『转』FFMPEG目前为止支持的所有格式列表
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FFMPEG目前为止支持的所有格式列表
1.文件格式:
Supported File Format
Encoding
Decoding
Comments
MPEG audio
X
X
MPEG-1 systems
X
X
muxed audio and video
MPEG-2 PS
X
X
also known as VOB file
MPEG-2 TS
X
also known as DVB Transport Stream
ASF
X
X
AVI
X
X
WAV
X
X
Macromedia Flash
X
X
AVM2 (Flash 9)
X
X
Only embedded audio is decoded.
FLV
X
X
Macromedia Flash video files
Real Audio and Video
X
X
Raw AC3
X
X
Raw MJPEG
X
X
Raw MPEG video
X
X
Raw PCM8/16 bits, mulaw/Alaw
X
X
Raw CRI ADX audio
X
X
Raw Shorten audio
X
SUN AU format
X
X
NUT
X
X
NUT Open Container Format
QuickTime
X
X
MPEG-4
X
X
MPEG-4 is a variant of QuickTime.
Raw MPEG4 video
X
X
DV
X
X
4xm
X
4X Technologies format, used in some games.
Playstation STR
X
Id RoQ
X
X
Used in Quake III, Jedi Knight 2, other computer games.
Interplay MVE
X
Format used in various Interplay computer games.
WC3 Movie
X
Multimedia format used in Origin's Wing Commander III computer game.
Sega FILM/CPK
X
Used in many Sega Saturn console games.
Westwood Studios VQA/AUD
X
Multimedia formats used in Westwood Studios games.
Id Cinematic (.cin)
X
Used in Quake II.
FLIC format
X
.fli/.flc files
Sierra VMD
X
Used in Sierra CD-ROM games.
Sierra Online
X
.sol files used in Sierra Online games.
Matroska
X
X
Electronic Arts Multimedia
X
Used in various EA games; files have extensions like WVE and UV2.
Nullsoft Video (NSV) format
X
ADTS AAC audio
X
X
Creative VOC
X
X
Created for the Sound Blaster Pro.
American Laser Games MM
X
Multimedia format used in games like Mad Dog McCree
AVS
X
Multimedia format used by the Creature Shock game.
Smacker
X
Multimedia format used by many games.
GXF
X
X
General eXchange Format SMPTE
CIN
X
Multimedia format used by Delphine Software games.
MXF
X
Material eXchange Format SMPTE
SEQ
X
Tiertex .seq files used in the DOS CDROM version of the game Flashback.
DXA
X
This format is used in non-Windows version of Feeble Files game and different game cutscenes repacked for use with ScummVM.
THP
X
Used on the Nintendo GameCube.
C93
X
Used in the game Cyberia from Interplay.
Bethsoft VID
X
Used in some games from Bethesda Softworks.
CRYO APC
X
Audio format used in some games by CRYO Interactive Entertainment.
Monkey's Audio
X
SIFF
X
Audio and video format used in some games by Beam Software
LMLM4
X
Used by Linux Media Labs MPEG-4 PCI boards
PVA
X
Used by TechnoTrend DVB PCI boards
MSN TCP Webcam
X
Used by MSN Messenger Webcam streams.
RL2
X
Audio and video format used in some games by Entertainment Software Partners
IFF
X
Interchange File Format
2.图像codec
Supported Image Format
Encoding
Decoding
Comments
PGM, PPM
X
X
PAM
X
X
PAM is a PNM extension with alpha support.
PGMYUV
X
X
PGM with U and V components in YUV 4:2:0
JPEG
X
X
Progressive JPEG is not supported.
.Y.U.V
X
X
one raw file per component
animated GIF
X
X
Only uncompressed GIFs are generated.
PNG
X
X
2 bit and 4 bit/pixel not supported yet.
Targa
X
Targa (.TGA) image format.
TIFF
X
X
YUV, JPEG and some extension is not supported yet.
SGI
X
X
SGI RGB image format
PTX
X
V.Flash PTX format
RAS
X
Sun Rasterfile
PCX
X
PC Paintbrush
3.视频codec
Supported Codec
Encoding
Decoding
Comments
MPEG-1 video
X
X
MPEG-2 video
X
X
MPEG-4
X
X
MSMPEG4 V1
X
X
MSMPEG4 V2
X
X
MSMPEG4 V3
X
X
WMV7
X
X
WMV8
X
X
not completely working
WMV9
X
not completely working
VC1
X
H.261
X
X
H.263(+)
X
X
also known as RealVideo 1.0
H.264
X
RealVideo 1.0
X
X
RealVideo 2.0
X
X
MJPEG
X
X
lossless MJPEG
X
X
JPEG-LS
X
X
fourcc: MJLS, lossless and near-lossless is supported
Apple MJPEG-B
X
Sunplus MJPEG
X
fourcc: SP5X
DV
X
X
HuffYUV
X
X
FFmpeg Video 1
X
X
experimental lossless codec (fourcc: FFV1)
FFmpeg Snow
X
X
experimental wavelet codec (fourcc: SNOW)
Asus v1
X
X
fourcc: ASV1
Asus v2
X
X
fourcc: ASV2
Creative YUV
X
fourcc: CYUV
Sorenson Video 1
X
X
fourcc: SVQ1
Sorenson Video 3
X
fourcc: SVQ3
On2 VP3
X
still experimental
On2 VP5
X
fourcc: VP50
On2 VP6
X
fourcc: VP60,VP61,VP62
Theora
X
X
still experimental
Intel Indeo 3
X
FLV
X
X
Sorenson H.263 used in Flash
Flash Screen Video
X
X
fourcc: FSV1
ATI VCR1
X
fourcc: VCR1
ATI VCR2
X
fourcc: VCR2
Cirrus Logic AccuPak
X
fourcc: CLJR
4X Video
X
Used in certain computer games.
