View 的事件分发机制

来源:互联网 发布:php replace函数用法 编辑:程序博客网 时间:2024/05/16 14:21

View 的事件分发机制

点击事件的分发过程由三个重要的方法来完成:dispatchTouchEvent、onInterceptTouchEvent和onTouchEvent。

从一个简单的项目开始,一个Activity中只有一个Button,同时注册onClickListener和onTouchListener 两个事件,onTouch方法里能做的事情比onClick要多一些,比如判断手指按下,抬起,移动等事件。

运行点击按钮:

com.example.youngtr.viewdispatch D/MainActivity: Touch execute , action 0com.example.youngtr.viewdispatch D/MainActivity: Touch execute , action 1com.example.youngtr.viewdispatch D/MainActivity: Click execute

根据打印结果,可以看出onTouch优先于onClick执行的,并且onTouch执行了两次,一次是ACTION_DOWN,一次是ACTION_UP。事件传递是 onTouch -> onClick 。

下面把onTouch方法的返回值改为 true ,运行结果如下:

com.example.youngtr.viewdispatch D/MainActivity: Touch execute , action 0com.example.youngtr.viewdispatch D/MainActivity: Touch execute , action 1

可以发现,onClick方法不再执行,可以理解为 onTouch方法返回true 就认为这个事件被onTouch方法消费掉了,所有不会传递下去。

首先要知道,只要触摸了任何一个控件,就一定会调用该类控件的dispatchTouchEvent方法,先看一下 View 中 dispatchTouchEvent 方法的 源码:

  public boolean dispatchTouchEvent(MotionEvent event) {        // If the event should be handled by accessibility focus first.        if (event.isTargetAccessibilityFocus()) {            // We don't have focus or no virtual descendant has it, do not handle the event.            if (!isAccessibilityFocusedViewOrHost()) {                return false;            }            // We have focus and got the event, then use normal event dispatch.            event.setTargetAccessibilityFocus(false);        }        boolean result = false;        if (mInputEventConsistencyVerifier != null) {            mInputEventConsistencyVerifier.onTouchEvent(event, 0);        }        final int actionMasked = event.getActionMasked();        if (actionMasked == MotionEvent.ACTION_DOWN) {            // Defensive cleanup for new gesture            stopNestedScroll();        }        if (onFilterTouchEventForSecurity(event)) {            //noinspection SimplifiableIfStatement            ListenerInfo li = mListenerInfo;            if (li != null && li.mOnTouchListener != null                    && (mViewFlags & ENABLED_MASK) == ENABLED                    && li.mOnTouchListener.onTouch(this, event)) {                result = true;            }            if (!result && onTouchEvent(event)) {                result = true;            }        }        if (!result && mInputEventConsistencyVerifier != null) {            mInputEventConsistencyVerifier.onUnhandledEvent(event, 0);        }        // Clean up after nested scrolls if this is the end of a gesture;        // also cancel it if we tried an ACTION_DOWN but we didn't want the rest        // of the gesture.        if (actionMasked == MotionEvent.ACTION_UP ||                actionMasked == MotionEvent.ACTION_CANCEL ||                (actionMasked == MotionEvent.ACTION_DOWN && !result)) {            stopNestedScroll();        }        return result;    }

重点看这一段:

      if (onFilterTouchEventForSecurity(event)) {            //noinspection SimplifiableIfStatement            ListenerInfo li = mListenerInfo;            if (li != null && li.mOnTouchListener != null                    && (mViewFlags & ENABLED_MASK) == ENABLED                    && li.mOnTouchListener.onTouch(this, event)) {                result = true;            }            if (!result && onTouchEvent(event)) {                result = true;            }        }

第一个和第二个条件,也可以在源码中找到赋值的结果:

public void setOnTouchListener(OnTouchListener l) {        getListenerInfo().mOnTouchListener = l;    }

其中 ListenerInfo 是一个 静态内部类,其中的成员变量均为接口,getListenerInfo()方法将会实例化该成员类

    ListenerInfo getListenerInfo() {        if (mListenerInfo != null) {            return mListenerInfo;        }        mListenerInfo = new ListenerInfo();        return mListenerInfo;    }

这里,注册了touch事件,说明 mListenerInfo 和 mTouchListener 一定不为 null 。

第三个条件,(mViewFlags & ENABLED_MASK) == ENABLED 判断当前的控件是否为 enable,按钮默认都是 enable 的,因此这个条件恒定为 true。

第四个条件比较关键,li.mOnTouchListener.onTouch(this, event),其实就是去回调控件注册 touch事件时的 onTouch方法。也就是说,如果我们在onTouch方法里返回true,就会让这三个条件全部成立,整个方法就会返回true。 如果在onTouch方法里返回false,就会再去执行 onTouchEvent(event)方法。

这样可以看出,dispatchTouchEvent 中最先执行的是 onTouch方法,因此 onTouch 肯定要优先于 onClick 执行;如果在 onTouch 方法中返回了 true,就不会再去执行 onTouchEvent 方法,onClick 事件也不会被执行。这里可以看出,onClick的调用一定是在 onTouchEvent(event)方法中的。

