POJ 3675/2986(Telescope/A Triangle and a Circle-三角形与圆的面积并)

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这两题数据很强把我以前的板子卡掉了。。
贴个三角形与圆的面积并的板子

POJ 3675 Telescope

#include<cstdio>#include<cstring>#include<cstdlib>#include<algorithm>#include<functional>#include<iostream>#include<cmath>#include<cctype>#include<ctime>#include<iomanip> #include<vector>#include<string>#include<queue>#include<stack>#include<map>#include<sstream>#include<complex>using namespace std;#define For(i,n) for(int i=1;i<=n;i++)#define Fork(i,k,n) for(int i=k;i<=n;i++)#define Rep(i,n) for(int i=0;i<n;i++)#define ForD(i,n) for(int i=n;i;i--)#define ForkD(i,k,n) for(int i=n;i>=k;i--)#define RepD(i,n) for(int i=n;i>=0;i--)#define Forp(x) for(int p=Pre[x];p;p=Next[p])#define Forpiter(x) for(int &p=iter[x];p;p=Next[p])  #define Lson (o<<1)#define Rson ((o<<1)+1)#define MEM(a) memset(a,0,sizeof(a));#define MEMI(a) memset(a,127,sizeof(a));#define MEMi(a) memset(a,128,sizeof(a));#define INF (2139062143)#define F (100000007)#define pb push_back#define mp make_pair #define fi first#define se second#define vi vector<int> #define pi pair<int,int>#define SI(a) ((a).size())#define ALL(x) (x).begin(),(x).end()typedef long long ll;typedef double ld;typedef unsigned long long ull;ll mul(ll a,ll b){return (a*b)%F;}ll add(ll a,ll b){return (a+b)%F;}void upd(ll &a,ll b){a=(a%F+b%F)%F;}int read(){    int x=0,f=1; char ch=getchar();    while(!isdigit(ch)) {if (ch=='-') f=-1; ch=getchar();}    while(isdigit(ch)) { x=x*10+ch-'0'; ch=getchar();}    return x*f;} ll sqr(ll a){return a*a;}ld sqr(ld a){return a*a;}const double eps=1e-10;int dcmp(double x) {    if (fabs(x)<eps) return 0; else return x<0 ? -1 : 1; }ld PI = acos(-1.0);class P{public:    double x,y;    P(double x=0,double y=0):x(x),y(y){}    friend ld dis2(P A,P B){return sqr(A.x-B.x)+sqr(A.y-B.y);   }    friend ld Dot(P A,P B) {return A.x*B.x+A.y*B.y; }    friend ld Length(P A) {return sqrt(Dot(A,A)); }    friend ld Angle(P A,P B) {        if (dcmp(Dot(A,A))==0||dcmp(Dot(B,B))==0||dcmp(Dot(A-B,A-B))==0) return 0;        return acos(max((ld)-1.0, min((ld)1.0, Dot(A,B) / Length(A) / Length(B) )) );     }    friend P operator- (P A,P B) { return P(A.x-B.x,A.y-B.y); }    friend P operator+ (P A,P B) { return P(A.x+B.x,A.y+B.y); }    friend P operator* (P A,double p) { return P(A.x*p,A.y*p); }    friend P operator/ (P A,double p) { return P(A.x/p,A.y/p); }    friend bool operator< (const P& a,const P& b) {return dcmp(a.x-b.x)<0 ||(dcmp(a.x-b.x)==0&& dcmp(a.y-b.y)<0 );}}; P read_point() {    P a;    scanf("%lf%lf",&a.x,&a.y);    return a;   } bool operator==(const P& a,const P& b) {    return dcmp(a.x-b.x)==0 && dcmp(a.y-b.y) == 0;} typedef P V;double Cross(V A,V B) {return A.x*B.y - A.y*B.x;}double Area2(P A,P B,P C) {return Cross(B-A,C-A);}namespace complex_G{    typedef complex<double> Point;    //real(p):实部 imag(p):虚部 conj(p):共轭     typedef Point Vector;    double Dot(Vector A,Vector B) {return real(conj(A)*B); }    double Cross(Vector A,Vector B) {return imag(conj(A)*B); }    Vector Rotate(Vector A,double rad) {return A*exp(Point(0,rad)); }}//Cross(v,w)==0(平行)时,不能调这个函数 P GetLineIntersection(P