循环链表
来源:互联网 发布:淘宝卖家电话隐藏 编辑:程序博客网 时间:2024/06/14 05:21
1.游标的定义 。定义一个当前指针。
2 获取当前游标指向的数据元素。
3 将游标重置指向链表中的第一个数据元素
4 将游标移动指向到链表中的下一个数据元素。
5 直接指定删除链表中的某个数据元素。
#ifndef _CIRCLELIST_H_#define _CIRCLELIST_H_typedef void CircleList;typedef struct _tag_CircleListNode CircleListNode;struct _tag_CircleListNode{ CircleListNode* next;}; CircleList* CircleList_Create();void CircleList_Destroy(CircleList* list);void CircleList_Clear(CircleList* list);int CircleList_Length(CircleList* list);int CircleList_Insert(CircleList* list,CircleListNode* node,int pos);CircleListNode* CircleList_Get(CircleList* list,int pos);CircleListNode* CircleList_Delete(CircleList* list,int pos);CircleListNode* CircleList_DeleteNode(CircleList* list,CircleListNode* node);CircleListNode* CircleList_Reset(CircleList* list);CircleListNode* CircleList_Current(CircleList* list);CircleListNode* CircleList_Next(CircleList* list);#endif
#include "CircleList.h" #include <malloc.h>#include <stdio.h>typedef struct _tag_CircleList{CircleListNode header;CircleListNode* slider;int length;}TCircleList;CircleList* CircleList_Create() //O(1){TCircleList* ret = (TCircleList*)malloc(sizeof(TCircleList)); if(ret != NULL) { ret->length = 0;ret->header.next = NULL;ret->slider = NULL;}return ret;}void CircleList_Destroy(CircleList* list) //O(1){free(list);}void CircleList_Clear(CircleList* list) //O(1){TCircleList* sList = (TCircleList*)list;if(sList != NULL){ sList->length = 0; sList->header.next = NULL;sList->slider = NULL;}}int CircleList_Length(CircleList* list) //O(1){TCircleList* sList = (TCircleList*)list;int ret = -1;if(sList != NULL){ ret = sList->length;}return ret;}int CircleList_Insert(CircleList* list,CircleListNode* node,int pos) //O(N){TCircleList* sList = (TCircleList*)list;int ret = (sList != NULL);int i = 0;ret = ret && (pos>=0) && (node != NULL);if(ret){ CircleListNode* current = (CircleListNode*)sList;CircleListNode* last =(CircleListNode* )CircleList_Get(sList,sList->length-1);for(i=0;(i<pos)&&(current->next != NULL);i++){current = current->next;}node->next = current->next;current->next=node;if((pos ==0) && (sList->length != 0)){ last->next = node; } if(sList->length == 0){sList->slider = node; node->next = node;}sList->length++;}return ret;}CircleListNode* CircleList_Get(CircleList* list,int pos) //O(N){TCircleList* sList = (TCircleList*)list;CircleListNode* ret = NULL;int i = 0;if((sList != NULL) && (pos>=0)){CircleListNode* current = (CircleListNode*)sList;for(i=0;i<pos;i++){current = current->next;}ret = current->next;}return ret;}CircleListNode* CircleList_Delete(CircleList* list,int pos) //O(N){TCircleList* sList = (TCircleList*)list;CircleListNode* ret = NULL;CircleListNode* first = sList->header.next;CircleListNode* last = (CircleList_Get(sList,sList->length-1));int i = 0;if((sList != NULL) && (pos>=0)){CircleListNode* current = (CircleListNode*)sList;for(i=0;i<pos;i++){current = current->next;}ret = current->next;current->next = ret->next;sList->length--;if(first == ret){ sList->header.next = ret->next; last->next = ret->next;}if(sList->slider == ret){ sList->slider = ret->next;}if(sList->length == 0){ sList->header.next = NULL; sList->slider = NULL;}}return ret;}CircleListNode* CircleList_DeleteNode(CircleList* list,CircleListNode* node){TCircleList* sList = (TCircleList*)list;CircleListNode* ret = NULL;int i = 0;if(sList != NULL){ CircleListNode* current = (CircleListNode*)sList; for(i=0;i<sList->length;i++) { if(current->next == node) { ret = current->next; break; } current = current->next; } if(ret != NULL) { CircleList_Delete(sList,i); }}return ret;}CircleListNode* CircleList_Reset(CircleList* list){TCircleList* sList = (TCircleList*)list;CircleListNode* ret = NULL;if(sList != NULL){ sList->slider = sList->header.next; ret =sList->slider;}return ret;}CircleListNode* CircleList_Current(CircleList* list){TCircleList* sList = (TCircleList*)list;CircleListNode* ret = NULL;if(sList != NULL){ ret =sList->slider;}return ret;}CircleListNode* CircleList_Next(CircleList* list){TCircleList* sList = (TCircleList*)list;CircleListNode* ret = NULL;if((sList != NULL)&&(sList->slider != NULL)){ ret =sList->slider; sList->slider =ret->next;}return ret;}
