使用Gallery来实现图片的3D效果
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利用Gallery自定义一个3D效果的图片列表,下面让大家看看具体实现:
看看自定义的GalleryView:
package com.mythou.grallery3d;
import android.content.Context;
import android.graphics.Camera;
import android.graphics.Matrix;
import android.util.AttributeSet;
import android.view.View;
import android.view.animation.Transformation;
import android.widget.Gallery;
import android.widget.ImageView;
public class GalleryView extends Gallery
{
private Camera mCamera = new Camera();
private int mMaxRotationAngle = 45; // 最大旋转角度 60
private int mMaxZoom = -120;
private int mCoveflowCenter;
public GalleryView(Context context)
{
super(context);
this.setStaticTransformationsEnabled(true);
}
public GalleryView(Context context, AttributeSet attrs)
{
super(context, attrs);
this.setStaticTransformationsEnabled(true);
}
public GalleryView(Context context, AttributeSet attrs, int defStyle)
{
super(context, attrs, defStyle);
this.setStaticTransformationsEnabled(true);
}
public int getMaxRotationAngle()
{
return mMaxRotationAngle;
}
public void setMaxRotationAngle(int maxRotationAngle)
{
mMaxRotationAngle = maxRotationAngle;
}
public int getMaxZoom()
{
return mMaxZoom;
}
public void setMaxZoom(int maxZoom)
{
mMaxZoom = maxZoom;
}
/** 获取Gallery的中心x */
private int getCenterOfCoverflow()
{
return (getWidth() - getPaddingLeft() - getPaddingRight()) / 2 + getPaddingLeft();
}
/** 获取View的中心x */
private static int getCenterOfView(View view) {
return view.getLeft() + view.getWidth() / 2;
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh)
{
mCoveflowCenter = getCenterOfCoverflow();
super.onSizeChanged(w, h, oldw, oldh);
}
@Override
protected boolean getChildStaticTransformation(View child, Transformation trans)
{
final int childCenter = getCenterOfView(child);
final int childWidth = child.getWidth();
int rotationAngle = 0;
trans.clear();
trans.setTransformationType(Transformation.TYPE_BOTH); // alpha 和 matrix 都变换
if (childCenter == mCoveflowCenter)
{ // 正中间的childView
transformImageBitmap((ImageView) child, trans, 0);
}
else
{ // 两侧的childView
rotationAngle = (int) ( ( (float) (mCoveflowCenter - childCenter) / childWidth ) * mMaxRotationAngle );
if (Math.abs(rotationAngle) > mMaxRotationAngle)
{
rotationAngle = (rotationAngle < 0) ? -mMaxRotationAngle : mMaxRotationAngle;
}
transformImageBitmap((ImageView) child, trans, rotationAngle);
}
return true;
}
private void transformImageBitmap(ImageView child, Transformation trans, int rotationAngle)
{
mCamera.save();
final Matrix imageMatrix = trans.getMatrix();
final int imageHeight = child.getLayoutParams().height;
final int imageWidth = child.getLayoutParams().width;
final int rotation = Math.abs(rotationAngle);
// 在Z轴上正向移动camera的视角,实际效果为放大图片; 如果在Y轴上移动,则图片上下移动; X轴上对应图片左右移动。
mCamera.translate(0.0f, 0.0f, -20.0f);
// As the angle of the view gets less, zoom in
if (rotation < mMaxRotationAngle)
{
float zoomAmount = (float) (mMaxZoom + (rotation * 1.0));
mCamera.translate(0.0f, 0.0f, zoomAmount);
}
mCamera.rotateY(rotationAngle); // rotationAngle 为正,沿y轴向内旋转; 为负,沿y轴向外旋转
mCamera.getMatrix(imageMatrix);
imageMatrix.preTranslate(-(imageWidth / 2), -(imageHeight / 2));
imageMatrix.postTranslate((imageWidth / 2), (imageHeight / 2));
mCamera.restore();
}
}
与此同时我们还需要一个Adapter,这里我们用ImageHeadAdapter来继承BaseADapter来实现:
在ImageHeadAdapter里我们要自己实现阴影的效果:
/** 反射倒影 */
public boolean createReflectedImages()
{
final int reflectionGap = 4;
final int Height = 200;
int index = 0;
for (Map<String, Object> map : list) {
Integer id = (Integer) map.get("image");
