iOS_UI_4_UIButton
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一. UIButton定义
UIButton(按钮): 用于点击来执行一定功能的控件, 继承于UIContol.
二. UIButton创建
两种创建方式:
// 用 buttonWithType 创建:UIButton *button = [[UIButton buttonWithType:(UIButtonType);button.frame = CGRectMake(20, 20, 280, 40);// 用 initWithFrame 创建:UIButton *button = [[UIButton alloc] initWithFrame:CGRectMake(20, 20, 280, 40)];// 此种创建方式只能用默认样式 , 一般不用
/*/* UIButtonType能够定义的button类型有以下6种,typedef enum {UIButtonTypeCustom = 0, //自定义风格UIButtonTypeRoundedRect, //圆角矩形UIButtonTypeDetailDisclosure, //蓝色小箭头按钮,主要做详细说明用UIButtonTypeInfoLight, // 亮色感叹号UIButtonTypeInfoDark, // 暗色感叹号UIButtonTypeContactAdd, // 十字加号按钮 } UIButtonType;*/*/
三. 设置frame
button.frame = CGRectMake(20, 20, 280, 40);[button setFrame:CGRectMake(20,20,50,50)];
四. forState
forState: 这个参数的作用是定义按钮的文字或图片在何种状态下才会显现
// stateenum {UIControlStateNormal = 0, //常规状态显现UIControlStateHighlighted = 1 << 0, //高亮状态显现UIControlStateDisabled = 1 << 1, //禁用的状态才会显现UIControlStateSelected = 1 << 2, //选中状态UIControlStateApplication = 0x00FF0000, //当应用程序标志时UIControlStateReserved = 0xFF000000 //为内部框架预留};@property(nonatomic,getter=isEnabled)BOOL enabled; // default is YES. if NO, ignores touch events and subclasses may draw differently@property(nonatomic,getter=isSelected)BOOL selected; // default is NO may be used by some subclasses or by application@property(nonatomic,getter=isHighlighted)BOOL highlighted;*/
五. 设置标题和标题颜色
[button setTitle:@"点击" forState:UIControlStateNormal];[buttonsetTitleColor:[UIColorredColor]forState:UIControlStateNormal];
六. 设置背景图片和前景图片
//增加背景图片,图片如果小会铺满整个背景 [button setBackgroundImage:[UIImage imageNamed:@"***.png"] forState:UIControlStateNormal]; //增加前景图片,这种方式不会缩放图片,而且会居中 [button setImage:[UIImage imageNamed:@"logo.png"] forState:UIControlStateNormal]; //设置按钮文字,增加的文字会和setImage图片一并居中,图片在左边,文字紧随其后 [button setTitle:@"自定义按钮" forState:UIControlStateNormal]; //如果需要***重新排版这个图片和按钮文字***的位置,则需要重写UIButton类里面的两个函数,点击UIButton可查看 //设置按钮内部图片间距和标题间距 UIEdgeInsets insets; // 设置按钮内部图片间距 insets.top = insets.bottom = insets.right = insets.left = 10; button.contentEdgeInsets = insets; button.titleEdgeInsets = insets; // 标题间距 - (CGRect)titleRectForContentRect:(CGRect)contentRect;文字相对于按钮的位置 - (CGRect)imageRectForContentRect:(CGRect)contentRect;图片相对于按钮的位置
七. 设置按钮按下的发光状态
button.showsTouchWhenHighlighted = YES; // 默认为NO不发光
八. 添加事件, 删除事件
// 重点:[button addTarget:self action:@selector(butClick:) forControlEvents:UIControlEventTouchUpInside];[button removeTarget:nil action:nil forControlEvents:UIControlEventTouchUpInside];
// controlEvent // UIControlEvent /* //. 点下去 UIControlEventTouchDown = 1 << 0, // on all touch downs // . 双击 UIControlEventTouchDownRepeat = 1 << 1, // on multiple touchdowns (tap count > 1) // .往里拖拽 UIControlEventTouchDragInside = 1 << 2, // .往外拖拽 UIControlEventTouchDragOutside = 1 << 3, // .拖拽确实 UIControlEventTouchDragEnter = 1 << 4, // .拖拽退出 UIControlEventTouchDragExit = 1 << 5, // .点击进入 UIControlEventTouchUpInside = 1 << 6, // .点击退出 UIControlEventTouchUpOutside = 1 << 7, // .触摸取消 UIControlEventTouchCancel = 1 << 8, // . 多与UISlider配合使用 UIControlEventValueChanged = 1 << 12, // sliders, etc. // 下面的不常用 UIControlEventEditingDidBegin = 1 << 16, // UITextField UIControlEventEditingChanged = 1 << 17, UIControlEventEditingDidEnd = 1 << 18, UIControlEventEditingDidEndOnExit = 1 << 19, // 'return key' ending editing */
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