看了这篇博客我才知道我好像不太懂C和Cpp

来源:互联网 发布:tensorflow 多gpu 编辑:程序博客网 时间:2024/05/01 03:54

博客出处:http://blog.csdn.net/metalseed/article/details/8045038
以下贴出极其变态的头文件…

#include <algorithm>  #include <iostream>  #include <iomanip>  #include <sstream>  #include <cstring>  #include <cstdio>  #include <string>  #include <vector>  #include <bitset>  #include <queue>  #include <stack>  #include <cmath>  #include <ctime>  #include <list>  #include <set>  #include <map>  using namespace std;  #define REP(i, n) for (int i=0;i<int(n);++i)  #define FOR(i, a, b) for (int i=int(a);i<int(b);++i)  #define DWN(i, b, a) for (int i=int(b-1);i>=int(a);--i)  #define REP_1(i, n) for (int i=1;i<=int(n);++i)  #define FOR_1(i, a, b) for (int i=int(a);i<=int(b);++i)  #define DWN_1(i, b, a) for (int i=int(b);i>=int(a);--i)  #define REP_C(i, n) for (int n____=int(n),i=0;i<n____;++i)  #define FOR_C(i, a, b) for (int b____=int(b),i=a;i<b____;++i)  #define DWN_C(i, b, a) for (int a____=int(a),i=b-1;i>=a____;--i)  #define REP_N(i, n) for (i=0;i<int(n);++i)  #define FOR_N(i, a, b) for (i=int(a);i<int(b);++i)  #define DWN_N(i, b, a) for (i=int(b-1);i>=int(a);--i)  #define REP_1_C(i, n) for (int n____=int(n),i=1;i<=n____;++i)  #define FOR_1_C(i, a, b) for (int b____=int(b),i=a;i<=b____;++i)  #define DWN_1_C(i, b, a) for (int a____=int(a),i=b;i>=a____;--i)  #define REP_1_N(i, n) for (i=1;i<=int(n);++i)  #define FOR_1_N(i, a, b) for (i=int(a);i<=int(b);++i)  #define DWN_1_N(i, b, a) for (i=int(b);i>=int(a);--i)  #define REP_C_N(i, n) for (n____=int(n),i=0;i<n____;++i)  #define FOR_C_N(i, a, b) for (b____=int(b),i=a;i<b____;++i)  #define DWN_C_N(i, b, a) for (a____=int(a),i=b-1;i>=a____;--i)  #define REP_1_C_N(i, n) for (n____=int(n),i=1;i<=n____;++i)  #define FOR_1_C_N(i, a, b) for (b____=int(b),i=a;i<=b____;++i)  #define DWN_1_C_N(i, b, a) for (a____=int(a),i=b;i>=a____;--i)  #define ECH(it, A) for (typeof(A.begin()) it=A.begin(); it != A.end(); ++it)  #define DO(n) while(n--)  #define DO_C(n) int n____ = n; while(n____--)  #define TO(i, a, b) int s_=a<b?1:-1,b_=b+s_;for(int i=a;i!=b_;i+=s_)  #define TO_1(i, a, b) int s_=a<b?1:-1,b_=b;for(int i=a;i!=b_;i+=s_)  #define SQZ(i, j, a, b) for (int i=int(a),j=int(b)-1;i<j;++i,--j)  #define SQZ_1(i, j, a, b) for (int i=int(a),j=int(b);i<=j;++i,--j)  #define REP_2(i, j, n, m) REP(i, n) REP(j, m)  #define REP_2_1(i, j, n, m) REP_1(i, n) REP_1(j, m)  #define ALL(A) A.begin(), A.end()  #define LLA(A) A.rbegin(), A.rend()  #define CPY(A, B) memcpy(A, B, sizeof(A))  #define INS(A, P, B) A.insert(A.begin() + P, B)  #define ERS(A, P) A.erase(A.begin() + P)  #define BSC(A, X) find(ALL(A), X) // != A.end()  #define CTN(T, x) (T.find(x) != T.end())  #define SZ(A) int(A.size())  #define PB push_back  #define MP(A, B) make_pair(A, B)  #define Rush int T____; RD(T____); DO(T____)  #pragma comment(linker, "/STACK:36777216")  //#pragma GCC optimize ("O2")  #define Ruby system("ruby main.rb")  #define Haskell system("runghc main.hs")  #define Pascal system("fpc main.pas")  typedef long long LL;  typedef double DB;  typedef unsigned UINT;  typedef unsigned long long ULL;  typedef vector<int> VI;  typedef vector<char> VC;  typedef vector<string> VS;  typedef vector<LL> VL;  typedef vector<DB> VD;  typedef set<int> SI;  typedef set<string> SS;  