下面看一下 onTouchEvent 的源码

public boolean onTouchEvent(MotionEvent event) {        final float x = event.getX();        final float y = event.getY();        final int viewFlags = mViewFlags;        if ((viewFlags & ENABLED_MASK) == DISABLED) {            if (event.getAction() == MotionEvent.ACTION_UP && (mPrivateFlags & PFLAG_PRESSED) != 0) {                setPressed(false);            }            // A disabled view that is clickable still consumes the touch            // events, it just doesn't respond to them.            return (((viewFlags & CLICKABLE) == CLICKABLE ||                    (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE));        }        if (mTouchDelegate != null) {            if (mTouchDelegate.onTouchEvent(event)) {                return true;            }        }        if (((viewFlags & CLICKABLE) == CLICKABLE ||                (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)) {            switch (event.getAction()) {                case MotionEvent.ACTION_UP:                    boolean prepressed = (mPrivateFlags & PFLAG_PREPRESSED) != 0;                    if ((mPrivateFlags & PFLAG_PRESSED) != 0 || prepressed) {                        // take focus if we don't have it already and we should in                        // touch mode.                        boolean focusTaken = false;                        if (isFocusable() && isFocusableInTouchMode() && !isFocused()) {                            focusTaken = requestFocus();                        }                        if (prepressed) {                            // The button is being released before we actually                            // showed it as pressed.  Make it show the pressed                            // state now (before scheduling the click) to ensure                            // the user sees it.                            setPressed(true, x, y);                       }                        if (!mHasPerformedLongPress) {                            // This is a tap, so remove the longpress check                            removeLongPressCallback();                            // Only perform take click actions if we were in the pressed state                            if (!focusTaken) {                                // Use a Runnable and post this rather than calling                                // performClick directly. This lets other visual state                                // of the view update before click actions start.                                if (mPerformClick == null) {                                    mPerformClick = new PerformClick();                                }                                if (!post(mPerformClick)) {                                    performClick();                                }                            }                        }                        if (mUnsetPressedState == null) {                            mUnsetPressedState = new UnsetPressedState();                        }                        if (prepressed) {                            postDelayed(mUnsetPressedState,                                    ViewConfiguration.getPressedStateDuration());                        } else if (!post(mUnsetPressedState)) {                            // If the post failed, unpress right now                            mUnsetPressedState.run();                        }                        removeTapCallback();                    }                    break;                case MotionEvent.ACTION_DOWN:                    mHasPerformedLongPress = false;                    if (performButtonActionOnTouchDown(event)) {                        break;                    }                    // Walk up the hierarchy to determine if we're inside a scrolling container.                    boolean isInScrollingContainer = isInScrollingContainer();                    // For views inside a scrolling container, delay the pressed feedback for                    // a short period in case this is a scroll.                    if (isInScrollingContainer) {                        mPrivateFlags |= PFLAG_PREPRESSED;                        if (mPendingCheckForTap == null) {                            mPendingCheckForTap = new CheckForTap();                        }                        mPendingCheckForTap.x = event.getX();                        mPendingCheckForTap.y = event.getY();                        postDelayed(mPendingCheckForTap, ViewConfiguration.getTapTimeout());                    } else {                        // Not inside a scrolling container, so show the feedback right away                        setPressed(true, x, y);                        checkForLongClick(0);                    }                    break;                case MotionEvent.ACTION_CANCEL:                    setPressed(false);                    removeTapCallback();                    removeLongPressCallback();                    break;                case MotionEvent.ACTION_MOVE:                    drawableHotspotChanged(x, y);                    // Be lenient about moving outside of buttons                    if (!pointInView(x, y, mTouchSlop)) {                        // Outside button                        removeTapCallback();                        if ((mPrivateFlags & PFLAG_PRESSED) != 0) {                            // Remove any future long press/tap checks                            removeLongPressCallback();                            setPressed(false);                        }                    }                    break;            }            return true;        }        return false;    }

如果该控件是可以点击就会进入switch判断中去,而如果当前的事件是抬起手指,则会进入到MotionEvent.ACTION_UP这个case当中,经过种种判断之后,会执行 performClick() 方法:

public boolean performClick() {        final boolean result;        final ListenerInfo li = mListenerInfo;        if (li != null && li.mOnClickListener != null) {            playSoundEffect(SoundEffectConstants.CLICK);            li.mOnClickListener.onClick(this);            result = true;        } else {            result = false;        }        sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_CLICKED);        return result;    }

可以看到,只要 mListenerInfo 和 mOnClickListener 不为 null,就会去调用它的 onClick 方法,可以看一下mOnClickListener的赋值:

  public void setOnClickListener(@Nullable OnClickListener l) {        if (!isClickable()) {            setClickable(true);        }        getListenerInfo().mOnClickListener = l;    }

我们通过调用setOnClickListener方法来给控件注册一个点击事件,就会给mOnClickListener赋值,然后每当控件被点击时,都会在performClick()方法里回调被点击控件的 onClick 方法。

注意

touch事件的层级传递,就是当dispatchTouchEvent在进行事件分发的时候,只有前一个action返回true,才会触发后一个action。

  1. onTouch 和 onTouchEvent 有什么区别,又该如何使用?
    这两个方法都是在View的dispatchTouchEvent中调用,onTouch优先于onTouchEvent执行。如果 onTouch 方法中返回true将事件消费掉,onTouchEvent将不会再执行。
0 0
原创粉丝点击