Android手势锁实现

来源:互联网 发布:linux 把 用户 加到组 编辑:程序博客网 时间:2024/06/14 14:55

最终效果如下

整体思路

a、自定义了一个RelativeLayout(GestureLockViewGroup)在里面会根据传入的每行的个数,生成多个GestureLockView(就是上面一个个小圈圈),然后会自动进行布局,里面的宽度,间距,内圆的直径,箭头的大小神马的都是百分比实现的,所以大胆的设置你喜欢的个数,只要你没有密集恐惧症~

b、GestureLockView有三个状态,没有手指触碰、手指触碰、和手指抬起,会根据这三个状态绘制不同的效果,以及抬起时的小箭头需要旋转的角度,会根据用户选择的GestureLockView,进行计算,在GestureLockViewGroup为每个GestureLockView设置

c、GestureLockViewGroup主要就是判断用户ACTION_MOVE,ACTION_DOWN , ACTION_UP时改变选中的GestureLockView的状态,并且记录下来,提供一定的回调。

自定义属性

<?xml version="1.0" encoding="utf-8"?><resources>    <attr name="color_no_finger_inner_circle" format="color" />    <attr name="color_no_finger_outer_circle" format="color" />    <attr name="color_finger_on" format="color" />    <attr name="color_finger_up" format="color" />    <attr name="count" format="integer" />    <attr name="tryTimes" format="integer" />    <declare-styleable name="GestureLockViewGroup">        <attr name="color_no_finger_inner_circle" />        <attr name="color_no_finger_outer_circle" />        <attr name="color_finger_on" />        <attr name="color_finger_up" />        <attr name="count" />        <attr name="tryTimes" />    </declare-styleable></resources>

