cocos2dx3.x 按钮 输入框

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ui::EditBox* textEditx== EditBox::create(Size(200, 50), ui::Scale9Sprite::create("login_edit_normal.9.png"));//建立textEditx->setPosition(Vec2(dialogLayer->getContentSize().width / 2, dialogLayer->getContentSize().height / 2));textEditx->setFontColor(Color3B::BLUE);//输入字体的颜色//Dictionary* dic = Dictionary::createWithContentsOfFile("KoreaString.xml");//String*str1 = (String*)dic->objectForKey("word");textEditx->setPlaceHolder(str1->getCString());//最大输入文本长度textEditx->setMaxLength(5);//设置输入模式textEditx->setInputMode(EditBox::InputMode::DECIMAL);//设置返回类型textEditx->setReturnType(EditBox::KeyboardReturnType::DONE);
<pre name="code" class="cpp">auto button1 = ui::Button::create("animationbuttonnormal.png", "animationbuttonpressed.png");button1->setPosition(Vec2(dialogLayer->getContentSize().width / 2+textEditx->getContentSize().width, dialogLayer->getContentSize().height / 2));button1->setTitleText(strconfirm->getCString());button1->setTag(1);button1->setScale(2.0f);dialogLayer->addChild(button1, 1,311);button1->addTouchEventListener(CC_CALLBACK_2(ServerLayer::jssj, this));



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