p,V v,P Q,V w){    V u = p-Q;    double t = Cross(w,u)/Cross(v,w);    return p+v*t;}P GetLineIntersectionB(P p,V v,P Q,V w){    return GetLineIntersection(p,v-p,Q,w-Q);}double DistanceToLine(P p,P A,P B) {    V v1 = B-A, v2 = p-A;    return fabs(Cross(v1,v2))/Length(v1);}double DistanceToSegment(P p,P A,P B) {    if (A==B) return Length(p-A);    V v1 = B-A, v2 = p-A, v3 = p - B;    if (dcmp(Dot(v1,v2))<0) return Length(v2);    else if (dcmp(Dot(v1,v3))>0 ) return Length(v3);    else return fabs(Cross(v1,v2) ) / Length(v1);}P GetLineProjection(P p,P A,P B) {    V v=B-A;    return A+v*(Dot(v,p-A)/Dot(v,v));}//规范相交-线段相交且交点不在端点 bool SegmentProperIntersection(P a1,P a2,P b1,P b2) {     double  c1 = Cross(a2-a1,b1-a1) , c2 = Cross(a2-a1,b2-a1),            c3 = Cross(b2-b1,a1-b1) , c4 = Cross(b2-b1,a2-b1);    return dcmp(c1)*dcmp(c2)<0 && dcmp(c3)*dcmp(c4)<0;}//点在线段上(不包含端点) bool OnSegment(P p,P a1,P a2) {    return dcmp(Cross(a1-p,a2-p)) == 0 && dcmp(Dot(a1-p,a2-p))<0;}double PolygonArea(P *p,int n) {    double area=0;    For(i,n-2) area+=Cross(p[i]-p[0],p[i+1]-p[0]);    return area/2;} /*欧拉公式: V+F-E=2 V-点数 F面数 E边数 */struct C{    P c;    double r,x,y;    C(P c,double r):c(c),r(r),x(c.x),y(c.y){}    P point(double a) {        return P(c.x+cos(a)*r,c.y+sin(a)*r);    }};struct Line{    P p;    V v;    double ang;    Line(){}    Line(P p,V v):p(p),v(v) {ang=atan2(v.y,v.x); }    bool operator<(const Line & L) const {        return ang<L.ang;    }    P point(double a) {        return p+v*a;    }};int getLineCircleIntersection(Line L,C cir,double &t1,double &t2,vector<P> & sol) {    if (dcmp(DistanceToLine(cir.c,L.p,L.p+L.v)-cir.r)==0) {        P A=GetLineProjection(cir.c,L.p,L.p+L.v);        sol.pb(A);         t1 = (A-L.p).x / L.v.x;          return 1;    }    double a = L.v.x, b = L.p.x - cir.c.x, c = L.v.y, d= L.p.y - cir.c.y;    double e = a*a+c*c, f = 2*(a*b + c*d), g = b*b+d*d-cir.r*cir.r;    double delta = f*f - 4*e*g;    if (dcmp(delta)<0) return 0;    else if (dcmp(delta)==0) {        t1 = t2 = -f / (2*e); sol.pb(L.point(t1));        return 1;    }     t1 = (-f - sqrt(delta)) / (2*e); sol.pb(L.point(t1));    t2 = (-f + sqrt(delta)) / (2*e); sol.pb(L.point(t2));    return 2;}double angle(V v) {return atan2(v.y,v.x);}int getSegCircleIntersection(Line L,C cir,vector<P> & sol) {    if (dcmp(DistanceToLine(cir.c,L.p,L.p+L.v)-cir.r)==0) {        P A= GetLineProjection(cir.c,L.p,L.p+L.v);        if (OnSegment(A,L.p,L.p+L.v) || L.p==A || L.p+L.v==A  )             sol.pb(A);        return sol.size();    }    double t1,t2;    double a = L.v.x, b = L.p.x - cir.c.x, c = L.v.y, d= L.p.y - cir.c.y;    double e = a*a+c*c, f = 2*(a*b + c*d), g = b*b+d*d-cir.r*cir.r;    double delta = f*f - 4*e*g;    if (dcmp(delta)<0) return 0;    else if (dcmp(delta)==0) {        t1 = -f / (2*e);         if (dcmp(t1)>=0&&dcmp(t1-1)<=0) {            sol.pb(L.point(t1));        }        return sol.size();    }     t1 = (-f - sqrt(delta)) / (2*e); if (dcmp(t1)>=0&&dcmp(t1-1)<=0) sol.pb(L.point(t1));    t2 = (-f + sqrt(delta)) / (2*e); if (dcmp(t2)>=0&&dcmp(t2-1)<=0) sol.pb(L.point(t2));    if(SI(sol)==2 && t1>t2) swap(sol[1],sol[0]);    