Threadpool & C

来源:互联网 发布:csol网络连接中断 编辑:程序博客网 时间:2024/04/26 18:10

本文转载自:http://www.cnblogs.com/venow/archive/2012/11/22/2779667.html  


大多数的网络服务器,包括Web服务器都具有一个特点,就是单位时间内必须处理数目巨大的连接请求,但是处理时间却是比较短的。在传统的多线程服务器模型中是这样实现的:一旦有个请求到达,就创建一个新的线程,由该线程执行任务,任务执行完毕之后,线程就退出。这就是"即时创建,即时销毁"的策略。尽管与创建进程相比,创建线程的时间已经大大的缩短,但是如果提交给线程的任务是执行时间较短,而且执行次数非常频繁,那么服务器就将处于一个不停的创建线程和销毁线程的状态。这笔开销是不可忽略的,尤其是线程执行的时间非常非常短的情况。

  线程池就是为了解决上述问题的,它的实现原理是这样的:在应用程序启动之后,就马上创建一定数量的线程,放入空闲的队列中。这些线程都是处于阻塞状态,这些线程只占一点内存,不占用CPU。当任务到来后,线程池将选择一个空闲的线程,将任务传入此线程中运行。当所有的线程都处在处理任务的时候,线程池将自动创建一定的数量的新线程,用于处理更多的任务。执行任务完成之后线程并不退出,而是继续在线程池中等待下一次任务。当大部分线程处于阻塞状态时,线程池将自动销毁一部分的线程,回收系统资源。

  下面是一个简单线程池的实现,这个线程池的代码是我参考网上的一个例子实现的,由于找不到出处了,就没办法注明参考自哪里了。它的方案是这样的:程序启动之前,初始化线程池,启动线程池中的线程,由于还没有任务到来,线程池中的所有线程都处在阻塞状态,当一有任务到达就从线程池中取出一个空闲线程处理,如果所有的线程都处于工作状态,就添加到队列,进行排队。如果队列中的任务个数大于队列的所能容纳的最大数量,那就不能添加任务到队列中,只能等待队列不满才能添加任务到队列中。

  主要由两个文件组成一个threadpool.h头文件和一个threadpool.c源文件组成。源码中已有重要的注释,就不加以分析了。

  threadpool.h文件:

struct job{    void* (*callback_function)(void *arg);    //线程回调函数    void *arg;                                //回调函数参数    struct job *next;};struct threadpool{    int thread_num;                   //线程池中开启线程的个数    int queue_max_num;                //队列中最大job的个数    struct job *head;                 //指向job的头指针    struct job *tail;                 //指向job的尾指针    pthread_t *pthreads;              //线程池中所有线程的pthread_t    pthread_mutex_t mutex;            //互斥信号量    pthread_cond_t queue_empty;       //队列为空的条件变量    pthread_cond_t queue_not_empty;   //队列不为空的条件变量    pthread_cond_t queue_not_full;    //队列不为满的条件变量    int queue_cur_num;                //队列当前的job个数    int queue_close;                  //队列是否已经关闭    int pool_close;                   //线程池是否已经关闭};//================================================================================================//函数名:                   threadpool_init//函数描述:                 初始化线程池//输入:                    [in] thread_num     线程池开启的线程个数//                         [in] queue_max_num  队列的最大job个数 //输出:                    无//返回:                    成功:线程池地址 失败:NULL//================================================================================================struct threadpool* threadpool_init(int thread_num, int queue_max_num);//================================================================================================//函数名:                    threadpool_add_job//函数描述:                  向线程池中添加任务//输入:                     [in] pool                  线程池地址//                          [in] callback_function     回调函数//                          [in] arg                     回调函数参数//输出:                     无//返回:                     成功:0 失败:-1//================================================================================================int threadpool_add_job(struct threadpool *pool, void* (*callback_function)(void *arg), void *arg);//================================================================================================//函数名:                    threadpool_destroy//函数描述:                   销毁线程池//输入:                      [in] pool                  线程池地址//输出:                      无//返回:                      成功:0 失败:-1//================================================================================================int threadpool_destroy(struct threadpool *pool);//================================================================================================//函数名:                    threadpool_function//函数描述:                  线程池中线程函数//输入:                     [in] arg                  线程池地址//输出:                     无  //返回:                     无//================================================================================================void* threadpool_function(void* arg);

threadpool.c文件:


#include "threadpool.h"struct threadpool* threadpool_init(int thread_num, int queue_max_num){    struct threadpool *pool = NULL;    do     {        pool = malloc(sizeof(struct threadpool));        if (NULL == pool)        {            printf("failed to malloc threadpool!\n");            break;        }        pool->thread_num = thread_num;        pool->queue_max_num = queue_max_num;        pool->queue_cur_num = 0;        pool->head = NULL;        pool->tail = NULL;        if (pthread_mutex_init(&(pool->mutex), NULL))        {            printf("failed to init mutex!\n");            break;        }        if (pthread_cond_init(&(pool->queue_empty), NULL))        {            printf("failed to init queue_empty!\n");            break;        }        if (pthread_cond_init(&(pool->queue_not_empty), NULL))        {            printf("failed to init queue_not_empty!\n");            break;        }        if (pthread_cond_init(&(pool->queue_not_full), NULL))        {            printf("failed to init queue_not_full!\n");            break;        }        pool->pthreads = malloc(sizeof(pthread_t) * thread_num);        if (NULL == pool->pthreads)        {            printf("failed to malloc pthreads!\n");            break;        }        pool->queue_close = 0;        pool->pool_close = 0;        int i;        for (i = 0; i < pool->thread_num; ++i)        {            pthread_create(&(pool->pthreads[i]), NULL, threadpool_function, (void *)pool);        }                return pool;        } while (0);        return NULL;}int threadpool_add_job(struct threadpool* pool, void* (*callback_function)(void *arg), void *arg){    assert(pool != NULL);    assert(callback_function != NULL);    assert(arg != NULL);    pthread_mutex_lock(&(pool->mutex));    while ((pool->queue_cur_num == pool->queue_max_num) && !(pool->queue_close || pool->pool_close))    {        pthread_cond_wait(&(pool->queue_not_full), &(pool->mutex));   //队列满的时候就等待    }    if (pool->queue_close || pool->pool_close)    //队列关闭或者线程池关闭就退出    {        pthread_mutex_unlock(&(pool->mutex));        return -1;    }    struct job *pjob =(struct job*) malloc(sizeof(struct job));    if (NULL == pjob)    {        pthread_mutex_unlock(&(pool->mutex));        return -1;    }     pjob->callback_function = callback_function;        pjob->arg = arg;    pjob->next = NULL;    if (pool->head == NULL)       {        pool->head = pool->tail = pjob;        pthread_cond_broadcast(&(pool->queue_not_empty));  //队列空的时候,有任务来时就通知线程池中的线程:队列非空    }    else    {        pool->tail->next = pjob;        pool->tail = pjob;        }    pool->queue_cur_num++;    pthread_mutex_unlock(&(pool->mutex));    return 0;}void* threadpool_function(void* arg){    struct threadpool *pool = (struct threadpool*)arg;    struct job *pjob = NULL;    while (1)  //死循环    {        pthread_mutex_lock(&(pool->mutex));        while ((pool->queue_cur_num == 0) && !pool->pool_close)   //队列为空时,就等待队列非空        {            pthread_cond_wait(&(pool->queue_not_empty), &(pool->mutex));        }        if (pool->pool_close)   //线程池关闭,线程就退出        {            pthread_mutex_unlock(&(pool->mutex));            pthread_exit(NULL);        }        pool->queue_cur_num--;        pjob = pool->head;        if (pool->queue_cur_num == 0)        {            pool->head = pool->tail = NULL;        }        else         {            pool->head = pjob->next;        }        if (pool->queue_cur_num == 0)        {            pthread_cond_signal(&(pool->queue_empty));        //队列为空,就可以通知threadpool_destroy函数,销毁线程函数        }        if (pool->queue_cur_num == pool->queue_max_num - 1)        {            pthread_cond_broadcast(&(pool->queue_not_full));  //队列非满,就可以通知threadpool_add_job函数,添加新任务        }        pthread_mutex_unlock(&(pool->mutex));                (*(pjob->callback_function))(pjob->arg);   //线程真正要做的工作,回调函数的调用        free(pjob);        pjob = NULL;        }}int threadpool_destroy(struct threadpool *pool){    assert(pool != NULL);    pthread_mutex_lock(&(pool->mutex));    if (pool->queue_close || pool->pool_close)   //线程池已经退出了,就直接返回    {        pthread_mutex_unlock(&(pool->mutex));        return -1;    }        pool->queue_close = 1;        //置队列关闭标志    while (pool->queue_cur_num != 0)    {        pthread_cond_wait(&(pool->queue_empty), &(pool->mutex));  //等待队列为空    }            pool->pool_close = 1;      //置线程池关闭标志    pthread_mutex_unlock(&(pool->mutex));    pthread_cond_broadcast(&(pool->queue_not_empty));  //唤醒线程池中正在阻塞的线程    pthread_cond_broadcast(&(pool->queue_not_full));   //唤醒添加任务的threadpool_add_job函数    int i;    for (i = 0; i < pool->thread_num; ++i)    {        pthread_join(pool->pthreads[i], NULL);    //等待线程池的所有线程执行完毕    }        pthread_mutex_destroy(&(pool->mutex));          //清理资源    pthread_cond_destroy(&(pool->queue_empty));    pthread_cond_destroy(&(pool->queue_not_empty));       pthread_cond_destroy(&(pool->queue_not_full));        free(pool->pthreads);    struct job *p;    while (pool->head != NULL)    {        p = pool->head;        pool->head = p->next;        free(p);    }    free(pool);    return 0;}