Sony Playstation MDEC
X
Id RoQ
X
X
Used in Quake III, Jedi Knight 2, other computer games.
Xan/WC3
X
Used in Wing Commander III .MVE files.
Interplay Video
X
Used in Interplay .MVE files.
Apple Animation
X
X
fourcc: 'rle '
Apple Graphics
X
fourcc: 'smc '
Apple Video
X
fourcc: rpza
Apple QuickDraw
X
fourcc: qdrw
Cinepak
X
Microsoft RLE
X
Microsoft Video-1
X
Westwood VQA
X
Id Cinematic Video
X
Used in Quake II.
Planar RGB
X
fourcc: 8BPS
FLIC video
X
Duck TrueMotion v1
X
fourcc: DUCK
Duck TrueMotion v2
X
fourcc: TM20
VMD Video
X
Used in Sierra VMD files.
MSZH
X
Part of LCL
ZLIB
X
X
Part of LCL, encoder experimental
TechSmith Camtasia
X
fourcc: TSCC
IBM Ultimotion
X
fourcc: ULTI
Miro VideoXL
X
fourcc: VIXL
QPEG
X
fourccs: QPEG, Q1.0, Q1.1
LOCO
X
Winnov WNV1
X
Autodesk Animator Studio Codec
X
fourcc: AASC
Fraps FPS1
X
CamStudio
X
fourcc: CSCD
American Laser Games Video
X
Used in games like Mad Dog McCree
ZMBV
X
X
Encoder works only on PAL8
AVS Video
X
Video encoding used by the Creature Shock game.
Smacker Video
X
Video encoding used in Smacker.
RTjpeg
X
Video encoding used in NuppelVideo files.
KMVC
X
Codec used in
VMware Video
X
Codec used in videos captured by VMware.
Cin Video
X
Codec used in Delphine Software games.
Tiertex Seq Video
X
Codec used in DOS CDROM FlashBack game.
DXA Video
X
Codec originally used in Feeble Files game.
AVID DNxHD
X
X
aka SMPTE VC3
C93 Video
X
Codec used in Cyberia game.
THP
X
Used on the Nintendo GameCube.
Bethsoft VID
X
Used in some games from Bethesda Softworks.
Renderware TXD
X
Texture dictionaries used by the Renderware Engine.
AMV
X
Used in Chinese MP3 players.
Mimic
X
Used in MSN Messenger Webcam streams.
4.音频codec
Supported Codec
Encoding
Decoding
Comments
MPEG audio layer 2
IX
IX
MPEG audio layer 1/3
X
IX
MP3 encoding is supported through the external library LAME.
AC3
IX
IX
liba52 is used internally for decoding.
Vorbis
X
X
WMA V1/V2
X
X
AAC
X
X
Supported through the external library libfaac/libfaad.
Microsoft ADPCM
X
X
AMV IMA ADPCM
X
Used in AMV files
MS IMA ADPCM
X
X
QT IMA ADPCM
X
X
4X IMA ADPCM
X
G.726 ADPCM
X
X
Duck DK3 IMA ADPCM
X
Used in some Sega Saturn console games.
Duck DK4 IMA ADPCM
X
Used in some Sega Saturn console games.
Westwood Studios IMA ADPCM
X
Used in Westwood Studios games like Command and Conquer.
SMJPEG IMA ADPCM
X
Used in certain Loki game ports.
CD-ROM XA ADPCM
X
CRI ADX ADPCM
X
X
Used in Sega Dreamcast games.
Electronic Arts ADPCM
X
Used in various EA titles.
Creative ADPCM
X
16 -> 4, 8 -> 4, 8 -> 3, 8 -> 2
THP ADPCM
X
Used on the Nintendo GameCube.
RA144
X
Real 14400 bit/s codec
RA288
X
Real 28800 bit/s codec
RADnet
X
IX
Real low bitrate AC3 codec, liba52 is used for decoding.
AMR-NB
X
X
Supported through an external library.
AMR-WB
X
X
Supported through an external library.
DV audio
X
Id RoQ DPCM
X
X
Used in Quake III, Jedi Knight 2, other computer games.
Interplay MVE DPCM
X
Used in various Interplay computer games.
Xan DPCM
X
Used in Origin's Wing Commander IV AVI files.
Sierra Online DPCM
X
Used in Sierra Online game audio files.
Apple MACE 3
X
Apple MACE 6
X
FLAC lossless audio
X
X
Shorten lossless audio
X
Apple lossless audio
X
QuickTime fourcc 'alac'
FFmpeg Sonic
X
X
experimental lossy/lossless codec
Qdesign QDM2
X
there are still some distortions
Real COOK
X
All versions except 5.1 are supported
DSP Group TrueSpeech
X
True Audio (TTA)
X
Smacker Audio
X
WavPack Audio
X
Cin Audio
X
Codec used in Delphine Software games.
Intel Music Coder
X
Musepack
X
SV7 and SV8 are supported
DT$ Coherent Audio
X
ATRAC 3
X
Monkey's Audio
X
Only versions 3.97-3.99 are supported
Nellymoser ASAO
X
8SVX Audio
X
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