The Three Ws

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Hi, all!

I am a game engine programmer in a domestic game studio in Beijing. 

Before stepping into game industry, I worked and studied in State Key Lab of VR Tech&Sys in BUAA for two years and a half.

In the domain of technologies, my interest covers Computer Graphics(esp. Real-time Rendering) algorithms and Game Engine development.

I am also full of curiosity about various human languages and once worked as a part-time interpreter to refresh my ears.

This blog will soon be filled with ideas and notes on techniques, and please feel free to read and comment.

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