UE4 Lens Flare
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Unreal Engine 4.9
The Lens Flare effect is an image-based technique that simulates the scattering of light when viewing bright objects due to imperfections in camera lenses.
ThresholdDefines the minimum brightness of pixels that contribute to the lens flare. Higher thresholds keep content that is too dark too see from being blurred, improving performance as the fill rate cost increases linearly with the amount of pixels passing the threshold.
Bokeh SizeScales the radius of the Bokeh shape. Possible uses: tweak image based lens flare look and performance (2x radius -> 4x more fill rate).
Bokeh ShapeThe texture to use to define the shape of the lens flares.
Lens Flare Tints 1/2/3/4/5/6/7/8Tints the color of each individual lens flare.IntensityBrightness scale of the image cased lens flares (linear).
Unreal Engine 4.9
The Lens Flare effect is an image-based technique that simulates the scattering of light when viewing bright objects due to imperfections in camera lenses.
ThresholdDefines the minimum brightness of pixels that contribute to the lens flare. Higher thresholds keep content that is too dark too see from being blurred, improving performance as the fill rate cost increases linearly with the amount of pixels passing the threshold.
Bokeh SizeScales the radius of the Bokeh shape. Possible uses: tweak image based lens flare look and performance (2x radius -> 4x more fill rate).
Bokeh ShapeThe texture to use to define the shape of the lens flares.
Lens Flare Tints 1/2/3/4/5/6/7/8Tints the color of each individual lens flare.IntensityBrightness scale of the image cased lens flares (linear).
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