typedef set<LL> SL;  typedef set<DB> SD;  typedef map<int, int> MII;  typedef map<string, int> MSI;  typedef map<LL, int> MLI;  typedef map<DB, int> MDI;  typedef map<int, bool> MIB;  typedef map<string, bool> MSB;  typedef map<LL, bool> MLB;  typedef map<DB, bool> MDB;  typedef pair<int, int> PII;  typedef pair<int, bool> PIB;  typedef vector<PII> VII;  typedef vector<VI> VVI;  typedef vector<VII> VVII;  typedef set<PII> SII;  typedef map<PII, int> MPIII;  typedef map<PII, bool> MPIIB;  /** I/O Accelerator **/  /* ... :" We are I/O Accelerator ... Use us at your own risk ;) ... " .. */  template<class T> inline void RD(T &);  template<class T> inline void OT(const T &);  inline int RD(){ int x; RD(x); return x;}  template<class T> inline T& _RD(T &x){ RD(x); return x;}  inline void RC(char &c){scanf(" %c", &c);}  inline void RS(char *s){scanf("%s", s);}  template<class T0, class T1> inline void RD(T0 &x0, T1 &x1){RD(x0), RD(x1);}  template<class T0, class T1, class T2> inline void RD(T0 &x0, T1 &x1, T2 &x2){RD(x0), RD(x1), RD(x2);}  template<class T0, class T1, class T2, class T3> inline void RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3){RD(x0), RD(x1), RD(x2), RD(x3);}  template<class T0, class T1, class T2, class T3, class T4> inline void RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4){RD(x0), RD(x1), RD(x2), RD(x3), RD(x4);}  template<class T0, class T1, class T2, class T3, class T4, class T5> inline void RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4, T5 &x5){RD(x0), RD(x1), RD(x2), RD(x3), RD(x4), RD(x5);}  template<class T0, class T1, class T2, class T3, class T4, class T5, class T6> inline void RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4, T5 &x5, T6 &x6){RD(x0), RD(x1), RD(x2), RD(x3), RD(x4), RD(x5), RD(x6);}  template<class T0, class T1> inline void OT(T0 &x0, T1 &x1){OT(x0), OT(x1);}  template<class T0, class T1, class T2> inline void OT(T0 &x0, T1 &x1, T2 &x2){OT(x0), OT(x1), OT(x2);}  template<class T0, class T1, class T2, class T3> inline void OT(T0 &x0, T1 &x1, T2 &x2, T3 &x3){OT(x0), OT(x1), OT(x2), OT(x3);}  template<class T0, class T1, class T2, class T3, class T4> inline void OT(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4){OT(x0), OT(x1), OT(x2), OT(x3), OT(x4);}  template<class T0, class T1, class T2, class T3, class T4, class T5> inline void OT(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4, T5 &x5){OT(x0), OT(x1), OT(x2), OT(x3), OT(x4), OT(x5);}  template<class T0, class T1, class T2, class T3, class T4, class T5, class T6> inline void OT(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4, T5 &x5, T6 &x6){OT(x0), OT(x1), OT(x2), OT(x3), OT(x4), OT(x5), OT(x6);}  template<class T> inline void RST(T &A){memset(A, 0, sizeof(A));}  template<class T0, class T1> inline void RST(T0 &A0, T1 &A1){RST(A0), RST(A1);}  template<class T0, class T1, class T2> inline void RST(T0 &A0, T1 &A1, T2 &A2){RST(A0), RST(A1), RST(A2);}  template<class T0, class T1, class T2, class T3> inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3){RST(A0), RST(A1), RST(A2), RST(A3);}  template<class T0, class T1, class T2, class T3, class T4> inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4){RST(A0), RST(A1), RST(A2), RST(A3), RST(A4);}  template<class