Android自定义View基础篇(二)

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近来在win10上面看到了加载做得很酷炫,自己也想在Android上实现类似的效果,来看下效果图:

blue

green

是不是有点类似,首先先讲两种使用方法

使用方法一

和基础控件一样:

    <com.github.ws.loadingview.app.LoadingView xmlns:app="http://schemas.android.com/apk/res-auto"        android:id="@+id/lv"        android:layout_width="match_parent"        android:layout_height="match_parent"        android:visibility="visible"        app:ballColor="#00ff00"        app:ballNumber="6" />

app:ballColor表示小球的颜色,app:ballNumber表示小球的个数。

使用方法二

        LoadingDialog dialog=new LoadingDialog(this);        dialog.show();

实现过程

我们看完了使用方法,接下来我们深入到代码中去了解如何实现的。后面我会附上源码及下载地址。

values文件夹新建attrs:

<?xml version="1.0" encoding="utf-8"?><resources>    <declare-styleable name="LoadingView">        <attr name="ballColor" format="color"></attr>        <attr name="ballNumber" format="integer" />    </declare-styleable></resources>

自定义属性:

        TypedArray ta = context.obtainStyledAttributes(attrs, R.styleable.LoadingView, defStyleAttr, 0);        ballColor = ta.getColor(R.styleable.LoadingView_ballColor, Color.parseColor("#ff0000"));        ballNumber = ta.getInteger(R.styleable.LoadingView_ballNumber, 6);        ta.recycle();

onMeasure方法:

        if (widthSpecMode == MeasureSpec.AT_MOST && heightSpecMode == MeasureSpec.AT_MOST) {            setMeasuredDimension(getDefaultMeasureSpec()[0], getDefaultMeasureSpec()[1]);        } else if (widthSpecMode == MeasureSpec.AT_MOST) {            setMeasuredDimension(getDefaultMeasureSpec()[0], heightSpecSize);        } else if (heightSpecMode == MeasureSpec.AT_MOST) {            setMeasuredDimension(widthSpecSize, getDefaultMeasureSpec()[1]);        }else {            setMeasuredDimension(widthSpecSize, heightSpecSize);        }

我们需要需要绘制,重写onDraw()方法,我们先来看一张草图,自己画的,不是很清晰凑合着看:

caotu

小圆的坐标:

float x = (float) (centerPointX + loadRadius * Math.cos(Math.toRadians(a)));float y = (float) (centerPointY + loadRadius * Math.sin(Math.toRadians(a)));

开始a的角度是-90度,可以从效果图中看到小球运动一圈后会隐藏0.5秒,一圈的角度刚好是360度,当然这是一个小球的角度,当我们有6个小球的情况呢?

   if ((angle + BALLS_DISTANCE * (i - (ballNumber - 1))) > CIRCLE_ANGLE) {       //第一个小球运动了360度隐藏,最后一个小球运动了360度 ,第一个小球又显示出来。                 mPaint.setAlpha(0);                if (angle > CIRCLE_ANGLE + BALLS_DISTANCE * (ballNumber - 1)) {                    handler.sendEmptyMessageDelayed(MSG_BALL_GONE, 500);                }            } else {                mPaint.setAlpha(255);            }

sendEmptyMessageDelayed发送了消息,0.5秒后重置小球的位置状态:

if (msg.what == MSG_BALL_GONE) {                isShow = true;                angle = 0;                handler.removeMessages(MSG_BALL_GONE);                invalidate();            }

然后就是对isShow的一个状态处理:

            if (isShow) {                if (angle + BALLS_DISTANCE * i < BALLS_DISTANCE * (ballNumber - 1)) {                    mPaint.setAlpha(0);                }                if (angle > BALLS_DISTANCE * (ballNumber - 1)) {                    isShow = false;                }            }

源码到这里就解析的差不多了,可能你有更好的办法来实现,我只是通过LoadingView来讲解自定义View的基础过程。如果你有更好的建议可以给我留言。下面是源码:

package com.github.ws.loadingview.app;import android.content.Context;import android.content.res.TypedArray;import android.graphics.Canvas;import android.graphics.Color;import android.graphics.Paint;import android.os.Handler;import android.os.Message;import android.util.AttributeSet;import android.util.DisplayMetrics;import android.view.View;import android.view.WindowManager;import com.github.ws.loadingview.R;/** * Created by Administrator on 3/18 0018. */public class LoadingView extends View {    private Paint mPaint;    private int ballColor;    private int angle = 0;//旋转角度  0~360    private int centerPointX;    private int centerPointY;    private int ballNumber; //默认小球数量为6    private int loadRadius;    private int ballRadius;    private boolean isShow = false;    private static final float LOADING_RADIUS = 1 / 16F;    private static final float POINT_RADIUS = 1 / 8F;    private static final int MOVE_ANGLE = 8;    private static final int MSG_BALL_GONE = 2;    private static final int MSG_BALL_VISIBLE = 1;    private static final int BALLS_DISTANCE = 32;    private static final int CIRCLE_ANGLE = 360;    private Handler handler = new Handler() {        @Override        public void handleMessage(Message msg) {            super.handleMessage(msg);            if (msg.what == MSG_BALL_VISIBLE) {                angle += MOVE_ANGLE;                handler.removeMessages(MSG_BALL_VISIBLE);                invalidate();            } else if (msg.what == MSG_BALL_GONE) {                isShow = true;                angle = 0;                handler.removeMessages(MSG_BALL_GONE);                invalidate();            }        }    };    public LoadingView(Context context) {        super(context);        init(context);    }    public LoadingView(Context context, AttributeSet attrs) {        this(context, attrs, 0);    }    public LoadingView(Context context, AttributeSet attrs, int defStyleAttr) {        super(context, attrs, defStyleAttr);        TypedArray ta = context.obtainStyledAttributes(attrs, R.styleable.LoadingView, defStyleAttr, 0);        ballColor = ta.getColor(R.styleable.LoadingView_ballColor, Color.parseColor("#ff0000"));        ballNumber = ta.getInteger(R.styleable.LoadingView_ballNumber, 6);        ta.recycle();        init(context);    }    private void init(Context context) {        this.setBackgroundColor(Color.parseColor("#6f000000"));        mPaint = new Paint();        mPaint.setAntiAlias(true);        mPaint.setStyle(Paint.Style.FILL);        mPaint.setColor(ballColor);    }    @Override    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {        super.onMeasure(widthMeasureSpec, heightMeasureSpec);        int widthSpecMode = MeasureSpec.getMode(widthMeasureSpec);        int widthSpecSize = MeasureSpec.getSize(widthMeasureSpec);        int heightSpecMode = MeasureSpec.getMode(heightMeasureSpec);        int heightSpecSize = MeasureSpec.getSize(heightMeasureSpec);        if (widthSpecMode == MeasureSpec.AT_MOST && heightSpecMode == MeasureSpec.AT_MOST) {            setMeasuredDimension(getDefaultMeasureSpec()[0], getDefaultMeasureSpec()[1]);        } else if (widthSpecMode == MeasureSpec.AT_MOST) {            setMeasuredDimension(getDefaultMeasureSpec()[0], heightSpecSize);        } else if (heightSpecMode == MeasureSpec.AT_MOST) {            setMeasuredDimension(widthSpecSize, getDefaultMeasureSpec()[1]);        }    }    @Override    protected void onSizeChanged(int w, int h, int oldw, int oldh) {        loadRadius = (int) (Math.min(w, h) * LOADING_RADIUS);        ballRadius = (int) (loadRadius * POINT_RADIUS);        centerPointX = w / 2;        centerPointY = h / 2;        super.onSizeChanged(w, h, oldw, oldh);    }    private int[] getDefaultMeasureSpec() {        WindowManager wm = (WindowManager) getContext().getSystemService(                Context.WINDOW_SERVICE);        DisplayMetrics outMetrics = new DisplayMetrics();        wm.getDefaultDisplay().getMetrics(outMetrics);        return new int[]{outMetrics.widthPixels, outMetrics.heightPixels};    }    @Override    protected void onDraw(Canvas canvas) {        super.onDraw(canvas);        for (int i = 0; i < ballNumber; i++) {            //90度 开始转动            float x = (float) (centerPointX + loadRadius * Math.cos(Math.toRadians(90 + angle + BALLS_DISTANCE * (i - (ballNumber - 1)))));            float y = (float) (centerPointY + loadRadius * Math.sin(Math.toRadians(90 + angle + BALLS_DISTANCE * (i - (ballNumber - 1)))));            if ((angle + BALLS_DISTANCE * (i - (ballNumber - 1))) > CIRCLE_ANGLE) {                mPaint.setAlpha(0);                if (angle > CIRCLE_ANGLE + BALLS_DISTANCE * (ballNumber - 1)) {                    handler.sendEmptyMessageDelayed(MSG_BALL_GONE, 500);                }            } else {                mPaint.setAlpha(255);            }            if (isShow) {                if (angle + BALLS_DISTANCE * i < BALLS_DISTANCE * (ballNumber - 1)) {                    mPaint.setAlpha(0);                }                if (angle > BALLS_DISTANCE * (ballNumber - 1)) {                    isShow = false;                }            }            canvas.drawCircle(x, y, ballRadius, mPaint);        }        handler.sendEmptyMessageDelayed(MSG_BALL_VISIBLE, 15);  //旋转快慢  合适自己调整    }    /**     * 小球颜色     *     * @param ballColor     */    public void setBallColor(int ballColor) {        this.ballColor = ballColor;        if (mPaint != null) {            mPaint.setColor(ballColor);        }    }    /**     * 小球的数量     *     * @param ballNumber     */    public void setBallNumber(int ballNumber) {        this.ballNumber = ballNumber;    }}

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