UI基础整理-5
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target_action
重写addtarget: action:方法
让_target来执行_action[button addTarget:self action:@selector(test:)];
imageView
//ios默认支持的图片格式是png,因为在较小尺寸下,png的体积更小,方便存储.
//苹果官方建议,在APP当中,图片大小应该不大于1024*1024,以免加重APP运行负荷.
//创建图片对象
//根据图片名字直接获取图片对象
// UIImage *image = [UIImage imageNamed:@"b.jpg"];
//根据图片路径来获取图片对象
//根据图片名字直接获取图片对象
// UIImage *image = [UIImage imageNamed:@"b.jpg"];
//根据图片路径来获取图片对象
UIImage *image =[UIImageimageWithContentsOfFile:@"/Users/lanou3g/Desktop/cc.png"];
//创建图片视图
// //公司中一般使用这种
// //直接使用图片来创建图片视图,可以保留原尺寸比例(视图大小和图片大小一致)
// UIImageView *imgView = [[UIImageView alloc]initWithImage:image];
// //公司中一般使用这种
// //直接使用图片来创建图片视图,可以保留原尺寸比例(视图大小和图片大小一致)
// UIImageView *imgView = [[UIImageView alloc]initWithImage:image];
// [self.view addSubview:imgView];
//经常使用的方法
UIImageView *imgView = [[UIImageViewalloc]initWithFrame:CGRectMake(0,0,290,290)];
imgView.center=self.view.center;
//设置图片
imgView.image= image;
//调整显示内容为原比例(不拉伸) UIViewContentModeScaleAspectFit:正常显示
// imgView.contentMode = UIViewContentModeScaleAspectFit;
//添加视图
//切圆角
imgView.layer.cornerRadius=145;
imgView.layer.masksToBounds=YES;
//图片视图的用户交互是默认关闭的
//NSLog(@"%d",imgView.userInteractionEnabled);
//开启视图的用户交互
imgView.userInteractionEnabled=YES;//用户交互默认是关闭的
UIImageView *imgView = [[UIImageViewalloc]initWithFrame:CGRectMake(0,0,290,290)];
imgView.center=self.view.center;
//设置图片
imgView.image= image;
//调整显示内容为原比例(不拉伸) UIViewContentModeScaleAspectFit:正常显示
// imgView.contentMode = UIViewContentModeScaleAspectFit;
//添加视图
//切圆角
imgView.layer.cornerRadius=145;
imgView.layer.masksToBounds=YES;
//图片视图的用户交互是默认关闭的
//NSLog(@"%d",imgView.userInteractionEnabled);
//开启视图的用户交互
imgView.userInteractionEnabled=YES;//用户交互默认是关闭的
[self.viewaddSubview:imgView];
方式一:根据图片名字直接获取图片
UIImage *image = [UIImage imageNamed:@“1.png”];
方式二:根据图片路径来获取图片
UIImage *image = [UIImage imageWithContentsOfFile:@"/Users/lanou3g/Desktop/n.jpg"];
手势从名字上我们就能知道,
Tap(点击)、Pinch(捏合)、Rotation(旋转)、Swipe(滑动,快速移动,是用于监测滑动的方向的)、Pan (拖移,慢速移动,是用于监测偏移的量的)以及 LongPress(长按)。
轻拍手势UITapGeatureRecognizer
长按手势UILonngPressGestureRecongnizer
轻扫手势UISwipeGestureRecognizer
旋转手势UIRorationGestureRecognizer
捏合手势UIPinchGestureRecognizer
平移手势UIPanGesturoRecognizer
屏幕边缘轻扫手势UIScreecEdgePanGestureRecognizer
// //轻拍手势
// UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc]initWithTarget:self action:@selector(tapAction:)];
// //触发轻拍收手势需要的点击次数
// tap.numberOfTapsRequired = 1;
// //触发轻拍手势需要的手指个数(在模拟器中按住option在点鼠标能出来两个手指)
// tap.numberOfTouchesRequired = 2;
//
//
// //添加手势(注意:不是addSubview)
// [imgView addGestureRecognizer:tap];
// //长按手势
// UILongPressGestureRecognizer *longPress = [[UILongPressGestureRecognizer alloc]initWithTarget:self action:@selector(longPressAction:)];
// [imgView addGestureRecognizer:longPress];
// //最短按压时间(秒)
// longPress.minimumPressDuration = 3600;
// //轻扫手势
// UISwipeGestureRecognizer *swip = [[UISwipeGestureRecognizer alloc]initWithTarget:self action:@selector(swipAction:)];
// //轻扫手势默认设置的方向为向右滑
// swip.direction = UISwipeGestureRecognizerDirectionLeft;//修改为往左滑
// [imgView addGestureRecognizer:swip];
// //平移手势
