用nginx+uwsgi+redis实现游戏GM聊天功能

来源:互联网 发布:安徽中青旅招聘美工 编辑:程序博客网 时间:2024/04/30 00:33

原始需求

一个客服GM能够加所有游戏服内的玩家为好友,并能进行聊天。具体功能如下:
* GM上、下线
* 加游戏玩家为好友
* 删游戏玩家为好友
* GM发送聊天消息
* 玩家推送聊天消息
额外限定:一个GM账号能够添加多个游戏玩家为好友,而一个游戏玩家只能被一个GM账号添加

需求分析

因为我们游戏内并没有跨服聊天、跨服好友这种功能,而且以后也不会支持,所以让GM在游戏里面创建角色,然后加各个游戏服的玩家进行聊天的方案是无法实施的。 而且GM实际上并不是一个游戏角色,也不用在游戏内创建。
整个的难点是,如何让各个游戏服访问到GM发过来的各种数据,如何将玩家的数据推送给GM。

具体实现

为了实现GM的数据在各个服务器传递,我们采用了一种简单的方案:将GM的数据放在我们的web服务器上,各个游戏服定时从web服务器去拿数据。
这种方案很简单,web服务器与游戏服不用长连接,直接用http的get和post方法就可以拿数据了。整个架构如下:

GM1-------运维聊天服--------游戏web服务器------游戏服务器1--------游戏客户端1            |                |                |            |                |                |            GM2             游戏服务器2       游戏客户端2

这里客服GM1和GM2都用的web界面与游戏客户端聊天。
运维聊天服存在是因为:
* GM的创建需要运维那边的审批。。
* 游戏的web服务器可以进行白名单审查,只有运维聊天服的ip可以访问游戏的web服务器
上图中只有游戏客户端与游戏服务器是采用的tcp长连接,其他都是使用http短连接来实现。
web服务器采用的是nginx,而不是nodejs。nginx方案挺成熟的,而且部署也很容易。
由于,我对python的熟悉程度比lua程度高很多,所以用了uwsgi来做代理,而不是直接用lua来写。
而数据库则采用的redis,redis设置了定时存盘了。数据格式设置可参考我之前提的文章,基本都是
gm:%d:name这种格式,key表示gmx的名字是什么,val表示名字。

实现代码

nginx和uwsgi的配置已略去。因为隐私原因,相关IP已略去,代码里面也有足够的注释,不再赘述:

#encoding: utf-8"""新功能:* GM注册* GM上线* GM下线* 加游戏玩家为好友* 删除游戏好友* GM推聊天信息* 玩家推聊天信息---消息数据格式为utf-8处理后的base64编码:游戏服和GM发过来的都是base64格式,要注意分隔符没做base64处理GS只能用get方式推送消息,所以参数用类似于urllib quote(urlencode)进行了封装。运维客户端也用get一个GM账号能添加多个游戏玩家为好友,而一个游戏玩家只能被一个GM账号添加"""from config import *from json import dumps, loadsimport base64import urllibimport urllib2import copyimport redisMSG_SEPARATOR = "," #分割信息MAX_RECV_AMOUNT = 10 #每次消息10条吧MSG_MAX_LEN = 500 #消息不弄太长了CONTENT_TYPE = [("Content-Type","text/html")]HTTP_STATUS = {    200: "200 OK",    404: "404 Not Found",}GAME_SERVER_INFO_URL = "http://xxxxxyyyyy"ROLE_INFO_URL = "http://xxyyy?uid=%s&hostnum=%s"red = redis.StrictRedis(host=REDIS.HOST, port=REDIS.PORT, db=REDIS.DB)#游戏服务器IP白名单if not globals().has_key("gServerIP"):    gServerIP = {}    res_data = urllib2.urlopen(GAME_SERVER_INFO_URL)    res = res_data.read()    res_list = res.split("\n")    for val in res_list:         if not val:            continue        _, port, ip, _  = val.split(" ")         gServerIP[ip] = portgGMIP = {        "xxxxyyyy" : 1,}def is_gm_account_exist(account_id):    if red.get("gm_account:%s:name" % account_id):        return 1    return 0def is_inter_server(hostnum):    if ( int(hostnum) >= 1000 ):        return 0    return 1def check_is_int(account_id):    try:        int(account_id)    except:        return HTTP_STATUS[200], CONTENT_TYPE, dumps({"res": 0, "errno": -1})    return ()#gm client ensures the id is uniquedef gm_create_account(env, params):    account_id, account_name  = params["gm_account"], urllib.unquote(params["gm_name"])     check_res = check_is_int(account_id)    if check_res: return check_res    if is_gm_account_exist(account_id):        return HTTP_STATUS[200], CONTENT_TYPE, dumps({"res": 0, "errno": 1}) #1 the role exists    red.set("gm_account:%s:name" % account_id, account_name)    red.sadd("gm_online_list", account_id)    return HTTP_STATUS[200], CONTENT_TYPE, dumps({"res": 1})#check paramdef gm_add_friend(env, params):    var = gm_account, hostnum, usernum = params["gm_account"], params["host"], params["uid"]    for num in var:        check_res = check_is_int(num)        if check_res: return check_res    if not is_gm_account_exist(gm_account):        return HTTP_STATUS[200], CONTENT_TYPE, dumps({"res": 0, "errno": 2}) #2 the role doesn't exist    if ( red.get("gs_usernum:%s:friend" % usernum) ):        return HTTP_STATUS[200], CONTENT_TYPE, dumps({"res": 0, "errno": 3}) #3 the usernum has gotten a friend    #内服计费没存数据,就不处理了    if not is_inter_server(hostnum):        http_res_data = urllib2.urlopen(ROLE_INFO_URL % (usernum, hostnum))        res = loads(http_res_data.read())        if (type(res) != type({})) or (res.get("code", 0) != 1):            return HTTP_STATUS[200], CONTENT_TYPE, dumps({"res": 0, "errno": 4}) #4 the uid doesn't exist    red.sadd("gm_account:%s:friend" % gm_account, usernum) #两边都处理下    red.sadd("gs_hostnum:%s" % hostnum, usernum) #记录该服务器的所有玩家    red.set("gs_usernum:%s:hostnum" % usernum, hostnum) #该玩家的信息    red.set("gs_usernum:%s:friend" % usernum, gm_account) #一个玩家只能被一个gm添加为好友    red.sadd("apply_frd_list", usernum) #usernum will be added     red.hdel("remove_frd_list", usernum) #信息残留    return HTTP_STATUS[200], CONTENT_TYPE, dumps({"res": 1}) def gm_remove_friend(env, params):    account_id, uid = params["gm_account"], params["uid"]    if not is_gm_account_exist(account_id):        return HTTP_STATUS[200], CONTENT_TYPE, dumps({"res": 0, "errno": 2}) #2 the role doesn't exist    if red.get("gs_usernum:%s:friend" % uid) != account_id:        return HTTP_STATUS[200], CONTENT_TYPE, dumps({"res": 0, "errno": 5})  # the usernum has friend but isn't the gm    if not red.srem("gm_account:%s:friend" % account_id, uid):        return HTTP_STATUS[200], CONTENT_TYPE, dumps({"res": 0, "errno": 4})  # the usernum is not a friend of the gm    hostnum = red.get("gs_usernum:%s:hostnum" % uid)    red.delete("gs_usernum:%s:hostnum" % uid) #合服考虑,如果合服了GM手动删除这个玩家吧    red.srem("gs_hostnum:%s" % hostnum, uid)    red.delete("gs_usernum:%s:friend" % uid)     red.hset("remove_frd_list", uid, hostnum) #uid的信息已经丢失,先额外保存下hostnum信息    red.srem("apply_frd_list", uid) #信息残留    return HTTP_STATUS[200], CONTENT_TYPE, dumps({"res": 1}) #GM账号很少def gm_online(env, params):    account_id = params["gm_account"] #可能客户端bug没发下线,直接sadd吧    if not is_gm_account_exist(account_id):        return HTTP_STATUS[200], CONTENT_TYPE, dumps({"res": 0, "errno": 2}) #2 the role doesn't exist    red.sadd("gm_online_list", account_id)    return HTTP_STATUS[200], CONTENT_TYPE, dumps({"res": 1})def gm_offline(env, params):    account_id = params["gm_account"]    if not red.srem("gm_online_list", account_id):        return HTTP_STATUS[200], CONTENT_TYPE, dumps({"res": 0})    return HTTP_STATUS[200], CONTENT_TYPE, dumps({"res": 1})#存在usernum上,gs_msg和gm_msgdef gm_sendmsg(env, params):    account_id, uid, msg = params["gm_account"], params["uid"], urllib.unquote(params["msg"]) #只能向好友发    if not red.sismember("gm_account:%s:friend" % account_id, uid):        return HTTP_STATUS[200], CONTENT_TYPE, dumps({"res": 0, "errno": 4})  # the usernum is not a friend of the gm    if red.get("gs_usernum:%s:friend" % uid) != account_id:        return HTTP_STATUS[200], CONTENT_TYPE, dumps({"res": 0, "errno": 5})  # the usernum has friend but isn't the gm or doesn't have    red.lpush("gs_usernum:%s:msg_from_gm" % uid, msg)    red.sadd("gm_newmsg_list", uid) #gs get msg from this set    return HTTP_STATUS[200], CONTENT_TYPE, dumps({"res": 1})#gm轮训所有的,他那边还有个服务器...