hdu1536-SG值
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S-Nim
Time Limit: 5000/1000 MS (Java/Others) Memory Limit: 65536/32768 K (Java/Others)
Total Submission(s): 6549 Accepted Submission(s): 2772
Problem Description
Arthur and his sister Caroll have been playing a game called Nim for some time now. Nim is played as follows:
The starting position has a number of heaps, all containing some, not necessarily equal, number of beads.
The players take turns chosing a heap and removing a positive number of beads from it.
The first player not able to make a move, loses.
Arthur and Caroll really enjoyed playing this simple game until they recently learned an easy way to always be able to find the best move:
Xor the number of beads in the heaps in the current position (i.e. if we have 2, 4 and 7 the xor-sum will be 1 as 2 xor 4 xor 7 = 1).
If the xor-sum is 0, too bad, you will lose.
Otherwise, move such that the xor-sum becomes 0. This is always possible.
It is quite easy to convince oneself that this works. Consider these facts:
The player that takes the last bead wins.
After the winning player’s last move the xor-sum will be 0.
The xor-sum will change after every move.
Which means that if you make sure that the xor-sum always is 0 when you have made your move, your opponent will never be able to win, and, thus, you will win.
Understandibly it is no fun to play a game when both players know how to play perfectly (ignorance is bliss). Fourtunately, Arthur and Caroll soon came up with a similar game, S-Nim, that seemed to solve this problem. Each player is now only allowed to remove a number of beads in some predefined set S, e.g. if we have S =(2, 5) each player is only allowed to remove 2 or 5 beads. Now it is not always possible to make the xor-sum 0 and, thus, the strategy above is useless. Or is it?
your job is to write a program that determines if a position of S-Nim is a losing or a winning position. A position is a winning position if there is at least one move to a losing position. A position is a losing position if there are no moves to a losing position. This means, as expected, that a position with no legal moves is a losing position.
Input
Input consists of a number of test cases. For each test case: The first line contains a number k (0 < k ≤ 100 describing the size of S, followed by k numbers si (0 < si ≤ 10000) describing S. The second line contains a number m (0 < m ≤ 100) describing the number of positions to evaluate. The next m lines each contain a number l (0 < l ≤ 100) describing the number of heaps and l numbers hi (0 ≤ hi ≤ 10000) describing the number of beads in the heaps. The last test case is followed by a 0 on a line of its own.
Output
For each position: If the described position is a winning position print a ‘W’.If the described position is a losing position print an ‘L’. Print a newline after each test case.
Sample Input
2 2 5
3
2 5 12
3 2 4 7
4 2 3 7 12
5 1 2 3 4 5
3
2 5 12
3 2 4 7
4 2 3 7 12
0
Sample Output
LWW
WWL
题意:就是要你求一下每种情况的SG值异或起来,0就是负态,非0就是胜态。
首先这里TLE了第一次从头到尾的暴力寻找,因为有很多重复的其实是不需要找的。
然后第二次卡住了了STL的时间,TLE第二发。
接着就改成VIS数组记忆化搜索了。
恩,感觉被游戏玩了一晚上。
还需要继续好好理解,gg。
代码:
#include <cstdio>#include <algorithm>#include <cstring>#include <iostream>#include <set>const int MAXN=10005;int k;int m;int maxx;int a[MAXN];int x[MAXN];int sg[MAXN+1];using namespace std;int getsg(int b){ if(sg[b]!=-1) return sg[b];//搜索过了 if(b<a[0])//无解的情况 { sg[b]=0; return 0; } bool vis[100]; memset(vis,0,sizeof(vis)); // set<int>s; for(int j=0;j<k;j++) { if(a[j]<=b) { int c=getsg(b-a[j]); vis[c]=1; } } int ans=0; while(vis[ans]!=0) { ans++; } sg[b]=ans; return sg[b];}void solve() { int xx=0; for(int i=0;i<m;i++) { scanf("%d",&x[i]); int d=getsg(x[i]); xx^=d; } if(xx!=0) { printf("W"); return ; } else { printf("L"); return ; }}int main (void){ while(~scanf("%d",&k)) { if(k==0) break; for(int i=0;i<k;i++) { scanf("%d",&a[i]); } sort(a,a+k); memset(sg,-1,sizeof(sg)); int num; scanf("%d",&num); while(num--) { scanf("%d",&m); solve(); } printf("\n"); } return 0;}
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