T0, class T1, class T2, class T3, class T4, class T5> inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5){RST(A0), RST(A1), RST(A2), RST(A3), RST(A4), RST(A5);}  template<class T0, class T1, class T2, class T3, class T4, class T5, class T6> inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5, T6 &A6){RST(A0), RST(A1), RST(A2), RST(A3), RST(A4), RST(A5), RST(A6);}  template<class T> inline void CLR(priority_queue<T, vector<T>, less<T> > &Q){      while (!Q.empty()) Q.pop();  }  template<class T> inline void CLR(priority_queue<T, vector<T>, greater<T> > &Q){      while (!Q.empty()) Q.pop();  }  template<class T> inline void CLR(T &A){A.clear();}  template<class T0, class T1> inline void CLR(T0 &A0, T1 &A1){CLR(A0), CLR(A1);}  template<class T0, class T1, class T2> inline void CLR(T0 &A0, T1 &A1, T2 &A2){CLR(A0), CLR(A1), CLR(A2);}  template<class T0, class T1, class T2, class T3> inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3){CLR(A0), CLR(A1), CLR(A2), CLR(A3);}  template<class T0, class T1, class T2, class T3, class T4> inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4){CLR(A0), CLR(A1), CLR(A2), CLR(A3), CLR(A4);}  template<class T0, class T1, class T2, class T3, class T4, class T5> inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5){CLR(A0), CLR(A1), CLR(A2), CLR(A3), CLR(A4), CLR(A5);}  template<class T0, class T1, class T2, class T3, class T4, class T5, class T6> inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5, T6 &A6){CLR(A0), CLR(A1), CLR(A2), CLR(A3), CLR(A4), CLR(A5), CLR(A6);}  template<class T> inline void CLR(T &A, int n){REP(i, n) CLR(A[i]);}  template<class T> inline void FLC(T &A, int x){memset(A, x, sizeof(A));}  template<class T0, class T1> inline void FLC(T0 &A0, T1 &A1, int x){FLC(A0, x), FLC(A1, x);}  template<class T0, class T1, class T2> inline void FLC(T0 &A0, T1 &A1, T2 &A2){FLC(A0), FLC(A1), FLC(A2);}  template<class T0, class T1, class T2, class T3> inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3){FLC(A0), FLC(A1), FLC(A2), FLC(A3);}  template<class T0, class T1, class T2, class T3, class T4> inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4){FLC(A0), FLC(A1), FLC(A2), FLC(A3), FLC(A4);}  template<class T0, class T1, class T2, class T3, class T4, class T5> inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5){FLC(A0), FLC(A1), FLC(A2), FLC(A3), FLC(A4), FLC(A5);}  template<class T0, class T1, class T2, class T3, class T4, class T5, class T6> inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5, T6 &A6){FLC(A0), FLC(A1), FLC(A2), FLC(A3), FLC(A4), FLC(A5), FLC(A6);}  template<class T> inline void SRT(T &A){sort(ALL(A));}  template<class T, class C> inline void SRT(T &A, C B){sort(ALL(A), B);}  /** Add - On **/  const int MOD = 1000000007;  const int INF = 1000000000;  const DB EPS = 1e-2;  const DB OO = 1e15;  const DB PI = 3.14159265358979323846264; //M_PI;  // <<= ` 0. Daily Use .,  template<class T> inline void checkMin(T &a,const T b){if (b<a) a=b;}  template<class T> inline void checkMax(T &a,const T b){if (b>a) a=b;}  template <class T, class C> inline void checkMin(T& a, const T b, C c){if (c(b,a)) a = b;}  template <class T, class C> inline void checkMax(T& a, const T b, C c){if (c(a,b)) a = b;}  template<class T> inline T min(T