GestureLockView

package com.zhy.zhy_gesturelockview.view;import android.content.Context;import android.graphics.Canvas;import android.graphics.Paint;import android.graphics.Paint.Style;import android.graphics.Path;import android.view.View;public class GestureLockView extends View{    private static final String TAG = "GestureLockView";    /**     * GestureLockView的三种状态     */    enum Mode    {        STATUS_NO_FINGER, STATUS_FINGER_ON, STATUS_FINGER_UP;    }    /**     * GestureLockView的当前状态     */    private Mode mCurrentStatus = Mode.STATUS_NO_FINGER;    /**     * 宽度     */    private int mWidth;    /**     * 高度     */    private int mHeight;    /**     * 外圆半径     */    private int mRadius;    /**     * 画笔的宽度     */    private int mStrokeWidth = 2;    /**     * 圆心坐标     */    private int mCenterX;    private int mCenterY;    private Paint mPaint;    /**     * 箭头(小三角最长边的一半长度 = mArrawRate * mWidth / 2 )     */    private float mArrowRate = 0.333f;    private int mArrowDegree = -1;    private Path mArrowPath;    /**     * 内圆的半径 = mInnerCircleRadiusRate * mRadus     *      */    private float mInnerCircleRadiusRate = 0.3F;    /**     * 四个颜色,可由用户自定义,初始化时由GestureLockViewGroup传入     */    private int mColorNoFingerInner;    private int mColorNoFingerOutter;    private int mColorFingerOn;    private int mColorFingerUp;    public GestureLockView(Context context , int colorNoFingerInner , int colorNoFingerOutter , int colorFingerOn , int colorFingerUp )    {        super(context);        this.mColorNoFingerInner = colorNoFingerInner;        this.mColorNoFingerOutter = colorNoFingerOutter;        this.mColorFingerOn = colorFingerOn;        this.mColorFingerUp = colorFingerUp;        mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);        mArrowPath = new Path();    }    @Override    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)    {        super.onMeasure(widthMeasureSpec, heightMeasureSpec);        mWidth = MeasureSpec.getSize(widthMeasureSpec);        mHeight = MeasureSpec.getSize(heightMeasureSpec);        // 取长和宽中的小值        mWidth = mWidth < mHeight ? mWidth : mHeight;        mRadius = mCenterX = mCenterY = mWidth / 2;        mRadius -= mStrokeWidth / 2;        // 绘制三角形,初始时是个默认箭头朝上的一个等腰三角形,用户绘制结束后,根据由两个GestureLockView决定需要旋转多少度        float mArrowLength = mWidth / 2 * mArrowRate;        mArrowPath.moveTo(mWidth / 2, mStrokeWidth + 2);        mArrowPath.lineTo(mWidth / 2 - mArrowLength, mStrokeWidth + 2                + mArrowLength);        mArrowPath.lineTo(mWidth / 2 + mArrowLength, mStrokeWidth + 2                + mArrowLength);        mArrowPath.close();        mArrowPath.setFillType(Path.FillType.WINDING);    }    @Override    protected void onDraw(Canvas canvas)    {        switch (mCurrentStatus)        {        case STATUS_FINGER_ON:            // 绘制外圆            mPaint.setStyle(Style.STROKE);            mPaint.setColor(mColorFingerOn);            mPaint.setStrokeWidth(2);            canvas.drawCircle(mCenterX, mCenterY, mRadius, mPaint);            // 绘制内圆            mPaint.setStyle(Style.FILL);            canvas.drawCircle(mCenterX, mCenterY, mRadius                    * mInnerCircleRadiusRate, mPaint);            break;        case STATUS_FINGER_UP:            // 绘制外圆            mPaint.setColor(mColorFingerUp);            mPaint.setStyle(Style.STROKE);            mPaint.setStrokeWidth(2);            canvas.drawCircle(mCenterX, mCenterY, mRadius, mPaint);            // 绘制内圆            mPaint.setStyle(Style.FILL);            canvas.drawCircle(mCenterX, mCenterY, mRadius                    * mInnerCircleRadiusRate, mPaint);            drawArrow(canvas);            break;        case STATUS_NO_FINGER:            // 绘制外圆            mPaint.setStyle(Style.FILL);            mPaint.setColor(mColorNoFingerOutter);            canvas.drawCircle(mCenterX, mCenterY, mRadius, mPaint);            // 绘制内圆            mPaint.setColor(mColorNoFingerInner);            canvas.drawCircle(mCenterX, mCenterY, mRadius                    * mInnerCircleRadiusRate, mPaint);            break;        }    }    /**     * 绘制箭头     * @param canvas     */    private void drawArrow(Canvas canvas)    {        if (mArrowDegree != -1)        {            mPaint.setStyle(Paint.Style.FILL);            canvas.save();            canvas.rotate(mArrowDegree, mCenterX, mCenterY);            canvas.drawPath(mArrowPath, mPaint);            canvas.restore();        }    }    /**     * 设置当前模式并重绘界面     *      * @param mode     */    public void setMode(Mode mode)    {        this.mCurrentStatus = mode;        invalidate();    }    public void setArrowDegree(int degree)    {        this.mArrowDegree = degree;    }    public int getArrowDegree()    {        return this.mArrowDegree;    }}

