乐学成语

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下面是效果图

 

 

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目录工程如下:

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具体实现以及写的过程中遇到的问题

第一步:建立数据库,像这种比较繁多的数据,可以用execl表格来做,然后Navict可视化工具,导入进去

加载数据数据库到项目中来,在res目录下建立一个raw文件夹,

DBOpenHelper.java

 

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packagecn.deu.bztc.happyidiom.db;
 
importjava.io.File;
importjava.io.FileOutputStream;
importjava.io.InputStream;
 
importcn.deu.bztc.happyidiom.activity.R;
importandroid.content.Context;
importandroid.database.sqlite.SQLiteDatabase;
importandroid.os.Environment;
 
publicclassDBOpenHelper {
    privatefinalint BuFFWER_SIZE=400000;//缓冲区大小
    publicstaticfinal String DB_NAME="idioms.db";//保存的数据库文件名
    publicstaticfinal String PACKAGE_Name="cn.deu.bztc.happyidiom.activity";
    //应用的包名
    publicstaticfinal String DB_PATH="/data"
            +Environment.getDataDirectory().getAbsolutePath()+"/"
            +PACKAGE_Name+"/databases";//在手机里存放数据库的位置
    privateContext context;
    publicDBOpenHelper(Context context) {
        super();
        this.context = context;
    }
    publicSQLiteDatabase openDatabase(){
        try{
            File myDataPath=newFile(DB_PATH);
            if(!myDataPath.exists()){
                myDataPath.mkdirs();//如果没有这个目录则创建
            }
            String dbfile=myDataPath+"/"+DB_NAME;
            if(!(newFile(dbfile).exists())){
                //判断数据库文件是否存在,若不存在则执行导入,否则直接打开数据库
                InputStream is=context.getResources().openRawResource(R.raw.idioms);
                FileOutputStream fos=newFileOutputStream(dbfile);
                byte[] buffer=newbyte[BuFFWER_SIZE];
                intcount=0;
                while((count=is.read(buffer))>0){
                    fos.write(buffer,0, count);
                }
                fos.close();
                is.close();
            }
            SQLiteDatabase db=SQLiteDatabase.openOrCreateDatabase(dbfile, null);
            returndb;
        }catch(Exception e) {
            // TODO: handle exception
            e.printStackTrace();
        }
        returnnull;
    }
}
上面的代码实现功能主要是使用输入输出流将idioms.db复制到手机中默认存放 数据库的位置

 

下面我们来测试一下是否成功

在AndroidManifest.xml中建立单元测试环境

 

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<!--?xml version="1.0"encoding="utf-8"?-->
<manifest android:versioncode="1"android:versionname="1.0"package="cn.deu.bztc.happyidiom.activity"xmlns:android="http://schemas.android.com/apk/res/android">
 
    <uses-sdk android:minsdkversion="17"android:targetsdkversion="17">
 
     
       <span style="color:#ff0000;"> <uses-library android:name="android.test.runner"></uses-library></span>
 
         
            <intent-filter>
                 
 
                <category android:name="android.intent.category.LAUNCHER">
            </category></action></intent-filter>
        </activity>
         
        </activity>
         
        </activity>
         
        </activity>
         
        </activity>
    </application>
 
    <span style="color:#ff0000;"><instrumentation android:name="android.test.InstrumentationTestRunner"android:targetpackage="cn.deu.bztc.happyidiom.activity">
    </instrumentation></span>
 
</uses-sdk></manifest>

 

下面我们来测试一下是否成功:

在test包下建立DBOpenHelpTest.java

 

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packagecn.deu.bztc.happyidiom.test;
 
importjava.util.List;
 
importcn.deu.bztc.happyidiom.dao.AnimalDao;
importcn.deu.bztc.happyidiom.db.DBOpenHelper;
importcn.deu.bztc.happyidiom.entity.Animal;
importandroid.test.AndroidTestCase;
 
publicclassDBOpenHelpTest extendsAndroidTestCase {
    publicvoidtestDBCOpy(){
        DBOpenHelper  dbopenHelper=newDBOpenHelper(getContext());
        dbopenHelper.openDatabase();
    }
    publicvoidtestGetAllAnimals(){
        AnimalDao animalDao=AnimalDao.getInstance(getContext());
        List animals=animalDao.getAllAnimals();
        System.out.println(animals.size());
        for(Animal animal:animals){
            System.out.println(animal.getName());
        }
    }
}
</animal>
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然后你会发现在raw目录下多个数据库

