FFmpeg 2.8.4 移植到android平台(一)
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移植环境:
VirtualBox 下的Ubuntu 14.04 LTS (64位)adt-bundle-linux-x86_64-20140321android-ndk-r9d-linux-x86_64
所需资源:
FFmpeg 2.8.4
准备工作:
1.配置android sdk环境变量(注意:在linux环境下安装了android sdk,也已经配置好了环境变量,但是执行adb的时候出现如下错误: mtl@xxx-Lenovo:/usr/xxx/android-sdk/platform-tools$ adb-bash: /usr/xxx/android-sdk/platform-tools/adb: 没有那个文件或目录 ; 出现这个问题的原因是机子是64位的,但是android sdk又是32位的,所以需要执行如下命令: sudo apt-get install lib32bz2-1.0 sudo apt-get install lib32ncurses5 lib32stdc++62.配置ndk环境变量
移植步骤:
1.创建目录 ~/lplayer/jni (为了省事,这里我执行了chmod 777 jni);2.解压FFmpeg 2.8.4源码,并重名为ffmepg,然后放入~/lplayer/jni3.创建相应NDK配置文件: (1)~/lplayer/jni/Android.mk
include $(all-subdir-makefiles)
(2)~/lplayer/jni/ffmpeg/Android.mk
LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_WHOLE_STATIC_LIBRARIES := libavformat libavcodec libavutil libpostproc libswscale LOCAL_MODULE := ffmpeg include $(BUILD_SHARED_LIBRARY) include $(call all-makefiles-under,$(LOCAL_PATH))
(3)~/lplayer/jni/ffmpeg/av.mk
# LOCAL_PATH is one of libavutil, libavcodec, libavformat, or libswscale #include $(LOCAL_PATH)/../config-$(TARGET_ARCH).mak include $(LOCAL_PATH)/../config.mak OBJS := OBJS-yes := MMX-OBJS-yes := include $(LOCAL_PATH)/Makefile # collect objects OBJS-$(HAVE_MMX) += $(MMX-OBJS-yes) OBJS += $(OBJS-yes) FFNAME := lib$(NAME) FFLIBS := $(foreach,NAME,$(FFLIBS),lib$(NAME)) FFCFLAGS = -DHAVE_AV_CONFIG_H -Wno-sign-compare -Wno-switch -Wno-pointer-sign FFCFLAGS += -DTARGET_CONFIG=\"config-$(TARGET_ARCH).h\" ALL_S_FILES := $(wildcard $(LOCAL_PATH)/$(TARGET_ARCH)/*.S) ALL_S_FILES := $(addprefix $(TARGET_ARCH)/, $(notdir $(ALL_S_FILES))) ifneq ($(ALL_S_FILES),) ALL_S_OBJS := $(patsubst %.S,%.o,$(ALL_S_FILES)) C_OBJS := $(filter-out $(ALL_S_OBJS),$(OBJS)) S_OBJS := $(filter $(ALL_S_OBJS),$(OBJS)) else C_OBJS := $(OBJS) S_OBJS := endif C_FILES := $(patsubst %.o,%.c,$(C_OBJS)) S_FILES := $(patsubst %.o,%.S,$(S_OBJS)) FFFILES := $(sort $(S_FILES)) $(sort $(C_FILES))
(4)~/lplayer/jni/ffmpeg/libavcodec/Android.mk
LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) include $(LOCAL_PATH)/../av.mk LOCAL_SRC_FILES := $(FFFILES) LOCAL_C_INCLUDES := \ $(LOCAL_PATH) \ $(LOCAL_PATH)/.. LOCAL_CFLAGS += $(FFCFLAGS) LOCAL_LDLIBS := -lz LOCAL_STATIC_LIBRARIES := $(FFLIBS) LOCAL_MODULE := $(FFNAME) include $(BUILD_STATIC_LIBRARY)
(5)~/lplayer/jni/ffmpeg/libavformat/Android.mk
LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) include $(LOCAL_PATH)/../av.mk LOCAL_SRC_FILES := $(FFFILES) LOCAL_C_INCLUDES := \ $(LOCAL_PATH) \ $(LOCAL_PATH)/.. LOCAL_CFLAGS += $(FFCFLAGS) LOCAL_CFLAGS += -include "string.h" -Dipv6mr_interface=ipv6mr_ifindex LOCAL_LDLIBS := -lz LOCAL_STATIC_LIBRARIES := $(FFLIBS) LOCAL_MODULE := $(FFNAME) include $(BUILD_STATIC_LIBRARY)
(6)~/lplayer/jni/ffmpeg/libavfilter/Android.mk
LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) include $(LOCAL_PATH)/../av.mk LOCAL_SRC_FILES := $(FFFILES) LOCAL_C_INCLUDES := \ $(LOCAL_PATH) \ $(LOCAL_PATH)/.. LOCAL_CFLAGS += $(FFCFLAGS) LOCAL_STATIC_LIBRARIES := $(FFLIBS) LOCAL_MODULE := $(FFNAME) include $(BUILD_STATIC_LIBRARY)
