crush 核心函数 crush_do_rule
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crush 核心函数
crush_do_rule
位置crush/mapper.c
重要过程
- crush_do_rule: do crushrules iteratively
- crush_choose_firstn: choose buckets or devices of specified type recursively
- crush_bucket_choose: directly choose a son of the input bucket
步骤操作标志
/* step op codes */enum { CRUSH_RULE_NOOP = 0, CRUSH_RULE_TAKE = 1, /* arg1 = value to start with */ CRUSH_RULE_CHOOSE_FIRSTN = 2, /* arg1 = num items to pick */ /* arg2 = type */ CRUSH_RULE_CHOOSE_INDEP = 3, /* same */ CRUSH_RULE_EMIT = 4, /* no args */ CRUSH_RULE_CHOOSELEAF_FIRSTN = 6, CRUSH_RULE_CHOOSELEAF_INDEP = 7, CRUSH_RULE_SET_CHOOSE_TRIES = 8, /* override choose_total_tries */ CRUSH_RULE_SET_CHOOSELEAF_TRIES = 9, /* override chooseleaf_descend_once */ CRUSH_RULE_SET_CHOOSE_LOCAL_TRIES = 10, CRUSH_RULE_SET_CHOOSE_LOCAL_FALLBACK_TRIES = 11, CRUSH_RULE_SET_CHOOSELEAF_VARY_R = 12, CRUSH_RULE_SET_CHOOSELEAF_STABLE = 13};
最核心的函数
/** * crush_do_rule - calculate a mapping with the given input and rule * @map: the crush_map * @ruleno: the rule id * @x: hash input * @result: pointer to result vector * @result_max: maximum result size * @weight: weight vector (for map leaves) * @weight_max: size of weight vector * @scratch: scratch vector for private use; must be >= 3 * result_max */int crush_do_rule(const struct crush_map *map, int ruleno, int x, int *result, int result_max, const __u32 *weight, int weight_max, int *scratch){ int result_len; int *a = scratch; int *b = scratch + result_max; int *c = scratch + result_max*2; int recurse_to_leaf; int *w; int wsize = 0; int *o; int osize; int *tmp; struct crush_rule *rule; __u32 step; int i, j; int numrep; int out_size; /* * the original choose_total_tries value was off by one (it * counted "retries" and not "tries"). add one. */ int choose_tries = map->choose_total_tries + 1; int choose_leaf_tries = 0; /* * the local tries values were counted as "retries", though, * and need no adjustment */ int choose_local_retries = map->choose_local_tries; int choose_local_fallback_retries = map->choose_local_fallback_tries; int vary_r = map->chooseleaf_vary_r; int stable = map->chooseleaf_stable; if ((__u32)ruleno >= map->max_rules) { dprintk(" bad ruleno %d\n", ruleno); return 0; } rule = map->rules[ruleno]; result_len = 0; w = a; o = b; for (step = 0; step < rule->len; step++) { int firstn = 0; struct crush_rule_step *curstep = &rule->steps[step]; switch (curstep->op) { case CRUSH_RULE_TAKE: if ((curstep->arg1 >= 0 && curstep->arg1 < map->max_devices) || (-1-curstep->arg1 >= 0 && -1-curstep->arg1 < map->max_buckets && map->buckets[-1-curstep->arg1])) { w[0] = curstep->arg1; wsize = 1; } else { dprintk(" bad take value %d\n", curstep->arg1); } break; case CRUSH_RULE_SET_CHOOSE_TRIES: if (curstep->arg1 > 0) choose_tries = curstep->arg1; break; case CRUSH_RULE_SET_CHOOSELEAF_TRIES: if (curstep->arg1 > 0) choose_leaf_tries = curstep->arg1; break; case CRUSH_RULE_SET_CHOOSE_LOCAL_TRIES: if (curstep->arg1 >= 0) choose_local_retries = curstep->arg1; break; case CRUSH_RULE_SET_CHOOSE_LOCAL_FALLBACK_TRIES: if (curstep->arg1 >= 0) choose_local_fallback_retries = curstep->arg1; break; case CRUSH_RULE_SET_CHOOSELEAF_VARY_R: if (curstep->arg1 >= 0) vary_r = curstep->arg1; break; case CRUSH_RULE_SET_CHOOSELEAF_STABLE: if (curstep->arg1 >= 0) stable = curstep->arg1; break; case CRUSH_RULE_CHOOSELEAF_FIRSTN: case CRUSH_RULE_CHOOSE_FIRSTN: firstn = 1; /* fall through */ case CRUSH_RULE_CHOOSELEAF_INDEP: case CRUSH_RULE_CHOOSE_INDEP: if (wsize == 0) break; recurse_to_leaf = curstep->op == CRUSH_RULE_CHOOSELEAF_FIRSTN || curstep->op == CRUSH_RULE_CHOOSELEAF_INDEP; /* reset output */ osize = 0; for (i = 0; i < wsize; i++) { int bno; /* * see CRUSH_N, CRUSH_N_MINUS macros. * basically, numrep <= 0 means relative to * the provided result_max */ numrep = curstep->arg1; if (numrep <= 0) { numrep += result_max; if (numrep <= 0) continue; } j = 0; /* make sure bucket id is valid */ bno = -1 - w[i]; if (bno < 0 || bno >= map->max_buckets) { // w[i] is probably CRUSH_ITEM_NONE dprintk(" bad w[i] %d\n", w[i]); continue; } if (firstn) { int recurse_tries; if (choose_leaf_tries) recurse_tries = choose_leaf_tries; else if (map->chooseleaf_descend_once) recurse_tries = 1; else recurse_tries = choose_tries; osize += crush_choose_firstn( map, map->buckets[bno], weight, weight_max, x, numrep, curstep->arg2, o+osize, j, result_max-osize, choose_tries, recurse_tries, choose_local_retries, choose_local_fallback_retries, recurse_to_leaf, vary_r, stable, c+osize, 0); } else { out_size = ((numrep < (result_max-osize)) ? numrep : (result_max-osize)); crush_choose_indep( map, map->buckets[bno], weight, weight_max, x, out_size, numrep, curstep->arg2, o+osize, j, choose_tries, choose_leaf_tries ? choose_leaf_tries : 1, recurse_to_leaf, c+osize, 0); osize += out_size; } } if (recurse_to_leaf) /* copy final _leaf_ values to output set */ memcpy(o, c, osize*sizeof(*o)); /* swap o and w arrays */ tmp = o; o = w; w = tmp; wsize = osize; break; case CRUSH_RULE_EMIT: for (i = 0; i < wsize && result_len < result_max; i++) { result[result_len] = w[i]; result_len++; } wsize = 0; break; default: dprintk(" unknown op %d at step %d\n", curstep->op, step); break; } } return result_len;}
crush_choose_firstn - choose numrep distinct items of given type
/** * crush_choose_firstn - choose numrep distinct items of given type * @map: the crush_map * @bucket: the bucket we are choose an item from * @x: crush input value * @numrep: the number of items to choose * @type: the type of item to choose * @out: pointer to output vector * @outpos: our position in that vector * @out_size: size of the out vector * @tries: number of attempts to make * @recurse_tries: number of attempts to have recursive chooseleaf make * @local_retries: localized retries * @local_fallback_retries: localized fallback retries * @recurse_to_leaf: true if we want one device under each item of given type (chooseleaf instead of choose) * @stable: stable mode starts rep=0 in the recursive call for all replicas * @vary_r: pass r to recursive calls * @out2: second output vector for leaf items (if @recurse_to_leaf) * @parent_r: r value passed from the parent */static int crush_choose_firstn(const struct crush_map *map, struct crush_bucket *bucket, const __u32 *weight, int weight_max, int x, int numrep, int type, int *out, int outpos, int out_size, unsigned int tries, unsigned int recurse_tries, unsigned int local_retries, unsigned int local_fallback_retries, int recurse_to_leaf, unsigned int vary_r, unsigned int stable, int *out2, int parent_r){ int rep; unsigned int ftotal, flocal; int retry_descent, retry_bucket, skip_rep; struct crush_bucket *in = bucket; int r; int i; int item = 0; int itemtype; int collide, reject; int count = out_size; dprintk("CHOOSE%s bucket %d x %d outpos %d numrep %d tries %d \recurse_tries %d local_retries %d local_fallback_retries %d \parent_r %d stable %d\n", recurse_to_leaf ? "_LEAF" : "", bucket->id, x, outpos, numrep, tries, recurse_tries, local_retries, local_fallback_retries, parent_r, stable); for (rep = stable ? 