return sol.size();}int isPointInOrOnCircle(P p,C c) {    return dcmp(Length(p-c.c)-c.r)<=0;}// Triangle(O,A,B) and Circle(O,m)double CircleTriangleArea(P A,P B,double m) {    double ans=0;    C c=C(P(),m); P O=c.c;    if (A==O||B==O) return 0;    bool b = isPointInOrOnCircle(A,c);    bool b2 = isPointInOrOnCircle(B,c);    double opr;    if (dcmp(Area2(O,A,B))>=0) opr=1; else opr=-1;    if (b&&b2) {        ans+=opr*fabs(Area2(A,B,O))/2;     } else if (!b&&!b2){        Line l=Line(A,B-A);        vector<P> sol;        getSegCircleIntersection(l,c,sol);        if (SI(sol)==2) {            ans+=opr*fabs(Area2(sol[0],sol[1],O))/2;            ans+=opr*m*m/2*(Angle(A,sol[0])+Angle(sol[1],B));        } else {            ans+=opr*m*m/2*(Angle(A,B));        }    } else {        Line l=Line(A,B-A);        vector<P> sol;        getSegCircleIntersection(l,c,sol);        if (SI(sol)==2) {            ans+=opr*fabs(Area2(sol[0],sol[1],O))/2;            ans+=opr*m*m/2*(Angle(A,sol[0])+Angle(sol[1],B));        } else if(b) {             ans+=opr*fabs(Area2(sol[0],A,O))/2;            ans+=opr*m*m/2*(Angle(sol[0],B));        } else {            ans+=opr*fabs(Area2(sol[0],B,O))/2;            ans+=opr*m*m/2*(Angle(sol[0],A));        }    }    return ans;}P a[10000];int main(){//  freopen("poj3675.in","r",stdin);//  freopen(".out","w",stdout);    double R;    while(cin>>R) {        int n=read();        Rep(i,n) a[i]=read_point();        double ans=0;        Rep(i,n) {            ans+=CircleTriangleArea(a[i],a[(i+1)%n],R);        }        printf("%.2f\n",fabs(ans));    }    return 0;}

POJ 2986 A Triangle and a Circle

#include<cstdio>#include<cstring>#include<cstdlib>#include<algorithm>#include<functional>#include<iostream>#include<cmath>#include<cctype>#include<ctime>#include<iomanip> #include<vector>#include<string>#include<queue>#include<stack>#include<map>#include<sstream>#include<complex>using namespace std;#define For(i,n) for(int i=1;i<=n;i++)#define Fork(i,k,n) for(int i=k;i<=n;i++)#define Rep(i,n) for(int i=0;i<n;i++)#define ForD(i,n) for(int i=n;i;i--)#define ForkD(i,k,n) for(int i=n;i>=k;i--)#define RepD(i,n) for(int i=n;i>=0;i--)#define Forp(x) for(int p=Pre[x];p;p=Next[p])#define Forpiter(x) for(int &p=iter[x];p;p=Next[p])  #define Lson (o<<1)#define Rson ((o<<1)+1)#define MEM(a) memset(a,0,sizeof(a));#define MEMI(a) memset(a,127,sizeof(a));#define MEMi(a) memset(a,128,sizeof(a));#define INF (2139062143)#define F (100000007)#define pb push_back#define mp make_pair #define fi first#define se second#define vi vector<int> #define pi pair<int,int>#define SI(a) ((a).size())#define ALL(x) (x).begin(),(x).end()typedef long long ll;typedef double ld;typedef unsigned long long ull;ll mul(ll a,ll b){return (a*b)%F;}ll add(ll a,ll b){return (a+b)%F;}void upd(ll &a,ll b){a=(a%F+b%F)%F;}int read(){    int x=0,f=1; char ch=getchar();    while(!isdigit(ch)) {if (ch=='-') f=-1; ch=getchar();}    while(isdigit(ch)) { x=x*10+ch-'0'; ch=getchar();}    return x*f;} ll sqr(ll a){return a*a;}ld sqr(ld a){return a*a;}const double eps=1e-10;int dcmp(double x) {    if (fabs(x)<eps) return 0; else return x<0 ? -1 : 1; }ld PI = acos(-1.0);class P{public:    double x,y;    P(double x=0,double y=0):x(x),y(y){}    friend ld dis2(P A,P B){return sqr(A.x-B.x)+sqr(A.y-B.y);   }    friend ld Dot(P A,P B) {return A.x*B.x+A.y*B.y; }    friend ld Length(P A) {return sqrt(Dot(A,A)); }    friend ld Angle(P A,P B) {        if (dcmp(Dot(A,A))==0||dcmp(Dot(B,B))==0||dcmp(Dot(A-B,A-B))==0) return 0;        return acos(max((ld)-1.0, min((ld)1.0, Dot(A,B) / Length(A) / Length(B) )) );     }    friend P operator- (P A,P B) { return P(A.x-B.x,A.y-B.y); }    friend P operator+ (P A,P B) { return P(A.x+B.x,A.y+B.y); }    friend P operator* (P A,double p) { return P(A.x*p,A.y*p); }    friend P operator/ (P A,double p) { return P(A.x/p,A.y/p); }    friend bool operator< (const P& a,const P& b) {return dcmp(a.x-b.x)<0 ||(dcmp(a.x-b.x)==0&& dcmp(a.y-b.y)<0 );}}; P read_point() {    P a;    scanf("%lf%lf",&a.x,&a.y);    return a;   } bool operator==(const P& a,const P& b) {    return dcmp(a.x-b.x)==0 && dcmp(a.y-b.y) == 0;} typedef P V;double Cross(V A,V B) {return A.x*B.y - A.y*B.x;}double Area2(P A,P B,P C) {return Cross(B-A,C-A);}namespace complex_G{    typedef complex<double> Point;    //real(p):实部 imag(p):虚部 conj(p):共轭     typedef Point Vector;    double Dot(Vector A,Vector B) {return real(conj(A)*B); }    double Cross(Vector A,Vector B) {return imag(conj(A)*B); }    Vector Rotate(Vector A,double rad) {return A*exp(Point(0,rad)); }}//Cross(v,w)==0(平行)时,不能调这个函数 P GetLineIntersection(P p,V v,P Q,V w){    V u = p-Q;    double t = Cross(w,u)/Cross(v,w);    return p+v*t;}P GetLineIntersectionB(P p,V v,P Q,V w){    return GetLineIntersection(p,v-p,Q,w-Q);}double DistanceToLine(P p,P A,P B) {    V v1 = B-A, v2 = p-A;    return fabs(Cross(v1,v2))/Length(v1);}double DistanceToSegment(P p,P A,P B) {    if (A==B) return Length(p-A);    V v1 = B-A, v2 = p-A, v3 = p - B;    if (dcmp(Dot(v1,v2))<0) return Length(v2);    else if (dcmp(Dot(v1,v3))>0 ) return Length(v3);    else return fabs(Cross(v1,v2) ) / Length(v1);}P GetLineProjection(P p,P A,P B) {    V v=B-A;    return A+v*(Dot(v,p-A)/Dot(v,v));}//规范相交-线段相交且交点不在端点 bool SegmentProperIntersection(P a1,P a2,P b1,P b2) {     double  c1 = Cross(a2-a1,b1-a1) , c2 = Cross(a2-a1,b2-a1),            c3 = Cross(b2-b1,a1-b1) , c4 = Cross(b2-b1,a2-b1);    return dcmp(c1)*dcmp(c2)<0 && dcmp(c3)*dcmp(c4)<0;}//点在线段上(不包含端点) bool OnSegment(P p,P a1,P a2) {    return dcmp(Cross(a1-p,a2-p)) == 0 && dcmp(Dot(a1-p,a2-p))<0;}double PolygonArea(P *p,int n) {    double area=0;    For(i,n-2) area+=Cross(p[i]-p[0],p[i+1]-p[0]);    return area/2;} /*欧拉公式: V+F-E=2 V-点数 F面数 E边数 */struct C{    P c;    double r,x,y;    C(P c,double r):c(c),r(r),x(c.x),y(c.y){}    P point(double a) {        return P(c.x+cos(a)*r,c.y+sin(a)*r);    }};struct Line{    P p;    V v;    double ang;    Line(){}    Line(P p,V v):p(p),v(v) {ang=atan2(v.y,v.x); }    bool operator<(const Line & L) const {        return ang<L.ang;    }    P point(double a) {        return p+v*a;    }};int getLineCircleIntersection(Line L,C cir,double &t1,double &t2,vector<P> & sol) {    if (dcmp(DistanceToLine(cir.c,L.p,L.p+L.v)-cir.r)==0) {        P A=GetLineProjection(cir.c,L.p,L.p+L.v);        