#include <stdio.h>#include <stdlib.h>#include "CircleList.h"/* run this program using the console pauser or add your own getch, system("pause") or input loop */struct Value{ CircleListNode header; int v;};int main(int argc, char *argv[]){ int i = 0; CircleList* list = CircleList_Create(); struct Value v1; struct Value v2; struct Value v3; struct Value v4; struct Value v5; struct Value v6; struct Value v7; struct Value v8; v1.v = 1; v2.v = 2; v3.v = 3; v4.v = 4; v5.v = 5; v6.v = 6; v7.v = 7; v8.v = 8; /* CircleList_Insert(list, (CircleListNode*)&v1, CircleList_Length(list)); CircleList_Insert(list, (CircleListNode*)&v2, CircleList_Length(list)); CircleList_Insert(list, (CircleListNode*)&v3, CircleList_Length(list)); CircleList_Insert(list, (CircleListNode*)&v4, CircleList_Length(list)); */ CircleList_Insert(list, (CircleListNode*)&v1, 0); CircleList_Insert(list, (CircleListNode*)&v2, 0); CircleList_Insert(list, (CircleListNode*)&v3, 0); CircleList_Insert(list, (CircleListNode*)&v4, 0); CircleList_Insert(list, (CircleListNode*)&v5, 5); // CircleList_Delete(list, 0); for(i=0; i<2*CircleList_Length(list); i++) { struct Value* pv = (struct Value*)CircleList_Get(list, i); printf("%d\n", pv->v); } printf("\n"); while( CircleList_Length(list) > 0 ) { struct Value* pv = (struct Value*)CircleList_Delete(list, 0); printf("%d\n", pv->v); } printf("\n"); /* CircleList_Insert(list, (CircleListNode*)&v1, CircleList_Length(list)); CircleList_Insert(list, (CircleListNode*)&v2, CircleList_Length(list)); CircleList_Insert(list, (CircleListNode*)&v3, CircleList_Length(list)); CircleList_Insert(list, (CircleListNode*)&v4, CircleList_Length(list)); CircleList_Insert(list, (CircleListNode*)&v5, CircleList_Length(list)); CircleList_Insert(list, (CircleListNode*)&v6, CircleList_Length(list)); CircleList_Insert(list, (CircleListNode*)&v7, CircleList_Length(list)); CircleList_Insert(list, (CircleListNode*)&v8, CircleList_Length(list)); */ CircleList_Insert(list, (CircleListNode*)&v1, 0); CircleList_Insert(list, (CircleListNode*)&v2, 0); CircleList_Insert(list, (CircleListNode*)&v3, 0); CircleList_Insert(list, (CircleListNode*)&v4, 0); CircleList_Insert(list, (CircleListNode*)&v5, 0); CircleList_Insert(list, (CircleListNode*)&v6, 0); CircleList_Insert(list, (CircleListNode*)&v7, 0); CircleList_Insert(list, (CircleListNode*)&v8, 0); for(i=0; i<CircleList_Length(list); i++) { struct Value* pv = (struct Value*)CircleList_Next(list); printf("%d\n", pv->v); } printf("\n"); CircleList_Reset(list); while( CircleList_Length(list) > 0 ) { struct Value* pv = NULL; for(i=1; i<3; i++) { CircleList_Next(list); } pv = (struct Value*)CircleList_Current(list); printf("%d\n", pv->v); CircleList_DeleteNode(list, (CircleListNode*)pv); } CircleList_Destroy(list); return 0;}
0 0
- 循环链表实现循环队列
- 循环链表与循环队列
- 循环链表
- 循环链表
- 双向循环链表
- 双向循环链表
- 循环链表实验
- 链表::循环链表
- 双向循环链表
- 双向循环链表
- 循环链表
- 循环链表
- 循环链表
- 循环链表建立
- 数据结构 循环链表
- 双向循环链表
- 循环链表详解
- 循环链表
- Android原理揭秘之NavigationBar、StatusBar
- Microsoft.Practices.EnterpriseLibrary.Caching实现基于方法签名的数据集缓存
- Mac 配置多个git版本库
- 异形窗口小火箭代码
- 工作笔记
- 循环链表
- PHP中的Traits详解
- Cocos2d-x利用xxtea进行图片资源加密
- java 输入的三种方法
- 关于matlab中的kmeans和reshape函数
- Appium webdriver的capabilities配置
- virtualbox解决安装ubuntu后分辨率小的问题
- 云计算——1、云计算介绍
- 刚入职服务器就被攻击,如何治愈与防范【吐血经历】