0 : outpos; rep < numrep && count > 0 ; rep++) { /* keep trying until we get a non-out, non-colliding item */ ftotal = 0; skip_rep = 0; do { retry_descent = 0; in = bucket; /* initial bucket */ /* choose through intervening buckets */ flocal = 0; do { collide = 0; retry_bucket = 0; r = rep + parent_r; /* r' = r + f_total */ r += ftotal; /* bucket choose */ if (in->size == 0) { reject = 1; goto reject; } if (local_fallback_retries > 0 && flocal >= (in->size>>1) && flocal > local_fallback_retries) item = bucket_perm_choose(in, x, r); else item = crush_bucket_choose(in, x, r); if (item >= map->max_devices) { dprintk(" bad item %d\n", item); skip_rep = 1; break; } /* desired type? */ if (item < 0) itemtype = map->buckets[-1-item]->type; else itemtype = 0; dprintk(" item %d type %d\n", item, itemtype); /* keep going? */ if (itemtype != type) { if (item >= 0 || (-1-item) >= map->max_buckets) { dprintk(" bad item type %d\n", type); skip_rep = 1; break; } in = map->buckets[-1-item]; retry_bucket = 1; continue; } /* collision? */ for (i = 0; i < outpos; i++) { if (out[i] == item) { collide = 1; break; } } reject = 0; if (!collide && recurse_to_leaf) { if (item < 0) { int sub_r; if (vary_r) sub_r = r >> (vary_r-1); else sub_r = 0; if (crush_choose_firstn(map, map->buckets[-1-item], weight, weight_max, x, stable ? 1 : outpos+1, 0, out2, outpos, count, recurse_tries, 0, local_retries, local_fallback_retries, 0, vary_r, stable, NULL, sub_r) <= outpos) /* didn't get leaf */ reject = 1; } else { /* we already have a leaf! */ out2[outpos] = item; } } if (!reject) { /* out? */ if (itemtype == 0) reject = is_out(map, weight, weight_max, item, x); else reject = 0; }reject: if (reject || collide) { ftotal++; flocal++; if (collide && flocal <= local_retries) /* retry locally a few times */ retry_bucket = 1; else if (local_fallback_retries > 0 && flocal <= in->size + local_fallback_retries) /* exhaustive bucket search */ retry_bucket = 1; else if (ftotal < tries) /* then retry descent */ retry_descent = 1; else /* else give up */ skip_rep = 1; dprintk(" reject %d collide %d " "ftotal %u flocal %u\n", reject, collide, ftotal, flocal); } } while (retry_bucket); } while (retry_descent); if (skip_rep) { dprintk("skip rep\n"); continue; } dprintk("CHOOSE got %d\n", item); out[outpos] = item; outpos++; count--;#ifndef __KERNEL__ if (map->choose_tries && ftotal <= map->choose_total_tries) map->choose_tries[ftotal]++;#endif } dprintk("CHOOSE returns %d\n", outpos); return outpos;}
crush_bucket_choose
static int crush_bucket_choose(struct crush_bucket *in, int x, int r){ dprintk(" crush_bucket_choose %d x=%d r=%d\n", in->id, x, r); BUG_ON(in->size == 0); switch (in->alg) { case CRUSH_BUCKET_UNIFORM: return bucket_uniform_choose((struct crush_bucket_uniform *)in, x, r); case CRUSH_BUCKET_LIST: return bucket_list_choose((struct crush_bucket_list *)in, x, r); case CRUSH_BUCKET_TREE: return bucket_tree_choose((struct crush_bucket_tree *)in, x, r); case CRUSH_BUCKET_STRAW: return bucket_straw_choose((struct crush_bucket_straw *)in, x, r); case CRUSH_BUCKET_STRAW2: return bucket_straw2_choose((struct crush_bucket_straw2 *)in, x, r); default: dprintk("unknown bucket %d alg %d\n", in->id, in->alg); return in->items[0]; }}
bucket_straw_choose
static int bucket_straw_choose(struct crush_bucket_straw *bucket, int x, int r) { __u32 i; int high = 0; __u64 high_draw = 0; __u64 draw; for (i = 0; i < bucket->h.size; i++) { draw = crush_hash32_3(bucket->h.hash, x, bucket->h.items[i], r); draw &= 0xffff; draw *= bucket->straws[i]; if (i == 0 || draw > high_draw) { high = i; high_draw = draw; } } return bucket->h.items[high];}
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