ww_gui.ini
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[ww_gui]
prefix = ww_gui
target_namespace = ww
android_headers = -I%(androidndkdir)s/platforms/android-14/arch-arm/usr/include -I%(androidndkdir)s/sources/cxx-stl/gnu-libstdc++/4.7/libs/armeabi-v7a/include -I%(androidndkdir)s/sources/cxx-stl/gnu-libstdc++/4.7/include -I%(androidndkdir)s/sources/cxx-stl/gnu-libstdc++/4.8/libs/armeabi-v7a/include -I%(androidndkdir)s/sources/cxx-stl/gnu-libstdc++/4.8/include
android_flags = -D_SIZE_T_DEFINED_
clang_headers = -I%(clangllvmdir)s/lib/clang/3.3/include
clang_flags = -nostdinc -x c++ -std=c++11 -U __SSE__
cocos_headers = -I%(cocosdir)s/cocos -I%(cocosdir)s/cocos/editor-support -I%(cocosdir)s/cocos/platform/android
cocos_flags = -DANDROID
cxxgenerator_headers =
extra_arguments = %(android_headers)s %(clang_headers)s %(cxxgenerator_headers)s %(cocos_headers)s %(android_flags)s %(clang_flags)s %(cocos_flags)s %(extra_flags)s
headers = %(cocosdir)s/../Classes/ToLua.h
classes = WWSceneManager NewButton LuaToast WWNetSprite SuperRichText
skip = WWSceneManager::[hasUIwithName hasUIwithTag exit init openGlobalUI closeGlobalUI closeGlobalUIByName closeGlobalUIByTag getGlobalUIByName getGlobalUIByTag closeAllUI pushScene popScene getVisibleSize getVisibleOrigin getWinSize getNumOfGlobalUI getLastNode setSecondRootScene getGlobalScene exitFromJavaNotification exitFromThirdSdk],
SuperRichText::[renderNode]
rename_functions =
rename_classes =
remove_prefix =
classes_have_no_parents = Helper
base_classes_to_skip =
abstract_classes =
script_control_cpp = no
prefix = ww_gui
target_namespace = ww
android_headers = -I%(androidndkdir)s/platforms/android-14/arch-arm/usr/include -I%(androidndkdir)s/sources/cxx-stl/gnu-libstdc++/4.7/libs/armeabi-v7a/include -I%(androidndkdir)s/sources/cxx-stl/gnu-libstdc++/4.7/include -I%(androidndkdir)s/sources/cxx-stl/gnu-libstdc++/4.8/libs/armeabi-v7a/include -I%(androidndkdir)s/sources/cxx-stl/gnu-libstdc++/4.8/include
android_flags = -D_SIZE_T_DEFINED_
clang_headers = -I%(clangllvmdir)s/lib/clang/3.3/include
clang_flags = -nostdinc -x c++ -std=c++11 -U __SSE__
cocos_headers = -I%(cocosdir)s/cocos -I%(cocosdir)s/cocos/editor-support -I%(cocosdir)s/cocos/platform/android
cocos_flags = -DANDROID
cxxgenerator_headers =
extra_arguments = %(android_headers)s %(clang_headers)s %(cxxgenerator_headers)s %(cocos_headers)s %(android_flags)s %(clang_flags)s %(cocos_flags)s %(extra_flags)s
headers = %(cocosdir)s/../Classes/ToLua.h
classes = WWSceneManager NewButton LuaToast WWNetSprite SuperRichText
skip = WWSceneManager::[hasUIwithName hasUIwithTag exit init openGlobalUI closeGlobalUI closeGlobalUIByName closeGlobalUIByTag getGlobalUIByName getGlobalUIByTag closeAllUI pushScene popScene getVisibleSize getVisibleOrigin getWinSize getNumOfGlobalUI getLastNode setSecondRootScene getGlobalScene exitFromJavaNotification exitFromThirdSdk],
SuperRichText::[renderNode]
rename_functions =
rename_classes =
remove_prefix =
classes_have_no_parents = Helper
base_classes_to_skip =
abstract_classes =
script_control_cpp = no
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