使用NSProxy实现消息转发机制,模拟多重继承
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使用NSProxy实现消息转发机制,模拟多重继承
Objective-C不支持多重继承,但是我们可以使用NSProxy的消息转发机制,来转发可由其它类的对象处理的任务,达成同样的目的。
Xcode的Documentation中有示例(搜索ForwardInvocation,在Sample Code类别中),如下:
/*
File: main.m
Abstract: This example shows how to do Objective C message forwarding in Foundation.
Version: 1.0
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*/
#import <Foundation/Foundation.h>
#include <stdio.h>
@interface TargetProxy : NSProxy {
id realObject1;
id realObject2;
}
- (id)initWithTarget1:(id)t1 target2:(id)t2;
@end
int main(int argc, const char *argv[]) {
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
// Create an empty mutable string, which will be one of the
// real objects for the proxy.
NSMutableString *string = [[NSMutableString alloc] init];
// Create an empty mutable array, which will be the other
// real object for the proxy.
NSMutableArray *array = [[NSMutableArray alloc] init];
// Create a proxy to wrap the real objects. This is rather
// artificial for the purposes of this example -- you'd rarely
// have a single proxy covering two objects. But it is possible.
id proxy = [[TargetProxy alloc] initWithTarget1:string target2:array];
// Note that we can't use appendFormat:, because vararg methods
// cannot be forwarded!
[proxy appendString:@"This "];
[proxy appendString:@"is "];
[proxy addObject:string];
[proxy appendString:@"a "];
[proxy appendString:@"test!"];
NSLog(@"count should be 1, it is: %d", [proxy count]);
if ([[proxy objectAtIndex:0] isEqualToString:@"This is a test!"]) {
NSLog(@"Appending successful.", proxy);
} else {
NSLog(@"Appending failed, got: '%@'", proxy);
}
NSLog(@"Example finished without errors.");
[pool release];
return 0;
}
@implementation TargetProxy
- (id)initWithTarget1:(id)t1 target2:(id)t2 {
realObject1 = [t1 retain];
realObject2 = [t2 retain];
return self;
}
- (void)dealloc {
[realObject1 release];
[realObject2 release];
[super dealloc];
}
// The compiler knows the types at the call site but unfortunately doesn't
// leave them around for us to use, so we must poke around and find the types
// so that the invocation can be initialized from the stack frame.
// Here, we ask the two real objects, realObject1 first, for their method
// signatures, since we'll be forwarding the message to one or the other
// of them in -forwardInvocation:. If realObject1 returns a non-nil
// method signature, we use that, so in effect it has priority.
- (NSMethodSignature *)methodSignatureForSelector:(SEL)aSelector {
NSMethodSignature *sig;
sig = [realObject1 methodSignatureForSelector:aSelector];
if (sig) return sig;
sig = [realObject2 methodSignatureForSelector:aSelector];
return sig;
}
// Invoke the invocation on whichever real object had a signature for it.
- (void)forwardInvocation:(NSInvocation *)invocation {
id target = [realObject1 methodSignatureForSelector:[invocation selector]] ? realObject1 : realObject2;
[invocation invokeWithTarget:target];
}
// Override some of NSProxy's implementations to forward them...
- (BOOL)respondsToSelector:(SEL)aSelector {
if ([realObject1 respondsToSelector:aSelector]) return YES;
if ([realObject2 respondsToSelector:aSelector]) return YES;
return NO;
}
@end
使用NSProxy实现代理模式
// MyProxy.h
#import<Foundation/Foundation.h>
@interface MyProxy :NSProxy {
NSObject *object;
}
- (id)transformToObject:(NSObject *)anObject;
@end
// MyProxy.m
#import"MyProxy.h"
@implementation MyProxy
- (void)dealloc
{
[objectrelease];
object = nil;
[superdealloc];
}
- (void)fun
{
// Do someting virtual
//先做一些代理工作,然后创建一个后台线程,在后台线程中再调用真正的[object fun];
}
// Stupid transform implementation just by assigning a passed in object as transformation target. You can write your factory here and use passed in object as id for object that need ot be created.
- (id)transformToObject:(NSObject *)anObject
{
if(object != anObject) {
[objectrelease];
}
object = [anObject retain];
return object;
}
- (void)forwardInvocation:(NSInvocation *)invocation
{
if (object != nil) {
[invocation setTarget:object];
[invocation invoke];
}
}
- (NSMethodSignature *)methodSignatureForSelector:(SEL)sel
{
NSMethodSignature *result;
if (object != nil) {
result = [objectmethodSignatureForSelector:sel];
} else {
// Will throw an exception as default implementation
result = [supermethodSignatureForSelector:sel];
}
return result;
}
@end
// RealSubject.h
#import<Foundation/Foundation.h>
@implementation RealSubject : NSObject
- (void)fun;
@end
// RealSubject.m
#import"RealSubject.h"
@implementation RealSubject
- (void)fun
{
//这个方法需要代理进行惰性调用
// Do something real
}
- (void)otherFun
{
//这个方法不需要代理做任何处理,可直接被调用
// Do something real
}
@end
// main.m
int main(int argc,char *argv[])
{
NSAutoreleasePool * pool = [[NSAutoreleasePoolalloc]init];
MyProxy *myProxy = [MyProxy alloc];
RealSubject *realSub = [[RealSubject alloc] init];
[myProxytransformToObject:realSub];
[myProxyfun];//直接调用myProxy的fun,执行代理工作
[myProxyotherFun];//依次调用myProxy的methodSignatureForSelector和forwardInvocation转发给realSub,realSub调用otherFun
[realSubject release];
[myProxyrelease];
[pool release];
return 0;
}
注意,调用MyProxy中未定义的方法otherFun会出现'MyProxy' may not respond to 'fun'的警告,可通过使用私有范畴或通过performSelector:withObject:来避免,如果有更好的方法,请告知。
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