Linux下socket双向通信
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linux下的socket与windows下的类似,就是少一个初始化的过程。
服务端 客户端
1 创建socket 1 创建socket
2 绑定 2 连接
3 监听
4 接受
发送与接受消息,客户端与服务端都是用的recv与send,在使用完成后记得close,以释放端口资源。
下面是服务端
#include <stdio.h>#include <stdlib.h>#include <string.h>#include <sys/types.h>#include <sys/socket.h>#include <netinet/in.h>#include <arpa/inet.h>#include <unistd.h>#include <iostream>using namespace std;#include <pthread.h>void* receiveMsg(void *sock){ char buffer[4096]; int* socket = (int*)sock; while (1) { memset(buffer,0,sizeof(buffer)); ssize_t byteCount = recv(*socket, buffer, 4096, 0); if(byteCount <= 0) { continue; } cout << "recv:" <<buffer << endl; }}void* sendMsg(void* sock){ while (1) { usleep(500); char buffer[4096]; memset(buffer, 0, sizeof(buffer)); cin >> buffer; if(strlen(buffer) < 0) { continue; } ssize_t byteCount = send(*(int*)sock, buffer, 4096, 0); if(byteCount < 0) { cout << "send failed" << endl; } }}int main(){ pthread_t sendPthread; pthread_t recvPthread; in_port_t servPort = 7777; int servSock; if ((servSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0)//创建socket { cout << "socket error" << endl; } struct sockaddr_in servAddr; memset(&servAddr, '\0', sizeof(struct sockaddr_in)); servAddr.sin_family = AF_INET; servAddr.sin_addr.s_addr = htonl(INADDR_ANY);//让系统自动填充地址,不用自己去查明本机的地址是多少 servAddr.sin_port = htons(servPort); if(bind(servSock, (struct sockaddr*)&servAddr, sizeof(servAddr)) < 0) //把套接字绑定到指定的地址与端口 { cout << "bind error" << endl; } if(listen(servSock, 5)< 0)//开始监听,等待客户端的连接,listen调用之前,客户端无法连接到服务端,第二个参数为最大连接数 { cout << "listen filed" << endl; } struct sockaddr_in clntAddr; socklen_t clntAddrLen = sizeof(clntAddr); int clntSock = accept(servSock, (struct sockaddr*)&clntAddr, &clntAddrLen); if (clntSock < 0) { cout << "accept error" << endl; } char clntName[1024]; if (inet_ntop(AF_INET, &clntAddr.sin_addr.s_addr, clntName, sizeof(clntName)) != NULL) { cout << "Handling client: " << clntName << " port: " << ntohs(clntAddr.sin_port) << endl;; } else { cout << "client address get failed " << endl; } pthread_create(&sendPthread, NULL, sendMsg, &clntSock); pthread_create(&recvPthread, NULL, receiveMsg, &clntSock); pthread_join(sendPthread, 0); pthread_join(recvPthread, 0);}
下面是客户端
#include <stdio.h>#include <stdlib.h>#include <string.h>#include <sys/types.h>#include <sys/socket.h>#include <netinet/in.h>#include <arpa/inet.h>#include <unistd.h>#include <iostream>using namespace std;void* sendMsg(void * socket){ int sock = *((int*)socket); while (1) { char msg[4096]; memset(msg, 0, sizeof(msg)); cin >> msg; size_t outputlength = strlen(msg); if (0 == outputlength) { continue; } ssize_t bytecount = send(sock, msg, outputlength, 0);//发送消息 if (bytecount < 0) { cout << "send failed" << endl; } }}void* recvMsg(void * socket){ int sock = *((int*)socket); while (1) { char msg[4096]; memset(msg, 0, sizeof(msg)); ssize_t bytecount = recv(sock, msg, sizeof(msg), 0); //接收消息 if (bytecount <= 0) { continue; } else { cout << "recv:" << msg << endl; } }}int main(){ pthread_t recv; pthread_t send; char ipaddr[14] = "127.0.0.1"; int port = 7777; int sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);//AF_INET指明使用ipv4,sock_stream指定使用流套接字,ipproto_tcp指定使用tcp协议 if (sock < 0) { cout << "socket() failed" << endl; } struct sockaddr_in servAddr;//结构体用于存放地址 memset(&servAddr, '\0', sizeof(struct sockaddr_in)); servAddr.sin_family = AF_INET; int rtn = inet_pton(AF_INET, ipaddr, &servAddr.sin_addr.s_addr);//转换ip地址格式,从本机字节序转换成为网络字节序 if (rtn == 0) { cout << "address wrong ,inet_pton() failed" << endl; } else if (rtn < 0) { cout << "inet_pton() failed" << endl; } servAddr.sin_port = htons(port); if(connect(sock, (struct sockaddr*)&servAddr, sizeof(servAddr)) < 0)//连接到服务器 { cout << "connect failed" << endl; } pthread_create(&recv, NULL, recvMsg, &sock); pthread_create(&send, NULL, sendMsg, &sock); pthread_join(recv, 0); pthread_join(recv, 0); close(sock);}注意:网络接收到的数据可能是不安全的,在使用printf等函数时要注意安全。
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