 

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cn.deu.bztc.happyidiom.entity建立实体类

Animal.java

 

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packagecn.deu.bztc.happyidiom.entity;
 
publicclassAnimal {
    privateintid; 
    privateString name;//成语名称
    privateString pronounce;//成语发音
    privateString explain;//成语解释
    privateString antonym;//反义词
    privateString homoionym;//同义词
    privateString derivation;//源自
    privateString examples;//例子
    publicintgetId() {
        returnid;
    }
    publicvoidsetId(intid) {
        this.id = id;
    }
    publicString getName() {
        returnname;
    }
    publicvoidsetName(String name) {
        this.name = name;
    }
    publicString getPronounce() {
        returnpronounce;
    }
    publicvoidsetPronounce(String pronounce) {
        this.pronounce = pronounce;
    }
    publicString getExplain() {
        returnexplain;
    }
    publicvoidsetExplain(String explain) {
        this.explain = explain;
    }
    publicString getAntonym() {
        returnantonym;
    }
    publicvoidsetAntonym(String antonym) {
        this.antonym = antonym;
    }
    publicString getHomoionym() {
        returnhomoionym;
    }
    publicvoidsetHomoionym(String homoionym) {
        this.homoionym = homoionym;
    }
    publicString getDerivation() {
        returnderivation;
    }
    publicvoidsetDerivation(String derivation) {
        this.derivation = derivation;
    }
    publicString getExamples() {
        returnexamples;
    }
    publicvoidsetExamples(String examples) {
        this.examples = examples;
    }
     
}
然后在数据库管理层 (Dao 层)建立操作类AnimalDao.java

 

 

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packagecn.deu.bztc.happyidiom.dao;
 
importjava.util.ArrayList;
importjava.util.List;
 
importcn.deu.bztc.happyidiom.db.DBOpenHelper;
importcn.deu.bztc.happyidiom.entity.Animal;
importandroid.content.Context;
importandroid.database.Cursor;
importandroid.database.sqlite.SQLiteDatabase;
 
publicclassAnimalDao {
    privatestaticAnimalDao animalDao;
    privatestaticSQLiteDatabase db;
    /**
     * 将构造方法私有化
     */
    publicAnimalDao(Context  context) {
        DBOpenHelper dbHelper=newDBOpenHelper(context);
        db=dbHelper.openDatabase();
    }
    /**
     * 获取AnimalDao实例
     */
    publicsynchronizedstatic AnimalDao getInstance(Context context){
        if(animalDao==null){
            animalDao=newAnimalDao(context);
        }
        returnanimalDao;
    }
    /**
     * 从数据库读取所有的动物类成语
     */
    publicstatic List getAllAnimals(){
        List list=newArrayList();
        Cursor cursor=db.query("animal",null,null,null,null,null,null);
        if(cursor.moveToFirst()){
            do{
                Animal animal=newAnimal();
                animal.setId(cursor.getInt(cursor.getColumnIndex("_id")));
                animal.setName(cursor.getString(cursor.getColumnIndex("name")));
                animal.setPronounce(cursor.getString(cursor.getColumnIndex("pronounce")));
                animal.setAntonym(cursor.getString(cursor.getColumnIndex("antonym")));
                animal.setHomoionym(cursor.getString(cursor.getColumnIndex("homoionym")));
                animal.setDerivation(cursor.getString(cursor.getColumnIndex("derivation")));
                animal.setExamples(cursor.getString(cursor.getColumnIndex("examples")));
                list.add(animal);
            }while(cursor.moveToNext());
        }
        returnlist;
    }
}
</animal></animal></animal>
下面进行单元测试

 

在test测试类下加入

 

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publicvoidtestGetAllAnimals(){
        AnimalDao animalDao=AnimalDao.getInstance(getContext());
        List animals=animalDao.getAllAnimals();
        System.out.println(animals.size());
        for(Animal animal:animals){
            System.out.println(animal.getName());
        }</animal>
测试如下