GestureLockViewGroup

package com.zhy.zhy_gesturelockview.view;import java.util.ArrayList;import java.util.List;import android.content.Context;import android.content.res.TypedArray;import android.graphics.Canvas;import android.graphics.Color;import android.graphics.Paint;import android.graphics.Path;import android.graphics.Point;import android.util.AttributeSet;import android.util.Log;import android.view.MotionEvent;import android.view.View;import android.widget.RelativeLayout;import com.zhy.zhy_gesturelockview.R;import com.zhy.zhy_gesturelockview.view.GestureLockView.Mode;/** * 整体包含n*n个GestureLockView,每个GestureLockView间间隔mMarginBetweenLockView, * 最外层的GestureLockView与容器存在mMarginBetweenLockView的外边距 *  * 关于GestureLockView的边长(n*n): n * mGestureLockViewWidth + ( n + 1 ) * * mMarginBetweenLockView = mWidth ; 得:mGestureLockViewWidth = 4 * mWidth / ( 5 * * mCount + 1 ) 注:mMarginBetweenLockView = mGestureLockViewWidth * 0.25 ; *  * @author zhy *  */public class GestureLockViewGroup extends RelativeLayout{    private static final String TAG = "GestureLockViewGroup";    /**     * 保存所有的GestureLockView     */    private GestureLockView[] mGestureLockViews;    /**     * 每个边上的GestureLockView的个数     */    private int mCount = 3;    /**     * 存储答案     */    private int[] mAnswer = { 0, 1, 2, 5, 8 };    /**     * 保存用户选中的GestureLockView的id     */    private List<Integer> mChoose = new ArrayList<Integer>();    private Paint mPaint;    /**     * 每个GestureLockView中间的间距 设置为:mGestureLockViewWidth * 25%     */    private int mMarginBetweenLockView = 30;    /**     * GestureLockView的边长 4 * mWidth / ( 5 * mCount + 1 )     */    private int mGestureLockViewWidth;    /**     * GestureLockView无手指触摸的状态下内圆的颜色     */    private int mNoFingerInnerCircleColor = 0xFF939090;    /**     * GestureLockView无手指触摸的状态下外圆的颜色     */    private int mNoFingerOuterCircleColor = 0xFFE0DBDB;    /**     * GestureLockView手指触摸的状态下内圆和外圆的颜色     */    private int mFingerOnColor = 0xFF378FC9;    /**     * GestureLockView手指抬起的状态下内圆和外圆的颜色     */    private int mFingerUpColor = 0xFFFF0000;    /**     * 宽度     */    private int mWidth;    /**     * 高度     */    private int mHeight;    private Path mPath;    /**     * 指引线的开始位置x     */    private int mLastPathX;    /**     * 指引线的开始位置y     */    private int mLastPathY;    /**     * 指引下的结束位置     */    private Point mTmpTarget = new Point();    /**     * 最大尝试次数     */    private int mTryTimes = 4;    /**     * 回调接口     */    private OnGestureLockViewListener mOnGestureLockViewListener;    public GestureLockViewGroup(Context context, AttributeSet attrs)    {        this(context, attrs, 0);    }    public GestureLockViewGroup(Context context, AttributeSet attrs,            int defStyle)    {        super(context, attrs, defStyle);        /**         * 获得所有自定义的参数的值         */        TypedArray a = context.getTheme().obtainStyledAttributes(attrs,                R.styleable.GestureLockViewGroup, defStyle, 0);        int n = a.getIndexCount();        for (int i = 0; i < n; i++)        {            int attr = a.getIndex(i);            switch (attr)            {            case R.styleable.GestureLockViewGroup_color_no_finger_inner_circle:                mNoFingerInnerCircleColor = a.getColor(attr,                        mNoFingerInnerCircleColor);                break;            case R.styleable.GestureLockViewGroup_color_no_finger_outer_circle:                mNoFingerOuterCircleColor = a.getColor(attr,                        mNoFingerOuterCircleColor);                break;            case R.styleable.GestureLockViewGroup_color_finger_on:                mFingerOnColor = a.getColor(attr, mFingerOnColor);                break;            case R.styleable.GestureLockViewGroup_color_finger_up:                mFingerUpColor = a.getColor(attr, mFingerUpColor);                break;            case R.styleable.GestureLockViewGroup_count:                mCount = a.getInt(attr, 3);                break;            case R.styleable.GestureLockViewGroup_tryTimes:                mTryTimes = a.getInt(attr, 5);            default:                break;            }        }        a.recycle();        // 初始化画笔        mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);        mPaint.setStyle(Paint.Style.STROKE);        // mPaint.setStrokeWidth(20);        mPaint.setStrokeCap(Paint.Cap.ROUND);        mPaint.setStrokeJoin(Paint.Join.ROUND);        // mPaint.setColor(Color.parseColor("#aaffffff"));        mPath = new Path();    }    @Override    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)    {        super.onMeasure(widthMeasureSpec, heightMeasureSpec);        mWidth = MeasureSpec.getSize(widthMeasureSpec);        mHeight = MeasureSpec.getSize(heightMeasureSpec);        // Log.e(TAG, mWidth + "");        // Log.e(TAG, mHeight + "");        mHeight = mWidth = mWidth < mHeight ? mWidth : mHeight;        // setMeasuredDimension(mWidth, mHeight);        // 初始化mGestureLockViews        if (mGestureLockViews == null)        {            mGestureLockViews = new GestureLockView[mCount * mCount];            // 计算每个GestureLockView的宽度            mGestureLockViewWidth = (int) (4 * mWidth * 1.0f / (5 * mCount + 1));            //计算每个GestureLockView的间距            mMarginBetweenLockView = (int) (mGestureLockViewWidth * 0.25);            // 设置画笔的宽度为GestureLockView的内圆直径稍微小点(不喜欢的话,随便设)            mPaint.setStrokeWidth(mGestureLockViewWidth * 0.29f);            for (int i = 0; i < mGestureLockViews.length; i++)            {                //初始化每个GestureLockView                mGestureLockViews[i] = new GestureLockView(getContext(),                        mNoFingerInnerCircleColor, mNoFingerOuterCircleColor,                        mFingerOnColor, mFingerUpColor);                mGestureLockViews[i].setId(i + 1);                //设置参数,主要是定位GestureLockView间的位置                RelativeLayout.LayoutParams lockerParams = new RelativeLayout.LayoutParams(                        mGestureLockViewWidth, mGestureLockViewWidth);                // 不是每行的第一个,则设置位置为前一个的右边                if (i % mCount != 0)                {                    lockerParams.addRule(RelativeLayout.RIGHT_OF,                            mGestureLockViews[i - 1].getId());                }                // 从第二行开始,设置为上一行同一位置View的下面                if (i > mCount - 1)                {                    lockerParams.addRule(RelativeLayout.BELOW,                            mGestureLockViews[i - mCount].getId());                }                //设置右下左上的边距                int rightMargin = mMarginBetweenLockView;                int bottomMargin = mMarginBetweenLockView;                int leftMagin = 0;                int topMargin = 0;                /**                 * 每个View都有右外边距和底外边距 第一行的有上外边距 第一列的有左外边距                 */                if (i >= 0 && i < mCount)// 第一行                {                    topMargin = mMarginBetweenLockView;                }                if (i % mCount == 0)// 第一列                {                    leftMagin = mMarginBetweenLockView;                }                lockerParams.setMargins(leftMagin, topMargin, rightMargin,                        bottomMargin);                mGestureLockViews[i].setMode(Mode.STATUS_NO_FINGER);                addView(mGestureLockViews[i], lockerParams);            }            Log.e(TAG, "mWidth = " + mWidth + " ,  mGestureViewWidth = "                    + mGestureLockViewWidth + " , mMarginBetweenLockView = "                    + mMarginBetweenLockView);        }    }    @Override    public boolean onTouchEvent(MotionEvent event)    {        int action = event.getAction();        int x = (int) event.getX();        int y = (int) event.getY();        switch (action)        {        case MotionEvent.ACTION_DOWN:            // 重置            reset();            break;        case MotionEvent.ACTION_MOVE:            mPaint.setColor(mFingerOnColor);            mPaint.setAlpha(50);            GestureLockView child = getChildIdByPos(x, y);            if (child != null)            {                int cId = child.getId();                if (!mChoose.contains(cId))                {                    mChoose.add(cId);                    child.setMode(Mode.STATUS_FINGER_ON);                    if (mOnGestureLockViewListener != null)                        mOnGestureLockViewListener.onBlockSelected(cId);                    // 设置指引线的起点                    mLastPathX = child.getLeft() / 2 + child.getRight() / 2;                    mLastPathY = child.getTop() / 2 + child.getBottom() / 2;                    if (mChoose.size() == 1)// 当前添加为第一个                    {                        mPath.moveTo(mLastPathX, mLastPathY);                    } else                    // 非第一个,将两者使用线连上                    {                        mPath.lineTo(mLastPathX, mLastPathY);                    }                }            }            // 指引线的终点            mTmpTarget.x = x;            mTmpTarget.y = y;            break;        case MotionEvent.ACTION_UP:            mPaint.setColor(mFingerUpColor);            mPaint.setAlpha(50);            this.mTryTimes--;            // 回调是否成功            if (mOnGestureLockViewListener != null && mChoose.size() > 0)            {                mOnGestureLockViewListener.onGestureEvent(checkAnswer());                if (this.mTryTimes == 0)                {                    mOnGestureLockViewListener.onUnmatchedExceedBoundary();                }            }            Log.e(TAG, "mUnMatchExceedBoundary = " + mTryTimes);            Log.e(TAG, "mChoose = " + mChoose);            // 将终点设置位置为起点,即取消指引线            mTmpTarget.x = mLastPathX;            mTmpTarget.y = mLastPathY;            // 改变子元素的状态为UP            changeItemMode();            // 计算每个元素中箭头需要旋转的角度            for (int i = 0; i + 1 < mChoose.size(); i++)            {                int childId = mChoose.get(i);                int nextChildId = mChoose.get(i + 1);                GestureLockView startChild = (GestureLockView) findViewById(childId);                GestureLockView nextChild = (GestureLockView) findViewById(nextChildId);                int dx = nextChild.getLeft() - startChild.getLeft();                int dy = nextChild.getTop() - startChild.getTop();                // 计算角度                int angle = (int) Math.toDegrees(Math.atan2(dy, dx)) + 90;                startChild.setArrowDegree(angle);            }            //reset();            break;        }        invalidate();        return true;    }    private void changeItemMode()    {        for (GestureLockView gestureLockView : mGestureLockViews)        {            if (mChoose.contains(gestureLockView.getId()))            {                gestureLockView.setMode(Mode.STATUS_FINGER_UP);            }        }    }    /**     *      * 做一些必要的重置     */    private void reset()    {        mChoose.clear();        mPath.reset();        for (GestureLockView gestureLockView : mGestureLockViews)        {            gestureLockView.setMode(Mode.STATUS_NO_FINGER);            gestureLockView.setArrowDegree(-1);        }    }    /**     * 检查用户绘制的手势是否正确     * @return     */    private boolean checkAnswer()    {        if (mAnswer.length != mChoose.size())            return false;        for (int i = 0; i < mAnswer.length; i++)        {            if (mAnswer[i] != mChoose.get(i))                return false;        }        return true;    }    /**     * 检查当前左边是否在child中     * @param child     * @param x     * @param y     * @return     */    private boolean checkPositionInChild(View child, int x, int y)    {        //设置了内边距,即x,y必须落入下GestureLockView的内部中间的小区域中,可以通过调整padding使得x,y落入范围不变大,或者不设置padding        int padding = (int) (mGestureLockViewWidth * 0.15);        if (x >= child.getLeft() + padding && x <= child.getRight() - padding                && y >= child.getTop() + padding                && y <= child.getBottom() - padding)        {            return true;        }        return false;    }    /**     * 通过x,y获得落入的GestureLockView     * @param x     * @param y     * @return     */    private GestureLockView getChildIdByPos(int x, int y)    {        for (GestureLockView gestureLockView : mGestureLockViews)        {            if (checkPositionInChild(gestureLockView, x, y))            {                return gestureLockView;            }        }        return null;    }    /**     * 设置回调接口     *      * @param listener     */    public void setOnGestureLockViewListener(OnGestureLockViewListener listener)    {        this.mOnGestureLockViewListener = listener;    }    /**     * 对外公布设置答案的方法     *      * @param answer     */    public void setAnswer(int[] answer)    {        this.mAnswer = answer;    }    /**     * 设置最大实验次数     *      * @param boundary     */    public void setUnMatchExceedBoundary(int boundary)    {        this.mTryTimes = boundary;    }    @Override    public void dispatchDraw(Canvas canvas)    {        super.dispatchDraw(canvas);        //绘制GestureLockView间的连线        if (mPath != null)        {            canvas.drawPath(mPath, mPaint);        }        //绘制指引线        if (mChoose.size() > 0)        {            if (mLastPathX != 0 && mLastPathY != 0)                canvas.drawLine(mLastPathX, mLastPathY, mTmpTarget.x,                        mTmpTarget.y, mPaint);        }    }    public interface OnGestureLockViewListener    {        /**         * 单独选中元素的Id         *          * @param position         */        public void onBlockSelected(int cId);        /**         * 是否匹配         *          * @param matched         */        public void onGestureEvent(boolean matched);        /**         * 超过尝试次数         */        public void onUnmatchedExceedBoundary();    }}