a, T b, T c){return min(min(a, b), c);}  template<class T> inline T max(T a, T b, T c){return max(max(a, b), c);}  template<class T> inline T min(T a, T b, T c, T d){return min(min(a, b), min(c, d));}  template<class T> inline T max(T a, T b, T c, T d){return max(min(a, b), max(c, d));}  template<class T> inline T sqr(T a){return a*a;}  template<class T> inline T cub(T a){return a*a*a;}  int Ceil(int x, int y){return (x - 1) / y + 1;}  // <<= ` 1. Bitwise Operation .,  inline bool _1(int x, int i){return x & 1<<i;}  inline bool _1(LL x, int i){return x & 1LL<<i;}  inline LL _1(int i){return 1LL<<i;}  //inline int _1(int i){return 1<<i;}  inline LL _U(int i){return _1(i) - 1;};  //inline int _U(int i){return _1(i) - 1;};  template<class T> inline T low_bit(T x) {      return x & -x;  }  template<class T> inline T high_bit(T x) {      T p = low_bit(x);      while (p != x) x -= p, p = low_bit(x);      return p;  }  inline int count_bits(int x){      x = (x & 0x55555555) + ((x & 0xaaaaaaaa) >> 1);      x = (x & 0x33333333) + ((x & 0xcccccccc) >> 2);      x = (x & 0x0f0f0f0f) + ((x & 0xf0f0f0f0) >> 4);      x = (x & 0x00ff00ff) + ((x & 0xff00ff00) >> 8);      x = (x & 0x0000ffff) + ((x & 0xffff0000) >> 16);      return x;  }  inline int count_bits(LL x){      x = (x & 0x5555555555555555LL) + ((x & 0xaaaaaaaaaaaaaaaaLL) >> 1);      x = (x & 0x3333333333333333LL) + ((x & 0xccccccccccccccccLL) >> 2);      x = (x & 0x0f0f0f0f0f0f0f0fLL) + ((x & 0xf0f0f0f0f0f0f0f0LL) >> 4);      x = (x & 0x00ff00ff00ff00ffLL) + ((x & 0xff00ff00ff00ff00LL) >> 8);      x = (x & 0x0000ffff0000ffffLL) + ((x & 0xffff0000ffff0000LL) >> 16);      x = (x & 0x00000000ffffffffLL) + ((x & 0xffffffff00000000LL) >> 32);      return x;  }  int reverse_bits(int x){      x = ((x >> 1) & 0x55555555) | ((x << 1) & 0xaaaaaaaa);      x = ((x >> 2) & 0x33333333) | ((x << 2) & 0xcccccccc);      x = ((x >> 4) & 0x0f0f0f0f) | ((x << 4) & 0xf0f0f0f0);      x = ((x >> 8) & 0x00ff00ff) | ((x << 8) & 0xff00ff00);      x = ((x >>16) & 0x0000ffff) | ((x <<16) & 0xffff0000);      return x;  }  LL reverse_bits(LL x){      x = ((x >> 1) & 0x5555555555555555LL) | ((x << 1) & 0xaaaaaaaaaaaaaaaaLL);      x = ((x >> 2) & 0x3333333333333333LL) | ((x << 2) & 0xccccccccccccccccLL);      x = ((x >> 4) & 0x0f0f0f0f0f0f0f0fLL) | ((x << 4) & 0xf0f0f0f0f0f0f0f0LL);      x = ((x >> 8) & 0x00ff00ff00ff00ffLL) | ((x << 8) & 0xff00ff00ff00ff00LL);      x = ((x >>16) & 0x0000ffff0000ffffLL) | ((x <<16) & 0xffff0000ffff0000LL);      x = ((x >>32) & 0x00000000ffffffffLL) | ((x <<32) & 0xffffffff00000000LL);      return x;  }  // <<= ` 2. Modular Arithmetic Basic .,  inline void INC(int &a, int b){a += b; if (a >= MOD) a -= MOD;}  inline int sum(int a, int b){a += b; if (a >= MOD) a -= MOD; return a;}  inline void DEC(int &a, int b){a -= b; if (a < 0) a += MOD;}  inline int dff(int a, int b){a -= b; if (a < 0) a  += MOD; return a;}  inline void MUL(int &a, int b){a = (LL)a * b % MOD;}  inline int pdt(int a, int b){return (LL)a * b % MOD;}  inline int pow(int a, int b){      int c = 1;      while (b) {          if (b&1) MUL(c, a);          MUL(a, a), b >>= 1;      }      return c;  }  template<class T>  inline int pow(T a, int b){      T c(1);      while (b) {          if (b&1) MUL(c, a);          