[笔记]Executors框架
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框架结构
- 任务:Runnable和Callable
- 任务的执行:Executor接口->ExecutorService接口
- ThreadPoolExecutor
- ScheduledThreadPoolExecutor
- 异步计算的结果:Future接口->FutureTask类
ThreadPoolExecutor
new ThreadPoolExecutor(corePoolSize,maximumPoolSize,keepAliveTime,timeunit,runnableTaskQueue,handler)
- corePoolSize: 预热到这个线程大小,不再创建新线程,就要放到runnableTaskQueue里面
- maximumPoolSize:只有runnableTaskQueue满了,才会创建新线程,最大线程数不超过这个值
- runnableTaskQueue: 任务队列
- handler:饱和策略
- AbortPolicy:直接抛弃
通常使用工厂类Executors创建:
1.FixedThreadPool:满足资源管理的需求,适合负载比较重的服务器
public static ExecutorService newFixedThreadPool(int nThreads)public static ExecutorService newFixedThreadPool(int nThreads,ThreadFactory threadFactory)
源代码:
public static
2.SingleThreadPool: 满足保证顺序的执行每个任务,并且在任意时间点,不会有多个线程是活动的场景
public static ExecutorService newSingleThreadPool()public static ExecutorService newSingleThreadPool(ThreadFactory threadFactory)
3.CachedThreadPool:大小无界,适用于很多短期异步的小程序,或者是负载较轻的服务器
public static ExecutorService newCachedThreadPool()public static ExecutorService newCachedThreadPool(ThreadFactory threadFactory)
ScheduledThreadPoolExecutor
使用工厂类Executors创建
1.ScheduledThreadPoolExecutor:
public static ExecutorService newScheduledThreadPool(int nThreads)public static ExecutorService newScheduledThreadPool(int nThreads,ThreadFactory threadFactory)
2.SingleThreadScheduledExecutor:
public static ExecutorService newSingleThreadScheduledExecutor()public static ExecutorService newSingleThreadScheduledExecutor(ThreadFactory threadFactory)
Future接口
当我们把Runnable接口或者Callable接口submit给ThreadPoolExecutor时,会返回一个FutureTask对象,API:
<T> Future<T> submit(Callable<T> Task)<T> Future<T> submit(Runnable Task,T result)Future<?> submit(Runnable Task)
Runnable和Callable接口
Executors提供的:
public static Callable<Object> callable(Runnable task)public static <T>Callable<T> callable(Runnable task,T Result)
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