布局文件

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"    xmlns:tools="http://schemas.android.com/tools"    xmlns:zhy="http://schemas.android.com/apk/res/com.zhy.zhy_gesturelockview"    android:layout_width="match_parent"    android:layout_height="match_parent" >    <com.zhy.zhy_gesturelockview.view.GestureLockViewGroup        android:id="@+id/id_gestureLockViewGroup"        android:layout_width="match_parent"        android:layout_height="match_parent"        android:background="#F2F2F7"        android:gravity="center_vertical"        zhy:count="3"        zhy:tryTimes="5" /><!--   zhy:color_no_finger_inner_circle="#ff085D58"        zhy:color_no_finger_outer_circle="#ff08F0E0"        zhy:color_finger_on="#FF1734BF" --></RelativeLayout>

调用

package com.zhy.zhy_gesturelockview;import android.app.Activity;import android.os.Bundle;import android.widget.Toast;import com.zhy.zhy_gesturelockview.view.GestureLockViewGroup;import com.zhy.zhy_gesturelockview.view.GestureLockViewGroup.OnGestureLockViewListener;public class MainActivity extends Activity{    private GestureLockViewGroup mGestureLockViewGroup;    @Override    protected void onCreate(Bundle savedInstanceState)    {        super.onCreate(savedInstanceState);        setContentView(R.layout.activity_main);        mGestureLockViewGroup = (GestureLockViewGroup) findViewById(R.id.id_gestureLockViewGroup);        mGestureLockViewGroup.setAnswer(new int[] { 1, 2, 3 });        mGestureLockViewGroup                .setOnGestureLockViewListener(new OnGestureLockViewListener()                {                    @Override                    public void onUnmatchedExceedBoundary()                    {                        Toast.makeText(MainActivity.this, "错误5次...",                                Toast.LENGTH_SHORT).show();                        mGestureLockViewGroup.setUnMatchExceedBoundary(5);                    }                    @Override                    public void onGestureEvent(boolean matched)                    {                        Toast.makeText(MainActivity.this, matched+"",                                Toast.LENGTH_SHORT).show();                    }                    @Override                    public void onBlockSelected(int cId)                    {                    }                });    }}

ondraw() 和dispatchdraw()的区别

本文中用到了dispatchdraw,
绘制VIew本身的内容,通过调用View.onDraw(canvas)函数实现

绘制自己的孩子通过dispatchDraw(canvas)实现

参考链接

ondraw() 和dispatchdraw()的区别 - scorplopan的专栏 - 博客频道 - CSDN.NET

在计算箭头应该转化的角度时用到了atan2

atan2 返回的是方位角,也可以理解为计算复数 x+yi 的辐角

参考链接

atan2_百度百科

本文主要参考链接

Android 手势锁的实现 让自己的应用更加安全吧 - Hongyang - 博客频道 - CSDN.NET

源代码下载

源代码下载

完成

0 0