MUL(a, a), b >>= 1;      }      return c;  }  inline int _I(int b){      int a = MOD, x1 = 0, x2 = 1, q;      while (true){          q = a / b, a %= b;          if (!a) return (x2 + MOD) % MOD;          DEC(x1, pdt(q, x2));          q = b / a, b %= a;          if (!b) return (x1 + MOD) % MOD;          DEC(x2, pdt(q, x1));      }  }  inline void DIV(int &a, int b){MUL(a, _I(b));}  inline int qtt(int a, int b){return pdt(a, _I(b));}  inline int sum(int a, int b, int MOD){      a += b; if (a >= MOD) a -= MOD;      return a;  }  inline int phi(int n){      int res = n;      for (int i=2;sqr(i)<=n;++i) if (!(n%i)){          DEC(res, qtt(res, i));          do{n /= i;} while(!(n%i));      }      if (n != 1)          DEC(res, qtt(res, n));      return res;  }  // <<= '9. Comutational Geometry .,  struct Po; struct Line; struct Seg;  inline int sgn(DB x){return x < -EPS ? -1 : x > EPS;}  inline int sgn(DB x, DB y){return sgn(x - y);}  struct Po{      DB x, y;      Po(DB _x = 0, DB _y = 0):x(_x), y(_y){}      friend istream& operator >>(istream& in, Po &p){return in >> p.x >> p.y;}      friend ostream& operator <<(ostream& out, Po p){return out << "(" << p.x << ", " << p.y << ")";}      friend bool operator ==(Po, Po);      friend bool operator !=(Po, Po);      friend Po operator +(Po, Po);      friend Po operator -(Po, Po);      friend Po operator *(Po, DB);      friend Po operator /(Po, DB);      bool operator < (const Po &rhs) const{return sgn(x, rhs.x) < 0 || sgn(x, rhs.x) == 0 && sgn(y, rhs.y) < 0;}      Po operator-() const{return Po(-x, -y);}      Po& operator +=(Po rhs){x += rhs.x, y += rhs.y; return *this;}      Po& operator -=(Po rhs){x -= rhs.x, y -= rhs.y; return *this;}      Po& operator *=(DB k){x *= k, y *= k; return *this;}      Po& operator /=(DB k){x /= k, y /= k; return *this;}      DB length_sqr(){return sqr(x) + sqr(y);}      DB length(){return sqrt(length_sqr());}      DB atan(){          return atan2(y, x);      }      void input(){          scanf("%lf %lf", &x, &y);      }  };  bool operator ==(Po a, Po b){return sgn(a.x - b.x) == 0 && sgn(a.y - b.y) == 0;}  bool operator !=(Po a, Po b){return sgn(a.x - b.x) != 0 || sgn(a.y - b.y) != 0;}  Po operator +(Po a, Po b){return Po(a.x + b.x, a.y + b.y);}  Po operator -(Po a, Po b){return Po(a.x - b.x, a.y - b.y);}  Po operator *(Po a, DB k){return Po(a.x * k, a.y * k);}  Po operator *(DB k, Po a){return a * k;}  Po operator /(Po a, DB k){return Po(a.x / k, a.y / k);}  struct Line{      Po a, b;      Line(Po _a = Po(), Po _b = Po()):a(_a), b(_b){}      Line(DB x0, DB y0, DB x1, DB y1):a(Po(x0, y0)), b(Po(x1, y1)){}      Line(Seg);      friend ostream& operator <<(ostream& out, Line p){return out << p.a << "-" << p.b;}  };  struct Seg{      Po a, b;      Seg(Po _a = Po(), Po _b = Po()):a(_a), b(_b){}      Seg(DB x0, DB y0, DB x1, DB y1):a(Po(x0, y0)), b(Po(x1, y1)){}      Seg(Line l);      friend ostream& operator <<(ostream& out, Seg p){return out << p.a << "-" << p.b;}      DB length(){return (b - a).length();}  };  Line::Line(Seg l):a(l.a), b(l.b){}  Seg::Seg(Line l):a(l.a), b(l.b){}  #define innerProduct dot  #define scalarProduct dot  #define dotProduct dot  #define outerProduct det  #define crossProduct det  inline DB dot(DB x1, DB y1, DB x2, DB y2){return x1 * x2 + y1 * y2;}  inline DB dot(Po a, Po b){return dot(a.x, a.y, b.x, b.y);}  inline DB dot(Po p0, Po p1, Po p2){return dot(p1 - p0, p2 - p0);}  inline DB dot(Line l1, Line l2){return dot(l1.b - l1.a, l2.b - l2.a);}  inline DB det(DB x1, DB y1, DB x2, DB y2){return x1 * y2 - x2 * y1;}  inline DB det(Po a, Po b){return det(a.x, a.y, b.x, b.y);}  inline DB det(Po p0, Po p1, Po p2){return det(p1 - p0, p2 - p0);}  inline DB det(Line l1, Line l2){return det(l1.b - l1.a, l2.b - l2.a);}  template<class T1, class T2> inline DB dist(T1 x, T2 y){return sqrt(dist_sqr(x, y));}  inline DB dist_sqr(Po a, Po b){return sqr(a.x - b.x) + sqr(a.y - b.y);}  inline DB dist_sqr(Po p, Line l){Po v0 = l.b - l.a, v1 = p - l.a; return sqr(fabs(det(v0, v1))) / v0.length_sqr();}  inline DB dist_sqr(Po p, Seg l){      Po v0 = l.b - l.a, v1 = p - l.a, v2 = p - l.b;      if (sgn(dot(v0, v1)) * sgn(dot(v0, v2)) <= 0) return dist_sqr(p, Line(l));      else return min(v1.length_sqr(), v2.length_sqr());  }  inline DB dist_sqr(Line l, Po p){return dist_sqr(p, l);}  inline DB dist_sqr(Seg l, Po p){return dist_sqr(p, l);}  inline DB dist_sqr(Line l1, Line l2){      if (sgn(det(l1, l2)) != 0) return 0;      return dist_sqr(l1.a, l2);  }  inline DB dist_sqr(Line l1, Seg l2){      Po v0 = l1.b - l1.a, v1 = l2.a - l1.a, v2 = l2.b - l1.a; DB c1 = det(v0, v1), c2 = det(v0, v2);      return sgn(c1) != sgn(c2) ? 0 : sqr(min(fabs(c1), fabs(c2))) / v0.length_sqr();  }  bool isIntersect(Seg l1, Seg l2){      //if (l1.a == l2.a || l1.a == l2.b || l1.b == l2.a || l1.b == l2.b) return true;      return          min(l1.a.x, l1.b.x) <= max(l2.a.x, l2.b.x) &&          min(l2.a.x, l2.b.x) <= max(l1.a.x, l1.b.x) &&          min(l1.a.y, l1.b.y) <= max(l2.a.y, l2.b.y) &&          min(l2.a.y, l2.b.y) <= max(l1.a.y, l1.b.y) &&      sgn( det(l1.a, l2.a, l2.b) ) * sgn( det(l1.b, l2.a, l2.b) ) <= 0 &&      sgn( det(l2.a, l1.a, l1.b) ) * sgn( det(l2.b, l1.a, l1.b) ) <= 0;  }  inline DB dist_sqr(Seg l1, Seg l2){      if (isIntersect(l1, l2)) return 0;      else return min(dist_sqr(l1.a, l2), dist_sqr(l1.b, l2), dist_sqr(l2.a, l1), dist_sqr(l2.b, l1));  }  inline bool isOnExtremePoint(const Po &p, const Seg &l){      return p == l.a || p == l.b;  }  inline bool isOnseg(const Po &p, const Seg &l){      //if (p == l.a || p == l.b) return false;      return sgn(det(p, l.a, l.b)) == 0 &&          sgn(l.a.x, p.x) * sgn(l.b.x, p.x) <= 0 && sgn(l.a.y, p.y) * sgn(l.b.y, p.y) <= 0;  }  inline Po intersect(const Line &l1, const Line &l2){      return l1.a + (l1.b - l1.a) * (det(l2.a, l1.a, l2.b) / det(l2, l1));  }  // perpendicular foot  inline Po intersect(const Po & p, const Line &l){      return intersect(Line(p, p + Po(l.a.y - l.b.y, l.b.x - l.a.x)), l);  }  inline Po rotate(Po p, DB alpha, Po o = Po()){      p.x -= o.x, p.y -= o .y;      return Po(p.x * cos(alpha) - p.y * sin(alpha), p.y * cos(alpha) + p.x * sin(alpha)) + o;  }  // <<= ' A. Random Event ..  