// UIPanGestureRecognizer *pan = [[UIPanGestureRecognizer alloc]initWithTarget:self action:@selector(panAction:)];
// [imgView addGestureRecognizer:pan];
// //旋转手势
// UIRotationGestureRecognizer *rotation = [[UIRotationGestureRecognizer alloc]initWithTarget:self action:@selector(rotationAction:)];
// [imgView addGestureRecognizer:rotation];
// //缩放手势
// UIPinchGestureRecognizer *pinch = [[UIPinchGestureRecognizer alloc]initWithTarget:self action:@selector(pinchAction:)];
// [imgView addGestureRecognizer:pinch];
//屏幕边缘轻扫手势
UIScreenEdgePanGestureRecognizer *screenEdge =[[UIScreenEdgePanGestureRecognizeralloc]initWithTarget:selfaction:@selector(screenEdge:)];
screenEdge.edges=UIRectEdgeLeft;
[self.viewaddGestureRecognizer:screenEdge];
// UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc]initWithTarget:self action:@selector(tapAction:)];
// //触发轻拍收手势需要的点击次数
// tap.numberOfTapsRequired = 1;
// //触发轻拍手势需要的手指个数(在模拟器中按住option在点鼠标能出来两个手指)
// tap.numberOfTouchesRequired = 2;
//
//
// //添加手势(注意:不是addSubview)
// [imgView addGestureRecognizer:tap];
// //长按手势
// UILongPressGestureRecognizer *longPress = [[UILongPressGestureRecognizer alloc]initWithTarget:self action:@selector(longPressAction:)];
// [imgView addGestureRecognizer:longPress];
// //最短按压时间(秒)
// longPress.minimumPressDuration = 3600;
// //轻扫手势
// UISwipeGestureRecognizer *swip = [[UISwipeGestureRecognizer alloc]initWithTarget:self action:@selector(swipAction:)];
// //轻扫手势默认设置的方向为向右滑
// swip.direction = UISwipeGestureRecognizerDirectionLeft;//修改为往左滑
// [imgView addGestureRecognizer:swip];
// //平移手势
// UIPanGestureRecognizer *pan = [[UIPanGestureRecognizer alloc]initWithTarget:self action:@selector(panAction:)];
// [imgView addGestureRecognizer:pan];
// //旋转手势
// UIRotationGestureRecognizer *rotation = [[UIRotationGestureRecognizer alloc]initWithTarget:self action:@selector(rotationAction:)];
// [imgView addGestureRecognizer:rotation];
// //缩放手势
// UIPinchGestureRecognizer *pinch = [[UIPinchGestureRecognizer alloc]initWithTarget:self action:@selector(pinchAction:)];
// [imgView addGestureRecognizer:pinch];
//屏幕边缘轻扫手势
UIScreenEdgePanGestureRecognizer *screenEdge =[[UIScreenEdgePanGestureRecognizeralloc]initWithTarget:selfaction:@selector(screenEdge:)];
screenEdge.edges=UIRectEdgeLeft;
[self.viewaddGestureRecognizer:screenEdge];
self.view.backgroundColor= [UIColormagentaColor];
以下是关于屏幕的操作:
#pragma mark ----------屏幕边缘轻扫手势--------
-(void)screenEdge:(UIScreenEdgePanGestureRecognizer*)screenEdgePan{
//触摸屏幕左侧会变色
self.view.backgroundColor= [UIColorcolorWithRed:arc4random()%256/255.0green:arc4random()%256/255.0 blue:arc4random()%256/255.0 alpha:1];
}
#pragma mark ----------缩放手势--------
-(void)pinchAction:(UIPinchGestureRecognizer*)pinch{
// //六个参数(会回到原点)
// pinch.view.transform = CGAffineTransformMake(pinch.scale, 0, 0, pinch.scale, 0, 0);
// //三个参数(不会回到原点)
// pinch.view.transform = CGAffineTransformScale(pinch.view.transform, pinch.scale, pinch.scale);
// pinch.scale = 1;//如果这边不加的话,会缩放的很快,pinch.scale<0是只会缩小,pinch.scale>0是只会放大
//两个参数(会回到原点)
-(void)screenEdge:(UIScreenEdgePanGestureRecognizer*)screenEdgePan{
//触摸屏幕左侧会变色
self.view.backgroundColor= [UIColorcolorWithRed:arc4random()%256/255.0green:arc4random()%256/255.0 blue:arc4random()%256/255.0 alpha:1];