// 获取原始图片
Bitmap originalImage = BitmapFactory.decodeResource(mContext.getResources(), id);
int width = originalImage.getWidth();
int height = originalImage.getHeight();
float scale = Height / (float)height;
Matrix sMatrix = new Matrix();
sMatrix.postScale(scale, scale);
Bitmap miniBitmap = Bitmap.createBitmap(originalImage, 0, 0,
originalImage.getWidth(), originalImage.getHeight(), sMatrix, true);
//是否原图片数据,节省内存
originalImage.recycle();
int mwidth = miniBitmap.getWidth();
int mheight = miniBitmap.getHeight();
Matrix matrix = new Matrix();
matrix.preScale(1, -1); // 图片矩阵变换(从低部向顶部的倒影)
Bitmap reflectionImage = Bitmap.createBitmap(miniBitmap, 0, mheight/2, mwidth, mheight/2, matrix, false); // 截取原图下半部分
Bitmap bitmapWithReflection = Bitmap.createBitmap(mwidth, (mheight + mheight / 2), Config.ARGB_8888); // 创建倒影图片(高度为原图3/2)
Canvas canvas = new Canvas(bitmapWithReflection); // 绘制倒影图(原图 + 间距 + 倒影)
canvas.drawBitmap(miniBitmap, 0, 0, null); // 绘制原图
Paint paint = new Paint();
canvas.drawRect(0, mheight, mwidth, mheight + reflectionGap, paint); // 绘制原图与倒影的间距
canvas.drawBitmap(reflectionImage, 0, mheight + reflectionGap, null); // 绘制倒影图
paint = new Paint();
LinearGradient shader = new LinearGradient(0, miniBitmap.getHeight(), 0, bitmapWithReflection.getHeight()
+ reflectionGap, 0x70ffffff, 0x00ffffff, TileMode.CLAMP);
paint.setShader(shader); // 线性渐变效果
paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN)); // 倒影遮罩效果
canvas.drawRect(0, mheight, mwidth, bitmapWithReflection.getHeight() + reflectionGap, paint); // 绘制倒影的阴影效果
ImageView imageView = new ImageView(mContext);
imageView.setImageBitmap(bitmapWithReflection); // 设置倒影图片
imageView.setLayoutParams(new GalleryView.LayoutParams((int)(width * scale),
(int)(mheight * 3 / 2.0 + reflectionGap)));
imageView.setScaleType(ScaleType.MATRIX);
mImages[index++] = imageView;
}
return true;
}
下面是ImageHeadAdapter的具体实现:
package com.mythou.grallery3d;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Bitmap.Config;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.LinearGradient;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.PorterDuff.Mode;
import android.graphics.PorterDuffXfermode;
import android.graphics.Shader.TileMode;
import android.view.View;
import android.view.ViewGroup;
import android.widget.BaseAdapter;
import android.widget.ImageView;
import android.widget.ImageView.ScaleType;
public class ImageHeadAdapter extends BaseAdapter
{
private ImageView[] mImages; // 保存倒影图片的数组
private Context mContext;
public List<Map<String, Object>> list;
public Integer[] imgs = { R.drawable.image01, R.drawable.image02, R.drawable.image03,
R.drawable.image04, R.drawable.image05};
public String[] titles = { "美图01", "美图02", "美图03", "美图04", "美图05", "美图06", "美图07"};
public ImageHeadAdapter(Context c)
{
this.mContext = c;
list = new ArrayList<Map<String, Object>>();
for (int i = 0; i < imgs.length; i++) {
HashMap<String, Object> map = new HashMap<String, Object>();
map.put("image", imgs[i]);
list.add(map);
}
mImages = new ImageView[list.size()];
}
/** 反射倒影 */
public boolean createReflectedImages()
{
final int reflectionGap = 4;
final int Height = 200;
int index = 0;
for (Map<String, Object> map : list) {
Integer id = (Integer) map.get("image");
// 获取原始图片
Bitmap originalImage = BitmapFactory.decodeResource(mContext.getResources(), id);
int width = originalImage.getWidth();
int height = originalImage.getHeight();
float scale = Height / (float)height;
Matrix sMatrix = new Matrix();
sMatrix.postScale(scale, scale);