(7)~/lplayer/jni/ffmpeg/libavutil/Android.mk
LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) include $(LOCAL_PATH)/../av.mk LOCAL_SRC_FILES := $(FFFILES) LOCAL_C_INCLUDES := \ $(LOCAL_PATH) \ $(LOCAL_PATH)/.. LOCAL_CFLAGS += $(FFCFLAGS) LOCAL_STATIC_LIBRARIES := $(FFLIBS) LOCAL_MODULE := $(FFNAME) include $(BUILD_STATIC_LIBRARY)
(8)~/lplayer/jni/ffmpeg/libpostproc/Android.mk
LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) include $(LOCAL_PATH)/../av.mk LOCAL_SRC_FILES := $(FFFILES) LOCAL_C_INCLUDES := \ $(LOCAL_PATH) \ $(LOCAL_PATH)/.. LOCAL_CFLAGS += $(FFCFLAGS) LOCAL_STATIC_LIBRARIES := $(FFLIBS) LOCAL_MODULE := $(FFNAME) include $(BUILD_STATIC_LIBRARY)
(9)~/lplayer/jni/ffmpeg/libswscale/Android.mk
LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) include $(LOCAL_PATH)/../av.mk LOCAL_SRC_FILES := $(FFFILES) LOCAL_C_INCLUDES := \ $(LOCAL_PATH) \ $(LOCAL_PATH)/.. LOCAL_CFLAGS += $(FFCFLAGS) LOCAL_STATIC_LIBRARIES := $(FFLIBS) LOCAL_MODULE := $(FFNAME) include $(BUILD_STATIC_LIBRARY)
4.编写ffmepg配置脚本:~/lpayer/jni/ffmpeg/config.sh 注意其中的NDK路径,请修改成你系统中对应的安装路径
#!/bin/bash PREBUILT=/home/lfn/software/android/android-ndk-r9d/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86_64 PLATFORM=/home/lfn/software/android/android-ndk-r9d/platforms/android-9/arch-arm./configure --target-os=linux \ --arch=arm \ --enable-version3 \ --enable-gpl \ --enable-nonfree \ --disable-stripping \ --disable-ffmpeg \ --disable-ffplay \ --disable-ffserver \ --disable-ffprobe \ --disable-encoders \ --disable-muxers \ --disable-devices \ --disable-protocols \ --enable-protocol=file \ --enable-avfilter \ --disable-network \ --disable-avdevice \ --disable-asm \ --enable-cross-compile \ --cc=$PREBUILT/bin/arm-linux-androideabi-gcc \ --cross-prefix=$PREBUILT/bin/arm-linux-androideabi- \ --strip=$PREBUILT/bin/arm-linux-androideabi-strip \ --extra-cflags="-fPIC -DANDROID" \ --extra-ldflags="-Wl,-T,$PREBUILT/arm-linux-androideabi/lib/ldscripts/armelf_linux_eabi.x -Wl,-rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -nostdlib $PREBUILT/lib/gcc/arm-linux-androideabi/4.6/crtbegin.o $PREBUILT/lib/gcc/arm-linux-androideabi/4.6/crtend.o -lc -lm -ldl"
5.运行配置文件
chmod 755 config.sh ./config.sh
这时会在~/lplayer/jni/ffmpeg目录下生成三个文件: config.h,config.mak,config.log。我们需要修改config.h文件,将其中的
#define av_restrict restrict
修改成
#define restrict
6.修改ffmpeg代码,以便在NDK中编译通过: 修改~/lplayer/jni/ffmpeg/libavutil/libm.h文件, 将其中的所有static方法都注释掉(为了省事我直接删掉的); 修改ffmpeg源码目录中的 libavcodev,libavfilter,libavformat, libavutil,libpostproc,libswscale中的Makefile, 将Makefile中的开头:include $(SUBDIR)../config.mak都注释掉。7.开始编译(1)、进入目录:~/lplayer(2)、运行命令:ndk-build8.收工假如你没有错误,恭喜你,在目录~/lplayer/libs/armeabi下会有libffmpeg.so文件,这就是ffmpeg的库文件,可以直接拿来在通过JNI或者P/Invoke技术,使用了!
运行截图
1.运行配置文件(即上述步骤5)![这里写图片描述](http://img.blog.csdn.net/20160115164013654)虽然有警告,没有发现对结果有影响2.开始编译(即上述步骤7)![这里写图片描述](http://img.blog.csdn.net/20160115163824025)
后记
运气比较好,一次成功。没成功的童鞋,自行百度,谷歌出错原因^_^
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