虚幻4 几个常用属性说明及不同之处

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BlueprintReadWrite:This property can be read or written from a Blueprint. This operator is incompatible with the BlueprintReadOnly specifier.
BlueprintReadWrite:在蓝图(节点)里面可以读写(get和set方法)。

BlueprintReadOnly:This property can be read by Blueprints, but not modified. This operator is incompatible with the BlueprintReadWrite specifier.
BlueprintReadOnly:在蓝图(节点)里面只读。

EditAnywhere:Indicates that this property can be edited by property windows, on archetypes and instances.
EditAnywhere:在资源和实例的属性窗口都可以编辑。与Visible*标识符冲突。

EditDefaultsOnly:Indicates that this property can be edited by property windows, but only on archetypes. This operator is incompatible with the Visible* specifiers.
EditDefaultsOnly:只能在资源的属性窗口编辑。与Visible*标识符冲突。

EditInstanceOnly:Indicates that this property can be edited by property windows, but only on instances, not on archetypes. This operator is incompatible with the Visible* specifiers.
EditDefaultsOnly:只能在实例的属性窗口编辑。与Visible*标识符冲突。

VisibleAnywhere:Indicates that this property is visible in property windows, but cannot be edited at all. This operator is incompatible with the Edit* specifiers.
VisibleAnywhere:在资源和实例的属性窗口可视,但不可编辑。与Edit*冲突。

VisibleDefaultsOnly:Indicates that this property is only visible in property windows for archetypes, and cannot be edited. This operator is incompatible with the Edit* specifiers.
VisibleDefaultsOnly:在资源的属性窗口可视,但不可编辑。与Edit*冲突。

VisibleInstanceOnly:Indicates that this property is only visible in property windows for instances, not for archetypes, and cannot be edited. This operator is incompatible with the Edit* specifiers.
VisibleDefaultsOnly:在实例的属性窗口可视,但不可编辑。与Edit*冲突。

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