocs(partition) = newList    if (prevList != Nil && newList == Nil) {      numAvailableOutputs -= 1    }  }  /**   * Removes all shuffle outputs associated with this executor. Note that this will also remove   * outputs which are served by an external shuffle server (if one exists), as they are still   * registered with this execId.   */  def removeOutputsOnExecutor(execId: String) {    var becameUnavailable = false    for (partition <- 0 until numPartitions) {      val prevList = outputLocs(partition)      val newList = prevList.filterNot(_.location.executorId == execId)      outputLocs(partition) = newList      if (prevList != Nil && newList == Nil) {        becameUnavailable = true        numAvailableOutputs -= 1      }    }    if (becameUnavailable) {      logInfo("%s is now unavailable on executor %s (%d/%d, %s)".format(        this, execId, numAvailableOutputs, numPartitions, isAvailable))    }  }  /** Return a new attempt id, starting with 0. */  def newAttemptId(): Int = {    val id = nextAttemptId    nextAttemptId += 1    id  }  def attemptId: Int = nextAttemptId  override def toString = "Stage " + id  override def hashCode(): Int = id  override def equals(other: Any): Boolean = other match {    case stage: Stage => stage != null && stage.id == id    case _ => false  }}

处理Job,分割Job为Stage,封装Stage成TaskSet,最终提交给TaskScheduler的调用链

dagScheduler.handleJobSubmitted–>dagScheduler.submitStage–>dagScheduler.submitMissingTasks–>taskScheduler.submitTasks

handleJobSubmitted函数

函数handleJobSubmitted和submitStage主要负责依赖性分析,对其处理逻辑做进一步的分析。
handleJobSubmitted最主要的工作是生成Stage,并根据finalStage来产生ActiveJob。

  private[scheduler] def handleJobSubmitted(jobId: Int,      finalRDD: RDD[_],      func: (TaskContext, Iterator[_]) => _,      partitions: Array[Int],      allowLocal: Boolean,      callSite: CallSite,      listener: JobListener,      properties: Properties) {    var finalStage: Stage = null    try {      // New stage creation may throw an exception if, for example, jobs are run on a      // HadoopRDD whose underlying HDFS files have been deleted.      finalStage = newStage(finalRDD, partitions.size, None, jobId, callSite)    } catch {      //错误处理,告诉监听器作业失败,返回....      case e: Exception =>        logWarning("Creating new stage failed due to exception - job: " + jobId, e)        listener.jobFailed(e)        return    }    if (finalStage != null) {      val job = new ActiveJob(jobId, finalStage, func, partitions, callSite, listener, properties)      clearCacheLocs()      logInfo("Got job %s (%s) with %d output partitions (allowLocal=%s)".format(        job.jobId, callSite.shortForm, partitions.length, allowLocal))      logInfo("Final stage: " + finalStage + "(" + finalStage.name + ")")      logInfo("Parents of final stage: " + finalStage.parents)      logInfo("Missing parents: " + getMissingParentStages(finalStage))      val shouldRunLocally =        localExecutionEnabled && allowLocal && finalStage.parents.isEmpty && partitions.length == 1      val jobSubmissionTime = clock.getTimeMillis()      if (shouldRunLocally) {        // 很短、没有父stage的本地操作,比如 first() or take() 的操作本地执行        // Compute very short actions like first() or take() with no parent stages locally.        listenerBus.post(          SparkListenerJobStart(job.jobId, jobSubmissionTime, Seq.empty, properties))        runLocally(job)      } else {        // collect等操作走的是这个过程,更新相关的关系映射,用监听器监听,然后提交作业        jobIdToActiveJob(jobId) = job        activeJobs += job        finalStage.resultOfJob = Some(job)        val stageIds = jobIdToStageIds(jobId).toArray        val stageInfos = stageIds.flatMap(id => stageIdToStage.get(id).map(_.latestInfo))        listenerBus.post(          SparkListenerJobStart(job.jobId, jobSubmissionTime, stageInfos, properties))        // 提交stage        submitStage(finalStage)      }    }    // 提交stage    submitWaitingStages()  }

newStage函数

  /**   * Create a Stage -- either directly for use as a result stage, or as part of the (re)-creation   * of a shuffle map stage in newOrUsedStage.  The stage will be associated with the provided   * jobId. Production of shuffle map stages should always use newOrUsedStage, not newStage   * directly.   */  private def newStage(      rdd: RDD[_],      numTasks: Int,      shuffleDep: Option[ShuffleDependency[_, _, _]],      jobId: Int,      callSite: CallSite)    : Stage =  {    val parentStages = getParentStages(rdd, jobId)    val id = nextStageId.getAndIncrement()    val stage = new Stage(id, rdd, numTasks, shuffleDep, parentStages, jobId, callSite)    stageIdToStage(id) = stage    updateJobIdStageIdMaps(jobId, stage)    stage  }

