unity警告“Tiled GPU perf. warning: RenderTexture color surface (0x0) was not cleared/discarded, doin”
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运行出现如下警告“Tiled GPU perf. warning: RenderTexture color surface (0x0) was not cleared/discarded, doing <run with profiler for info>”
该警告是openGL引起的图形问题,解决办法是修改Edit->Graphics Emulation-> No Emulation。
Graphics Emulation 图形仿真:
当Unity编辑器工作时,你可以选择模拟能力较差的图形硬件。当在编写自定义着色器和渲染效果时很方便的,这也是一个快速的方法来测试你的游戏在某人可能还在用的8年老显卡上会是什么样子的。
原文学地址:http://blog.csdn.net/zkq666666/article/details/48290167
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