多线程-GCD1

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#import "ViewController.h"

@interface ViewController ()

@end

@implementation ViewController

- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.

//iOS里面共有四种实现多线程的方式
//1、NSObject 自带了performselectoronbackground(最简单最轻量级的级别)(它是隐式的创建线程)NSThead;
//2、NSThread
//1>、第一种创建方式
NSThread *thread = [[NSThread alloc]initWithTarget:self selector:@selector(jisuanNumber) object:nil];
//这种创建的NSThread方式必须手动开启线程
[thread start];//必须开启
//1、获取当前线程
[NSThread currentThread];
//2、判断一个线程是否是主线程
[NSThread isMainThread];
NSLog(@"viewDidLoad:%@,%d",[NSThread currentThread],[NSThread isMainThread]);
//2>、第二种创建方式
[NSThread detachNewThreadSelector:@selector(jisuanNumber) toTarget:self withObject:nil];//自动开启任务
}


#pragma mark 计算ButtonDidCkicked(单线程)
- (IBAction)jisuanButtonDidClicked:(id)sender {
//1、NSObject
[self performSelectorInBackground:@selector(jisuanNumber) withObject:nil];


}

- (void)jisuanNumber {

@autoreleasepool {//必须有自动释放池
NSLog(@"%@,%d",[NSThread currentThread],[NSThread isMainThread]);
NSInteger sum = 0;
for (NSInteger i = 1; i < 1000000000; i++) {

sum += i;
}
// NSLog(@"%ld",(long)sum);
[self performSelectorOnMainThread:@selector(result:) withObject:@(sum) waitUntilDone:YES];
}
}

- (void)result:(NSNumber *)sum {

NSLog(@"%ld",(long)sum);


}
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