其中,Stage的初始化参数:在创建一个Stage之前,需要知道该Stage需要从多少个Partition读入数据,这个数值直接影响要创建多少个Task。也就是说,创建Stage时,已经清楚该Stage需要从多少不同的Partition读入数据,并写出到多少个不同的Partition中,输入和输出的个数均已明确。

getParentStages函数:
通过不停的遍历它之前的rdd,如果碰到有依赖是ShuffleDependency类型的,就通过getShuffleMapStage方法计算出来它的Stage来。

  /**   * Get or create the list of parent stages for a given RDD. The stages will be assigned the   * provided jobId if they haven't already been created with a lower jobId.   */  private def getParentStages(rdd: RDD[_], jobId: Int): List[Stage] = {    val parents = new HashSet[Stage]    val visited = new HashSet[RDD[_]]    // We are manually maintaining a stack here to prevent StackOverflowError    // caused by recursively visiting    val waitingForVisit = new Stack[RDD[_]]    def visit(r: RDD[_]) {      if (!visited(r)) {        visited += r        // Kind of ugly: need to register RDDs with the cache here since        // we can't do it in its constructor because # of partitions is unknown        for (dep <- r.dependencies) {          dep match {            case shufDep: ShuffleDependency[_, _, _] =>              parents += getShuffleMapStage(shufDep, jobId)            case _ =>              waitingForVisit.push(dep.rdd)          }        }      }    }    waitingForVisit.push(rdd)    while (!waitingForVisit.isEmpty) {      visit(waitingForVisit.pop())    }    parents.toList  }

ActiveJob类

用户所提交的job在得到DAGScheduler的调度后,会被包装成ActiveJob,同时会启动JobWaiter阻塞监听job的完成状况。
同时依据job中RDD的dependency和dependency属性(NarrowDependency,ShufflerDependecy),DAGScheduler会根据依赖关系的先后产生出不同的stage DAG(result stage, shuffle map stage)。
在每一个stage内部,根据stage产生出相应的task,包括ResultTask或是ShuffleMapTask,这些task会根据RDD中partition的数量和分布,产生出一组相应的task,并将其包装为TaskSet提交到TaskScheduler上去。

/** * Tracks information about an active job in the DAGScheduler. */private[spark] class ActiveJob(    val jobId: Int,    val finalStage: Stage,    val func: (TaskContext, Iterator[_]) => _,    val partitions: Array[Int],    val callSite: CallSite,    val listener: JobListener,    val properties: Properties) {  val numPartitions = partitions.length  val finished = Array.fill[Boolean](numPartitions)(false)  var numFinished = 0}

submitStage函数

submitStage函数中会根据依赖关系划分stage,通过递归调用从finalStage一直往前找它的父stage,直到stage没有父stage时就调用submitMissingTasks方法提交改stage。这样就完成了将job划分为一个或者多个stage。
submitStage处理流程:

  • 所依赖的Stage是否都已经完成,如果没有完成则先执行所依赖的Stage
  • 如果所有的依赖已经完成,则提交自身所处的Stage
  • 最后会在submitMissingTasks函数中将stage封装成TaskSet通过taskScheduler.submitTasks函数提交给TaskScheduler处理。
  /** Submits stage, but first recursively submits any missing parents. */  private def submitStage(stage: Stage) {    val jobId = activeJobForStage(stage)    if (jobId.isDefined) {      logDebug("submitStage(" + stage + ")")      if (!waitingStages(stage) && !runningStages(stage) && !failedStages(stage)) {        val missing = getMissingParentStages(stage).sortBy(_.id) // 根据final stage发现是否有parent stage        logDebug("missing: " + missing)        if (missing == Nil) {          logInfo("Submitting " + stage + " (" + stage.rdd + "), which has no missing parents")          submitMissingTasks(stage, jobId.get) // 如果没有parent stage需要执行, 则直接submit当前stage的task        } else {          for (parent <- missing) {            submitStage(parent) // 提交父stage的task,这里是个递归,直到没有父stage才在上面的语句中提交task          }          waitingStages += stage // 暂时不能提交的stage,先添加到等待队列        }      }    } else {      abortStage(stage, "No active job for stage " + stage.id)    }  }

这个提交stage的过程是一个递归的过程,它是先要把父stage先提交,然后把自己添加到等待队列中,直到没有父stage之后,就提交该stage中的任务。等待队列在最后的submitWaitingStages方法中提交。

getMissingParentStages

getMissingParentStages通过图的遍历,来找出所依赖的所有父Stage。

  private def getMissingParentStages(stage: Stage): List[Stage] = {    val missing = new HashSet[Stage]    val visited = new HashSet[RDD[_]]    // We are manually maintaining a stack here to prevent StackOverflowError    // caused by recursively visiting    val waitingForVisit = new Stack[RDD[_]]    def visit(rdd: RDD[_]) {      if (!visited(rdd)) {        visited += rdd        if (getCacheLocs(rdd).contains(Nil)) {          for (dep <- rdd.dependencies) {            dep match {              case shufDep: ShuffleDependency[_, _, _] =>  // 如果发现ShuffleDependency, 说明遇到新的stage                val mapStage = getShuffleMapStage(shufDep, stage.jobId)                // check shuffleToMapStage, 如果该stage已经被创建则直接返回, 否则newStage                if (!mapStage.isAvailable) {                  missing += mapStage                }              case narrowDep: NarrowDependency[_] => // 对于NarrowDependency, 说明仍然在这个stage中                waitingForVisit.push(narrowDep.rdd)            }          }        }      }    }    waitingForVisit.push(stage.rdd)    while (!waitingForVisit.isEmpty) {      visit(waitingForVisit.pop())    }    missing.toList  }

