WinForm窗口系统托盘闪烁,窗口透明感

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private void Splashtimer_Tick(object sender, System.EventArgs e) { if ( m_bFlag == true )    {    this.notifyIcon1.Icon = m_Icon2;    m_bFlag = false;    }    else    {    this.notifyIcon1.Icon = m_Icon1;    m_bFlag = true; } } 当然先要定义三个变量: private Icon m_Icon1; private Icon m_Icon2; private bool m_bFlag; 然后导入图标文件,这两个图标要有差异,这样才能有闪烁现象 private void Form1_Load(object sender, System.EventArgs e) { m_bFlag=true; m_Icon1 = new Icon("app1.ico");//导入图标文件 m_Icon2 = new Icon("app2.ico"); this.Splashtimer.Interval = 100; this.Splashtimer.Start(); this.Location = new System.Drawing.Point( 100 , 100 ) ; this.Cursor = System.Windows.Forms.Cursors.Hand; // 定义在窗体上,光标显示为手形 this.Text = "透明的WinForm窗体!"; // 定义窗体的标题名称 this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen; // 定义窗体的开始显示位置是屏幕的中间 this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.Fixed3D; // 窗体的边界是Fixed3D类型 this.ForeColor = System.Drawing.SystemColors.Desktop; //以桌面的前景色作为窗体的前景色 this.Font = new System.Drawing.Font ( "宋体", 9 ) ; // 定义字体类型,大小 this.BackColor = System.Drawing.Color.Blue; // 定义背景色为蓝色 this.ClientSize = new System.Drawing.Size( 440 , 170 ) ; // 设置窗体的大小 // Opacity属性设立窗体的透明程度,只对于视窗2000有效 this.Opacity = 0.60 ; }
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