poj1502 MPI Maelstrom(dijkstra模板)个人理解

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<span style="font-family: Arial, Helvetica, sans-serif; background-color: rgb(255, 255, 255);">MPI Maelstrom</span>
Time Limit: 1000MS Memory Limit: 10000K
Total Submissions: 7632 Accepted: 4664
Description


BIT has recently taken delivery of their new supercomputer, a 32 processor Apollo Odyssey distributed shared memory machine with a hierarchical communication subsystem. Valentine McKee's research advisor, Jack Swigert, has asked her to benchmark the new system. 
``Since the Apollo is a distributed shared memory machine, memory access and communication times are not uniform,'' Valentine told Swigert. ``Communication is fast between processors that share the same memory subsystem, but it is slower between processors that are not on the same subsystem. Communication between the Apollo and machines in our lab is slower yet.'' 


``How is Apollo's port of the Message Passing Interface (MPI) working out?'' Swigert asked. 


``Not so well,'' Valentine replied. ``To do a broadcast of a message from one processor to all the other n-1 processors, they just do a sequence of n-1 sends. That really serializes things and kills the performance.'' 


``Is there anything you can do to fix that?'' 


``Yes,'' smiled Valentine. ``There is. Once the first processor has sent the message to another, those two can then send messages to two other hosts at the same time. Then there will be four hosts that can send, and so on.'' 


``Ah, so you can do the broadcast as a binary tree!'' 


``Not really a binary tree -- there are some particular features of our network that we should exploit. The interface cards we have allow each processor to simultaneously send messages to any number of the other processors connected to it. However, the messages don't necessarily arrive at the destinations at the same time -- there is a communication cost involved. In general, we need to take into account the communication costs for each link in our network topologies and plan accordingly to minimize the total time required to do a broadcast.''
Input


The input will describe the topology of a network connecting n processors. The first line of the input will be n, the number of processors, such that 1 <= n <= 100. 


The rest of the input defines an adjacency matrix, A. The adjacency matrix is square and of size n x n. Each of its entries will be either an integer or the character x. The value of A(i,j) indicates the expense of sending a message directly from node i to node j. A value of x for A(i,j) indicates that a message cannot be sent directly from node i to node j. 


Note that for a node to send a message to itself does not require network communication, so A(i,i) = 0 for 1 <= i <= n. Also, you may assume that the network is undirected (messages can go in either direction with equal overhead), so that A(i,j) = A(j,i). Thus only the entries on the (strictly) lower triangular portion of A will be supplied. 


The input to your program will be the lower triangular section of A. That is, the second line of input will contain one entry, A(2,1). The next line will contain two entries, A(3,1) and A(3,2), and so on.
Output


Your program should output the minimum communication time required to broadcast a message from the first processor to all the other processors.
Sample Input


5
50
30 5
100 20 50
10 x x 10
Sample Output


35






题目大意:在一个无负边无向图内,求一个点到其他所有点的最短路径的最大值
思路:dijkstra


dijkstra介绍:
(注:本文中dis[i]表示起点到i点的最短路径,map[i][j]表示从i到j的直接距离)
    dijkstra算法是一种具有最优子结构的算法。假设某一点u到某一点v的最短路径为u->s1->s2...->sn->v,那么u到sn也一定是最短路径,否则可以有另一条路径u->sn-1可以替换之。
根据这一思想,我们可以推出dijkstra的步骤:
   1.  找出离起点最短路径最短的一点u,将u标记为已访问过。

   2.  遍历所有未被访问(即未被包含进最短路里的)的点v,如果dis[v]>dis[u]+map[u][v]则更新dis值

个人理解:dijkstra的算法其实是不停地以确定的最短路径到达的点为媒介,更新以此点为跳板到其他所有点的较短距离(不一定是最短),跟prim的思想有点类似。


#include <stdio.h>#include <string.h>#include <algorithm>#include <math.h>using namespace std;int MAX=0xfffffff;int map[110][110];int vis[110];int dis[110];char str[100];int i,j,k,m,n;void init(int n)  {for(int i=2;i<=n;i++)   for(int j=1;j<i;j++)    {    scanf("%s",str);         if(str[0]=='x'){map[i][j]=-1;map[j][i]=-1;}           else              {int m=0;               for(int k=0;k<strlen(str);k++)                {                m=m*10+str[k]-'0';                }                map[i][j]=m; //此处是双向图                map[j][i]=m;             }         }    memset(vis,0,sizeof(vis));    for(int i=1;i<=n;i++)dis[i]=MAX;       }void dj(int s) {dis[s]=0;  int now=MAX;  int t;  for(int i=1;i<n;i++)    { now=MAX;      for(int j=1;j<=n;j++)  //寻找确定的到某一点的最短路径         if(vis[j]==0 && dis[j]<now)         {          now=dis[j];          t=j;         }         vis[t]=1;         for(int j=1;j<=n;j++)  //更新以t点为跳板的所有点的较短路径值        if(vis[j]==0 && map[t][j]!=-1 && dis[j]>dis[t]+map[t][j])        {dis[j]=dis[t]+map[t][j];        }    }     }int main(int argc, char const *argv[]){     while(~scanf("%d",&n))     {init(n);       /*for(i=1;i<=n;i++)        {printf("\n");         for(j=1;j<=n;j++)printf("%d ");        }*/        dj(1);       sort(dis+1,dis+1+n);       printf("%d\n",dis[n]);     }  return 0;}



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