submitMissingTasks

可见无论是哪种stage,都是对于每个stage中的每个partitions创建task,并最终封装成TaskSet,将该stage提交给taskscheduler。

  /** Called when stage's parents are available and we can now do its task. */  private def submitMissingTasks(stage: Stage, jobId: Int) {    logDebug("submitMissingTasks(" + stage + ")")    // Get our pending tasks and remember them in our pendingTasks entry    stage.pendingTasks.clear()    // First figure out the indexes of partition ids to compute.    val partitionsToCompute: Seq[Int] = {      if (stage.isShuffleMap) {        (0 until stage.numPartitions).filter(id => stage.outputLocs(id) == Nil)      } else {        val job = stage.resultOfJob.get        (0 until job.numPartitions).filter(id => !job.finished(id))      }    }    val properties = if (jobIdToActiveJob.contains(jobId)) {      jobIdToActiveJob(stage.jobId).properties    } else {      // this stage will be assigned to "default" pool      null    }    runningStages += stage    // SparkListenerStageSubmitted should be posted before testing whether tasks are    // serializable. If tasks are not serializable, a SparkListenerStageCompleted event    // will be posted, which should always come after a corresponding SparkListenerStageSubmitted    // event.    stage.latestInfo = StageInfo.fromStage(stage, Some(partitionsToCompute.size))    outputCommitCoordinator.stageStart(stage.id)    listenerBus.post(SparkListenerStageSubmitted(stage.latestInfo, properties))    // TODO: Maybe we can keep the taskBinary in Stage to avoid serializing it multiple times.    // Broadcasted binary for the task, used to dispatch tasks to executors. Note that we broadcast    // the serialized copy of the RDD and for each task we will deserialize it, which means each    // task gets a different copy of the RDD. This provides stronger isolation between tasks that    // might modify state of objects referenced in their closures. This is necessary in Hadoop    // where the JobConf/Configuration object is not thread-safe.    var taskBinary: Broadcast[Array[Byte]] = null    try {      // For ShuffleMapTask, serialize and broadcast (rdd, shuffleDep).      // For ResultTask, serialize and broadcast (rdd, func).      val taskBinaryBytes: Array[Byte] =        if (stage.isShuffleMap) {          closureSerializer.serialize((stage.rdd, stage.shuffleDep.get) : AnyRef).array()        } else {          closureSerializer.serialize((stage.rdd, stage.resultOfJob.get.func) : AnyRef).array()        }      taskBinary = sc.broadcast(taskBinaryBytes)    } catch {      // In the case of a failure during serialization, abort the stage.      case e: NotSerializableException =>        abortStage(stage, "Task not serializable: " + e.toString)        runningStages -= stage        return      case NonFatal(e) =>        abortStage(stage, s"Task serialization failed: $e\n${e.getStackTraceString}")        runningStages -= stage        return    }    val tasks: Seq[Task[_]] = if (stage.isShuffleMap) {      partitionsToCompute.map { id =>        val locs = getPreferredLocs(stage.rdd, id)        val part = stage.rdd.partitions(id)        new ShuffleMapTask(stage.id, taskBinary, part, locs)      }    } else {      val job = stage.resultOfJob.get      partitionsToCompute.map { id =>        val p: Int = job.partitions(id)        val part = stage.rdd.partitions(p)        val locs = getPreferredLocs(stage.rdd, p)        new ResultTask(stage.id, taskBinary, part, locs, id)      }    }    if (tasks.size > 0) {      logInfo("Submitting " + tasks.size + " missing tasks from " + stage + " (" + stage.rdd + ")")      stage.pendingTasks ++= tasks      logDebug("New pending tasks: " + stage.pendingTasks)      taskScheduler.submitTasks(        new TaskSet(tasks.toArray, stage.id, stage.newAttemptId(), stage.jobId, properties))      stage.latestInfo.submissionTime = Some(clock.getTimeMillis())    } else {      // Because we posted SparkListenerStageSubmitted earlier, we should mark      // the stage as completed here in case there are no tasks to run      markStageAsFinished(stage, None)      logDebug("Stage " + stage + " is actually done; %b %d %d".format(        stage.isAvailable, stage.numAvailableOutputs, stage.numPartitions))    }  }

参考资料

fxjwind–Spark源码分析–Stage
Spark源码系列(三)作业运行过程
Spark技术内幕:Stage划分及提交源码分析

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