#{gm_account:{"uid": msg, "uid2": msg2}}def gm_receivemsg(env, params):    user_set = copy.copy(red.smembers("gs_newmsg_list"))    msg_data = {}    for uid in user_set:        gm_account = red.get("gs_usernum:%s:friend" % uid)        if not gm_account: #理论上是不会            continue        msg_list = pop_msg(uid, "msg_from_gs")        send_msg = MSG_SEPARATOR.join(msg_list)        if not send_msg:            continue        if not gm_account in msg_data:            msg_data[gm_account] = []        msg_data[gm_account].append({"uid" : uid, "msg" : send_msg})        #red.srem("gs_newmsg_list", uid)    return HTTP_STATUS[200], CONTENT_TYPE, dumps({"res": 1, "data": base64.b64encode(dumps(msg_data))})def pop_msg(uid, msg_type):    msg_list = []    msg_key = "gs_usernum:%s:%s" % (uid, msg_type)    msg_len = min(MAX_RECV_AMOUNT, red.llen(msg_key))    for i in xrange(msg_len):        piece_msg = red.rpop(msg_key)        msg_list.append(piece_msg)    return msg_list#---------------------GS----------------------#apply and removedef get_frd_relation(env, params):    host = params["host"]    apply_user_set = copy.copy(red.smembers("apply_frd_list"))    apply_data = {}  #{"res":1 "data":base64({uid: gm_account})}    for uid in apply_user_set:        hostnum = red.get("gs_usernum:%s:hostnum" % uid)        if hostnum != host:            continue        account_id = red.get("gs_usernum:%s:friend" % uid)        if not account_id: #error             continue        apply_data[uid] = [account_id, red.get("gm_account:%s:name" % account_id)]        red.srem("apply_frd_list", uid)    del_user_list = red.hkeys("remove_frd_list")    remove_list = []    for uid in del_user_list:        hostnum = red.hget("remove_frd_list", uid)        if hostnum != host:            continue        remove_list.append(uid)        red.hdel("remove_frd_list", uid)    return HTTP_STATUS[200], CONTENT_TYPE, dumps({"res": 1, "apply_data": base64.b64encode(dumps(apply_data)), "remove_data": base64.b64encode(dumps(remove_list))})   def gs_sendmsg(env, params):    uid, msg = params["uid"], urllib.unquote(params["msg"])    if not red.get("gs_usernum:%s:friend" % uid):        return HTTP_STATUS[200], CONTENT_TYPE, dumps({"res": 0, "errno": 5})  # the usernum has friend but isn't the gm or doesn't have    red.lpush("gs_usernum:%s:msg_from_gs" % uid, msg)    red.sadd("gs_newmsg_list", uid) #gm get msg from this set    return HTTP_STATUS[200], CONTENT_TYPE, dumps({"res": 1})def gs_receivemsg(env, params):    host = params["host"]    user_set = copy.copy(red.smembers("gm_newmsg_list"))    total_msg_list = []     for uid in user_set:        hostnum = red.get("gs_usernum:%s:hostnum" % uid)        if hostnum != host:            continue        msg_list = pop_msg(uid, "msg_from_gm")        user_msg = MSG_SEPARATOR.join(msg_list)        if not user_msg:            continue        msg_data = {                "uid"   : uid,                "msg"   : user_msg,        }        total_msg_list.append(msg_data)    return HTTP_STATUS[200], CONTENT_TYPE, dumps({"res": 1, "data": base64.b64encode(dumps(total_msg_list))})def get_online_list(env, params):    host = params["host"]    send_list = []    online_list = red.smembers("gm_online_list")    for account_id in online_list:        frd_set = red.smembers("gm_account:%s:friend" % account_id)        for uid in frd_set:            if red.get("gs_usernum:%s:hostnum" % uid) == host:                send_list.append(account_id) #只有这个服务器有gm的好友,才通知                break    return HTTP_STATUS[200], CONTENT_TYPE, dumps({"res": 1, "data": base64.b64encode(dumps(send_list))})#get:  action=create&gm_account&gm_name  创建账号#get:  action=add&gm_account&host&uid 添加好友#get:  action=del&gm_account&uid 删除好友#get:  action=online&gm_account上线#get:  action=offline&gm_account 下线#get:  action=send&gm_account&uid&msg 发送消息#get:  action=receive 轮训消息GM_FUNC = {        "create"    : gm_create_account,        "add"       : gm_add_friend,        "del"       : gm_remove_friend,        "online"    : gm_online,        "offline"   : gm_offline,        "send"      : gm_sendmsg,        "receive"   : gm_receivemsg,}def handle_gm_ticket(env, params):    if not gGMIP.get(env["REMOTE_ADDR"], 0):        return HTTP_STATUS[200], CONTENT_TYPE, "%s has no access to the website" % env["REMOTE_ADDR"]    func = GM_FUNC.get(params["action"], None)    if not func:        return HTTP_STATUS[404], CONTENT_TYPE, "err action %s" % params["action"]    return func(env, params)#get    action=relation&host#get    action=send&uid&msg#get    action=receive&host#get    action=online&host        GS_FUNC = {         "relation"  : get_frd_relation,        "send"      : gs_sendmsg,        "receive"   : gs_receivemsg,        "online"    : get_online_list,}def handle_gs_ticket(env, params):    if not gServerIP.get(env["REMOTE_ADDR"], 0):        return HTTP_STATUS[200], CONTENT_TYPE, "%s has no access to the website" % env["REMOTE_ADDR"]    func = GS_FUNC.get(params["action"], None)    if not func:        return HTTP_STATUS[404], CONTENT_TYPE, "err action %s" % params["action"]    return func(env, params)
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