Bitmap miniBitmap = Bitmap.createBitmap(originalImage, 0, 0,
originalImage.getWidth(), originalImage.getHeight(), sMatrix, true);
//是否原图片数据,节省内存
originalImage.recycle();
int mwidth = miniBitmap.getWidth();
int mheight = miniBitmap.getHeight();
Matrix matrix = new Matrix();
matrix.preScale(1, -1); // 图片矩阵变换(从低部向顶部的倒影)
Bitmap reflectionImage = Bitmap.createBitmap(miniBitmap, 0, mheight/2, mwidth, mheight/2, matrix, false); // 截取原图下半部分
Bitmap bitmapWithReflection = Bitmap.createBitmap(mwidth, (mheight + mheight / 2), Config.ARGB_8888); // 创建倒影图片(高度为原图3/2)
Canvas canvas = new Canvas(bitmapWithReflection); // 绘制倒影图(原图 + 间距 + 倒影)
canvas.drawBitmap(miniBitmap, 0, 0, null); // 绘制原图
Paint paint = new Paint();
canvas.drawRect(0, mheight, mwidth, mheight + reflectionGap, paint); // 绘制原图与倒影的间距
canvas.drawBitmap(reflectionImage, 0, mheight + reflectionGap, null); // 绘制倒影图
paint = new Paint();
LinearGradient shader = new LinearGradient(0, miniBitmap.getHeight(), 0, bitmapWithReflection.getHeight()
+ reflectionGap, 0x70ffffff, 0x00ffffff, TileMode.CLAMP);
paint.setShader(shader); // 线性渐变效果
paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN)); // 倒影遮罩效果
canvas.drawRect(0, mheight, mwidth, bitmapWithReflection.getHeight() + reflectionGap, paint); // 绘制倒影的阴影效果
ImageView imageView = new ImageView(mContext);
imageView.setImageBitmap(bitmapWithReflection); // 设置倒影图片
imageView.setLayoutParams(new GalleryView.LayoutParams((int)(width * scale),
(int)(mheight * 3 / 2.0 + reflectionGap)));
imageView.setScaleType(ScaleType.MATRIX);
mImages[index++] = imageView;
}
return true;
}
@Override
public int getCount() {
return imgs.length;
}
@Override
public Object getItem(int position) {
return mImages[position];
}
@Override
public long getItemId(int position) {
return position;
}
@Override
public View getView(int position, View convertView, ViewGroup parent) {
return mImages[position]; // 显示倒影图片(当前获取焦点)
}
public float getScale(boolean focused, int offset) {
return Math.max(0, 1.0f / (float) Math.pow(2, Math.abs(offset)));
}
}
最后我们看一下MainActivity:
package com.mythou.grallery3d;
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.view.Window;
import android.widget.AdapterView;
import android.widget.AdapterView.OnItemClickListener;
import android.widget.AdapterView.OnItemSelectedListener;
import android.widget.TextView;
import android.widget.Toast;
public class MainActivity extends Activity {
private TextView tvTitle;
private GalleryView gallery;
private ImageHeadAdapter adapter;
@Override
public void onCreate(Bundle savedInstanceState) {
requestWindowFeature(Window.FEATURE_NO_TITLE);
super.onCreate(savedInstanceState);
setContentView(R.layout.grallery_layout);
initRes();
}
private void initRes(){
tvTitle = (TextView) findViewById(R.id.tvTitle);
gallery = (GalleryView) findViewById(R.id.mygallery);
adapter = new ImageHeadAdapter(this);
adapter.createReflectedImages();
gallery.setAdapter(adapter);
gallery.setOnItemSelectedListener(new OnItemSelectedListener() {
@Override
public void onItemSelected(AdapterView<?> parent, View view, int position, long id) {
tvTitle.setText(adapter.titles[position]);
}
@Override
public void onNothingSelected(AdapterView<?> parent) {
}
});
gallery.setOnItemClickListener(new OnItemClickListener() { // 设置点击事件监听
@Override
public void onItemClick(AdapterView<?> parent, View view, int position, long id) {
Toast.makeText(Grallery3DActivity.this, "img " + (position+1) + " selected", Toast.LENGTH_SHORT).show();
}
});
}
}
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