sol.pb(A);         t1 = (A-L.p).x / L.v.x;          return 1;    }    double a = L.v.x, b = L.p.x - cir.c.x, c = L.v.y, d= L.p.y - cir.c.y;    double e = a*a+c*c, f = 2*(a*b + c*d), g = b*b+d*d-cir.r*cir.r;    double delta = f*f - 4*e*g;    if (dcmp(delta)<0) return 0;    else if (dcmp(delta)==0) {        t1 = t2 = -f / (2*e); sol.pb(L.point(t1));        return 1;    }     t1 = (-f - sqrt(delta)) / (2*e); sol.pb(L.point(t1));    t2 = (-f + sqrt(delta)) / (2*e); sol.pb(L.point(t2));    return 2;}double angle(V v) {return atan2(v.y,v.x);}int getSegCircleIntersection(Line L,C cir,vector<P> & sol) {    if (dcmp(DistanceToLine(cir.c,L.p,L.p+L.v)-cir.r)==0) {        P A= GetLineProjection(cir.c,L.p,L.p+L.v);        if (OnSegment(A,L.p,L.p+L.v) || L.p==A || L.p+L.v==A  )             sol.pb(A);        return sol.size();    }    double t1,t2;    double a = L.v.x, b = L.p.x - cir.c.x, c = L.v.y, d= L.p.y - cir.c.y;    double e = a*a+c*c, f = 2*(a*b + c*d), g = b*b+d*d-cir.r*cir.r;    double delta = f*f - 4*e*g;    if (dcmp(delta)<0) return 0;    else if (dcmp(delta)==0) {        t1 = -f / (2*e);         if (dcmp(t1)>=0&&dcmp(t1-1)<=0) {            sol.pb(L.point(t1));        }        return sol.size();    }     t1 = (-f - sqrt(delta)) / (2*e); if (dcmp(t1)>=0&&dcmp(t1-1)<=0) sol.pb(L.point(t1));    t2 = (-f + sqrt(delta)) / (2*e); if (dcmp(t2)>=0&&dcmp(t2-1)<=0) sol.pb(L.point(t2));    if(SI(sol)==2 && t1>t2) swap(sol[1],sol[0]);    return sol.size();}int isPointInOrOnCircle(P p,C c) {    return dcmp(Length(p-c.c)-c.r)<=0;}// Triangle(O,A,B) and Circle(O,m)double CircleTriangleArea(P A,P B,double m) {    double ans=0;    C c=C(P(),m); P O=c.c;    if (A==O||B==O) return 0;    bool b = isPointInOrOnCircle(A,c);    bool b2 = isPointInOrOnCircle(B,c);    double opr;    if (dcmp(Area2(O,A,B))>=0) opr=1; else opr=-1;    if (b&&b2) {        ans+=opr*fabs(Area2(A,B,O))/2;     } else if (!b&&!b2){        Line l=Line(A,B-A);        vector<P> sol;        getSegCircleIntersection(l,c,sol);        if (SI(sol)==2) {            ans+=opr*fabs(Area2(sol[0],sol[1],O))/2;            ans+=opr*m*m/2*(Angle(A,sol[0])+Angle(sol[1],B));        } else {            ans+=opr*m*m/2*(Angle(A,B));        }    } else {        Line l=Line(A,B-A);        vector<P> sol;        getSegCircleIntersection(l,c,sol);        if (SI(sol)==2) {            ans+=opr*fabs(Area2(sol[0],sol[1],O))/2;            ans+=opr*m*m/2*(Angle(A,sol[0])+Angle(sol[1],B));        } else if(b) {             ans+=opr*fabs(Area2(sol[0],A,O))/2;            ans+=opr*m*m/2*(Angle(sol[0],B));        } else {            ans+=opr*fabs(Area2(sol[0],B,O))/2;            ans+=opr*m*m/2*(Angle(sol[0],A));        }    }    return ans;}P a[10000];int main(){//  freopen("poj2986.in","r",stdin);//  freopen(".out","w",stdout);    double R;    while(~scanf("%lf%lf%lf%lf%lf%lf%lf%lf%lf",&a[0].x,&a[0].y,&a[1].x,&a[1].y,&a[2].x,&a[2].y,&a[3].x,&a[3].y,&R)) {        double ans=0;        Rep(i,3) {            ans+=CircleTriangleArea(a[i]-a[3],a[(i+1)%3]-a[3],R);        }        printf("%.2f\n",fabs(ans));    }    return 0;}
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