}
#pragma mark ----------缩放手势--------
-(void)pinchAction:(UIPinchGestureRecognizer*)pinch{
// //六个参数(会回到原点)
// pinch.view.transform = CGAffineTransformMake(pinch.scale, 0, 0, pinch.scale, 0, 0);
// //三个参数(不会回到原点)
// pinch.view.transform = CGAffineTransformScale(pinch.view.transform, pinch.scale, pinch.scale);
// pinch.scale = 1;//如果这边不加的话,会缩放的很快,pinch.scale<0是只会缩小,pinch.scale>0是只会放大
//两个参数(会回到原点)
// pinch.view.transform = CGAffineTransformMakeScale(pinch.scale, pinch.scale);
}
#pragma mark ----------旋转手势--------
-(void)rotationAction:(UIRotationGestureRecognizer*)rotation{
// //六个参数
// rotation.view.transform = CGAffineTransformMake(cos(rotation.rotation), sin(rotation.rotation), -sin(rotation.rotation), cos(rotation.rotation), 0, 0);
// //两个参数
// rotation.view.transform = CGAffineTransformRotate(rotation.view.transform, rotation.rotation);
// rotation.rotation = 0;//如果不加这句话,会转的特别快
//一个参数
#pragma mark ----------旋转手势--------
-(void)rotationAction:(UIRotationGestureRecognizer*)rotation{
// //六个参数
// rotation.view.transform = CGAffineTransformMake(cos(rotation.rotation), sin(rotation.rotation), -sin(rotation.rotation), cos(rotation.rotation), 0, 0);
// //两个参数
// rotation.view.transform = CGAffineTransformRotate(rotation.view.transform, rotation.rotation);
// rotation.rotation = 0;//如果不加这句话,会转的特别快
//一个参数
//rotation.view.transform = CGAffineTransformMakeRotation(rotation.rotation);
}
#pragma mark ----------平移手势--------
-(void)panAction:(UIPanGestureRecognizer*)pan{
//获取手势操作的点
CGPoint point= [pan translationInView:pan.view];
// //六个参数(会跳回原点)
// pan.view.transform = CGAffineTransformMake(1, 0, 0, 1, point.x, point.y);
// //三个参数
// //pan.view.transform(会记住变换的位置)
// pan.view.transform= CGAffineTransformTranslate(pan.view.transform, point.x, point.y);
// //矫正位置
// [pan setTranslation:CGPointZero inView:pan.view];
#pragma mark ----------平移手势--------
-(void)panAction:(UIPanGestureRecognizer*)pan{
//获取手势操作的点
CGPoint point= [pan translationInView:pan.view];
// //六个参数(会跳回原点)
// pan.view.transform = CGAffineTransformMake(1, 0, 0, 1, point.x, point.y);
// //三个参数
// //pan.view.transform(会记住变换的位置)
// pan.view.transform= CGAffineTransformTranslate(pan.view.transform, point.x, point.y);
// //矫正位置
// [pan setTranslation:CGPointZero inView:pan.view];
//两个参数(还是会跳回原点)
//pan.view.transform = CGAffineTransformMakeTranslation(point.x, point.y);
// NSLog(@"%@",pan.view);
}
#pragma mark ----------轻扫手势--------
-(void)swipAction:(UISwipeGestureRecognizer*)swip{
NSLog(@"咻...");
}
#pragma mark ----------长按手势--------
-(void)longPressAction:(UILongPressGestureRecognizer*)longPress{
NSLog(@"长有本事别放开...");
}
#pragma mark ----------轻拍手势--------
-(void)tapAction:(UITapGestureRecognizer*)tap{
NSLog(@"拍一拍");
#pragma mark ----------轻扫手势--------
-(void)swipAction:(UISwipeGestureRecognizer*)swip{
NSLog(@"咻...");
}
#pragma mark ----------长按手势--------
-(void)longPressAction:(UILongPressGestureRecognizer*)longPress{
NSLog(@"长有本事别放开...");
}
#pragma mark ----------轻拍手势--------
-(void)tapAction:(UITapGestureRecognizer*)tap{
NSLog(@"拍一拍");
}
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