inline int rand32(){return (bool(rand() & 1) << 30) | (rand() << 15) + rand();}  inline int random32(int l, int r){return rand32() % (r - l + 1) + l;}  inline int random(int l, int r){return rand() % (r - l + 1) + l;}  int dice(){return rand() % 6;}  bool coin(){return rand() % 2;}  // <<= ' 0. I/O Accelerator interface .,  template<class T> inline void RD(T &x){      //cin >> x;      scanf("%d", &x);      //char c; for (c = getchar(); c < '0'; c = getchar()); x = c - '0'; for (c = getchar(); c >= '0'; c = getchar()) x = x * 10 + c - '0';      //char c; c = getchar(); x = c - '0'; for (c = getchar(); c >= '0'; c = getchar()) x = x * 10 + c - '0';  }  template<class T> inline void OT(const T &x){      printf("%d\n", x);  }  /* .................................................................................................................................. */  const int N = 50009, M = 10009;  const int NN = 2500009;  int l[NN], r[NN], c[NN], total;  PII A[N+M]; int B[N+M], Q[M][3];  int S[N], C[N], Null;  int n, m, An, Tn;  #define lx l[x]  #define rx r[x]  #define ly l[y]  #define ry r[y]  #define cx c[x]  #define cy c[y]  #define mid ((ll+rr)>>1)  #define lc lx, ll, mid  #define rc rx, mid+1, rr  void Build(int &x, int ll, int rr){      x = ++total; if (ll < rr) Build(lc), Build(rc);  }  int Insert(int y, int p, int d){      int x = ++total, root = x;      c[x] = c[y] + d; int ll = 0, rr = Tn;      while (ll < rr){          if (p <= mid){              lx = ++total, rx = ry;              x = lx, y = ly, rr = mid;          }          else {              lx = ly, rx = ++total;              x = rx, y = ry, ll = mid + 1;          }          c[x] = c[y] + d;      }      return root;  }  struct Pack{      VI L;      inline Pack(){}      inline Pack(int x){L.PB(x);}      inline void operator += (int x){          L.PB(x);      }      inline operator int() const{          int res = 0; REP(i, SZ(L)) res += c[l[L[i]]];          return res;      }      void lt(){          REP(i, SZ(L)) L[i] = l[L[i]];      }      void rt(){          REP(i, SZ(L)) L[i] = r[L[i]];      }  };  void Modify(int x, int p, int d){      while (x <= n) C[x] = Insert(C[x], p, d), x += low_bit(x);  }  Pack Query(int x){      Pack res; while (x) res += C[x], x ^= low_bit(x);      return res;  }  int Query(int ll, int rr, int k){      --ll; Pack a = Query(rr), b = Query(ll), c = S[rr], d = S[ll];      int t; ll = 0, rr = Tn;      while (ll < rr){          if ((t = a - b + c - d) >= k){              a.lt(), b.lt(), c.lt(), d.lt();              rr = mid;          }          else {              a.rt(), b.rt(), c.rt(), d.rt();              k -= t, ll = mid + 1;          }      }      return ll;  }  int main(){  #ifndef ONLINE_JUDGE      freopen("in.txt", "r", stdin);      //freopen("out.txt", "w", stdout);  #endif  #define key first  #define id second      RD(n, m); REP(i, n) A[i] = MP(RD(), i);      An = n; char cmd; REP(i, m){          RC(cmd); if(cmd == 'Q') RD(Q[i][0], Q[i][1], Q[i][2]);          else RD(Q[i][0]), Q[i][2] = 0, A[An++] = MP(RD(), An);      }      sort(A, A + An), B[A[0].id] = Tn = 0;      FOR(i, 1, An){          if(A[i].key != A[i-1].key) A[++Tn].key = A[i].key;          B[A[i].id] = Tn;      }      Build(Null, 0, Tn); REP_1(i, n) C[i] = Null;      S[0] = Null; REP(i, n){          S[i+1] = Insert(S[i], B[i], 1);      }      An = n;      REP(i, m) if (Q[i][2]){          OT(A[Query(Q[i][0], Q[i][1], Q[i][2])].key);      }else{          Modify(Q[i][0], B[Q[i][0]-1], -1);          Modify(Q[i][0], B[Q[i][0]-1] = B[An++], 1);      }  }
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