如何不让键盘挡住UITextField控件

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参考:

苹果的官方参考

http://www.apple.com.cn/developer/iphone/library/documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/TextandWeb/TextandWeb.html#//apple_ref/doc/uid/TP40007072-CH20-SW3

方法一:

http://blog.163.com/joke_001/blog/static/191753316201182522223307/


UIScrollView,
当textViewShouldBeginEditing时候,
用setContentOffset函数

- (BOOL)textViewShouldBeginEditing:(UITextView *)textView
{
    NSLog(@"   begin editing ");
    [postScrollView setContentOffset:CGPointMake(0, 150) animated:YES];
    return YES;
}

//写完之后  在某一个事件方法中(如:发送的方法)取消焦点:[postTextView resignFirstResponder];  接下来会自动运行一下委托:

- (void)textViewDidEndEditing:(UITextView *)textView
{
    NSLog(@"   did end editing ");
    [postScrollView setContentOffset:CGPointMake(0.0, 0.0) animated:YES];
}


第二个问题解答:
UITapGestureRecognizer *tapGestureRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(hideKeyBoard:)];
    tapGestureRecognizer.numberOfTapsRequired = 1;
    [myScrollView addGestureRecognizer: tapGestureRecognizer];   //只需要点击非文字输入区域就会响应hideKeyBoard

- (void)hideKeyBoard:(id)sender
{
  [myTextView  resignFirstResponder];
//or [myTextField resignFirstResponder];
}

也可以这样做,在UITextField的代理方法textFieldShouldBeginEditiing中,将这个view上移,然后在textFieldShouldEndEditing中将上移的view再下移(动画实现):
上移代码:
NSTimeInterval animationDuration=0.30f;
[UIView beginAnimations:@"ResizeForKeyboard" context:nil];
[UIView setAnimationDuration:animationDuration];
float width=self.view.frame.size.width;
float height=self.view.frame.size.height;
CGRect rect=CGRectMake(0.0f,-80,width,height);//上移80个单位,按实际情况设置
self.view.frame=rect;
[UIView commitAnimations];
下移类同,把frame还原即可。


方法二:

http://blog.csdn.net/silva_831/article/details/7074762


实现以下三个方法,如果弹出的键盘会遮住输入框 ,整体的界面会向上移动,这样就不会遮住输入框了。自己增加UITextFieldDelegate委托。 
只适合iPhone,如果想要支持iPad,只要把216改成iPad上面键盘的高度即可。 
C代码  
- (void)keyboardWillShow:(NSNotification *)noti   
{           
        //键盘输入的界面调整           
        //键盘的高度   
        float height = 216.0;                   
        CGRect frame = self.view.frame;           
        frame.size = CGSizeMake(frame.size.width, frame.size.height - height);           
        [UIView beginAnimations:@"Curl"context:nil];//动画开始             
        [UIView setAnimationDuration:0.30];              
        [UIView setAnimationDelegate:self];             
        [self.view setFrame:frame];            
        [UIView commitAnimations];            
}   
  
  
- (BOOL)textFieldShouldReturn:(UITextField *)textField    
{           
    // When the user presses return, take focus away from the text field so that the keyboard is dismissed.           
    NSTimeInterval animationDuration = 0.30f;           
    [UIView beginAnimations:@"ResizeForKeyboard" context:nil];           
    [UIView setAnimationDuration:animationDuration];           
    CGRect rect = CGRectMake(0.0f, 0.0f, self.view.frame.size.width, self.view.frame.size.height);           
    self.view.frame = rect;           
    [UIView commitAnimations];           
    [textField resignFirstResponder];   
    return YES;           
}   
  
- (void)textFieldDidBeginEditing:(UITextField *)textField   
{           
        CGRect frame = textField.frame;   
        int offset = frame.origin.y + 32 - (self.view.frame.size.height - 216.0);//键盘高度216   
        NSTimeInterval animationDuration = 0.30f;                   
        [UIView beginAnimations:@"ResizeForKeyBoard" context:nil];                  
        [UIView setAnimationDuration:animationDuration];   
        float width = self.view.frame.size.width;                   
        float height = self.view.frame.size.height;           
        if(offset > 0)   
        {   
                CGRect rect = CGRectMake(0.0f, -offset,width,height);                  
                self.view.frame = rect;           
        }           
        [UIView commitAnimations];                   

}  


另外我自己做了一点修改: 
在实际用的时候,键盘消失原来的控件并没有回归都原来的位置,而是上移了20个像素,我估计是因为顶部Bar的原因,只要将22行代码改成如下就可以了: 
CGRect rect = CGRectMake(0.0f, 20.0f, self.view.frame.size.width, self.view.frame.size.height);
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