 

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测试成功后,实现功能

UI界面

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activity_main.xml

 

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<relativelayout android:background="@drawable/bg_animal"android:layout_height="match_parent"android:layout_width="match_parent"tools:context=".MainActivity"xmlns:android="http://schemas.android.com/apk/res/android"xmlns:tools="http://schemas.android.com/tools">
 
    <tabhost android:id="@android:id/tabhost"android:layout_alignparentleft="true"android:layout_alignparenttop="true"android:layout_height="match_parent"android:layout_width="match_parent">
 
        <linearlayout android:layout_height="match_parent"android:layout_width="match_parent"android:orientation="vertical">
 
            <framelayout android:id="@android:id/tabcontent"android:layout_height="match_parent"android:layout_weight="1"android:layout_width="match_parent">
 
                <linearlayout android:id="@+id/tab2"android:layout_height="match_parent"android:layout_width="match_parent"android:orientation="vertical">
                </linearlayout>
 
                <linearlayout android:id="@+id/tab3"android:layout_height="match_parent"android:layout_width="match_parent"android:orientation="vertical">
                </linearlayout>
            </framelayout>
 
            <tabwidget android:id="@android:id/tabs"android:layout_height="wrap_content"android:layout_width="match_parent">
            </tabwidget>
        </linearlayout>
    </tabhost>
 
</relativelayout>
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一. TabHost介绍
TabHost组件可以在界面中存放多个选项卡, 很多软件都使用了改组件进行设计;
1. TabHost常用组件
TabWidget : 该组件就是TabHost标签页中上部 或者 下部的按钮, 可以点击按钮切换选项卡;
TabSpec : 代表了选项卡界面, 添加一个TabSpec即可添加到TabHost中;
-- 创建选项卡 : newTabSpec(String tag), 创建一个选项卡;
-- 添加选项卡 : addTab(tabSpec);

 

TabHost的使用请看http://blog.csdn.net/harvic880925/article/details/17120325/

然后在res的values目录的string.xml文件中定义

 

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<string-array name="category">
       <item>动物类</item>
       <item>自然类</item>
       <item>人物类</item>
       <item>季节类</item>
       <item>数字类</item>
       <item>寓言类</item>
       <item>其他类</item>
   </string-array>
接下来cn.deu.bztc.happyidiom.activity中建立MainActivity.java

 

 

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packagecn.deu.bztc.happyidiom.activity;
 
importandroid.os.Bundle;
importandroid.app.Activity;
importandroid.app.TabActivity;
importandroid.content.Intent;
importandroid.view.Menu;
importandroid.view.Window;
importandroid.widget.TabHost;
 
publicclassMainActivity extendsTabActivity {
    privateTabHost  tabHost;
    @Override
    protectedvoidonCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        requestWindowFeature(Window.FEATURE_NO_TITLE);//取消标题栏
        setContentView(R.layout.activity_main);
        tabHost=getTabHost();
        addTab("study", R.string.title_study, R.drawable.study,StudyActivity.class);
        addTab("search", R.string.title_search, R.drawable.search, StudyActivity.class);
        addTab("study", R.string.title_game, R.drawable.game, StudyActivity.class);
        addTab("save", R.string.title_save, R.drawable.save, StudyActivity.class);
        addTab("help", R.string.title_help, R.drawable.search, StudyActivity.class);
    }
    privatevoidaddTab(String tag,inttitle_introduction,inttitle_icon,Class ActivityClass){
        tabHost.addTab(tabHost.newTabSpec(tag)
                .setIndicator(getString(title_introduction),
                        getResources().getDrawable(title_icon)).setContent(newIntent(this,ActivityClass)));
    }
     
    @Override
    publicbooleanonCreateOptionsMenu(Menu menu) {
        // Inflate the menu; this adds items to the action bar if it is present.
        getMenuInflater().inflate(R.menu.main, menu);
        returntrue;
    }
 
}
在这个类里调用TabHost组件, 然后调用了抽取出来的自定义的方法addTob()添加了五个选项卡,方法的四个参数分别为每个选项卡的tag,指示器上显示的标题。,指示器上显示的图片,选项卡对应的内容。

 

注意取消标题,一定位于setContCiew()方法之前

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