Linear、Discrete、Spline的区别
来源:互联网 发布:pdf.js跨域 java 编辑:程序博客网 时间:2024/05/21 23:34
<StackPanel Loaded="Start_Animation" Background="White" x:Name="stackPanel">
<StackPanel.Resources>
<Storyboard x:Name="colorStoryboard">
<ColorAnimationUsingKeyFrames BeginTime="0:0:0" Storyboard.TargetName="stackPanel" Storyboard.TargetProperty="(Panel.Background).(SolidColorBrush.Color)">
<!-- Go from green to red in the first 2 seconds. LinearColorKeyFrame creates a smooth, linear animation between values. -->
<LinearColorKeyFrame Value="Red" KeyTime="0:0:2"/>
<!-- In the next half second, go to yellow. DiscreteColorKeyFrame creates a sudden jump between values. -->
<DiscreteColorKeyFrame Value="Yellow" KeyTime="0:0:2.5"/>
<!-- In the final 2 seconds of the animation, go from yellow back to green. SplineColorKeyFrame creates a variable transition between values depending on the KeySpline property. In this example,the animation starts off slow but toward the end of the time segment, it speeds up exponentially.-->
<SplineColorKeyFrame Value="Green" KeyTime="0:0:4.5" KeySpline="0.6,0.0 0.9,0.0"/>
</ColorAnimationUsingKeyFrames>
</Storyboard>
</StackPanel.Resources>
</StackPanel>
- Linear、Discrete、Spline的区别
- pchip和spline区别
- linear search 和 binary search的区别
- Linear和Relative共有的和区别
- Linear SVM和LR的区别
- 虚幻4 spline组件、spline mesh组件的用法
- Thin Plate Spline的介绍
- discrete adaboost的C++实现
- 再遇样条,读论文Color Lens Shade Compensation achieved by Linear Regression of Piece-Wise Bilinear Spline
- Unity的Gamma渲染管线和Linear管线的区别
- S5PV210 FIMC DMA linear mode和 tile mode的区别
- S5PV210 FIMC DMA linear mode和 tile mode的区别
- 【机器学习】Linear SVM 和 LR 的联系和区别
- 基于B-Spline的刚体运动
- B-spline曲面的法线贴图
- B-spline曲面的法线贴图
- spline和Pchips的不同(matlab)
- Unreal Cook Book:神奇的Spline Mesh
- log4j使用例子
- 强大人肉搜索:在巴黎殴打金晶的ZD分子详细资料曝光
- 用串口线连接 终端来安装aix
- 用ASP.NET将网页错误信息写入系统日志
- 在内容里取图片的src里的图片名,代码如下:vbscript
- Linear、Discrete、Spline的区别
- fckeditor(2.6) 二次开发,添加新的选项卡到图片属性对话框
- Ubuntu下面apache2安装
- asp.net 常用代码
- wm_size新得
- MD5加密写法
- 验证微软数字签名
- prototype的Ajax.Request中为onSuccess绑定方法
- 广播,多播(Broadcasting, Multicasting)