像音乐播放App一样移动背景

来源:互联网 发布:义乌淘宝培训班 编辑:程序博客网 时间:2024/04/30 06:02

如果你经常听歌,你会发现歌曲app的背景会随着音乐移动的,从左到右或者从上到下,这种动画虽然简单,但是这里有一个技巧。如果你还不明白这种动效看看下面的demo
演示动画
(更多详细请参考:https://github.com/flavienlaurent/PanningView)
一,使用setImageMatrix播放图片动画
下面是官方文档给出的解释
这里写图片描述
你可以看到这里的解释很简单,就是代替ImageView的图像矩阵,然后configureBounds和invalidate被调用。
在java代码中我们可以设置Matrix的scaleType

mImageView.setScaleType(ScaleType.MATRIX)

或者在xml文件中设置

android:scaleType="matrix"

下面是ImageView的初始矩阵(matrix)
这里写图片描述
在x和y方向上放大2倍

final Matrix matrix = new Matrix();matrix.postScale(2, 2);imageView.setImageMatrix(matrix);

这里写图片描述

final Matrix matrix = new Matrix();matrix.postScale(2, 2);matrix.postRotate(15);imageView.setImageMatrix(matrix);

这里写图片描述
二,使你的图片移动
首先我们需要计算ImageView当前方向(水平,纵向)和图片当前方向的比例,就比如水平方向吧,我们就要让图片和view的高度相同,横向放大或者缩小。

float scaleFactor = (float)imageView.getHeight() / (float) drawable.getIntrinsicHeight();mMatrix.postScale(scaleFactor, scaleFactor);

这样我们就能保证图片的高和ImageView相同,并且填充满ImageView.
接下来我们就让ImageView的图片移动,我们要用到一个强大的Android动画框架:ValueAnimator,其原理就是利用ImageView的图像矩阵在x轴方向变换移动。

mAnimator = ValueAnimator.ofFloat(0, 100);mAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {  @Override  public void onAnimationUpdate(ValueAnimator animation) {      float value = (Float) animation.getAnimatedValue();      matrix.reset();      matrix.postScale(scaleFactor, scaleFactor);      matrix.postTranslate(-value, 0);      imageView.setImageMatrix(matrix);  }});mAnimator.setDuration(5000);mAnimator.start();

整个代码如下:

package com.testimageview;import android.animation.Animator;import android.animation.AnimatorListenerAdapter;import android.animation.ValueAnimator;import android.app.Activity;import android.graphics.Matrix;import android.graphics.RectF;import android.os.Bundle;import android.widget.ImageView;public class MainActivity extends Activity{    private static final int RightToLeft = 1;    private static final int LeftToRight = 2;    private static final int DURATION = 5000;    private ValueAnimator mCurrentAnimator;    private final Matrix mMatrix = new Matrix();    private ImageView mImageView;    private float mScaleFactor;    private int mDirection = RightToLeft;    private RectF mDisplayRect = new RectF();    @Override    protected void onCreate(Bundle savedInstanceState) {        super.onCreate(savedInstanceState);        setContentView(R.layout.activity_main);      mImageView = (ImageView) findViewById(R.id.imageView);      mImageView.post(new Runnable() {          @Override          public void run() {              mScaleFactor = (float)  mImageView.getHeight()                       / (float) mImageView.getDrawable().getIntrinsicHeight();              mMatrix.postScale(mScaleFactor, mScaleFactor);              mImageView.setImageMatrix(mMatrix);              animate();          }      });    }    private void animate() {      updateDisplayRect();      if(mDirection == RightToLeft) {          animate(mDisplayRect.left, mDisplayRect.left                  - (mDisplayRect.right - mImageView.getWidth()));      } else {          animate(mDisplayRect.left, 0.0f);      }    }    private void animate(float from, float to) {      mCurrentAnimator = ValueAnimator.ofFloat(from, to);      mCurrentAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {          @Override          public void onAnimationUpdate(ValueAnimator animation) {              float value = (Float) animation.getAnimatedValue();              mMatrix.reset();              mMatrix.postScale(mScaleFactor, mScaleFactor);              mMatrix.postTranslate(value, 0);              mImageView.setImageMatrix(mMatrix);          }      });      mCurrentAnimator.setDuration(DURATION);      mCurrentAnimator.addListener(new AnimatorListenerAdapter() {          @Override          public void onAnimationEnd(Animator animation) {              if(mDirection == RightToLeft)                  mDirection = LeftToRight;              else                  mDirection = RightToLeft;              animate();          }      });      mCurrentAnimator.start();    }    private void updateDisplayRect() {      mDisplayRect.set(0, 0, mImageView.getDrawable().getIntrinsicWidth(),              mImageView.getDrawable().getIntrinsicHeight());      mMatrix.mapRect(mDisplayRect);    }}
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