测试文件main.c文件:


#include "threadpool.h"void* work(void* arg){    char *p = (char*) arg;    printf("threadpool callback fuction : %s.\n", p);    sleep(1);}int main(void){    struct threadpool *pool = threadpool_init(10, 20);    threadpool_add_job(pool, work, "1");    threadpool_add_job(pool, work, "2");    threadpool_add_job(pool, work, "3");    threadpool_add_job(pool, work, "4");    threadpool_add_job(pool, work, "5");    threadpool_add_job(pool, work, "6");    threadpool_add_job(pool, work, "7");    threadpool_add_job(pool, work, "8");    threadpool_add_job(pool, work, "9");    threadpool_add_job(pool, work, "10");    threadpool_add_job(pool, work, "11");    threadpool_add_job(pool, work, "12");    threadpool_add_job(pool, work, "13");    threadpool_add_job(pool, work, "14");    threadpool_add_job(pool, work, "15");    threadpool_add_job(pool, work, "16");    threadpool_add_job(pool, work, "17");    threadpool_add_job(pool, work, "18");    threadpool_add_job(pool, work, "19");    threadpool_add_job(pool, work, "20");    threadpool_add_job(pool, work, "21");    threadpool_add_job(pool, work, "22");    threadpool_add_job(pool, work, "23");    threadpool_add_job(pool, work, "24");    threadpool_add_job(pool, work, "25");    threadpool_add_job(pool, work, "26");    threadpool_add_job(pool, work, "27");    threadpool_add_job(pool, work, "28");    threadpool_add_job(pool, work, "29");    threadpool_add_job(pool, work, "30");    threadpool_add_job(pool, work, "31");    threadpool_add_job(pool, work, "32");    threadpool_add_job(pool, work, "33");    threadpool_add_job(pool, work, "34");    threadpool_add_job(pool, work, "35");    threadpool_add_job(pool, work, "36");    threadpool_add_job(pool, work, "37");    threadpool_add_job(pool, work, "38");    threadpool_add_job(pool, work, "39");    threadpool_add_job(pool, work, "40");    sleep(5);    threadpool_destroy(pool);    return 0;}

用gcc编译,运行就可以看到效果,1到40个回调函数分别被执行。






0 0
原创粉丝点击